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author | Max Brazhnikov <makc@FreeBSD.org> | 2011-06-22 18:31:14 +0000 |
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committer | Max Brazhnikov <makc@FreeBSD.org> | 2011-06-22 18:31:14 +0000 |
commit | fa2fddc7fad40441b23a4720c972781b46d18686 (patch) | |
tree | 7ff1cee8528395525b6e5753026b302d3f496835 /games | |
parent | c88d74b4add960533cd69a1fe3cd237373d2b47e (diff) | |
download | ports-fa2fddc7fad40441b23a4720c972781b46d18686.tar.gz ports-fa2fddc7fad40441b23a4720c972781b46d18686.zip |
Notes
Diffstat (limited to 'games')
-rw-r--r-- | games/hexxagon/files/patch-src__gui__gtkhexxagonboard.cpp | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/games/hexxagon/files/patch-src__gui__gtkhexxagonboard.cpp b/games/hexxagon/files/patch-src__gui__gtkhexxagonboard.cpp new file mode 100644 index 000000000000..35703c37b842 --- /dev/null +++ b/games/hexxagon/files/patch-src__gui__gtkhexxagonboard.cpp @@ -0,0 +1,54 @@ +--- ./src/gui/gtkhexxagonboard.cpp.orig 2010-05-20 18:30:04.000000000 +0400 ++++ ./src/gui/gtkhexxagonboard.cpp 2011-06-22 00:38:38.893473851 +0400 +@@ -91,11 +91,11 @@ + int cellNo = 0; + for(int y = 0; y < 9; y++) + { +- for(int x = 0; x < 9; x++) ++ for(int x1 = 0; x1 < 9; x1++) + { +- if(x - y >= 5) ++ if(x1 - y >= 5) + continue; +- if(y - x >= 5) ++ if(y - x1 >= 5) + continue; + + if(!bbMask.getBit(cellNo)) +@@ -111,8 +111,8 @@ + // Step size + double xs = w * .748; + +- double posx = round(xs * x); +- double posy = round(2 * h - (h * x / 2) + h*y); ++ double posx = round(xs * x1); ++ double posy = round(2 * h - (h * x1 / 2) + h*y); + + posx -= w * adjust / 2; + posy -= h * adjust / 2; +@@ -182,11 +182,11 @@ + int cellNo = 0; + for(int y = 0; y < 9; y++) + { +- for(int x = 0; x < 9; x++) ++ for(int x1 = 0; x1 < 9; x1++) + { +- if(x - y >= 5) ++ if(x1 - y >= 5) + continue; +- if(y - x >= 5) ++ if(y - x1 >= 5) + continue; + + // Width and hight +@@ -196,8 +196,8 @@ + // Step size + double xs = w * .748; + +- double posx = round(xs * x); +- double posy = round(2 * h - (h * x / 2) + h*y); ++ double posx = round(xs * x1); ++ double posy = round(2 * h - (h * x1 / 2) + h*y); + + posx -= w * adjust / 2; + posy -= h * adjust / 2; |