diff options
author | Pav Lucistnik <pav@FreeBSD.org> | 2004-05-26 20:17:59 +0000 |
---|---|---|
committer | Pav Lucistnik <pav@FreeBSD.org> | 2004-05-26 20:17:59 +0000 |
commit | 2841ea4ebd313f0e3612418fabf07fc7f5aa5cb8 (patch) | |
tree | ba7df176c475387bd25b5776f5c94f87bfd4b550 /games | |
parent | 438b9dc00191125ab5e800d2dc927c27de49f128 (diff) | |
download | ports-2841ea4ebd313f0e3612418fabf07fc7f5aa5cb8.tar.gz ports-2841ea4ebd313f0e3612418fabf07fc7f5aa5cb8.zip |
Notes
Diffstat (limited to 'games')
84 files changed, 1206 insertions, 562 deletions
diff --git a/games/scorched3d-devel/Makefile b/games/scorched3d-devel/Makefile index f36d151af474..48b20956aa62 100644 --- a/games/scorched3d-devel/Makefile +++ b/games/scorched3d-devel/Makefile @@ -7,7 +7,6 @@ PORTNAME= scorched3d PORTVERSION= 0.${SCORCH_VERSION} -PORTREVISION= 2 CATEGORIES= games MASTER_SITES= ${MASTER_SITE_SOURCEFORGE} MASTER_SITE_SUBDIR= scorched3d @@ -18,14 +17,18 @@ COMMENT= Scorched is a game based loosely on the classic DOS game LIB_DEPENDS= wx_gtk2-2.4.0:${PORTSDIR}/x11-toolkits/wxgtk2 +.if defined(WITH_MYSQL) +USE_MYSQL= yes +.endif + USE_SDL= mixer net sdl -SCORCH_VERSION= 35 +SCORCH_VERSION= 36.2 WRKSRC= ${WRKDIR}/scorched -GNU_CONFIGURE= yes +GNU_CONFIGURE= yes USE_GL= yes USE_GMAKE= yes USE_AUTOMAKE_VER= 15 -USE_AUTOCONF_VER= 253 +USE_AUTOCONF_VER= 257 AUTOMAKE_ARGS= --foreign CONFIGURE_ARGS= --with-wx-config=${X11BASE}/bin/wxgtk2-2.4-config @@ -33,6 +36,10 @@ CONFIGURE_ENV= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}" MAKE_ARGS= ACLOCAL="${TRUE}" AUTOCONF="${TRUE}" \ AUTOMAKE="${TRUE}" AUTOHEADER="${TRUE}" +.if defined(WITH_MYSQL) +CONFIGURE_ARGS+= --with-mysql +.endif + .include <bsd.port.pre.mk> .if ${ARCH} != "i386" @@ -48,5 +55,10 @@ pre-install: post-install: @ln -fs ${PREFIX}/games/scorched3d/scorched3d ${PREFIX}/bin/scorched3d + @chmod ugo+rw ${PREFIX}/games/scorched3d/data/display.xml + @chmod ugo+rw ${PREFIX}/games/scorched3d/data/server.xml +.if defined(WITH_MYSQL) + @chmod ugo+rw ${PREFIX}/games/scorched3d/data/mysql.xml +.endif .include <bsd.port.post.mk> diff --git a/games/scorched3d-devel/distinfo b/games/scorched3d-devel/distinfo index 7ea5d150f000..77dbad786101 100644 --- a/games/scorched3d-devel/distinfo +++ b/games/scorched3d-devel/distinfo @@ -1,2 +1,2 @@ -MD5 (Scorched3D-35-src.tar.gz) = c43507e805b482cc0a37b8cd37a3a26b +MD5 (Scorched3D-36.2-src.tar.gz) = 7388dfaadd7bc568d2c341539fb27184 SIZE (Scorched3D-35-src.tar.gz) = 10798751 diff --git a/games/scorched3d-devel/files/patch-Makefile.am b/games/scorched3d-devel/files/patch-Makefile.am index c86896f703dd..a0a0e983d1da 100644 --- a/games/scorched3d-devel/files/patch-Makefile.am +++ b/games/scorched3d-devel/files/patch-Makefile.am @@ -1,5 +1,5 @@ ---- Makefile.am.orig Sun Aug 3 20:12:01 2003 -+++ Makefile.am Sun Aug 3 20:11:43 2003 +--- Makefile.am.orig Sat Jan 31 00:53:31 2004 ++++ Makefile.am Sat Jan 31 00:53:58 2004 @@ -1,6 +1,6 @@ ## Process with automake to produce Makefile.in diff --git a/games/scorched3d-devel/files/patch-configure.ac b/games/scorched3d-devel/files/patch-configure.ac index d0204c5943f0..f4a5f2b71c69 100644 --- a/games/scorched3d-devel/files/patch-configure.ac +++ b/games/scorched3d-devel/files/patch-configure.ac @@ -1,47 +1,28 @@ ---- configure.ac.orig Wed Jul 30 17:44:18 2003 -+++ configure.ac Sun Aug 3 10:15:54 2003 -@@ -13,6 +13,9 @@ - AC_PROG_INSTALL - AC_PROG_RANLIB - -+CFLAGS="$CFLAGS -I/usr/X11R6/include" -+LIBS="$LIBS -L/usr/X11R6/lib" -+ - dnl Check for SDL - SDL_VERSION=1.0.1 - AM_PATH_SDL($SDL_VERSION, -@@ -28,8 +31,8 @@ +--- configure.ac.orig Wed Jan 14 12:08:10 2004 ++++ configure.ac Sat Jan 31 18:10:28 2004 +@@ -34,8 +34,8 @@ + dnl Check for SDL_mixer lib have_SDLmixer=no - have_opengl=no AC_TRY_COMPILE([ - #include <SDL/SDL.h> - #include <SDL/SDL_mixer.h> + #include <SDL11/SDL.h> + #include <SDL11/SDL_mixer.h> - ],[ - ],[ - have_SDLmixer=yes -@@ -44,8 +47,8 @@ + + int main(int argc, char *argv[]) + { return 0; } +@@ -54,8 +54,8 @@ + dnl Check for SDL_net lib have_SDLnet=no - have_opengl=no AC_TRY_COMPILE([ - #include <SDL/SDL.h> - #include <SDL/SDL_net.h> + #include <SDL11/SDL.h> + #include <SDL11/SDL_net.h> - ],[ - ],[ - have_SDLnet=yes -@@ -72,7 +75,7 @@ - AC_MSG_ERROR([*** Can't find the OpenGL library Try: http://www.opengl.org]) - fi - --OPENGL_LIBS="-lGL -lGLU -lpthread" -+OPENGL_LIBS="-lGL -lGLU" - LIBS="$LIBS $OPENGL_LIBS" - dnl Check for wxwindows -@@ -97,9 +100,9 @@ + int main(int argc, char *argv[]) + { return 0; } +@@ -144,9 +144,9 @@ dnl Define install prefix if test x$prefix = xNONE; then @@ -52,4 +33,4 @@ +AC_DEFINE_UNQUOTED(PKGDIR, "$prefix/games/$PACKAGE/", [install directory]) # extra fixed flags - CFLAGS="$CFLAGS -DdDOUBLE -D_NO_SERVER_ASE_" + CFLAGS="$CFLAGS -DdDOUBLE" diff --git a/games/scorched3d-devel/files/patch-src-3dsparse-aseFile.tab.cpp b/games/scorched3d-devel/files/patch-src-3dsparse-aseFile.tab.cpp index a14e1375cd5f..505201c9d88b 100644 --- a/games/scorched3d-devel/files/patch-src-3dsparse-aseFile.tab.cpp +++ b/games/scorched3d-devel/files/patch-src-3dsparse-aseFile.tab.cpp @@ -1,11 +1,15 @@ ---- src/3dsparse/aseFile.tab.cpp.orig Mon Nov 3 20:54:39 2003 -+++ src/3dsparse/aseFile.tab.cpp Mon Nov 3 20:55:14 2003 -@@ -5,7 +5,7 @@ - - #define YYBISON 1 /* Identify Bison output. */ - --#define alloca -+/* #define alloca */ - - #define yyparse aseparse - #define yylex aselex +--- ./src/3dsparse/aseFile.tab.cpp.orig Fri Jan 23 17:58:58 2004 ++++ ./src/3dsparse/aseFile.tab.cpp Fri Jan 23 18:01:17 2004 +@@ -330,10 +330,10 @@ + #include <alloca.h> + #else /* not sparc */ + #if defined (MSDOS) && !defined (__TURBOC__) +-#include <malloc.h> ++#include <stdlib.h> + #else /* not MSDOS, or __TURBOC__ */ + #if defined(_AIX) +-#include <malloc.h> ++#include <stdlib.h> + #pragma alloca + #else /* not MSDOS, __TURBOC__, or _AIX */ + #ifdef __hpux diff --git a/games/scorched3d-devel/files/patch-src-GLEXT-GLBitmap.cpp b/games/scorched3d-devel/files/patch-src-GLEXT-GLBitmap.cpp index 5a5f63d292c1..1e21ac6d0306 100644 --- a/games/scorched3d-devel/files/patch-src-GLEXT-GLBitmap.cpp +++ b/games/scorched3d-devel/files/patch-src-GLEXT-GLBitmap.cpp @@ -1,11 +1,6 @@ ---- src/GLEXT/GLBitmap.cpp.orig Wed Jul 30 17:41:26 2003 -+++ src/GLEXT/GLBitmap.cpp Sun Aug 3 09:07:12 2003 -@@ -24,11 +24,11 @@ - ////////////////////////////////////////////////////////////////////// - - #include <stdio.h> --#include <malloc.h> -+#include <stdlib.h> +--- ./src/GLEXT/GLBitmap.cpp.orig Fri Jan 23 17:58:59 2004 ++++ ./src/GLEXT/GLBitmap.cpp Fri Jan 23 18:01:21 2004 +@@ -27,7 +27,7 @@ #include <math.h> #include <GLEXT/GLState.h> #include <GLEXT/GLBitmap.h> diff --git a/games/scorched3d-devel/files/patch-src-GLEXT-GLLuminance.cpp b/games/scorched3d-devel/files/patch-src-GLEXT-GLLuminance.cpp deleted file mode 100644 index c6ae73b18cae..000000000000 --- a/games/scorched3d-devel/files/patch-src-GLEXT-GLLuminance.