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authorBeat Gaetzi <beat@FreeBSD.org>2011-04-07 05:17:21 +0000
committerBeat Gaetzi <beat@FreeBSD.org>2011-04-07 05:17:21 +0000
commite0351a9ef90cc2371b2f83bfaef56c635c462691 (patch)
tree8388f0a31f65bf79b5b920e278e10f6517baa168 /games
parent6f46e9afc4db030bb80af2c37eb757747e62294f (diff)
downloadports-e0351a9ef90cc2371b2f83bfaef56c635c462691.tar.gz
ports-e0351a9ef90cc2371b2f83bfaef56c635c462691.zip
Notes
Diffstat (limited to 'games')
-rw-r--r--games/Makefile1
-rw-r--r--games/megaglest/Makefile66
-rw-r--r--games/megaglest/distinfo2
-rw-r--r--games/megaglest/files/glest-wrapper.in27
-rw-r--r--games/megaglest/files/patch-CMakeLists.txt23
-rw-r--r--games/megaglest/files/pkg-message.in16
-rw-r--r--games/megaglest/pkg-descr8
-rw-r--r--games/megaglest/pkg-plist9
8 files changed, 152 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile
index d445f43c66ba..14e274c95215 100644
--- a/games/Makefile
+++ b/games/Makefile
@@ -530,6 +530,7 @@
SUBDIR += marsnomercy
SUBDIR += masterserver
SUBDIR += maxr
+ SUBDIR += megaglest
SUBDIR += megaglest-data
SUBDIR += memonix
SUBDIR += meqcc
diff --git a/games/megaglest/Makefile b/games/megaglest/Makefile
new file mode 100644
index 000000000000..55d17d251355
--- /dev/null
+++ b/games/megaglest/Makefile
@@ -0,0 +1,66 @@
+# New ports collection makefile for: megaglest
+# Date created: 2011-02-10
+# Whom: Sven Moeller <smoeller@nichthelfer.de>
+#
+# $FreeBSD$
+#
+
+PORTNAME= megaglest
+PORTVERSION= 3.4.0
+CATEGORIES= games
+MASTER_SITES= SF/${PORTNAME}/current_release/
+DISTNAME= ${PORTNAME}-source-${PORTVERSION}
+
+MAINTAINER= smoeller@nichthelfer.de
+COMMENT= Open source 3D real-time strategy game
+
+LIB_DEPENDS= curl.6:${PORTSDIR}/ftp/curl \
+ jpeg.11:${PORTSDIR}/graphics/jpeg \
+ png.6:${PORTSDIR}/graphics/png \
+ xerces-c.27:${PORTSDIR}/textproc/xerces-c2 \
+ vorbis.4:${PORTSDIR}/audio/libvorbis
+RUN_DEPENDS= ${DATADIR}/tutorials/basic_tutorial/basic_tutorial.xml:${PORTSDIR}/games/megaglest-data
+
+SUB_FILES= glest-wrapper pkg-message
+
+USE_BZIP2= yes
+USE_CMAKE= yes
+USE_DOS2UNIX= yes
+USE_GL= yes
+USE_LUA= 5.1
+USE_OPENAL= al alut
+USE_SDL= yes
+USE_WX= 2.8+
+
+OPTIONS= EDITOR "Install MegaGlest Editor" off
+
+.include <bsd.port.options.mk>
+
+.if defined(WITH_EDITOR)
+PLIST_SUB+= EDITOR=""
+.else
+PLIST_SUB+= EDITOR="@comment "
+.endif
+
+do-install:
+ ${STRIP_CMD} ${WRKSRC}/mk/linux/glest.bin
+ @${MKDIR} ${DATADIR}
+.if !defined(NOPORTDOCS)
+ @${MKDIR} ${DOCSDIR}
+.endif
+ ${INSTALL_PROGRAM} ${WRKSRC}/mk/linux/glest.bin ${DATADIR}
+.for f in glest.ini glestkeys.ini servers.ini
+ ${INSTALL_DATA} ${WRKSRC}/${f} ${DATADIR}
+.endfor
+ ${INSTALL_SCRIPT} ${WRKDIR}/glest-wrapper ${PREFIX}/bin/${PORTNAME}
+.if !defined(NOPORTDOCS)
+ ${INSTALL_DATA} ${WRKSRC}/code_license.txt ${DOCSDIR}
+.endif
+.if defined(WITH_EDITOR)
+ ${INSTALL_PROGRAM} ${WRKSRC}/mk/linux/glest_editor ${PREFIX}/bin/
+.endif
+
+post-install:
+ @${CAT} ${PKGMESSAGE}
+
+.include <bsd.port.mk>
diff --git a/games/megaglest/distinfo b/games/megaglest/distinfo
new file mode 100644
index 000000000000..921542cc3ad0
--- /dev/null
+++ b/games/megaglest/distinfo
@@ -0,0 +1,2 @@
+SHA256 (megaglest-source-3.4.0.tar.bz2) = da17c210fb6c3c366bf0e2b44e243740008c3a6ad62f27d631002e46f0210654
+SIZE (megaglest-source-3.4.0.tar.bz2) = 899312
diff --git a/games/megaglest/files/glest-wrapper.in b/games/megaglest/files/glest-wrapper.in
new file mode 100644
index 000000000000..3b589277a91b
--- /dev/null
+++ b/games/megaglest/files/glest-wrapper.in
@@ -0,0 +1,27 @@
+#!/bin/sh
+
+# The executable needs to be run from its data directory, and needs to store
+# configuration in it. We therefore mirror the data directory hierarchy in
+# ~/.megaglest3.4.0, and create symlinks to the data files.
