diff options
author | Martin Wilke <miwi@FreeBSD.org> | 2006-09-11 08:36:08 +0000 |
---|---|---|
committer | Martin Wilke <miwi@FreeBSD.org> | 2006-09-11 08:36:08 +0000 |
commit | 8dc787924e9276bfdcf493b339ee048730962a6f (patch) | |
tree | b4d2cdbbe01b9d111a48750e0ae08fccbeded86c /games/sturmbahnfahrer | |
parent | bc4d2e46fa04fef9476526a67f836352f769468e (diff) | |
download | ports-8dc787924e9276bfdcf493b339ee048730962a6f.tar.gz ports-8dc787924e9276bfdcf493b339ee048730962a6f.zip |
Notes
Diffstat (limited to 'games/sturmbahnfahrer')
-rw-r--r-- | games/sturmbahnfahrer/Makefile | 45 | ||||
-rw-r--r-- | games/sturmbahnfahrer/distinfo | 3 | ||||
-rw-r--r-- | games/sturmbahnfahrer/files/patch-Makefile | 105 | ||||
-rw-r--r-- | games/sturmbahnfahrer/files/patch-controllerpad.cxx | 193 | ||||
-rw-r--r-- | games/sturmbahnfahrer/files/patch-main.cxx | 16 | ||||
-rw-r--r-- | games/sturmbahnfahrer/files/patch-soundenginealsa.cxx | 147 | ||||
-rw-r--r-- | games/sturmbahnfahrer/files/patch-soundenginealsa.h | 19 | ||||
-rw-r--r-- | games/sturmbahnfahrer/pkg-descr | 6 | ||||
-rw-r--r-- | games/sturmbahnfahrer/pkg-plist | 34 |
9 files changed, 568 insertions, 0 deletions
diff --git a/games/sturmbahnfahrer/Makefile b/games/sturmbahnfahrer/Makefile new file mode 100644 index 000000000000..35f464dd779d --- /dev/null +++ b/games/sturmbahnfahrer/Makefile @@ -0,0 +1,45 @@ +# New ports collection makefile for: sturmbahnfahrer +# Date created: 07 Sep 2006 +# Whom: Dmitry Marakasov <amdmi3@mail.ru> +# +# $FreeBSD$ +# + +PORTNAME= sturmbahnfahrer +PORTVERSION= 1.3 +CATEGORIES= games +MASTER_SITES= http://www.stolk.org/sturmbahnfahrer/download/ + +MAINTAINER= amdmi3@mail.ru +COMMENT= Simulated obstacle course for automobiles + +LIB_DEPENDS= glut.4:${PORTSDIR}/graphics/libglut +BUILD_DEPENDS= ${X11BASE}/lib/libplibsl.a:${PORTSDIR}/x11-toolkits/plib \ + ${X11BASE}/lib/libode.a:${PORTSDIR}/devel/ode + +USE_GL= yes +USE_GCC= 3.4+ + +MAKE_ENV= DATADIR="${DATADIR}" + +PORTDOCS= README + +.include <bsd.port.pre.mk> + +.if ${OSVERSION} < 500000 +BROKEN= does not compile on FreeBSD 4.x +.endif + +post-patch: + @${REINPLACE_CMD} -e 's|/usr/share/games/sturmbahnfahrer|${DATADIR}|' \ + ${WRKSRC}/main.cxx + +.if !defined(NOPORTDOCS) +post-install: + ${MKDIR} ${DOCSDIR} +.for f in ${PORTDOCS} + ${INSTALL_DATA} ${WRKSRC}/${f} ${DOCSDIR} +.endfor +.endif + +.include <bsd.port.post.mk> diff --git a/games/sturmbahnfahrer/distinfo b/games/sturmbahnfahrer/distinfo new file mode 100644 index 000000000000..5220c7011506 --- /dev/null +++ b/games/sturmbahnfahrer/distinfo @@ -0,0 +1,3 @@ +MD5 (sturmbahnfahrer-1.3.tar.gz) = fae14d9e3a503928b4423825a7268cfa +SHA256 (sturmbahnfahrer-1.3.tar.gz) = 69ffdb02121657983393874480f2106775bd7713cc817f2cee6f4435af9255c6 +SIZE (sturmbahnfahrer-1.3.tar.gz) = 3100944 diff --git a/games/sturmbahnfahrer/files/patch-Makefile b/games/sturmbahnfahrer/files/patch-Makefile new file mode 100644 index 000000000000..c4feba5a3a64 --- /dev/null +++ b/games/sturmbahnfahrer/files/patch-Makefile @@ -0,0 +1,105 @@ +--- Makefile.orig Wed Sep 6 05:32:09 2006 ++++ Makefile Wed Sep 6 05:32:14 2006 +@@ -1,17 +1,17 @@ + # EDIT THESE SETTINGS + +-PLIBPREFIX=/usr +-ODEPREFIX=/usr +-CXX=g++ ++PLIBPREFIX=$(X11BASE) ++ODEPREFIX=$(X11BASE) ++CXX?