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/GLEXT/GLLuminance.cpp.orig Wed Jul 30 17:41:26 2003 -+++ src/GLEXT/GLLuminance.cpp Sun Aug 3 09:07:13 2003 -@@ -24,7 +24,7 @@ - ////////////////////////////////////////////////////////////////////// - - #include <GLEXT/GLLuminance.h> --#include <malloc.h> -+#include <stdlib.h> - - ////////////////////////////////////////////////////////////////////// - // Construction/Destruction diff --git a/games/scorched3d-devel/files/patch-src-GLEXT-GLState.h b/games/scorched3d-devel/files/patch-src-GLEXT-GLState.h index b78a8d5c817a..22a58e459adc 100644 --- a/games/scorched3d-devel/files/patch-src-GLEXT-GLState.h +++ b/games/scorched3d-devel/files/patch-src-GLEXT-GLState.h @@ -1,5 +1,5 @@ ---- src/GLEXT/GLState.h.orig Wed Jul 30 17:41:29 2003 -+++ src/GLEXT/GLState.h Sun Aug 3 09:07:13 2003 +--- ./src/GLEXT/GLState.h.orig Fri Jan 23 17:59:00 2004 ++++ ./src/GLEXT/GLState.h Fri Jan 23 18:01:27 2004 @@ -27,7 +27,7 @@ #define AFX_GLSTATE_H__32B0E2D0_566D_4438_94E4_B12FE82430B1__INCLUDED_ diff --git a/games/scorched3d-devel/files/patch-src-GLEXT-GLStateExtension.cpp b/games/scorched3d-devel/files/patch-src-GLEXT-GLStateExtension.cpp index 7b7a970748a4..46a88aed015a 100644 --- a/games/scorched3d-devel/files/patch-src-GLEXT-GLStateExtension.cpp +++ b/games/scorched3d-devel/files/patch-src-GLEXT-GLStateExtension.cpp @@ -1,11 +1,11 @@ ---- src/GLEXT/GLStateExtension.cpp.orig Wed Jul 30 17:41:26 2003 -+++ src/GLEXT/GLStateExtension.cpp Sun Aug 3 09:07:13 2003 -@@ -20,7 +20,7 @@ - - +--- ./src/GLEXT/GLStateExtension.cpp.orig Fri Jan 23 17:59:00 2004 ++++ ./src/GLEXT/GLStateExtension.cpp Fri Jan 23 18:01:28 2004 +@@ -21,7 +21,7 @@ #include <GLEXT/GLStateExtension.h> + #include <GLEXT/GLConsole.h> + #include <common/OptionsDisplay.h> // Hmm library code pollution -#include <SDL/SDL.h> +#include <SDL11/SDL.h> #include <string.h> + #include <string> - bool GLStateExtension::noExtensions_ = false; diff --git a/games/scorched3d-devel/files/patch-src-client-ClientMain.cpp b/games/scorched3d-devel/files/patch-src-client-ClientMain.cpp index 152cfc2296ec..b29271564a0c 100644 --- a/games/scorched3d-devel/files/patch-src-client-ClientMain.cpp +++ b/games/scorched3d-devel/files/patch-src-client-ClientMain.cpp @@ -1,11 +1,11 @@ ---- src/client/ClientMain.cpp.orig Wed Jul 30 17:41:23 2003 -+++ src/client/ClientMain.cpp Sun Aug 3 09:07:11 2003 -@@ -35,7 +35,7 @@ - #include <coms/NetClient.h> - #include <engine/MainLoop.h> - #include <engine/GameState.h> +--- ./src/client/ClientMain.cpp.orig Fri Jan 23 17:59:02 2004 ++++ ./src/client/ClientMain.cpp Fri Jan 23 18:01:47 2004 +@@ -57,7 +57,7 @@ + #include <common/Display.h> + #include <common/Gamma.h> + #include <common/Sound.h> -#include <SDL/SDL.h> +#include <SDL11/SDL.h> - void clientCleanup() + void startClient() { diff --git a/games/scorched3d-devel/files/patch-src-client-GLSetup.cpp b/games/scorched3d-devel/files/patch-src-client-GLSetup.cpp deleted file mode 100644 index bafac21645a5..000000000000 --- a/games/scorched3d-devel/files/patch-src-client-GLSetup.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/client/GLSetup.cpp.orig Wed Jul 30 17:41:24 2003 -+++ src/client/GLSetup.cpp Sun Aug 3 09:07:11 2003 -@@ -25,7 +25,7 @@ - - #include <client/GLSetup.h> - #include <GLEXT/GLStateExtension.h> --#include <malloc.h> -+#include <stdlib.h> - - void GLSetup::setup() - { diff --git a/games/scorched3d-devel/files/patch-src-common-Clock.cpp b/games/scorched3d-devel/files/patch-src-common-Clock.cpp new file mode 100644 index 000000000000..f422ce5488ec --- /dev/null +++ b/games/scorched3d-devel/files/patch-src-common-Clock.cpp @@ -0,0 +1,11 @@ +--- ./src/common/Clock.cpp.orig Fri Jan 23 17:59:03 2004 ++++ ./src/common/Clock.cpp Fri Jan 23 18:01:54 2004 +@@ -20,7 +20,7 @@ + + #include <common/Defines.h> + #include <common/Clock.h> +-#include <SDL/SDL.h> ++#include <SDL11/SDL.h> + + Clock::Clock() : isPaused_(false) + { diff --git a/games/scorched3d-devel/files/patch-src-common-Display.h b/games/scorched3d-devel/files/patch-src-common-Display.h index 46e62eef2bab..1331d574df9d 100644 --- a/games/scorched3d-devel/files/patch-src-common-Display.h +++ b/games/scorched3d-devel/files/patch-src-common-Display.h @@ -1,7 +1,7 @@ ---- src/common/Display.h.orig Wed Jul 30 17:41:28 2003 -+++ src/common/Display.h Sun Aug 3 09:07:11 2003 -@@ -27,7 +27,7 @@ - ////////////////////////////////////////////////////////////////////// +--- ./src/common/Display.h.orig Fri Jan 23 17:59:03 2004 ++++ ./src/common/Display.h Fri Jan 23 18:01:55 2004 +@@ -23,7 +23,7 @@ + #define _DISPLAY_H_ #include <stdlib.h> -#include <SDL/SDL.h> diff --git a/games/scorched3d-devel/files/patch-src-common-Gamma.cpp b/games/scorched3d-devel/files/patch-src-common-Gamma.cpp index 72258e753748..0f02eb0c886b 100644 --- a/games/scorched3d-devel/files/patch-src-common-Gamma.cpp +++ b/games/scorched3d-devel/files/patch-src-common-Gamma.cpp @@ -1,5 +1,5 @@ ---- src/common/Gamma.cpp.orig Wed Jul 30 17:41:24 2003 -+++ src/common/Gamma.cpp Sun Aug 3 09:07:11 2003 +--- ./src/common/Gamma.cpp.orig Fri Jan 23 17:59:03 2004 ++++ ./src/common/Gamma.cpp Fri Jan 23 18:01:56 2004 @@ -27,7 +27,7 @@ #include <common/Gamma.h> #include <common/Defines.h> diff --git a/games/scorched3d-devel/files/patch-src-common-Gamma.h b/games/scorched3d-devel/files/patch-src-common-Gamma.h index 2342ab615b77..4e4432cf864b 100644 --- a/games/scorched3d-devel/files/patch-src-common-Gamma.h +++ b/games/scorched3d-devel/files/patch-src-common-Gamma.h @@ -1,5 +1,5 @@ ---- src/common/Gamma.h.orig Wed Jul 30 17:41:28 2003 -+++ src/common/Gamma.h Sun Aug 3 09:07:12 2003 +--- ./src/common/Gamma.h.orig Fri Jan 23 17:59:03 2004 ++++ ./src/common/Gamma.h Fri Jan 23 18:01:56 2004 @@ -26,7 +26,7 @@ // ////////////////////////////////////////////////////////////////////// diff --git a/games/scorched3d-devel/files/patch-src-common-KeyStateTranslate.h b/games/scorched3d-devel/files/patch-src-common-KeyStateTranslate.h new file mode 100644 index 000000000000..b79016223c1f --- /dev/null +++ b/games/scorched3d-devel/files/patch-src-common-KeyStateTranslate.h @@ -0,0 +1,11 @@ +--- ./src/common/KeyStateTranslate.h.orig Fri Jan 23 17:59:03 2004 ++++ ./src/common/KeyStateTranslate.h Fri Jan 23 18:01:56 2004 +@@ -19,7 +19,7 @@ + //////////////////////////////////////////////////////////////////////////////// + + +-#include <SDL/SDL_keysym.h> ++#include <SDL11/SDL_keysym.h> + + struct KeyStateTranslation + { diff --git a/games/scorched3d-devel/files/patch-src-common-KeyTranslate.h b/games/scorched3d-devel/files/patch-src-common-KeyTranslate.h new file mode 100644 index 000000000000..797e7af136cc --- /dev/null +++ b/games/scorched3d-devel/files/patch-src-common-KeyTranslate.h @@ -0,0 +1,11 @@ +--- ./src/common/KeyTranslate.h.orig Fri Jan 23 17:59:03 2004 ++++ ./src/common/KeyTranslate.h Fri Jan 23 18:01:57 2004 +@@ -19,7 +19,7 @@ + //////////////////////////////////////////////////////////////////////////////// + + +-#include <SDL/SDL_keysym.h> ++#include <SDL11/SDL_keysym.h> + + struct KeyTranslation + { diff --git a/games/scorched3d-devel/files/patch-src-common-KeyboardHistory.h b/games/scorched3d-devel/files/patch-src-common-KeyboardHistory.h index c6724cc127c5..582fd94e5d7a 100644 --- a/games/scorched3d-devel/files/patch-src-common-KeyboardHistory.h +++ b/games/scorched3d-devel/files/patch-src-common-KeyboardHistory.h @@ -1,5 +1,5 @@ ---- src/common/KeyboardHistory.h.orig Wed Jul 30 17:41:28 2003 -+++ src/common/KeyboardHistory.h Sun Aug 3 09:07:12 2003 +--- ./src/common/KeyboardHistory.h.orig Fri Jan 23 17:59:03 2004 ++++ ./src/common/KeyboardHistory.h Fri Jan 23 18:01:57 2004 @@ -26,7 +26,7 @@ #if !defined(AFX_HISTORY_H__EFFEAE97_E779_4737_8DB4_B76AD9431BBC__INCLUDED_) #define AFX_HISTORY_H__EFFEAE97_E779_4737_8DB4_B76AD9431BBC__INCLUDED_ diff --git a/games/scorched3d-devel/files/patch-src-commonLogger.cpp b/games/scorched3d-devel/files/patch-src-common-Logger.cpp index d2df36ffecc7..5ba301a2ceca 100644 --- a/games/scorched3d-devel/files/patch-src-commonLogger.cpp +++ b/games/scorched3d-devel/files/patch-src-common-Logger.cpp @@ -1,5 +1,5 @@ ---- src/common/Logger.cpp.orig Wed Jul 30 17:41:24 2003 -+++ src/common/Logger.cpp Sun Aug 3 09:07:12 2003 +--- ./src/common/Logger.cpp.orig Fri Jan 23 17:59:04 2004 ++++ ./src/common/Logger.cpp Fri Jan 23 18:01:58 2004 @@ -21,7 +21,7 @@ #include <common/Defines.h> #include <common/Logger.h> diff --git a/games/scorched3d-devel/files/patch-src-common-Mouse.h b/games/scorched3d-devel/files/patch-src-common-Mouse.h index c37d4faefa3a..442a39c0757b 100644 --- a/games/scorched3d-devel/files/patch-src-common-Mouse.h +++ b/games/scorched3d-devel/files/patch-src-common-Mouse.h @@ -1,5 +1,5 @@ ---- src/common/Mouse.h.orig Wed Jul 30 17:41:28 2003 -+++ src/common/Mouse.h Sun Aug 3 09:07:12 2003 +--- ./src/common/Mouse.h.orig Fri Jan 23 17:59:04 2004 ++++ ./src/common/Mouse.h Fri Jan 23 18:01:59 2004 @@ -23,7 +23,7 @@ #define _MOUSE_H_ diff --git a/games/scorched3d-devel/files/patch-src-common-RandomGenerator.cpp b/games/scorched3d-devel/files/patch-src-common-RandomGenerator.cpp index 8ea2dc8b8022..101bc62413c7 100644 --- a/games/scorched3d-devel/files/patch-src-common-RandomGenerator.cpp +++ b/games/scorched3d-devel/files/patch-src-common-RandomGenerator.cpp @@ -1,5 +1,5 @@ ---- src/common/RandomGenerator.cpp.orig Wed Jul 30 17:41:24 2003 -+++ src/common/RandomGenerator.cpp Sun Aug 3 09:07:12 2003 +--- ./src/common/RandomGenerator.cpp.orig Fri Jan 23 17:59:04 2004 ++++ ./src/common/RandomGenerator.cpp Fri Jan 23 18:02:00 2004 @@ -20,7 +20,7 @@ #include <common/RandomGenerator.h> diff --git a/games/scorched3d-devel/files/patch-src-common-Sound.h b/games/scorched3d-devel/files/patch-src-common-Sound.h index dd61fac1ab78..69f9eb6dc9ba 100644 --- a/games/scorched3d-devel/files/patch-src-common-Sound.h +++ b/games/scorched3d-devel/files/patch-src-common-Sound.h @@ -1,5 +1,5 @@ ---- src/common/Sound.h.orig Wed Jul 30 17:41:28 2003 -+++ src/common/Sound.h Sun Aug 3 09:07:12 2003 +--- ./src/common/Sound.h.orig Fri Jan 23 17:59:04 2004 ++++ ./src/common/Sound.h Fri Jan 23 18:02:01 2004 @@ -26,7 +26,7 @@ ////////////////////////////////////////////////////////////////////// diff --git a/games/scorched3d-devel/files/patch-src-common-SoundStore.h b/games/scorched3d-devel/files/patch-src-common-SoundStore.h deleted file mode 100644 index 148c097f7839..000000000000 --- a/games/scorched3d-devel/files/patch-src-common-SoundStore.h +++ /dev/null @@ -1,11 +0,0 @@ ---- src/common/SoundStore.h.orig Wed Jul 30 17:41:28 2003 -+++ src/common/SoundStore.h Sun Aug 3 09:07:12 2003 -@@ -29,7 +29,7 @@ - #include <string> - - #define CACHE_SOUND(var, filename) \ -- static SoundBuffer* ##var = SoundStore::instance()->fetchOrCreateBuffer(##filename); -+ static SoundBuffer* var = SoundStore::instance()->fetchOrCreateBuffer(filename); - - class SoundStore - { diff --git a/games/scorched3d-devel/files/patch-src-common-Timer.cpp b/games/scorched3d-devel/files/patch-src-common-Timer.cpp deleted file mode 100644 index 4f145ba31045..000000000000 --- a/games/scorched3d-devel/files/patch-src-common-Timer.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/common/Timer.cpp.orig Wed Jul 30 17:41:24 2003 -+++ src/common/Timer.cpp Sun Aug 3 09:07:12 2003 -@@ -25,7 +25,7 @@ - - #include <common/Defines.h> - #include <common/Timer.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - ////////////////////////////////////////////////////////////////////// - // Construction/Destruction diff --git a/games/scorched3d-devel/files/patch-src-coms-NetBuffer.cpp b/games/scorched3d-devel/files/patch-src-coms-NetBuffer.cpp index a2fab8cfd972..93d0ef1e1195 100644 --- a/games/scorched3d-devel/files/patch-src-coms-NetBuffer.cpp +++ b/games/scorched3d-devel/files/patch-src-coms-NetBuffer.cpp @@ -1,5 +1,5 @@ ---- src/coms/NetBuffer.cpp.orig Wed Jul 30 17:41:25 2003 -+++ src/coms/NetBuffer.cpp Sun Aug 3 09:07:12 2003 +--- ./src/coms/NetBuffer.cpp.orig Fri Jan 23 17:59:07 2004 ++++ ./src/coms/NetBuffer.cpp Fri Jan 23 18:02:08 2004 @@ -20,7 +20,7 @@ diff --git a/games/scorched3d-devel/files/patch-src-coms-NetBuffer.h b/games/scorched3d-devel/files/patch-src-coms-NetBuffer.h index 5689ad84e008..1e24a2e647dc 100644 --- a/games/scorched3d-devel/files/patch-src-coms-NetBuffer.h +++ b/games/scorched3d-devel/files/patch-src-coms-NetBuffer.h @@ -1,6 +1,6 @@ ---- src/coms/NetBuffer.h.orig Wed Jul 30 17:41:28 2003 -+++ src/coms/NetBuffer.h Sun Aug 3 09:07:12 2003 -@@ -23,8 +23,8 @@ +--- ./src/coms/NetBuffer.h.orig Fri Jan 23 17:59:08 2004 ++++ ./src/coms/NetBuffer.h Fri Jan 23 18:02:09 2004 +@@ -22,8 +22,8 @@ #define _NETBUFFER_H_ #include <string> @@ -9,5 +9,5 @@ +#include <SDL11/SDL.h> +#include <SDL11/SDL_net.h> - typedef TCPsocket NetPlayerID; - + class NetBuffer + { diff --git a/games/scorched3d-devel/files/patch-src-coms-NetClient.cpp b/games/scorched3d-devel/files/patch-src-coms-NetClient.cpp deleted file mode 100644 index 0b27e2f40e73..000000000000 --- a/games/scorched3d-devel/files/patch-src-coms-NetClient.