+
+if [ -d ~/.megaglest3.4.0 ]
+then
+ echo "Using existing ~/.megaglest3.4.0 directory."
+else
+ echo "Creating ~/.megaglest3.4.0 directory."
+ cd %%DATADIR%% || exit 1
+ find * -type d -exec mkdir -p ~/.megaglest3.4.0/{} \;
+ find * -type f -exec ln -s %%DATADIR%%/{} ~/.megaglest3.4.0/{} \; 2>/dev/null
+ mkdir -p ~/.megaglest3.4.0/screens
+ mkdir -p ~/.megaglest3.4.0/shaders/standard
+ touch ~/.megaglest3.4.0/megaglest.log
+ rm ~/.megaglest3.4.0/glest.ini ~/.megaglest3.4.0/megaglest ~/.megaglest3.4.0/servers.ini
+ cp -f %%DATADIR%%/glest.ini ~/.megaglest3.4.0/
+ cp -f %%DATADIR%%/glestkeys.ini ~/.megaglest3.4.0/
+ cp -f %%DATADIR%%/servers.ini ~/.megaglest3.4.0/
+ chmod 640 ~/.megaglest3.4.0/glest.ini ~/.megaglest3.4.0/servers.ini
+fi
+
+cd ~/.megaglest3.4.0 || exit 1
+echo "Please be patient while loading MegaGlest..."
+exec %%DATADIR%%/glest.bin "$@"
diff --git a/games/megaglest/files/patch-CMakeLists.txt b/games/megaglest/files/patch-CMakeLists.txt
new file mode 100644
index 000000000000..1eff5478cda5
--- /dev/null
+++ b/games/megaglest/files/patch-CMakeLists.txt
@@ -0,0 +1,23 @@
+*** CMakeLists.txt 2011-02-10 17:41:19.000000000 +0100
+--- CMakeLists.txt_FreeBSD 2011-02-10 17:41:56.000000000 +0100
+*************** IF(CMAKE_COMPILER_IS_GNUCXX OR MINGW)
+*** 59,76 ****
+- OPTION(WANT_SVN_STAMP "use svn stamp" ON)
+- IF(WANT_SVN_STAMP)
+- # The stuff below gets SVN Global Revision # but ONLY when calling cmake!
+- # the FindSubversion.cmake module is part of the standard distribution
+- include(FindSubversion)
+- # extract working copy information for SOURCE_DIR into MY_XXX variables
+- Subversion_WC_INFO(${PROJECT_SOURCE_DIR} MG)
+- #add_definitions(-DSVNVERSION="${MG_WC_REVISION}")
+- ENDIF()
+-
+- SET(SVN_VERSION_CMD "-DSVNVERSION='\\\"${MG_WC_REVISION}\\\"'")
+-
+- IF(UNIX AND NOT APPLE)
+- # We do some funky character escaping to get the right stuff written out to
+- # the final Makefile so we get the SVN Global Revsion #
+- SET(SVN_VERSION_CMD "-DSVNVERSION='\\\"`svnversion -n ${PROJECT_SOURCE_DIR}`\\\"'")
+- ENDIF()
+-
+--- 58 ----
diff --git a/games/megaglest/files/pkg-message.in b/games/megaglest/files/pkg-message.in
new file mode 100644
index 000000000000..7593a0bef4b4
--- /dev/null
+++ b/games/megaglest/files/pkg-message.in
@@ -0,0 +1,16 @@
+###############################################################################
+
+The megaglest game has been installed:
+
+1) You will find the megaglest configuration files in ~/.megaglest
+
+2) If you instlled the megaglest map editor you could lounch it like this:
+
+ # glest_editor
+
+3) If you have problems running megaglest, you should remove your ~/.megaglest
+ directory and try again
+
+4) Enjoy it ;)
+
+###############################################################################
diff --git a/games/megaglest/pkg-descr b/games/megaglest/pkg-descr
new file mode 100644
index 000000000000..e403d4ba1e14
--- /dev/null
+++ b/games/megaglest/pkg-descr
@@ -0,0 +1,8 @@
+MegaGlest is an open source 3D-real-time strategy game, where you control
+the armies of one of seven different factions: Tech, Magic, Egyptians,
+Indians, Norsemen, Persian or Romans (Beta). The game is setup in one of
+14 naturally looking settings, which -like the unit models- are crafted
+with great appreciation for detail. MegaGlest is heavily based on the
+widely known Glest, which it forked from in early 2010.
+
+WWW: http://megaglest.org/
diff --git a/games/megaglest/pkg-plist b/games/megaglest/pkg-plist
new file mode 100644
index 000000000000..6bad84648646
--- /dev/null
+++ b/games/megaglest/pkg-plist
@@ -0,0 +1,9 @@
+%%EDITOR%%bin/glest_editor
+bin/megaglest
+%%DATADIR%%/glest.bin
+%%DATADIR%%/glest.ini
+%%DATADIR%%/glestkeys.ini
+%%DATADIR%%/servers.ini
+%%PORTDOCS%%%%DOCSDIR%%/code_license.txt
+%%PORTDOCS%%@dirrmtry %%DOCSDIR%%
+@dirrmtry %%DATADIR%%