=g++ + + # END OF CUSTOM SETTINGS + +-CXXFLAGS=-I$(ODEPREFIX)/include -I$(PLIBPREFIX)/include -O2 -g -Wall +-LFLAGS=-L$(PLIBPREFIX)/lib -L/usr/X11R6/lib ++CXXFLAGS+=-I$(ODEPREFIX)/include -I$(PLIBPREFIX)/include -g -Wall ++LFLAGS+=-L$(PLIBPREFIX)/lib + + OBJS=staticworldobject.o carobject.o controllerpad.o controllerkey.o main.o dynamicobject.o texture.o tga.o intro.o soundenginealsa.o vectortext.o postscore.o cartobject.o + +-LIBS= $(ODEPREFIX)/lib/libode.a -lplibssgaux -lplibssg -lplibsg -lplibpu -lplibfnt -lplibul -lglut -lGLU -lGL -lasound ++LIBS= $(ODEPREFIX)/lib/libode.a -lplibssgaux -lplibssg -lplibsg -lplibpu -lplibfnt -lplibul -lglut -lGLU -lGL + + + all: sturmbahnfahrer +@@ -65,47 +65,46 @@ + clean: + rm -f *.o sturmbahnfahrer + +-GAMEDIR=$(DESTDIR)/usr/share/games/sturmbahnfahrer ++GAMEDIR=$(DATADIR) + install: sturmbahnfahrer + # Directories +- mkdir -p $(DESTDIR)/usr/games/ + mkdir -p $(GAMEDIR)/images/ + mkdir -p $(GAMEDIR)/sounds/ + mkdir -p $(GAMEDIR)/models/ + # Binary +- install sturmbahnfahrer $(DESTDIR)/usr/games/sturmbahnfahrer ++ ${BSD_INSTALL_PROGRAM} sturmbahnfahrer $(PREFIX)/bin/ + # Images +- install -m 644 images/engine.tga $(GAMEDIR)/images/engine.tga +- install -m 644 images/info_carpet_smooth.rgb $(GAMEDIR)/images/info_carpet_smooth.rgb +- install -m 644 images/info_door_smooth.rgb $(GAMEDIR)/images/info_door_smooth.rgb +- install -m 644 images/info_jump_smooth.rgb $(GAMEDIR)/images/info_jump_smooth.rgb ++ ${BSD_INSTALL_DATA} images/engine.tga $(GAMEDIR)/images/engine.tga ++ ${BSD_INSTALL_DATA} images/info_carpet_smooth.rgb $(GAMEDIR)/images/info_carpet_smooth.rgb ++ ${BSD_INSTALL_DATA} images/info_door_smooth.rgb $(GAMEDIR)/images/info_door_smooth.rgb ++ ${BSD_INSTALL_DATA} images/info_jump_smooth.rgb $(GAMEDIR)/images/info_jump_smooth.rgb + # Sounds +- install -m 644 sounds/rpm_graph.txt $(GAMEDIR)/sounds/rpm_graph.txt +- install -m 644 sounds/camaro_s16_le.wav $(GAMEDIR)/sounds/camaro_s16_le.wav +- install -m 644 sounds/detonationnorm_s16_le.wav $(GAMEDIR)/sounds/detonationnorm_s16_le.wav ++ ${BSD_INSTALL_DATA} sounds/rpm_graph.txt $(GAMEDIR)/sounds/rpm_graph.txt ++ ${BSD_INSTALL_DATA} sounds/camaro_s16_le.wav $(GAMEDIR)/sounds/camaro_s16_le.wav ++ ${BSD_INSTALL_DATA} sounds/detonationnorm_s16_le.wav $(GAMEDIR)/sounds/detonationnorm_s16_le.wav + # Models +- install -m 644 models/baseplate.3ds $(GAMEDIR)/models/baseplate.3ds +- install -m 644 models/car.3ds $(GAMEDIR)/models/car.3ds +- install -m 644 models/carpet.3ds $(GAMEDIR)/models/carpet.3ds +- install -m 644 models/crate.3ds $(GAMEDIR)/models/crate.3ds +- install -m 644 models/cratejump.3ds $(GAMEDIR)/models/cratejump.3ds +- install -m 644 models/crate_low.3ds $(GAMEDIR)/models/crate_low.3ds +- install -m 644 models/door.3ds $(GAMEDIR)/models/door.3ds +- install -m 644 models/doorstand.3ds $(GAMEDIR)/models/doorstand.3ds +- install -m 644 models/ferriswheelcart.3ds $(GAMEDIR)/models/ferriswheelcart.3ds +- install -m 644 models/ferriswheelstand.3ds $(GAMEDIR)/models/ferriswheelstand.3ds +- install -m 644 models/ferriswheelwheel.3ds $(GAMEDIR)/models/ferriswheelwheel.3ds +- install -m 644 models/finishdoor.3ds $(GAMEDIR)/models/finishdoor.3ds +- install -m 644 models/finishplank.3ds $(GAMEDIR)/models/finishplank.3ds +- install -m 644 models/grid.3ds $(GAMEDIR)/models/grid.3ds +- install -m 644 models/jumpboard.3ds $(GAMEDIR)/models/jumpboard.3ds +- install -m 644 models/licplate.ac $(GAMEDIR)/models/licplate.ac +- install -m 644 models/licplate.bmp $(GAMEDIR)/models/licplate.bmp +- install -m 644 models/ramp.3ds $(GAMEDIR)/models/ramp.3ds +- install -m 644 models/spikegate.3ds $(GAMEDIR)/models/spikegate.3ds +- install -m 644 models/track.3ds $(GAMEDIR)/models/track.3ds +- install -m 644 models/truck.3ds $(GAMEDIR)/models/truck.3ds +- install -m 644 models/wheel.3ds $(GAMEDIR)/models/wheel.3ds ++ ${BSD_INSTALL_DATA} models/baseplate.3ds $(GAMEDIR)/models/baseplate.3ds ++ ${BSD_INSTALL_DATA} models/car.3ds $(GAMEDIR)/models/car.3ds ++ ${BSD_INSTALL_DATA} models/carpet.3ds $(GAMEDIR)/models/carpet.3ds ++ ${BSD_INSTALL_DATA} models/crate.3ds $(GAMEDIR)/models/crate.3ds ++ ${BSD_INSTALL_DATA} models/cratejump.3ds $(GAMEDIR)/models/cratejump.3ds ++ ${BSD_INSTALL_DATA} models/crate_low.3ds $(GAMEDIR)/models/crate_low.3ds ++ ${BSD_INSTALL_DATA} models/door.3ds $(GAMEDIR)/models/door.3ds ++ ${BSD_INSTALL_DATA} models/doorstand.3ds $(GAMEDIR)/models/doorstand.3ds ++ ${BSD_INSTALL_DATA} models/ferriswheelcart.3ds $(GAMEDIR)/models/ferriswheelcart.3ds ++ ${BSD_INSTALL_DATA} models/ferriswheelstand.3ds $(GAMEDIR)/models/ferriswheelstand.3ds ++ ${BSD_INSTALL_DATA} models/ferriswheelwheel.3ds $(GAMEDIR)/models/ferriswheelwheel.3ds ++ ${BSD_INSTALL_DATA} models/finishdoor.3ds $(GAMEDIR)/models/finishdoor.3ds ++ ${BSD_INSTALL_DATA} models/finishplank.3ds $(GAMEDIR)/models/finishplank.3ds ++ ${BSD_INSTALL_DATA} models/grid.3ds $(GAMEDIR)/models/grid.3ds ++ ${BSD_INSTALL_DATA} models/jumpboard.3ds $(GAMEDIR)/models/jumpboard.3ds ++ ${BSD_INSTALL_DATA} models/licplate.ac $(GAMEDIR)/models/licplate.ac ++ ${BSD_INSTALL_DATA} models/licplate.bmp $(GAMEDIR)/models/licplate.bmp ++ ${BSD_INSTALL_DATA} models/ramp.3ds $(GAMEDIR)/models/ramp.3ds ++ ${BSD_INSTALL_DATA} models/spikegate.3ds $(GAMEDIR)/models/spikegate.3ds ++ ${BSD_INSTALL_DATA} models/track.3ds $(GAMEDIR)/models/track.3ds ++ ${BSD_INSTALL_DATA} models/truck.3ds $(GAMEDIR)/models/truck.3ds ++ ${BSD_INSTALL_DATA} models/wheel.3ds $(GAMEDIR)/models/wheel.3ds + + + deb: diff --git a/games/sturmbahnfahrer/files/patch-controllerpad.cxx b/games/sturmbahnfahrer/files/patch-controllerpad.cxx new file mode 100644 index 000000000000..07c8069a2233 --- /dev/null +++ b/games/sturmbahnfahrer/files/patch-controllerpad.cxx @@ -0,0 +1,193 @@ +--- controllerpad.cxx.orig Mon Jul 17 00:26:08 2006 ++++ controllerpad.cxx Mon Jul 17 00:28:23 2006 +@@ -14,7 +14,6 @@ + #include <windows.h> + #include <mmsystem.h> + #else +-#include <linux/joystick.h> + #include <sys/ioctl.h> // for ioctl() + #include <unistd.h> // for close() + #include <stdio.h> // for perror() +@@ -81,100 +80,7 @@ + accel_axis(-1), + accel_button(-1) + { +-#ifdef WIN32 +- JOYINFOEX joyinfo; +- JOYCAPS joycaps; +- MMRESULT result; +- int axisCounter; +- +- id = 0; +- +- joyinfo.dwSize = sizeof(joyinfo); +- joyinfo.dwFlags = JOY_RETURNALL; +- +- result = joyGetPosEx(id, &joyinfo); +- if(result != JOYERR_NOERROR) { +- fprintf(stderr, "No input devices found\n"); +- return; +- } +- else { +- result = joyGetDevCaps(id, &joycaps, sizeof(joycaps)); +- if(result != JOYERR_NOERROR) { +- fprintf(stderr, "No input devices found\n"); +- return; +- } +- } +- +- opened = true; +- +- fprintf(stderr, "x min %d max %d\n", joycaps.wXmin, joycaps.wXmax); +- buttoncount = joycaps.wNumButtons; +- axiscount = joycaps.wNumAxes; +-#else +- fd = open(devfile.c_str(), O_RDONLY | O_NONBLOCK); +- if (fd==-1) +- { +- if (errno != ENODEV) +- perror("open() on joystick device failed"); +- return; +- } +- opened = true; +- +- int retval; +- +- int version; +- retval = ioctl(fd, JSIOCGVERSION, &version); +- if (retval == -1) +- perror("ioctl JSIOCGVERSION failed"); +- +- unsigned char lo = version; +- unsigned char md = (version>>8); +- unsigned char hi = (version>>16); +- +- retval = ioctl(fd, JSIOCGAXES, &axiscount); +- if (retval == -1) +- perror("ioctl JSIOCGAXES failed"); +- +- retval = ioctl(fd, JSIOCGBUTTONS, &buttoncount); +- if (retval == -1) +- perror("ioctl JSIOCGBUTTONS failed"); +- +- char n[128]; +- retval = ioctl(fd, JSIOCGNAME(128), n); +- if (retval == -1) +- perror("ioctl JSIOCGNAME failed"); +- +- name = n; +- fprintf(stderr,"joystick name: %s\n", name.c_str()); +- fprintf(stderr,"driver version: %d.%d.%d\n", hi,md,lo); +- fprintf(stderr,"button count: %d, axiscount: %d\n", buttoncount, axiscount); +-#endif +- +- // search db +- assert(sizeof(joydb_names) == sizeof(joydb_descs)); +- int cnt = sizeof(joydb_names) / sizeof(void *) - 1; +- for (int i=0; i<cnt && !joydb_entry; i++) +- { +- if (!strcmp(joydb_names[i], name.c_str())) +- joydb_entry = joydb_descs[i]; +- } +- +- fprintf +- ( +- stderr, +- "Known in joystick description database: %s\n", +- (joydb_entry)?"yes":"no" +- ); +- +- for (int i=0; i<axiscount; i++) +- AxisValues.push_back(0); +- for (int i=0; i<buttoncount; i++) +- { +- ButtonValues.push_back(false); +- ButtonChanged.push_back(false); +- } +- +- Introspect(); ++ return; + } + + +@@ -194,80 +100,6 @@ + + void ControllerPad::Sustain(float dt) + { +-#ifdef WIN32 +- MMRESULT result; +- DWORD flags[6 /*MAX_AXES*/] = { JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, +- JOY_RETURNR, JOY_RETURNU, JOY_RETURNV }; +- DWORD pos[6 /*MAX_AXES*/]; +- JOYINFOEX joyinfo; +- +- joyinfo.dwSize = sizeof(joyinfo); +- joyinfo.dwFlags = JOY_RETURNALL | JOY_RETURNPOVCTS; +- +-#if 0 +- if(!hats) { +- joyinfo.dwFlags &= ~(JOY_RETURNPOV | JOY_RETURNPOVCTS); +- } +-#endif +- +- // get the actual data +- result = joyGetPosEx(id, &joyinfo); +- +- if(result != JOYERR_NOERROR) { +- SetMMerror("joyGetPosEx", result); +- return; +- } +- +- /* joystick motion events */ +- pos[0] = joyinfo.dwXpos; +- pos[1] = joyinfo.dwYpos; +- pos[2] = joyinfo.dwZpos; +- pos[3] = joyinfo.dwRpos; +- pos[4] = joyinfo.dwUpos; +- pos[5] = joyinfo.dwVpos; +- +- for(int axisCounter = 0; axisCounter < axiscount; axisCounter++) { +- if(joyinfo.dwFlags & flags[axisCounter]) { +- AxisValues[axisCounter] = float(pos[axisCounter]); +- } +- } +-#else +- struct js_event ev; +- int retval; +- do +- { +- retval = read(fd, &ev, sizeof(ev)); +- if (retval == -1) +- { +- if (errno != EAGAIN) +- { +- perror("read() on joystick failed"); +- fprintf(stderr,"joystick read failure\n"); +- } +- } +- int type = ev.type; +- switch(type) +- { +- case JS_EVENT_BUTTON: +- if (ev.number < ButtonValues.size()) +- { +- ButtonValues[ev.number] = ev.value; +- ButtonChanged[ev.number] = true; +- } +- else +- fprintf(stderr,"Illegal buttonnr %d\n", ev.number); +- break; +- case JS_EVENT_AXIS: +- if (ev.number < AxisValues.size()) +- AxisValues[ev.number] = ev.value; +- else +- fprintf(stderr,"Illegal axisnr %d", ev.number); +- break; +- default: +- break; +- } +- } while (retval>0); +-#endif + } + + diff --git a/games/sturmbahnfahrer/files/patch-main.cxx b/games/sturmbahnfahrer/files/patch-main.cxx new file mode 100644 index 000000000000..04d93b7664db --- /dev/null +++ b/games/sturmbahnfahrer/files/patch-main.cxx @@ -0,0 +1,16 @@ +--- main.cxx.orig Mon Sep 4 20:04:09 2006 ++++ main.cxx Wed Sep 6 05:03:34 2006 +@@ -655,13 +655,7 @@ + fprintf(stderr,"plib is (c) by Steve Baker\n"); + fprintf(stderr,"OpenDE is (c) by Russel L. Smith\n"); + +- char *bindirname = dirname(argv[0]); +- if (!strcmp(bindirname,".")) + dirprefix="/usr/share/games/sturmbahnfahrer"; +- else +- { +- dirprefix = dirname(bindirname) + std::string("/share/games/sturmbahnfahrer"); +- } + if (getenv("PLODE_DATADIR")) + dirprefix = getenv("PLODE_DATADIR"); + if (getenv("PLODE_DISPLAYMODE")) diff --git a/games/sturmbahnfahrer/files/patch-soundenginealsa.cxx b/games/sturmbahnfahrer/files/patch-soundenginealsa.cxx new file mode 100644 index 000000000000..e0891046e7ef --- /dev/null +++ b/games/sturmbahnfahrer/files/patch-soundenginealsa.cxx @@ -0,0 +1,147 @@ +--- soundenginealsa.cxx.orig Mon Sep 4 19:47:37 2006 ++++ soundenginealsa.cxx Wed Sep 6 04:43:37 2006 +@@ -38,85 +38,20 @@ + complexfeed(0), + enginefeed(0), + activefeed(0), +- handle(0), +- periodsz(0), + batchsize(0), + framelag(lag), + lpfilter(0.0) + { +- /* Open PCM device for playback. */ +- int rc = snd_pcm_open(&handle, "default", SND_PCM_STREAM_PLAYBACK, 0); +- if (rc < 0) +- { +- fprintf(stderr, "unable to open pcm device: %s\n", snd_strerror(rc)); +- return; +- } +- snd_pcm_hw_params_t *params=0; +- +- /* Allocate a hardware parameters object. */ +- snd_pcm_hw_params_alloca(¶ms); +- /* Fill it in with default values. */ +- snd_pcm_hw_params_any(handle, params); +- /* Set the desired hardware parameters. */ +- /* Interleaved mode */ +- snd_pcm_hw_params_set_access(handle, params, SND_PCM_ACCESS_RW_INTERLEAVED); +- /* Signed 16-bit little-endian format */ +- snd_pcm_hw_params_set_format(handle, params, SND_PCM_FORMAT_S16_LE); +- /* Two channels (stereo) */ +- snd_pcm_hw_params_set_channels(handle, params, 2); +- /* 44100 bits/second sampling rate (CD quality) */ +- const unsigned int cd_rate = 44100; +- unsigned int playback_sampling_rate = cd_rate; +- int dir=-1; // round down actual rate, please. +- snd_pcm_hw_params_set_rate_near(handle, params, &playback_sampling_rate, &dir); +- if (playback_sampling_rate != cd_rate) +- { +- fprintf +- ( +- stderr, +- "Asked for %dHz playback rate, but got %dHz\n", +- cd_rate, +- playback_sampling_rate +- ); +- } +- +- snd_pcm_uframes_t frames = framelag; +- snd_pcm_hw_params_set_period_size_near(handle, params, &frames, &dir); +- +- /* Write the parameters to the driver */ +- rc = snd_pcm_hw_params(handle, params); +- if (rc < 0) +- { +- fprintf(stderr, "unable to set hw parameters: %s\n", snd_strerror(rc)); +- return; +- } +- snd_pcm_hw_params_get_period_size(params, &periodsz, &dir); +- batchsize = (int) ceilf(framelag / (float) periodsz); +- fprintf(stderr,"soundenginealsa.cxx: requested period %d, got period %d, use batchsize %d\n", framelag, (int) periodsz, batchsize); +- +- simplefeed = new SoundFeedSimple(periodsz); +- complexfeed = new SoundFeedComplex(periodsz); +- modulatedfeed = new SoundFeedModulated(periodsz); +- enginefeed = new SoundFeedEngine(periodsz); +- activefeed = simplefeed; +- opened = true; + } + + + SoundEngineAlsa::~SoundEngineAlsa() + { +- if (opened) +- { +- fprintf(stderr,"Closing down SoundEngineAlsa\n"); +- snd_pcm_drain(handle); +- snd_pcm_close(handle); +- } + } + + + void SoundEngineAlsa::Play(const std::string &fname, int delay) + { +- activefeed->Paste(fname, delay); + } + + +@@ -173,58 +108,7 @@ + + float SoundEngineAlsa::Sustain(void) + { +- if (!activefeed) + return 0.0; +- snd_pcm_sframes_t delay; +- int avail = snd_pcm_avail_update(handle); +- int rc = snd_pcm_delay(handle, &delay); +- if (rc<0) +- snd_strerror(rc); +- if (rc==-EPIPE) +- fprintf(stderr,"soundenginealsa.cxx: EPIPE\n"); +- else +- assert(!rc); +- +- // We can only trust pcm_delay if the state is running. +- snd_pcm_state_t pcm_state = snd_pcm_state(handle); +- if (pcm_state != SND_PCM_STATE_RUNNING || delay<0) +- { +- delay=0; +- if (pcm_state == SND_PCM_STATE_XRUN) +- snd_pcm_prepare(handle); +- } +- +-#if 0 +- if (delay<0) +- fprintf(stderr,"delay=%d, avail=%d, periodsz=%d\n", delay, avail, periodsz); +-#else +- (void) avail; +-#endif +- +- float fractiondone = activefeed->FractionDone(delay); +- +- if (delay < framelag) +- { +- int cnt = batchsize; +- short *data = activefeed->Get(cnt); +- if (cnt) +- { +- assert(data); +- if (lpfilter>0.01) +- low_pass_filter(data, cnt*periodsz, lpfilter); +- rc = snd_pcm_writei(handle, data, cnt*periodsz); +- assert(rc == -EPIPE || rc >= 0); +- if (rc == -EPIPE) +- { +- snd_pcm_prepare(handle); +- fprintf(stderr,"Underrrun!