diff options
author | Jan Beich <jbeich@FreeBSD.org> | 2018-09-03 17:48:23 +0000 |
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committer | Jan Beich <jbeich@FreeBSD.org> | 2018-09-03 17:48:23 +0000 |
commit | dd4c7e36aca93d9b1fe5a1f9dc40a041a28e1bd3 (patch) | |
tree | 123276f5fa42a662514eb43cac2981c6cc8baae0 /games/vkquake | |
parent | 230cd7fef8281681fb6da25bb579bd58a6e0b3e8 (diff) | |
download | ports-dd4c7e36aca93d9b1fe5a1f9dc40a041a28e1bd3.tar.gz ports-dd4c7e36aca93d9b1fe5a1f9dc40a041a28e1bd3.zip |
Notes
Diffstat (limited to 'games/vkquake')
-rw-r--r-- | games/vkquake/Makefile | 97 | ||||
-rw-r--r-- | games/vkquake/distinfo | 3 | ||||
-rw-r--r-- | games/vkquake/files/patch-common.c | 11 | ||||
-rw-r--r-- | games/vkquake/files/vkquake.desktop | 11 | ||||
-rw-r--r-- | games/vkquake/files/vkquake.png | bin | 0 -> 26441 bytes | |||
-rw-r--r-- | games/vkquake/pkg-descr | 9 | ||||
-rw-r--r-- | games/vkquake/pkg-plist | 4 |
7 files changed, 135 insertions, 0 deletions
diff --git a/games/vkquake/Makefile b/games/vkquake/Makefile new file mode 100644 index 000000000000..414c24bae8d9 --- /dev/null +++ b/games/vkquake/Makefile @@ -0,0 +1,97 @@ +# $FreeBSD$ + +PORTNAME= vkquake +DISTVERSION= 1.00.0 +CATEGORIES= games + +MAINTAINER= greg@unrelenting.technology +COMMENT= Quake 1 port using Vulkan instead of OpenGL, based on QuakeSpasm + +LICENSE= GPLv2+ +LICENSE_FILE= ${WRKSRC}/../LICENSE.txt + +BUILD_DEPENDS= ${LOCALBASE}/include/vulkan/vulkan.h:devel/vulkan-headers +LIB_DEPENDS= libSDL2.so:devel/sdl20 \ + libX11-xcb.so:x11/libX11 \ + libvulkan.so:graphics/vulkan-loader + +WRKSRC_SUBDIR= Quake + +USES= desktop-file-utils gmake pkgconfig + +USE_GITHUB= yes +GH_ACCOUNT= Novum +GH_PROJECT= vkQuake + +INSTALLS_ICONS= yes + +MAKE_ENV= prefix=${PREFIX} bindir=${PREFIX}/bin +ALL_TARGET= # empty + +.include "${.CURDIR}/../quake-data/Makefile.include" + +CFLAGS+= -DDATADIR='\"${Q1DIR}\"' + +OPTIONS_DEFINE= USERDIRS WAVE FLAC MP3 VORBIS # OPUS +OPTIONS_RADIO= MODPLAYER +OPTIONS_RADIO_MODPLAYER= MIKMOD XMP MODPLUG +OPTIONS_DEFAULT= USERDIRS WAVE FLAC VORBIS MODPLUG # OPUS MODPLUG + +USERDIRS_DESC= Enable support for loading game files from user directories (~/.vkquake) +WAVE_DESC= Enable support for Wave music +FLAC_DESC= Enable support for FLAC music +MP3_DESC= Enable support for MP3 music +VORBIS_DESC= Enable support for Ogg Vorbis music +# OPUS_DESC= Enable support for Opus music +MIKMOD_DESC= Enable support for tracker module music using MikMod +XMP_DESC= Enable support for tracker module music using XMP +MODPLUG_DESC= Enable support for tracker module music using ModPlug + +USERDIRS_MAKE_ARGS= DO_USERDIRS=1 +USERDIRS_MAKE_ARGS_OFF= DO_USERDIRS=0 + +WAVE_MAKE_ARGS= USE_CODEC_WAVE=1 +WAVE_MAKE_ARGS_OFF= USE_CODEC_WAVE=0 + +FLAC_MAKE_ARGS= USE_CODEC_FLAC=1 +FLAC_MAKE_ARGS_OFF= USE_CODEC_FLAC=0 +FLAC_LIB_DEPENDS= libFLAC.so:audio/flac + +MP3_MAKE_ARGS= USE_CODEC_MP3=1 MP3LIB=mad +MP3_MAKE_ARGS_OFF= USE_CODEC_MP3=0 +MP3_LIB_DEPENDS= libmad.so:audio/libmad + +VORBIS_MAKE_ARGS= USE_CODEC_VORBIS=1 VORBISLIB=vorbis +VORBIS_MAKE_ARGS_OFF= USE_CODEC_VORBIS=0 +VORBIS_LIB_DEPENDS= libvorbis.so:audio/libvorbis \ + libvorbisfile.so:audio/libvorbis \ + libogg.so:audio/libogg + +# XXX: crashes on start +# OPUS_MAKE_ARGS= USE_CODEC_OPUS=1 +# OPUS_MAKE_ARGS_OFF= USE_CODEC_OPUS=0 +# OPUS_LIB_DEPENDS= libopus.so:audio/opus \ +# libopusfile.so:audio/opusfile + +MIKMOD_MAKE_ARGS= USE_CODEC_MIKMOD=1 +MIKMOD_MAKE_ARGS_OFF= USE_CODEC_MIKMOD=0 +MIKMOD_LIB_DEPENDS= libmikmod.so:audio/libmikmod + +XMP_MAKE_ARGS= USE_CODEC_XMP=1 +XMP_MAKE_ARGS_OFF= USE_CODEC_XMP=0 +XMP_LIB_DEPENDS= libxmp.so:audio/xmp + +MODPLUG_MAKE_ARGS= USE_CODEC_MODPLUG=1 +MODPLUG_MAKE_ARGS_OFF= USE_CODEC_MODPLUG=0 +MODPLUG_LIB_DEPENDS= libmodplug.so:audio/libmodplug + +post-install: + ${MKDIR} ${STAGEDIR}${Q1DIR} + ${INSTALL_DATA} ${WRKSRC}/vkquake.pak ${STAGEDIR}${Q1DIR} + ${MKDIR} ${STAGEDIR}${PREFIX}/share/icons/hicolor/256x256/apps + ${INSTALL_DATA} ${FILESDIR}/vkquake.png \ + ${STAGEDIR}${PREFIX}/share/icons/hicolor/256x256/apps/vkquake.png + ${INSTALL_DATA} ${FILESDIR}/vkquake.desktop \ + ${STAGEDIR}${PREFIX}/share/applications + +.include <bsd.port.mk> diff --git a/games/vkquake/distinfo b/games/vkquake/distinfo new file mode 100644 index 000000000000..55c37b95931f --- /dev/null +++ b/games/vkquake/distinfo @@ -0,0 +1,3 @@ +TIMESTAMP = 1533668323 +SHA256 (Novum-vkQuake-1.00.0_GH0.tar.gz) = b0c5420d6f5c71ed032232729fc73537588267a187bea5f29681dc2d51d8712f +SIZE (Novum-vkQuake-1.00.0_GH0.tar.gz) = 3404109 diff --git a/games/vkquake/files/patch-common.c b/games/vkquake/files/patch-common.c new file mode 100644 index 000000000000..2a3b2fb9b899 --- /dev/null +++ b/games/vkquake/files/patch-common.c @@ -0,0 +1,11 @@ +--- common.c.orig 2017-09-09 21:55:23 UTC ++++ common.c +@@ -2231,7 +2231,7 @@ void COM_InitFilesystem (void) //johnfitz -- modified + if (i && i < com_argc-1) + q_strlcpy (com_basedir, com_argv[i + 1], sizeof(com_basedir)); + else +- q_strlcpy (com_basedir, host_parms->basedir, sizeof(com_basedir)); ++ q_strlcpy (com_basedir, DATADIR, sizeof(com_basedir)); + + j = strlen (com_basedir); + if (j < 1) Sys_Error("Bad argument to -basedir"); diff --git a/games/vkquake/files/vkquake.desktop b/games/vkquake/files/vkquake.desktop new file mode 100644 index 000000000000..43f30001c23d --- /dev/null +++ b/games/vkquake/files/vkquake.desktop @@ -0,0 +1,11 @@ +[Desktop Entry] +Name=vkQuake +GenericName=Quake engine modification (Vulkan) +Comment=Quake 1 port using Vulkan +Exec=vkquake +Icon=vkquake +Terminal=false +Type=Application +Categories=Game; +MimeType=x-scheme-handler/steam; +Keywords=quake;game;First-Person-Shooter; diff --git a/games/vkquake/files/vkquake.png b/games/vkquake/files/vkquake.png Binary files differnew file mode 100644 index 000000000000..fec19dbf5d7e --- /dev/null +++ b/games/vkquake/files/vkquake.png diff --git a/games/vkquake/pkg-descr b/games/vkquake/pkg-descr new file mode 100644 index 000000000000..114277394247 --- /dev/null +++ b/games/vkquake/pkg-descr @@ -0,0 +1,9 @@ +vkQuake is a Quake 1 port using Vulkan instead of OpenGL for rendering. It is +based on the popular QuakeSpasm port and runs all mods compatible with it like +Arcane Dimensions or In The Shadows. + +Compared to QuakeSpasm vkQuake also features a software Quake like underwater +effect, has better color precision, generates mipmap for water surfaces at +runtime and has native support for anti-aliasing and AF. + +WWW: https://github.com/Novum/vkQuake diff --git a/games/vkquake/pkg-plist b/games/vkquake/pkg-plist new file mode 100644 index 000000000000..3c46159d5dc7 --- /dev/null +++ b/games/vkquake/pkg-plist @@ -0,0 +1,4 @@ +bin/vkquake +%%Q1DIR%%/vkquake.pak +share/applications/vkquake.desktop +share/icons/hicolor/256x256/apps/vkquake.png |