diff options
author | Pav Lucistnik <pav@FreeBSD.org> | 2005-01-29 18:13:14 +0000 |
---|---|---|
committer | Pav Lucistnik <pav@FreeBSD.org> | 2005-01-29 18:13:14 +0000 |
commit | 90411b76b1956455519442dc34547d7e926fe118 (patch) | |
tree | 7001a912a7c94f626acc24263458d026e61c0b3c /games | |
parent | 1aec09e0b78cbbf0bf66d35c999b146461fe1348 (diff) | |
download | ports-90411b76b1956455519442dc34547d7e926fe118.tar.gz ports-90411b76b1956455519442dc34547d7e926fe118.zip |
Notes
Diffstat (limited to 'games')
-rw-r--r-- | games/Makefile | 1 | ||||
-rw-r--r-- | games/el/Makefile | 43 | ||||
-rw-r--r-- | games/el/distinfo | 4 | ||||
-rw-r--r-- | games/el/files/patch-Makefile.bsd | 23 | ||||
-rw-r--r-- | games/el/files/patch-rules.c | 19 | ||||
-rw-r--r-- | games/el/pkg-descr | 8 | ||||
-rw-r--r-- | games/el/pkg-plist | 1578 |
7 files changed, 1676 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile index 25a2a816ca8c..2cc07523da63 100644 --- a/games/Makefile +++ b/games/Makefile @@ -115,6 +115,7 @@ SUBDIR += egoboo SUBDIR += eif SUBDIR += eights + SUBDIR += el SUBDIR += emacs-chess SUBDIR += empire SUBDIR += enigma diff --git a/games/el/Makefile b/games/el/Makefile new file mode 100644 index 000000000000..72257aed9781 --- /dev/null +++ b/games/el/Makefile @@ -0,0 +1,43 @@ +# New ports collection makefile for: el +# Date created: 25 January 2005 +# Whom: Janni +# +# $FreeBSD$ +# + +PORTNAME= el +PORTVERSION= 101 +CATEGORIES= games +MASTER_SITES= ftp://ftp.berlios.de/pub/elc/ http://el.tfm.ro/ +DISTFILES= ${EL_PROG} ${EL_DATA} +EXTRACT_ONLY= ${EL_PROG} + +MAINTAINER= jannisan@t-online.de +COMMENT= Eternal Lands is a free 3D MMORPG + +LIB_DEPENDS= openal.0:${PORTSDIR}/audio/openal \ + vorbis.3:${PORTSDIR}/audio/libvorbis +RUN_DEPENDS= unzip:${PORTSDIR}/archivers/unzip + +USE_GMAKE= yes +USE_GNOME= libxml2 +USE_SDL= sdl net + +EL_PROG= elc_${PORTVERSION}.tgz +EL_DATA= el_${PORTVERSION}.zip + +WRKSRC= ${WRKDIR}/elc + +ALL_TARGET= el.x86.bsd.bin +MAKEFILE= Makefile.bsd + +do-install: + ${ECHO} "#!/bin/sh" > ${WRKDIR}/el + ${ECHO} "cd ${DATADIR}; ./el.x86.bsd.bin" >> ${WRKDIR}/el + ${INSTALL_SCRIPT} ${WRKDIR}/el ${PREFIX}/bin + + ${MKDIR} ${DATADIR} + ${INSTALL_PROGRAM} ${WRKSRC}/el.x86.bsd.bin ${DATADIR} + ${UNZIP_CMD} ${DISTDIR}/${EL_DATA} -d ${DATADIR} + +.include <bsd.port.mk> diff --git a/games/el/distinfo b/games/el/distinfo new file mode 100644 index 000000000000..df4fb93b9e05 --- /dev/null +++ b/games/el/distinfo @@ -0,0 +1,4 @@ +MD5 (elc_101.tgz) = fa0c09c22947b19425e5f4f40e2caaf1 +SIZE (elc_101.tgz) = 342073 +MD5 (el_101.zip) = 