\n"); +- } +- else +- if (rc != (int) (cnt*periodsz)) +- fprintf(stderr, "short write, wrote %d frames instead of %d\n", rc, (int) periodsz); +- } +- } +- return fractiondone; + } + + clipmap_t SoundClip::clips; diff --git a/games/sturmbahnfahrer/files/patch-soundenginealsa.h b/games/sturmbahnfahrer/files/patch-soundenginealsa.h new file mode 100644 index 000000000000..c9b1967b194f --- /dev/null +++ b/games/sturmbahnfahrer/files/patch-soundenginealsa.h @@ -0,0 +1,19 @@ +--- soundenginealsa.h.orig Mon Sep 4 19:47:37 2006 ++++ soundenginealsa.h Wed Sep 6 04:38:00 2006 +@@ -2,7 +2,6 @@ + #ifndef SOUNDENGINE_ALSA_H + #define SOUNDENGINE_ALSA_H + +-#include <alsa/asoundlib.h> + + class SoundClip; + class SoundFeed; +@@ -29,8 +28,6 @@ + SoundFeedModulated *modulatedfeed; + SoundFeedEngine *enginefeed; + SoundFeed *activefeed; +- snd_pcm_t *handle; +- snd_pcm_uframes_t periodsz; // in frames + int batchsize; // in periods + int framelag; // in frames + float lpfilter; diff --git a/games/sturmbahnfahrer/pkg-descr b/games/sturmbahnfahrer/pkg-descr new file mode 100644 index 000000000000..304b2fb2bc33 --- /dev/null +++ b/games/sturmbahnfahrer/pkg-descr @@ -0,0 +1,6 @@ +Sturmbahnfahrer... for expert drivers only. If you want to master +it, try to have the laws of physics work with you, not against you. + +Sturmbahnfahrer is a game by Bram Stolk. + +WWW: http://www.sturmbahnfahrer.com/ diff --git a/games/sturmbahnfahrer/pkg-plist b/games/sturmbahnfahrer/pkg-plist new file mode 100644 index 000000000000..847c121c7b22 --- /dev/null +++ b/games/sturmbahnfahrer/pkg-plist @@ -0,0 +1,34 @@ +bin/sturmbahnfahrer +%%DATADIR%%/images/engine.tga +%%DATADIR%%/images/info_carpet_smooth.rgb +%%DATADIR%%/images/info_door_smooth.rgb +%%DATADIR%%/images/info_jump_smooth.rgb +%%DATADIR%%/models/baseplate.3ds +%%DATADIR%%/models/car.3ds +%%DATADIR%%/models/carpet.3ds +%%DATADIR%%/models/crate.3ds +%%DATADIR%%/models/crate_low.3ds +%%DATADIR%%/models/cratejump.3ds +%%DATADIR%%/models/door.3ds +%%DATADIR%%/models/doorstand.3ds +%%DATADIR%%/models/ferriswheelcart.3ds +%%DATADIR%%/models/ferriswheelstand.3ds +%%DATADIR%%/models/ferriswheelwheel.3ds +%%DATADIR%%/models/finishdoor.3ds +%%DATADIR%%/models/finishplank.3ds +%%DATADIR%%/models/grid.3ds +%%DATADIR%%/models/jumpboard.3ds +%%DATADIR%%/models/licplate.ac +%%DATADIR%%/models/licplate.bmp +%%DATADIR%%/models/ramp.3ds +%%DATADIR%%/models/spikegate.3ds +%%DATADIR%%/models/track.3ds +%%DATADIR%%/models/truck.3ds +%%DATADIR%%/models/wheel.3ds +%%DATADIR%%/sounds/camaro_s16_le.wav +%%DATADIR%%/sounds/detonationnorm_s16_le.wav +%%DATADIR%%/sounds/rpm_graph.txt +@dirrm %%DATADIR%%/sounds +@dirrm %%DATADIR%%/models +@dirrm %%DATADIR%%/images +@dirrm %%DATADIR%% |