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author | Satoshi Asami <asami@FreeBSD.org> | 1995-04-08 05:06:23 +0000 |
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committer | Satoshi Asami <asami@FreeBSD.org> | 1995-04-08 05:06:23 +0000 |
commit | cd33dac1269682f8527ee359f9c648ae8d18c3c0 (patch) | |
tree | bcb9e839ef37f203b0c818f5c08b79d396e16477 /games/xboing/pkg-descr | |
parent | edb15401e0e6bffd47103701d1a14a5daf0f0927 (diff) | |
download | ports-cd33dac1269682f8527ee359f9c648ae8d18c3c0.tar.gz ports-cd33dac1269682f8527ee359f9c648ae8d18c3c0.zip |
Notes
Diffstat (limited to 'games/xboing/pkg-descr')
-rw-r--r-- | games/xboing/pkg-descr | 34 |
1 files changed, 5 insertions, 29 deletions
diff --git a/games/xboing/pkg-descr b/games/xboing/pkg-descr index 24433a83d5af..df560164a995 100644 --- a/games/xboing/pkg-descr +++ b/games/xboing/pkg-descr @@ -1,30 +1,6 @@ - _ __ ____ _ ________ - | |/ // __ )____ (_)___ ____ _ / _/ _/ - | // __ / __ \/ / __ \/ __ `/ / / / / - / |/ /_/ / /_/ / / / / / /_/ / _/ /_/ / - /_/|_/_____/\____/_/_/ /_/\__, / /___/___/ - /____/ - - Version 2.2 - 2nd June 1994 - - -Description ------------ - -XBoing is a blockout type game where you have a paddle which you use to -bounce a ball around the game area blowing up blocks with the ball. You win by -obtaining points for each block destroyed and each level completed. The person -with the highest score wins. - -XBoing was started like many other projects to learn Xlib better. I had the -XPM library and was already using it in a Motif application. I thought that it -would be cool to have nice colour pictures/animations in an Xlib game. So I -did. Without the XPM library I would be still playing with the colours I think. - -Please read the manual page as the manual has some important game play -information. - -WARNING: This game requires a lot of grunt to run well. If someone is doing - a compile or the load is large then expect the game to be a bit - bumpy and hard to play. Sorry about that. ;-| +XBoing is a blockout type game where you have a paddle which you use +to bounce a ball around the game area blowing up blocks with the ball. +You win by obtaining points for each block destroyed and each level +completed. The person with the highest score wins. +This is version 2.3. |