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/coms/NetClient.cpp.orig Wed Jul 30 17:41:25 2003 -+++ src/coms/NetClient.cpp Sun Aug 3 09:07:12 2003 -@@ -24,7 +24,7 @@ - #include <coms/NetMessageHandler.h> - #include <coms/NetMessagePool.h> - #include <common/Logger.h> --#include <SDL/SDL_thread.h> -+#include <SDL11/SDL_thread.h> - - NetClient *NetClient::instance_ = 0; - diff --git a/games/scorched3d-devel/files/patch-src-coms-NetMessageHandler.h b/games/scorched3d-devel/files/patch-src-coms-NetMessageHandler.h index 6187b25974e0..3a4b71e65752 100644 --- a/games/scorched3d-devel/files/patch-src-coms-NetMessageHandler.h +++ b/games/scorched3d-devel/files/patch-src-coms-NetMessageHandler.h @@ -1,5 +1,5 @@ ---- src/coms/NetMessageHandler.h.orig Wed Jul 30 17:41:28 2003 -+++ src/coms/NetMessageHandler.h Sun Aug 3 09:07:12 2003 +--- ./src/coms/NetMessageHandler.h.orig Fri Jan 23 17:59:08 2004 ++++ ./src/coms/NetMessageHandler.h Fri Jan 23 18:02:10 2004 @@ -23,7 +23,7 @@ #define __INCLUDE_NetMessageHandlerh_INCLUDE__ diff --git a/games/scorched3d-devel/files/patch-src-coms-NetMessagePool.h b/games/scorched3d-devel/files/patch-src-coms-NetMessagePool.h index 65ef15fc471c..0545a88c76eb 100644 --- a/games/scorched3d-devel/files/patch-src-coms-NetMessagePool.h +++ b/games/scorched3d-devel/files/patch-src-coms-NetMessagePool.h @@ -1,5 +1,5 @@ ---- src/coms/NetMessagePool.h.orig Wed Jul 30 17:41:28 2003 -+++ src/coms/NetMessagePool.h Sun Aug 3 09:07:12 2003 +--- ./src/coms/NetMessagePool.h.orig Fri Jan 23 17:59:08 2004 ++++ ./src/coms/NetMessagePool.h Fri Jan 23 18:02:11 2004 @@ -24,7 +24,7 @@ #include <coms/NetMessage.h> diff --git a/games/scorched3d-devel/files/patch-src-engine-ActionMeta.h b/games/scorched3d-devel/files/patch-src-engine-ActionMeta.h deleted file mode 100644 index 5b3ef2fe98e6..000000000000 --- a/games/scorched3d-devel/files/patch-src-engine-ActionMeta.h +++ /dev/null @@ -1,11 +0,0 @@ ---- src/engine/ActionMeta.h.orig Wed Jul 30 17:41:29 2003 -+++ src/engine/ActionMeta.h Sun Aug 3 09:07:12 2003 -@@ -29,7 +29,7 @@ - - #define REGISTER_ACTION_HEADER(x) \ - virtual const char *getActionName() { return #x ; } \ -- ##x *getActionCopy() { return new x ; } \ -+ x *getActionCopy() { return new x ; } \ - virtual bool getReferenced() { return true; } - #define REGISTER_ACTION_SOURCE(x) \ - struct META_##x { META_##x() { ActionMetaRegistration::addMap(#x , new x ); } }; \ diff --git a/games/scorched3d-devel/files/patch-src-engine-MainLoop.cpp b/games/scorched3d-devel/files/patch-src-engine-MainLoop.cpp index 279c87435635..ff095e62045b 100644 --- a/games/scorched3d-devel/files/patch-src-engine-MainLoop.cpp +++ b/games/scorched3d-devel/files/patch-src-engine-MainLoop.cpp @@ -1,11 +1,11 @@ ---- src/engine/MainLoop.cpp.orig Wed Jul 30 17:41:26 2003 -+++ src/engine/MainLoop.cpp Sun Aug 3 09:07:12 2003 -@@ -28,7 +28,7 @@ +--- ./src/engine/MainLoop.cpp.orig Fri Jan 23 17:59:09 2004 ++++ ./src/engine/MainLoop.cpp Fri Jan 23 18:02:17 2004 +@@ -22,7 +22,7 @@ + #include <common/OptionsDisplay.h> #include <common/Defines.h> - #include <common/Timer.h> #include <GLEXT/GLState.h> -#include <SDL/SDL.h> +#include <SDL11/SDL.h> - ////////////////////////////////////////////////////////////////////// - // Construction/Destruction + MainLoop::MainLoop() : exitLoop_(false), lastDrawTime_(0.0f) + { diff --git a/games/scorched3d-devel/files/patch-src-irc-GameInfoEntry.h b/games/scorched3d-devel/files/patch-src-irc-GameInfoEntry.h new file mode 100644 index 000000000000..c070faecfdb1 --- /dev/null +++ b/games/scorched3d-devel/files/patch-src-irc-GameInfoEntry.h @@ -0,0 +1,13 @@ +--- ./src/irc/GameInfoEntry.h.orig Fri Jan 23 17:59:10 2004 ++++ ./src/irc/GameInfoEntry.h Fri Jan 23 18:02:32 2004 +@@ -1,8 +1,8 @@ + #ifndef _GAMEINFOENTRY_H_ + #define _GAMEINFOENTRY_H_ + +-#include <SDL/SDL.h> +-#include <SDL/SDL_net.h> ++#include <SDL11/SDL.h> ++#include <SDL11/SDL_net.h> + + #include <string> + diff --git a/games/scorched3d-devel/files/patch-src-irc-GameInfoList.h b/games/scorched3d-devel/files/patch-src-irc-GameInfoList.h new file mode 100644 index 000000000000..831b1e198f0d --- /dev/null +++ b/games/scorched3d-devel/files/patch-src-irc-GameInfoList.h @@ -0,0 +1,11 @@ +--- ./src/irc/GameInfoList.h.orig Fri Jan 23 17:59:10 2004 ++++ ./src/irc/GameInfoList.h Fri Jan 23 18:02:32 2004 +@@ -1,7 +1,7 @@ + #ifndef _GAMEINFOLIST_H_ + #define _GAMEINFOLIST_H_ + +-#include <SDL/SDL_mutex.h> ++#include <SDL11/SDL_mutex.h> + + #include <list> + #include "irc/GameInfoEntry.h" diff --git a/games/scorched3d-devel/files/patch-src-irc-GameInfoMessage.h b/games/scorched3d-devel/files/patch-src-irc-GameInfoMessage.h new file mode 100644 index 000000000000..9a817d7f459a --- /dev/null +++ b/games/scorched3d-devel/files/patch-src-irc-GameInfoMessage.h @@ -0,0 +1,15 @@ +--- ./src/irc/GameInfoMessage.h.orig Fri Jan 23 17:59:10 2004 ++++ ./src/irc/GameInfoMessage.h Fri Jan 23 18:02:33 2004 +@@ -1,9 +1,9 @@ + #ifndef _GAMEINFOMESSAGE_H_ + #define _GAMEINFOMESSAGE_H_ + +-#include <SDL/SDL.h> +-#include <SDL/SDL_net.h> +-#include <SDL/SDL_thread.h> ++#include <SDL11/SDL.h> ++#include <SDL11/SDL_net.h> ++#include <SDL11/SDL_thread.h> + #include "irc/GameInfoEntry.h" + #include <string> + diff --git a/games/scorched3d-devel/files/patch-src-irc-IrcConnection.h b/games/scorched3d-devel/files/patch-src-irc-IrcConnection.h new file mode 100644 index 000000000000..ee45c4cf025c --- /dev/null +++ b/games/scorched3d-devel/files/patch-src-irc-IrcConnection.h @@ -0,0 +1,15 @@ +--- ./src/irc/IrcConnection.h.orig Fri Jan 23 17:59:10 2004 ++++ ./src/irc/IrcConnection.h Fri Jan 23 18:02:33 2004 +@@ -1,9 +1,9 @@ + #ifndef _IRC_CLIENT_H_ + #define _IRC_CLIENT_H_ + +-#include <SDL/SDL.h> +-#include <SDL/SDL_thread.h> +-#include <SDL/SDL_net.h> ++#include <SDL11/SDL.h> ++#include <SDL11/SDL_thread.h> ++#include <SDL11/SDL_net.h> + + #include "irc/IrcDefines.h" + diff --git a/games/scorched3d-devel/files/patch-src-irc-UdpHandler.h b/games/scorched3d-devel/files/patch-src-irc-UdpHandler.h new file mode 100644 index 000000000000..05048c1b5224 --- /dev/null +++ b/games/scorched3d-devel/files/patch-src-irc-UdpHandler.h @@ -0,0 +1,15 @@ +--- ./src/irc/UdpHandler.h.orig Fri Jan 23 17:59:11 2004 ++++ ./src/irc/UdpHandler.h Fri Jan 23 18:02:35 2004 +@@ -1,9 +1,9 @@ + #ifndef _UDPHANDLER_H_ + #define _UDPHANDLER_H_ + +-#include <SDL/SDL.h> +-#include <SDL/SDL_net.h> +-#include <SDL/SDL_thread.h> ++#include <SDL11/SDL.h> ++#include <SDL11/SDL_net.h> ++#include <SDL11/SDL_thread.h> + #include "irc/GameInfoEntry.h" + + diff --git a/games/scorched3d-devel/files/patch-src-ode-common.h b/games/scorched3d-devel/files/patch-src-ode-common.h deleted file mode 100644 index 7f17caf18bf4..000000000000 --- a/games/scorched3d-devel/files/patch-src-ode-common.h +++ /dev/null @@ -1,11 +0,0 @@ ---- src/ode/common.h.orig Wed Jul 30 17:41:29 2003 -+++ src/ode/common.h Sun Aug 3 09:07:13 2003 -@@ -25,7 +25,7 @@ - - #include <ode/config.h> - #include <ode/error.h> --#ifndef WIN32 -+#if !defined(WIN32) && !defined(__FreeBSD__) - #include <alloca.h> - #endif - #include <stdlib.h> diff --git a/games/scorched3d-devel/files/patch-src-ode-config.h