10727a6a8978fcee6d18548285d617e4 +SIZE (el_101.zip) = 31924847 diff --git a/games/el/files/patch-Makefile.bsd b/games/el/files/patch-Makefile.bsd new file mode 100644 index 000000000000..eb165c250641 --- /dev/null +++ b/games/el/files/patch-Makefile.bsd @@ -0,0 +1,23 @@ +--- Makefile.bsd.orig Mon Nov 1 00:30:24 2004 ++++ Makefile.bsd Sat Jan 29 19:06:27 2005 +@@ -2,7 +2,7 @@ + + # tune these for your setup & compile options + OPTIONS=-DBSD -DELC -I/usr/X11R6/include +-PLATFORM=-march=i686 ++#PLATFORM=-march=i686 + XDIR=-L/usr/X11R6/lib + + # basic compiling and linking - rarely changed +@@ -24,9 +24,9 @@ + new_actors.o new_character.o \ + options.o \ + particles.o paste.o pathfinder.o pm_log.o \ +- questlog.o reflection.o \ ++ questlog.o reflection.o rules.o \ + shadows.o sound.o spells.o stats.o \ +- text.o textures.o tile_map.o translate.o trade.o \ ++ text.o textures.o tile_map.o timers.o translate.o trade.o \ + weather.o widgets.o + + el.x86.bsd.bin: $(OBJS) diff --git a/games/el/files/patch-rules.c b/games/el/files/patch-rules.c new file mode 100644 index 000000000000..e970f981f946 --- /dev/null +++ b/games/el/files/patch-rules.c @@ -0,0 +1,19 @@ +*** rules.c.orig Mon Jan 17 23:00:20 2005 +--- rules.c Wed Jan 26 08:59:17 2005 +*************** +*** 3,9 **** + #include <libxml/parser.h> + #include <libxml/tree.h> + #include <string.h> +! #include <malloc.h> + + #define TITLE 0 + #define RULE 1 +--- 3,9 ---- + #include <libxml/parser.h> + #include <libxml/tree.h> + #include <string.h> +! #include <stdlib.h> + + #define TITLE 0 + #define RULE 1 diff --git a/games/el/pkg-descr b/games/el/pkg-descr new file mode 100644 index 000000000000..d00c45acdb1b --- /dev/null +++ b/games/el/pkg-descr @@ -0,0 +1,8 @@ +Eternal Lands is a FREE 3D MMORPG (massive multiplay online role playing game) +currently under development. There are 9 skills, total character development +freedom, many quests, religion, a lot of NPCs, animals and monsters. + +WWW: http://www.eternal-lands.com/ + +- Janni +jannisan@t-online.de diff --git a/games/el/pkg-plist b/games/el/pkg-plist new file mode 100644 index 000000000000..c6ac7036ee20 --- /dev/null +++ b/games/el/pkg-plist @@ -0,0 +1,1578 @@ +bin/el +%%DATADIR%%/el.x86.bsd.bin +%%DATADIR%%/2dobjects/ground/dirt3_spot4.2d0 +%%DATADIR%%/2dobjects/ground/dirt3_spot3.2d0 +%%DATADIR%%/2dobjects/ground/dirt3_spot2.2d0 +%%DATADIR%%/2dobjects/ground/dirt3_spot1.2d0 +%%DATADIR%%/2dobjects/ground/dirt3_edges3.2d0 +%%DATADIR%%/2dobjects/ground/dirt3_edges2.2d0 +%%DATADIR%%/2dobjects/ground/dirt3_edges1.2d0 +%%DATADIR%%/2dobjects/ground/dirt3_edges.bmp +%%DATADIR%%/2dobjects/ground/dirt3.bmp +%%DATADIR%%/2dobjects/ground/dirt2_4.2d0 +%%DATADIR%%/2dobjects/ground/dirt2_3.2d0 +%%DATADIR%%/2dobjects/ground/dirt2_2.2d0 +%%DATADIR%%/2dobjects/ground/dirt2_1.2d0 +%%DATADIR%%/2dobjects/ground/dirt2.bmp +%%DATADIR%%/2dobjects/ground/plants.bmp +%%DATADIR%%/2dobjects/ground/plant3.2d0 +%%DATADIR%%/2dobjects/ground/plant2.2d0 +%%DATADIR%%/2dobjects/ground/plant1.2d0 +%%DATADIR%%/2dobjects/ground/pineneedles.bmp +%%DATADIR%%/2dobjects/ground/leaves4.2d0 +%%DATADIR%%/2dobjects/ground/leaves3.2d0 +%%DATADIR%%/2dobjects/ground/leaves2.2d0 +%%DATADIR%%/2dobjects/ground/leaves1.bmp +%%DATADIR%%/2dobjects/ground/leaves1.2d0 +%%DATADIR%%/2dobjects/ground/hay4.2d0 +%%DATADIR%%/2dobjects/ground/hay3.2d0 +%%DATADIR%%/2dobjects/ground/hay2.2d0 +%%DATADIR%%/2dobjects/ground/hay1.2d0 +%%DATADIR%%/2dobjects/ground/grass_edges3.2d0 +%%DATADIR%%/2dobjects/ground/grass_edges2.2d0 +%%DATADIR%%/2dobjects/ground/grass_edges1.2d0 +%%DATADIR%%/2dobjects/ground/grass_edges.bmp +%%DATADIR%%/2dobjects/ground/grass4.2d0 +%%DATADIR%%/2dobjects/ground/grass3.2d0 +%%DATADIR%%/2dobjects/ground/grass2.2d0 +%%DATADIR%%/2dobjects/ground/grass1.bmp +%%DATADIR%%/2dobjects/ground/grass1.2d0 +%%DATADIR%%/2dobjects/ground/dirt4.2d0 +%%DATADIR%%/2dobjects/ground/dirt3.2d0 +%%DATADIR%%/2dobjects/ground/dirt2_edges3.2d0 +%%DATADIR%%/2dobjects/ground/dirt2_edges2.2d0 +%%DATADIR%%/2dobjects/ground/dirt2_edges1.2d0 +%%DATADIR%%/2dobjects/ground/hay.bmp +%%DATADIR%%/2dobjects/ground/dirt2_edges.bmp +%%DATADIR%%/2dobjects/ground/dirt2.2d0 +%%DATADIR%%/2dobjects/ground/dirt2_corner4.2d0 +%%DATADIR%%/2dobjects/ground/dirt2_corner3.2d0 +%%DATADIR%%/2dobjects/ground/dirt2_corner2.2d0 +%%DATADIR%%/2dobjects/ground/dirt2_corner1.2d0 +%%DATADIR%%/2dobjects/ground/dirt1.2d0 +%%DATADIR%%/2dobjects/ground/dirt.bmp +%%DATADIR%%/2dobjects/ground/b_vertebrae.2d0 +%%DATADIR%%/2dobjects/ground/b_skulls.2d0 +%%DATADIR%%/2dobjects/ground/b_skull&crossb.2d0 +%%DATADIR%%/2dobjects/ground/b_skeleton2.2d0 +%%DATADIR%%/2dobjects/ground/b_skeleton1.2d0 +%%DATADIR%%/2dobjects/ground/b_ribs.2d0 +%%DATADIR%%/2dobjects/ground/b_horseskull.2d0 +%%DATADIR%%/2dobjects/ground/b_cowskull.2d0 +%%DATADIR%%/2dobjects/ground/b_bones.2d0 +%%DATADIR%%/2dobjects/ground/b_bone2.2d0 +%%DATADIR%%/2dobjects/ground/b_bone1.2d0 +%%DATADIR%%/2dobjects/ground/bones.bmp +%%DATADIR%%/2dobjects/ground/dirt4.bmp +%%DATADIR%%/2dobjects/ground/dirt4_spot1.2d0 +%%DATADIR%%/2dobjects/ground/dirt4_spot2.2d0 +%%DATADIR%%/2dobjects/ground/dirt4_spot3.2d0 +%%DATADIR%%/2dobjects/ground/dirt4_spot4.2d0 +%%DATADIR%%/2dobjects/ground/pineneedles1.2d0 +%%DATADIR%%/2dobjects/ground/pineneedles2.2d0 +%%DATADIR%%/2dobjects/ground/pineneedles3.2d0 +%%DATADIR%%/2dobjects/ground/pineneedles4.2d0 +%%DATADIR%%/2dobjects/ground/snow.bmp +%%DATADIR%%/2dobjects/ground/snow1.2d0 +%%DATADIR%%/2dobjects/ground/snow2.2d0 +%%DATADIR%%/2dobjects/ground/snow3.2d0 +%%DATADIR%%/2dobjects/ground/snow4.2d0 +%%DATADIR%%/3dobjects/weapons/weapons1.bmp +%%DATADIR%%/3dobjects/weapons/sword7.e3d +%%DATADIR%%/3dobjects/weapons/sword6.e3d +%%DATADIR%%/3dobjects/weapons/sword4.e3d +%%DATADIR%%/3dobjects/weapons/sword5.e3d +%%DATADIR%%/3dobjects/weapons/sword3.e3d +%%DATADIR%%/3dobjects/weapons/sword2.e3d +%%DATADIR%%/3dobjects/weapons/sword1.e3d +%%DATADIR%%/3dobjects/weapons/shields1.bmp +%%DATADIR%%/3dobjects/weapons/shield3.e3d +%%DATADIR%%/3dobjects/weapons/shield4.e3d +%%DATADIR%%/3dobjects/weapons/shield2.e3d +%%DATADIR%%/3dobjects/weapons/shield1.e3d +%%DATADIR%%/3dobjects/interiors/tapestry3.bmp +%%DATADIR%%/3dobjects/interiors/tapestry2.bmp +%%DATADIR%%/3dobjects/interiors/tapestry1.bmp +%%DATADIR%%/3dobjects/interiors/rug10.e3d +%%DATADIR%%/3dobjects/interiors/rug2.bmp +%%DATADIR%%/3dobjects/interiors/wood5.bmp +%%DATADIR%%/3dobjects/interiors/table4.e3d +%%DATADIR%%/3dobjects/interiors/stool2.e3d +%%DATADIR%%/3dobjects/interiors/chair4.e3d +%%DATADIR%%/3dobjects/interiors/rug_big2.e3d +%%DATADIR%%/3dobjects/interiors/rug_big1.e3d +%%DATADIR%%/3dobjects/interiors/rugs1.bmp +%%DATADIR%%/3dobjects/interiors/rug9.e3d +%%DATADIR%%/3dobjects/interiors/rug8.e3d +%%DATADIR%%/3dobjects/interiors/rug7.e3d +%%DATADIR%%/3dobjects/interiors/rug6.e3d +%%DATADIR%%/3dobjects/interiors/rug5.e3d +%%DATADIR%%/3dobjects/interiors/rug4.e3d +%%DATADIR%%/3dobjects/interiors/rug3.e3d +%%DATADIR%%/3dobjects/interiors/rug2.e3d +%%DATADIR%%/3dobjects/interiors/rug1.e3d +%%DATADIR%%/3dobjects/interiors/clothwhite.bmp +%%DATADIR%%/3dobjects/interiors/armoire1.e3d +%%DATADIR%%/3dobjects/interiors/armoire2.e3d +%%DATADIR%%/3dobjects/interiors/bed1.e3d +%%DATADIR%%/3dobjects/interiors/bed2.e3d +%%DATADIR%%/3dobjects/interiors/bed3.e3d +%%DATADIR%%/3dobjects/interiors/bed4.e3d +%%DATADIR%%/3dobjects/interiors/bed5.e3d +%%DATADIR%%/3dobjects/interiors/bed6.e3d +%%DATADIR%%/3dobjects/interiors/bed7.e3d +%%DATADIR%%/3dobjects/interiors/bench1.e3d +%%DATADIR%%/3dobjects/interiors/chair1.e3d +%%DATADIR%%/3dobjects/interiors/chair2.e3d +%%DATADIR%%/3dobjects/interiors/chair3.e3d +%%DATADIR%%/3dobjects/interiors/counter1.e3d 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