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authorPav Lucistnik <pav@FreeBSD.org>2005-07-06 17:26:51 +0000
committerPav Lucistnik <pav@FreeBSD.org>2005-07-06 17:26:51 +0000
commit7ce20a260e3f4ddea9779dee21dd961c103922ec (patch)
tree32ffcaa6fbf8e8d32f51a08e5c8fe7a339a342b6 /games/uqm/files/patch-build::unix::build.config
parent51a5a78484cac039bd1500483533941b776d1f56 (diff)
Notes
Diffstat (limited to 'games/uqm/files/patch-build::unix::build.config')
-rw-r--r--games/uqm/files/patch-build::unix::build.config194
1 files changed, 0 insertions, 194 deletions
diff --git a/games/uqm/files/patch-build::unix::build.config b/games/uqm/files/patch-build::unix::build.config
deleted file mode 100644
index b1b7ee165ff0..000000000000
--- a/games/uqm/files/patch-build::unix::build.config
+++ /dev/null
@@ -1,194 +0,0 @@
---- build/unix/build.config.orig Sat Sep 6 17:08:49 2003
-+++ build/unix/build.config Sun Sep 14 06:19:47 2003
-@@ -2,7 +2,6 @@
-
- # Include build functions used here
- . build/unix/config_functions
--. build/unix/menu_functions
- . build/unix/ansi
-
-
-@@ -37,168 +36,24 @@
- define_have_header getopt.h
-
-
--# Describe the menu:
--MENU_main_ITEMS="debug graphics sound ioformat install_path"
--MENU_main_TITLE="Main menu"
--MENU_main_ITEM_debug_TYPE=CHOICE
--MENU_main_ITEM_graphics_TYPE=CHOICE
--MENU_main_ITEM_sound_TYPE=CHOICE
--MENU_main_ITEM_ioformat_TYPE=CHOICE
--MENU_main_ITEM_link_TYPE=CHOICE
--MENU_main_ITEM_install_path_TYPE=MENU
--
--CHOICE_debug_OPTIONS="nodebug debug strictdebug"
--CHOICE_debug_TITLE="Include debugging information"
--CHOICE_debug_OPTION_nodebug_TITLE="No debugging information"
--CHOICE_debug_OPTION_nodebug_ACTION='nodebug_action'
--nodebug_action() {
-- CFLAGS="$CFLAGS -O3"
-- DEBUG=0
--}
--CHOICE_debug_OPTION_debug_TITLE="Debugging information"
--CHOICE_debug_OPTION_debug_ACTION='debug_action'
--debug_action() {
-- CFLAGS="$CFLAGS -g -O0 -W -Wall"
-- CFLAGS="$CFLAGS -DDEBUG_TRACK_SEM" # enable semaphore deugging
-- LDFLAGS="$LDFLAGS -O0"
-- DEBUG=1
--}
--CHOICE_debug_OPTION_strictdebug_TITLE="Debug info + strict compile checks"
--CHOICE_debug_OPTION_strictdebug_ACTION='strictdebug_action'
--strictdebug_action() {
-- CFLAGS="$CFLAGS -O1" # This is needed for -Wunitialized
-- CFLAGS="$CFLAGS -DDEBUG_TRACK_SEM" # enable semaphore debugging
-- CFLAGS="$CFLAGS -W -Wall \
-- -Wbad-function-cast -Wcast-qual -Wmissing-prototypes \
-- -Wstrict-prototypes -Wmissing-declarations \
-- -Wwrite-strings -Wimplicit -Wreturn-type -Wformat \
-- -Wswitch -Wcomment -Wchar-subscripts \
-- -Wparentheses -Wcast-align -Waggregate-return \
-- -Winline -Wuninitialized"
--# CFLAGS="$CFLAGS "-Wpointer-arith"
-- # Some standard header won't even compile with this on
--# CFLAGS="$CFLAGS -Wshadow"
-- # This gives absurd conflicts with standard files,
-- # like from 'y2'
--# CFLAGS="$CFLAGS -Werror"
-- # We shouldn't do this until we actually nail them
-- # all in the original code. Then we can enforce them
-- # on ourselves.
--# CFLAGS="$CFLAGS -pedantic-errors -ansi -trigraphs" # ANSI
--# CFLAGS="$CFLAGS -Wnested-externs"
-- # We know they're in the code, and though we'd like to get
-- # rid of them, they're not bugs.
-- CFLAGS=`echo $CFLAGS`
-- # Remove all the unnecessary spaces from $CFLAGS,
-- # for more readable messages.