b/games/scorched3d-devel/files/patch-src-ode-config.h index c30d3ec4e9e0..7df954c181de 100644 --- a/games/scorched3d-devel/files/patch-src-ode-config.h +++ b/games/scorched3d-devel/files/patch-src-ode-config.h @@ -1,11 +1,11 @@ ---- src/ode/config.h.orig Wed Jul 30 17:41:29 2003 -+++ src/ode/config.h Sun Aug 3 09:07:13 2003 -@@ -31,7 +31,7 @@ +--- ./src/ode/config.h.orig Fri Jan 23 17:59:18 2004 ++++ ./src/ode/config.h Fri Jan 23 18:03:31 2004 +@@ -35,7 +35,7 @@ + #if defined(__DARWIN__) + #include <sys/malloc.h> + #else +-#include <malloc.h> // for alloca under windows ++#include <stdlib.h> // for alloca under windows + #endif - #include <stdio.h> - #include <stdarg.h> --#include <malloc.h> // for alloca under windows -+#include <stdlib.h> // for alloca under windows #include <string.h> - #include <math.h> - diff --git a/games/scorched3d-devel/files/patch-src-scorched-main.cpp b/games/scorched3d-devel/files/patch-src-scorched-main.cpp index f786738cf0c8..2735b09fe57c 100644 --- a/games/scorched3d-devel/files/patch-src-scorched-main.cpp +++ b/games/scorched3d-devel/files/patch-src-scorched-main.cpp @@ -1,5 +1,5 @@ ---- src/scorched/main.cpp.orig Wed Jul 30 17:41:27 2003 -+++ src/scorched/main.cpp Sun Aug 3 09:07:13 2003 +--- ./src/scorched/main.cpp.orig Fri Jan 23 17:59:15 2004 ++++ ./src/scorched/main.cpp Fri Jan 23 18:03:16 2004 @@ -20,7 +20,7 @@ diff --git a/games/scorched3d-devel/files/patch-src-server-ServerMain.cpp b/games/scorched3d-devel/files/patch-src-server-ServerMain.cpp index 1e1884d5f7d0..a8572fbd5a56 100644 --- a/games/scorched3d-devel/files/patch-src-server-ServerMain.cpp +++ b/games/scorched3d-devel/files/patch-src-server-ServerMain.cpp @@ -1,11 +1,11 @@ ---- src/server/ServerMain.cpp.orig Wed Jul 30 17:41:27 2003 -+++ src/server/ServerMain.cpp Sun Aug 3 09:07:13 2003 -@@ -46,7 +46,7 @@ - #include <server/ServerBuyAccessoryHandler.h> - #include <server/ServerConnectHandler.h> +--- ./src/server/ServerMain.cpp.orig Fri Jan 23 17:59:16 2004 ++++ ./src/server/ServerMain.cpp Fri Jan 23 18:03:17 2004 +@@ -48,7 +48,7 @@ + #include <server/ServerBrowserInfo.h> #include <server/ServerState.h> + #include <server/ScorchedServer.h> -#include <SDL/SDL.h> +#include <SDL11/SDL.h> - Timer serverTimer; + Clock serverTimer; diff --git a/games/scorched3d-devel/pkg-descr b/games/scorched3d-devel/pkg-descr index cade5199432e..f284483c1d18 100644 --- a/games/scorched3d-devel/pkg-descr +++ b/games/scorched3d-devel/pkg-descr @@ -12,6 +12,9 @@ to recreate the simple yet addictive game play of the original game, adding amongst other new features a 3D island environment and LAN and internet play. -You must run X11 in 16bpp mode in order for the game to run. + +You must run X in 24bpp mode or higher to be able to run the game. +You should have 3D hardware accelleration enabled to enjoy a playable + FPS rate. WWW: http://www.scorched3d.co.uk/ diff --git a/games/scorched3d-devel/pkg-plist b/games/scorched3d-devel/pkg-plist index b0c78a48803a..d9ef0c4bf26c 100644 --- a/games/scorched3d-devel/pkg-plist +++ b/games/scorched3d-devel/pkg-plist @@ -1,25 +1,157 @@ bin/scorched3d -games/scorched3d/scorched3d +games/scorched3d/README +games/scorched3d/data/accessories.xml +games/scorched3d/data/accessories/barrage/barrage.txt +games/scorched3d/data/accessories/barrage/gradient.bmp +games/scorched3d/data/accessories/barrage/white.bmp +games/scorched3d/data/accessories/barrage/yellow.bmp +games/scorched3d/data/accessories/bomb/black.bmp +games/scorched3d/data/accessories/bomb/bomb.txt +games/scorched3d/data/accessories/bomb/white.bmp +games/scorched3d/data/accessories/bomblet/bomblet.txt +games/scorched3d/data/accessories/bomblet/yellow.bmp +games/scorched3d/data/accessories/bouncingbetty/black.bmp +games/scorched3d/data/accessories/bouncingbetty/bouncingbetty.txt +games/scorched3d/data/accessories/clusterbomb.ase +games/scorched3d/data/accessories/clusterbomb2.ase +games/scorched3d/data/accessories/default.ase +games/scorched3d/data/accessories/default.bmp +games/scorched3d/data/accessories/digger/black.bmp +games/scorched3d/data/accessories/digger/digger.txt +games/scorched3d/data/accessories/digger/swirl.bmp +games/scorched3d/data/accessories/fatman/black.bmp +games/scorched3d/data/accessories/fatman/fatman.txt +games/scorched3d/data/accessories/flare.txt +games/scorched3d/data/accessories/hawkmissile/gradient.bmp +games/scorched3d/data/accessories/hawkmissile/hawk.txt +games/scorched3d/data/accessories/hawkmissile/white.bmp +games/scorched3d/data/accessories/hawkmissile/yellow.bmp +games/scorched3d/data/accessories/icbm/black.bmp +games/scorched3d/data/accessories/icbm/gradient.bmp +games/scorched3d/data/accessories/icbm/icbm.txt +games/scorched3d/data/accessories/icbm/white.bmp +games/scorched3d/data/accessories/icbm/yellow.bmp +games/scorched3d/data/accessories/littleboy/black.bmp +games/scorched3d/data/accessories/littleboy/littleboy.txt +games/scorched3d/data/accessories/m48/gradient.bmp +games/scorched3d/data/accessories/m48/m48.txt +games/scorched3d/data/accessories/m48/white.bmp +games/scorched3d/data/accessories/m48/yellow.bmp +games/scorched3d/data/accessories/mirvwarhead/black.bmp +games/scorched3d/data/accessories/mirvwarhead/mirvwarhead.txt +games/scorched3d/data/accessories/palmtree/black.bmp +games/scorched3d/data/accessories/palmtree/burntpalm.txt +games/scorched3d/data/accessories/palmtree/burntpalm2.txt +games/scorched3d/data/accessories/palmtree/green.bmp +games/scorched3d/data/accessories/palmtree/palm.txt +games/scorched3d/data/accessories/palmtree/palm2.txt +games/scorched3d/data/accessories/palmtree/tan.bmp +games/scorched3d/data/accessories/patriot/gradient.bmp +games/scorched3d/data/accessories/patriot/patriot.txt +games/scorched3d/data/accessories/patriot/white.bmp +games/scorched3d/data/accessories/patriot/yellow.bmp +games/scorched3d/data/accessories/sa6/gradient.bmp +games/scorched3d/data/accessories/sa6/sa6.txt +games/scorched3d/data/accessories/sa6/white.bmp +games/scorched3d/data/accessories/sa6/yellow.bmp +games/scorched3d/data/accessories/shell/black.bmp +games/scorched3d/data/accessories/shell/shell.txt +games/scorched3d/data/accessories/smallpine/black.bmp +games/scorched3d/data/accessories/smallpine/burntsmallpine.txt +games/scorched3d/data/accessories/smallpine/green.bmp +games/scorched3d/data/accessories/smallpine/smallpine.txt +games/scorched3d/data/accessories/smallpine/smallpine2.txt +games/scorched3d/data/accessories/smallpine/smallpine3.txt +games/scorched3d/data/accessories/smallpine/tan.bmp +games/scorched3d/data/accessories/smallpine/wintergreen.bmp +games/scorched3d/data/accessories/smallpine/wintersmallpine.txt +games/scorched3d/data/accessories/smallpine/wintersmallpine2.txt +games/scorched3d/data/accessories/smallpine/wintersmallpine3.txt +games/scorched3d/data/accessories/v2missile/black.bmp +games/scorched3d/data/accessories/v2missile/checker.bmp +games/scorched3d/data/accessories/v2missile/gradient.bmp +games/scorched3d/data/accessories/v2missile/v2missile.txt +games/scorched3d/data/accessories/v2missile/yellow.bmp +games/scorched3d/data/accessories/white.bmp +games/scorched3d/data/ainames.txt +games/scorched3d/data/autoexec.xml +games/scorched3d/data/display.xml +games/scorched3d/data/fonts/data.bmp +games/scorched3d/data/fonts/datainv.bmp +games/scorched3d/data/keys.xml +games/scorched3d/data/meshes/autoaim.ase games/scorched3d/data/meshes/rock1.ase games/scorched3d/data/meshes/rock2.ase +games/scorched3d/data/meshes/survivalraft.txt games/scorched3d/data/meshes/wind.ase +games/scorched3d/data/motd.txt +games/scorched3d/data/mysql.xml +games/scorched3d/data/playernames.txt +games/scorched3d/data/random.no +games/scorched3d/data/resource.xml +games/scorched3d/data/server.xml +games/scorched3d/data/singlecustom.xml +games/scorched3d/data/singleeasy.xml +games/scorched3d/data/singlehard.xml +games/scorched3d/data/singlenormal.xml +games/scorched3d/data/statstables.sql +games/scorched3d/data/talk/german/talk1.txt +games/scorched3d/data/talk/german/talk2.txt games/scorched3d/data/talk/polish/talk1.txt games/scorched3d/data/talk/polish/talk2.txt games/scorched3d/data/talk/talk1.txt games/scorched3d/data/talk/talk2.txt -games/scorched3d/data/tanks/wespe.bmp +games/scorched3d/data/tankais.xml +games/scorched3d/data/tanks.xml +games/scorched3d/data/tanks/a7v.ase +games/scorched3d/data/tanks/a7v.bmp +games/scorched3d/data/tanks/aat.ase +games/scorched3d/data/tanks/aat.bmp +games/scorched3d/data/tanks/apache-long.ase games/scorched3d/data/tanks/apache-long.bmp games/scorched3d/data/tanks/apache.ase games/scorched3d/data/tanks/apache.bmp +games/scorched3d/data/tanks/atst.ase +games/scorched3d/data/tanks/atst.bmp +games/scorched3d/data/tanks/battleship/battleship.txt +games/scorched3d/data/tanks/battleship/grey.bmp games/scorched3d/data/tanks/bm13.ase games/scorched3d/data/tanks/bm13.bmp +games/scorched3d/data/tanks/bm13/bigtire.bmp +games/scorched3d/data/tanks/bm13/bm13-2.txt +games/scorched3d/data/tanks/bm13/cab.bmp +games/scorched3d/data/tanks/bm13/dot.bmp +games/scorched3d/data/tanks/bm13/tan.bmp +games/scorched3d/data/tanks/bm13/white.bmp games/scorched3d/data/tanks/bradley.ase games/scorched3d/data/tanks/bradley.bmp +games/scorched3d/data/tanks/bradley2/bradley.bmp +games/scorched3d/data/tanks/bradley2/bradley2.txt games/scorched3d/data/tanks/bradleyb.bmp +games/scorched3d/data/tanks/flakpanzerwirbelwind.ase +games/scorched3d/data/tanks/flakpanzerwirbelwind.bmp +games/scorched3d/data/tanks/guntower/guntower.bmp +games/scorched3d/data/tanks/guntower/guntower.txt +games/scorched3d/data/tanks/guntower/guntower2.bmp +games/scorched3d/data/tanks/harpoon.ase +games/scorched3d/data/tanks/harpoon.bmp games/scorched3d/data/tanks/hawk.ase games/scorched3d/data/tanks/hawk.bmp +games/scorched3d/data/tanks/hawk/bigtire.bmp +games/scorched3d/data/tanks/hawk/chrome.bmp +games/scorched3d/data/tanks/hawk/hawk.txt +games/scorched3d/data/tanks/hawk/tan.bmp +games/scorched3d/data/tanks/hawk/white.bmp +games/scorched3d/data/tanks/helder/helder.txt +games/scorched3d/data/tanks/helder/helder2.txt +games/scorched3d/data/tanks/helder/redspace.bmp +games/scorched3d/data/tanks/helder/whitespace.bmp games/scorched3d/data/tanks/hind.ase games/scorched3d/data/tanks/hind.bmp +games/scorched3d/data/tanks/hothgun.ase +games/scorched3d/data/tanks/hothgun.bmp +games/scorched3d/data/tanks/hothgun2.ase +games/scorched3d/data/tanks/hothgun2.bmp games/scorched3d/data/tanks/howitzer.ase games/scorched3d/data/tanks/howitzer.bmp games/scorched3d/data/tanks/hummermlrs.ase @@ -28,30 +160,83 @@ games/scorched3d/data/tanks/hummersam.ase games/scorched3d/data/tanks/hummersam.bmp games/scorched3d/data/tanks/hummertow.ase games/scorched3d/data/tanks/hummertow.bmp +games/scorched3d/data/tanks/kenny02.bmp +games/scorched3d/data/tanks/kenny2.txt +games/scorched3d/data/tanks/lav-25/bigtire.bmp +games/scorched3d/data/tanks/lav-25/camo.bmp +games/scorched3d/data/tanks/lav-25/lav-25.txt games/scorched3d/data/tanks/m110.ase games/scorched3d/data/tanks/m110.bmp games/scorched3d/data/tanks/m198.ase games/scorched3d/data/tanks/m198.bmp games/scorched3d/data/tanks/m1a1.ase games/scorched3d/data/tanks/m1a1.bmp +games/scorched3d/data/tanks/m1a1/black.bmp +games/scorched3d/data/tanks/m1a1/camo.bmp +games/scorched3d/data/tanks/m1a1/m1a1.txt +games/scorched3d/data/tanks/m1a1/tread.bmp +games/scorched3d/data/tanks/m48/camo.bmp +games/scorched3d/data/tanks/m48/chrome.bmp +games/scorched3d/data/tanks/m48/m48.txt +games/scorched3d/data/tanks/m48/tread.bmp +games/scorched3d/data/tanks/m48/white.bmp games/scorched3d/data/tanks/m7priest.ase games/scorched3d/data/tanks/m7priest.bmp +games/scorched3d/data/tanks/mark1.ase +games/scorched3d/data/tanks/mark1.bmp +games/scorched3d/data/tanks/mlrs/camo.bmp +games/scorched3d/data/tanks/mlrs/chrome.bmp +games/scorched3d/data/tanks/mlrs/mlrs.txt +games/scorched3d/data/tanks/mlrs/tread.bmp games/scorched3d/data/tanks/paladin.ase games/scorched3d/data/tanks/paladin.bmp +games/scorched3d/data/tanks/panzer3.ase +games/scorched3d/data/tanks/panzer3.bmp games/scorched3d/data/tanks/patriot.ase games/scorched3d/data/tanks/patriot.bmp +games/scorched3d/data/tanks/patriot/bigtire.bmp +games/scorched3d/data/tanks/patriot/camo.bmp +games/scorched3d/data/tanks/patriot/chrome.bmp +games/scorched3d/data/tanks/patriot/kaki.bmp +games/scorched3d/data/tanks/patriot/patriot.txt +games/scorched3d/data/tanks/phalanx.ase +games/scorched3d/data/tanks/phalanx.bmp games/scorched3d/data/tanks/question.ase games/scorched3d/data/tanks/question.bmp +games/scorched3d/data/tanks/railgun.ase +games/scorched3d/data/tanks/railgun.bmp +games/scorched3d/data/tanks/ram.ase +games/scorched3d/data/tanks/ram.bmp +games/scorched3d/data/tanks/rapier.ase +games/scorched3d/data/tanks/rapier.bmp +games/scorched3d/data/tanks/sa-19.ase +games/scorched3d/data/tanks/sa-19.bmp games/scorched3d/data/tanks/sa6.ase games/scorched3d/data/tanks/sa6.bmp +games/scorched3d/data/tanks/sa6/black.bmp +games/scorched3d/data/tanks/sa6/chrome.bmp +games/scorched3d/data/tanks/sa6/guncover.bmp +games/scorched3d/data/tanks/sa6/guncoveralpha.bmp +games/scorched3d/data/tanks/sa6/sa6.txt +games/scorched3d/data/tanks/sa6/white.bmp +games/scorched3d/data/tanks/sa6/zsu23.bmp games/scorched3d/data/tanks/scud.ase games/scorched3d/data/tanks/scud.bmp +games/scorched3d/data/tanks/seasparrow.ase +games/scorched3d/data/tanks/seasparrow.bmp +games/scorched3d/data/tanks/siegetank.ase +games/scorched3d/data/tanks/siegetank.bmp +games/scorched3d/data/tanks/siegetank2.ase +games/scorched3d/data/tanks/siegetank2.bmp games/scorched3d/data/tanks/t55.ase