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authorMasafumi Max NAKANE <max@FreeBSD.org>1997-06-19 09:22:04 +0000
committerMasafumi Max NAKANE <max@FreeBSD.org>1997-06-19 09:22:04 +0000
commit6a5d496cfc1328ea6e122801b3f7212ec0f35824 (patch)
tree9f09db72cf489831650b25163edb1d2958a6ef01 /games/xdino
parent3de20ee66c35738dd9e3cbbd88f54a24affbcec8 (diff)
downloadports-6a5d496cfc1328ea6e122801b3f7212ec0f35824.tar.gz
ports-6a5d496cfc1328ea6e122801b3f7212ec0f35824.zip
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XDino, dino puzzle game for X-Window.
-Usage:
- xdino [-display <display>] [-geometry <geometry>]
- [-{foreground | fg} <color>] [-{background | bg}
- <color>] [-{border | bd} <color>] [-mono] [-[no]orient]
- [-{mode <int> | both}] [-face{0|1|2|3|4|5} <color>]
+XDino is the puzzle game like as a rubik's cube, not 9 but 4 pieces
+on a surface.
-Description:
-
- Use "mouse-left" to move ccw.
-
- Use "mouse-center", "P", or "p" to toggle the practice
- mode (in practice mode the record should be "practice").
- One must double click on "mouse-center" if the puzzle is
- being worked on.
-
- "mouse-right", "R", or "r", to randomize (this must be
- done first to set a new record). One must double click on
- "mouse-right" if the puzzle is being worked on.
-
- "O" or "o" keys toggle the orient mode.
-
- "2", "3", "B", or "b" keys change modes to Period 2,
- Period 3, or Both.
-
- "S" or "s" keys reserved for the auto-solver (unimple-
- mented).
-
- "U" or "u" keys to undo move.
-
- "G" or "g" keys to get a saved puzzle.
-
- "W" or "w" keys to write or save a puzzle.
-
- "Q", "q", or "CTRL-C" keys kill program.
-
- Use the arrows, key pad or, "R" keys to move other than
- CCW.
-
- Use the control key and the keypad, or arrow keys to move
- the whole cube.
-
-Options:
-
- -display host:dpy
- This option specifies the X server to contact.
-
- -geometry {+|-}X{+|-}Y
- This option sets the initial position of the dino
- window (resource name "geometry").
-
- -{foreground | fg} color
- This option specifies the foreground of the dino
- window (resource name "foreground").
-
- -{background | bg} color
- This option specifies the background of the dino
- window (resource name "background").
-
- -{border | bd} color
- This option specifies the border color of the
- cubelets in the dino window (resource name "bor-
- derColor").
-
- -mono This option allows you to access the mono mode on
- a color monitor (resource name "mono").
-
- -[no]orient
- This option allows you to access the orient mode
- (resource name "orient").
-
- -mode <int>
- This option allows you to set the turning mode
- (resource name "mode").
-
- -both This option allows you to set the turning mode to
- both period 2 and period 3 (resource name "mode"
- set at 4).
-
- -face{0|1|2|3|4|5} <color>
- This option allows you to change the color of a
- face (resource name "faceColorN"). In mono-mode,
- color is represented as the first letter of the
- color name. On the 2-D version, the faces are
- ordered top to bottom and left to right on the "t"
- configuration. The "+-" configuration is physi-
- cally consistent with the former, so it is ordered
- "0, 1, 2, 3, 5, 4". If you has two colors that
- begin with the same letter you should have one in
- uppercase and one in lowercase to distinguish them
- in mono-mode. You can change the colors of the
- faces to make a stupid cube (i.e. all White or in
- mono-mode all "W"). Unfortunately, it will not
- normally say its solved when its randomized. This
- would be cheating.