-- DEBUG=0
--}
--CHOICE_debug_DEFAULT=debug
--
--CHOICE_graphics_OPTIONS="pure opengl"
--CHOICE_graphics_TITLE="OpenGL graphics support"
--CHOICE_graphics_OPTION_pure_TITLE="Don't include OpenGL graphics support"
--CHOICE_graphics_OPTION_pure_ACTION='graphics_pure_action'
--graphics_pure_action() {
-- CFLAGS="$CFLAGS -DGFXMODULE_SDL"
-- HAVE_OPENGL=0
--}
--CHOICE_graphics_OPTION_opengl_TITLE="Include OpenGL graphics support"
--CHOICE_graphics_OPTION_opengl_ACTION='graphics_opengl_action'
--CHOICE_graphics_OPTION_opengl_PRECOND="have_library opengl"
--graphics_opengl_action() {
-- CFLAGS="$CFLAGS -DGFXMODULE_SDL -DHAVE_OPENGL"
-- HAVE_OPENGL=1
-- use_library opengl
--}
--CHOICE_graphics_DEFAULT=opengl
--
--CHOICE_sound_OPTIONS="mixsdl openal"
--CHOICE_sound_TITLE="Sound backend"
--CHOICE_sound_OPTION_mixsdl_TITLE="Use MixSDL for sound (internal)"
--CHOICE_sound_OPTION_mixsdl_ACTION=sound_mixsdl_action
--sound_mixsdl_action() {
-- CFLAGS="$CFLAGS -DSOUNDMODULE_SDL"
-- SOUNDMODULE=mixsdl
-- use_library vorbisfile
--# use_library vorbis
--}
--CHOICE_sound_OPTION_openal_TITLE="Include OpenAL support (experimental)"
--CHOICE_sound_OPTION_openal_PRECOND="have_library openal"
--CHOICE_sound_OPTION_openal_ACTION=sound_openal_action
--sound_openal_action() {
-- CFLAGS="$CFLAGS -DHAVE_OPENAL -DSOUNDMODULE_SDL"
-- SOUNDMODULE=openal
-- use_library openal
-- use_library vorbisfile
--# use_library vorbis
--}
--CHOICE_sound_DEFAULT=mixsdl
--
--CHOICE_ioformat_OPTIONS="stdio stdio_zip"
--CHOICE_ioformat_TITLE="Supported file i/o methods"
--CHOICE_ioformat_OPTION_stdio_TITLE="Only direct file i/o"
--CHOICE_ioformat_OPTION_stdio_zip_TITLE="Direct & .zip file i/o"
--CHOICE_ioformat_OPTION_stdio_zip_PRECOND="have_library zlib"
--CHOICE_ioformat_OPTION_stdio_zip_ACTION="ioformat_stdio_zip_action"
--ioformat_stdio_zip_action() {
-- CFLAGS="$CFLAGS -DHAVE_ZIP=1"
-- USE_ZIP_IO=1
-- use_library zlib
--}
--CHOICE_ioformat_DEFAULT=stdio_zip
--
--# Making static binaries is more complicated than this.
--# For now, it will have to be done by hand.
--#CHOICE_link_OPTIONS="static dynamic"
--#CHOICE_link_TITLE="Linking"
--#CHOICE_link_OPTION_static_TITLE="Statically linked libraries"
--#CHOICE_link_OPTION_static_ACTION='eval LDFLAGS="$LDFLAGS -static"'
--#CHOICE_link_OPTION_dynamic_TITLE="Dynamically linked libraries"
--#CHOICE_link_DEFAULT=dynamic
--
--MENU_install_path_ITEMS="install_prefix install_bindir install_libdir \
-- install_sharedir"
--MENU_install_path_TITLE="Installation paths"
--MENU_install_path_ITEM_install_prefix_TYPE=INPUT
--MENU_install_path_ITEM_install_bindir_TYPE=INPUT
--MENU_install_path_ITEM_install_libdir_TYPE=INPUT
--MENU_install_path_ITEM_install_sharedir_TYPE=INPUT
--
--INPUT_install_prefix_DEFAULT="/usr/local/games"
--INPUT_install_prefix_TITLE="Installation prefix"
--INPUT_install_prefix_VALIDATOR=validate_path
--INPUT_install_prefix_ACTION='eval INSTALL_PREFIX=$MENU_install_prefix_VALUE'
--
--INPUT_install_bindir_DEFAULT='$prefix/bin'
--INPUT_install_bindir_TITLE="Location for binaries"
--INPUT_install_bindir_VALIDATOR=validate_path
--
--INPUT_install_libdir_DEFAULT='$prefix/lib'
--INPUT_install_libdir_TITLE="Location for non-sharable data"
--INPUT_install_libdir_VALIDATOR=validate_path
--
--INPUT_install_sharedir_DEFAULT='$prefix/share'
--INPUT_install_sharedir_TITLE="Location for sharable data"
--INPUT_install_sharedir_VALIDATOR=validate_path
--
--
--# Show the menu and let people set things
--do_menu MENU main config.state
--echo "Configuration complete."
--
--# Set INSTALL_LIBDIR, INSTALL_BINDIR, and INSTALL_SHAREDIR to the specified
--# values, replacing '$prefix' to the prefix set.
--prefix="$INPUT_install_prefix_VALUE" \
-- eval INSTALL_BINDIR="${INPUT_install_bindir_VALUE%/}/"
--prefix="$INPUT_install_prefix_VALUE" \
-- eval INSTALL_LIBDIR="${INPUT_install_libdir_VALUE%/}/"
--prefix="$INPUT_install_prefix_VALUE" \
-- eval INSTALL_SHAREDIR="${INPUT_install_sharedir_VALUE%/}/"
-+CFLAGS="$CFLAGS -O3"
-+DEBUG=0
-+CFLAGS="$CFLAGS -DGFXMODULE_SDL -DHAVE_OPENGL"
-+HAVE_OPENGL=1
-+use_library opengl
-+CFLAGS="$CFLAGS -DSOUNDMODULE_SDL"
-+SOUNDMODULE=mixsdl
-+use_library vorbisfile
-+CFLAGS="$CFLAGS -DHAVE_ZIP=1"
-+USE_ZIP_IO=1
-+use_library zlib
-+
-+INSTALL_BINDIR=${PREFIX}/bin/
-+INSTALL_LIBDIR=${PREFIX}/lib/
-+INSTALL_SHAREDIR=${PREFIX}/share/
-
- # Set the content dir
- CONTENTDIR="${INSTALL_SHAREDIR}uqm/content"
--
-
- # Export the HAVE_ symbols to config.h, using config.h.in as template
- SUBSTITUTE_VARS="$HAVE_SYMBOLS CONTENTDIR"