games/scorched3d/data/tanks/t55.bmp games/scorched3d/data/tanks/t55b.bmp games/scorched3d/data/tanks/t74.ase games/scorched3d/data/tanks/t74.bmp games/scorched3d/data/tanks/t74b.bmp +games/scorched3d/data/tanks/t90/black.bmp +games/scorched3d/data/tanks/t90/t90.bmp +games/scorched3d/data/tanks/t90/t90.txt games/scorched3d/data/tanks/tank2.ase games/scorched3d/data/tanks/tank2.bmp games/scorched3d/data/tanks/tank3.ase @@ -65,20 +250,38 @@ games/scorched3d/data/tanks/tank6.ase games/scorched3d/data/tanks/tank6.bmp games/scorched3d/data/tanks/tank6a.bmp games/scorched3d/data/tanks/tank6b.bmp +games/scorched3d/data/tanks/thel/black.bmp +games/scorched3d/data/tanks/thel/chrome.bmp +games/scorched3d/data/tanks/thel/green.bmp +games/scorched3d/data/tanks/thel/kaki.bmp +games/scorched3d/data/tanks/thel/thel.txt games/scorched3d/data/tanks/tos1.ase games/scorched3d/data/tanks/tos1.bmp games/scorched3d/data/tanks/towedartillery.ase games/scorched3d/data/tanks/towedartillery.bmp +games/scorched3d/data/tanks/towedartillery2/bigtire.bmp +games/scorched3d/data/tanks/towedartillery2/chrome.bmp +games/scorched3d/data/tanks/towedartillery2/tan.bmp +games/scorched3d/data/tanks/towedartillery2/towedartillery2.txt games/scorched3d/data/tanks/towedartilleryb.bmp +games/scorched3d/data/tanks/v2.ase +games/scorched3d/data/tanks/v2.bmp games/scorched3d/data/tanks/wespe.ase -games/scorched3d/data/tanks/apache-long.ase -games/scorched3d/data/fonts/data.bmp -games/scorched3d/data/fonts/datainv.bmp +games/scorched3d/data/tanks/wespe.bmp +games/scorched3d/data/tanks/zsu-24-1.ase +games/scorched3d/data/tanks/zsu-24-1.bmp +games/scorched3d/data/tanks/zsu23/black.bmp +games/scorched3d/data/tanks/zsu23/white.bmp +games/scorched3d/data/tanks/zsu23/zsu23.bmp +games/scorched3d/data/tanks/zsu23/zsu23.txt +games/scorched3d/data/tanks/zsu57/black.bmp +games/scorched3d/data/tanks/zsu57/zsu57.bmp +games/scorched3d/data/tanks/zsu57/zsu57.txt games/scorched3d/data/textures/bordershield/grid.bmp games/scorched3d/data/textures/bordershield/grid2.bmp games/scorched3d/data/textures/bordershield/grid22.bmp games/scorched3d/data/textures/bordershield/hit.bmp -games/scorched3d/data/textures/explode/exp05_7.bmp +games/scorched3d/data/textures/explode/exp00_1.bmp games/scorched3d/data/textures/explode/exp00_10.bmp games/scorched3d/data/textures/explode/exp00_2.bmp games/scorched3d/data/textures/explode/exp00_3.bmp @@ -106,8 +309,8 @@ games/scorched3d/data/textures/explode/exp05_3.bmp games/scorched3d/data/textures/explode/exp05_4.bmp games/scorched3d/data/textures/explode/exp05_5.bmp games/scorched3d/data/textures/explode/exp05_6.bmp -games/scorched3d/data/textures/explode/exp00_1.bmp -games/scorched3d/data/textures/flame/flame33.bmp +games/scorched3d/data/textures/explode/exp05_7.bmp +games/scorched3d/data/textures/flame/flame01.bmp games/scorched3d/data/textures/flame/flame02.bmp games/scorched3d/data/textures/flame/flame03.bmp games/scorched3d/data/textures/flame/flame04.bmp @@ -139,25 +342,11 @@ games/scorched3d/data/textures/flame/flame29.bmp games/scorched3d/data/textures/flame/flame30.bmp games/scorched3d/data/textures/flame/flame31.bmp games/scorched3d/data/textures/flame/flame32.bmp -games/scorched3d/data/textures/flame/flame01.bmp -games/scorched3d/data/textures/lensflare/shine9.bw -games/scorched3d/data/textures/lensflare/flare1.bw -games/scorched3d/data/textures/lensflare/flare2.bw -games/scorched3d/data/textures/lensflare/flare3.bw -games/scorched3d/data/textures/lensflare/flare4.bw -games/scorched3d/data/textures/lensflare/flare5.bw -games/scorched3d/data/textures/lensflare/shine0.bw -games/scorched3d/data/textures/lensflare/shine1.bw -games/scorched3d/data/textures/lensflare/shine2.bw -games/scorched3d/data/textures/lensflare/shine3.bw -games/scorched3d/data/textures/lensflare/shine4.bw -games/scorched3d/data/textures/lensflare/shine5.bw -games/scorched3d/data/textures/lensflare/shine6.bw -games/scorched3d/data/textures/lensflare/shine7.bw -games/scorched3d/data/textures/lensflare/shine8.bw -games/scorched3d/data/textures/lensflare/flare0.bw -games/scorched3d/data/textures/landscape/default/texture4.bmp +games/scorched3d/data/textures/flame/flame33.bmp +games/scorched3d/data/textures/glow1.bmp +games/scorched3d/data/textures/landscape/default/cloud1.bmp games/scorched3d/data/textures/landscape/default/cubemap.bmp +games/scorched3d/data/textures/landscape/default/detail.bmp games/scorched3d/data/textures/landscape/default/magma-small.bmp games/scorched3d/data/textures/landscape/default/rockside.bmp games/scorched3d/data/textures/landscape/default/scorch.bmp @@ -166,8 +355,9 @@ games/scorched3d/data/textures/landscape/default/texture0.bmp games/scorched3d/data/textures/landscape/default/texture1.bmp games/scorched3d/data/textures/landscape/default/texture2.bmp games/scorched3d/data/textures/landscape/default/texture3.bmp -games/scorched3d/data/textures/landscape/default/cloud1.bmp -games/scorched3d/data/textures/landscape/hell/texture4.bmp +games/scorched3d/data/textures/landscape/default/texture4.bmp +games/scorched3d/data/textures/landscape/default/water.bmp +games/scorched3d/data/textures/landscape/hell/cloud1.bmp games/scorched3d/data/textures/landscape/hell/cubemap.bmp games/scorched3d/data/textures/landscape/hell/rockside.bmp games/scorched3d/data/textures/landscape/hell/scorch.bmp @@ -176,8 +366,8 @@ games/scorched3d/data/textures/landscape/hell/texture0.bmp games/scorched3d/data/textures/landscape/hell/texture1.bmp games/scorched3d/data/textures/landscape/hell/texture2.bmp games/scorched3d/data/textures/landscape/hell/texture3.bmp -games/scorched3d/data/textures/landscape/hell/cloud1.bmp -games/scorched3d/data/textures/landscape/sand/texture4.bmp +games/scorched3d/data/textures/landscape/hell/texture4.bmp +games/scorched3d/data/textures/landscape/sand/cloud1.bmp games/scorched3d/data/textures/landscape/sand/cubemap.bmp games/scorched3d/data/textures/landscape/sand/rockside.bmp games/scorched3d/data/textures/landscape/sand/scorch.bmp @@ -186,8 +376,8 @@ games/scorched3d/data/textures/landscape/sand/texture0.bmp games/scorched3d/data/textures/landscape/sand/texture1.bmp games/scorched3d/data/textures/landscape/sand/texture2.bmp games/scorched3d/data/textures/landscape/sand/texture3.bmp -games/scorched3d/data/textures/landscape/sand/cloud1.bmp -games/scorched3d/data/textures/landscape/snow/texture4.bmp +games/scorched3d/data/textures/landscape/sand/texture4.bmp +games/scorched3d/data/textures/landscape/snow/cloud1.bmp games/scorched3d/data/textures/landscape/snow/cubemap.bmp games/scorched3d/data/textures/landscape/snow/rockside.bmp games/scorched3d/data/textures/landscape/snow/scorch.bmp @@ -196,16 +386,96 @@ games/scorched3d/data/textures/landscape/snow/texture0.bmp games/scorched3d/data/textures/landscape/snow/texture1.bmp games/scorched3d/data/textures/landscape/snow/texture2.bmp games/scorched3d/data/textures/landscape/snow/texture3.bmp -games/scorched3d/data/textures/landscape/snow/cloud1.bmp +games/scorched3d/data/textures/landscape/snow/texture4.bmp +games/scorched3d/data/textures/landscape/storm/cloud1.bmp +games/scorched3d/data/textures/landscape/storm/cubemap.bmp +games/scorched3d/data/textures/landscape/storm/rockside.bmp +games/scorched3d/data/textures/landscape/storm/scorch.bmp +games/scorched3d/data/textures/landscape/storm/shore.bmp +games/scorched3d/data/textures/landscape/storm/texture0.bmp +games/scorched3d/data/textures/landscape/storm/texture1.bmp +games/scorched3d/data/textures/landscape/storm/texture2.bmp +games/scorched3d/data/textures/landscape/storm/texture3.bmp +games/scorched3d/data/textures/landscape/storm/texture4.bmp games/scorched3d/data/textures/landscape/textures.txt -games/scorched3d/data/textures/glow1.bmp +games/scorched3d/data/textures/landscape/tropical/cloud1.bmp +games/scorched3d/data/textures/landscape/tropical/cubemap.bmp +games/scorched3d/data/textures/landscape/tropical/rockside.bmp +games/scorched3d/data/textures/landscape/tropical/scorch.bmp +games/scorched3d/data/textures/landscape/tropical/shore.bmp +games/scorched3d/data/textures/landscape/tropical/texture0.bmp +games/scorched3d/data/textures/landscape/tropical/texture1.bmp +games/scorched3d/data/textures/landscape/tropical/texture2.bmp +games/scorched3d/data/textures/landscape/tropical/texture3.bmp +games/scorched3d/data/textures/landscape/tropical/texture4.bmp +games/scorched3d/data/textures/landscape/vulcano/cloud1.bmp +games/scorched3d/data/textures/landscape/vulcano/cubemap.bmp +games/scorched3d/data/textures/landscape/vulcano/rockside.bmp +games/scorched3d/data/textures/landscape/vulcano/scorch.bmp +games/scorched3d/data/textures/landscape/vulcano/shore.bmp +games/scorched3d/data/textures/landscape/vulcano/texture0.bmp +games/scorched3d/data/textures/landscape/vulcano/texture1.bmp +games/scorched3d/data/textures/landscape/vulcano/texture2.bmp +games/scorched3d/data/textures/landscape/vulcano/texture3.bmp +games/scorched3d/data/textures/landscape/vulcano/texture4.bmp +games/scorched3d/data/textures/lensflare/flare0.bw +games/scorched3d/data/textures/lensflare/flare1.bw +games/scorched3d/data/textures/lensflare/flare2.bw +games/scorched3d/data/textures/lensflare/flare3.bw +games/scorched3d/data/textures/lensflare/flare4.bw +games/scorched3d/data/textures/lensflare/flare5.bw +games/scorched3d/data/textures/lensflare/shine0.bw +games/scorched3d/data/textures/lensflare/shine1.bw +games/scorched3d/data/textures/lensflare/shine2.bw +games/scorched3d/data/textures/lensflare/shine3.bw +games/scorched3d/data/textures/lensflare/shine4.bw +games/scorched3d/data/textures/lensflare/shine5.bw +games/scorched3d/data/textures/lensflare/shine6.bw +games/scorched3d/data/textures/lensflare/shine7.bw +games/scorched3d/data/textures/lensflare/shine8.bw +games/scorched3d/data/textures/lensflare/shine9.bw games/scorched3d/data/textures/smoke01.bmp +games/scorched3d/data/textures/smoke02.bmp games/scorched3d/data/textures/talk.bmp +games/scorched3d/data/textures/wicons/Thumbs.db +games/scorched3d/data/textures/wicons/autod.bmp +games/scorched3d/data/textures/wicons/battery.bmp +games/scorched3d/data/textures/wicons/bdigger.bmp +games/scorched3d/data/textures/wicons/bmissile.bmp +games/scorched3d/data/textures/wicons/bnuke.bmp +games/scorched3d/data/textures/wicons/bshog.bmp +games/scorched3d/data/textures/wicons/dball.bmp +games/scorched3d/data/textures/wicons/dclod.bmp +games/scorched3d/data/textures/wicons/dhead.bmp +games/scorched3d/data/textures/wicons/digger.bmp +games/scorched3d/data/textures/wicons/fbomb.bmp +games/scorched3d/data/textures/wicons/fshield.bmp +games/scorched3d/data/textures/wicons/fuel.bmp +games/scorched3d/data/textures/wicons/hdigger.bmp +games/scorched3d/data/textures/wicons/hnapalm.bmp +games/scorched3d/data/textures/wicons/hrbomb.bmp +games/scorched3d/data/textures/wicons/hshield.bmp +games/scorched3d/data/textures/wicons/hshog.bmp +games/scorched3d/data/textures/wicons/lfrog.bmp +games/scorched3d/data/textures/wicons/mag.bmp +games/scorched3d/data/textures/wicons/mirv.bmp +games/scorched3d/data/textures/wicons/missile.bmp +games/scorched3d/data/textures/wicons/napalm.bmp +games/scorched3d/data/textures/wicons/nuke.bmp +games/scorched3d/data/textures/wicons/para.bmp +games/scorched3d/data/textures/wicons/rbomb.bmp +games/scorched3d/data/textures/wicons/shield.bmp +games/scorched3d/data/textures/wicons/shog.bmp +games/scorched3d/data/textures/wicons/smag.bmp +games/scorched3d/data/textures/wicons/stracer.bmp +games/scorched3d/data/textures/wicons/tdirt.bmp +games/scorched3d/data/textures/wicons/tracer.bmp games/scorched3d/data/wav/battery/battery.wav -games/scorched3d/data/wav/explosions/medium.wav +games/scorched3d/data/wav/explosions/crunch.wav games/scorched3d/data/wav/explosions/gloop.wav games/scorched3d/data/wav/explosions/large.wav -games/scorched3d/data/wav/explosions/crunch.wav +games/scorched3d/data/wav/explosions/medium.wav +games/scorched3d/data/wav/explosions/napalm.wav games/scorched3d/data/wav/explosions/small.wav games/scorched3d/data/wav/explosions/tank.wav games/scorched3d/data/wav/explosions/xlarge.wav @@ -213,6 +483,7 @@ games/scorched3d/data/wav/misc/camera.wav games/scorched3d/data/wav/misc/para.wav games/scorched3d/data/wav/misc/play.wav games/scorched3d/data/wav/misc/splash.wav +games/scorched3d/data/wav/misc/text.wav games/scorched3d/data/wav/movement/elevate.wav games/scorched3d/data/wav/movement/movement.wav games/scorched3d/data/wav/movement/turn.wav @@ -220,16 +491,16 @@ games/scorched3d/data/wav/shield/activate.wav games/scorched3d/data/wav/shield/activateforce.wav games/scorched3d/data/wav/shield/hit.wav games/scorched3d/data/wav/shield/hit2.wav -games/scorched3d/data/wav/shoot/medium.wav +games/scorched3d/data/wav/shoot/flare.wav games/scorched3d/data/wav/shoot/large.wav games/scorched3d/data/wav/shoot/laser.wav -games/scorched3d/data/wav/shoot/flare.wav +games/scorched3d/data/wav/shoot/launch.wav +games/scorched3d/data/wav/shoot/medium.wav games/scorched3d/data/wav/shoot/small.wav games/scorched3d/data/wav/shoot/tracer.wav games/scorched3d/data/wav/shoot/xlarge.wav -games/scorched3d/data/windows/tank2.ico +games/scorched3d/data/windows/client.bmp games/scorched3d/data/windows/display.bmp -games/scorched3d/data/windows/eye1.bmp games/scorched3d/data/windows/island.bmp games/scorched3d/data/windows/island.ico games/scorched3d/data/windows/logotiled.bmp @@ -240,24 +511,9 @@ games/scorched3d/data/windows/tank-easy.bmp games/scorched3d/data/windows/tank-hard.bmp games/scorched3d/data/windows/tank-med.bmp games/scorched3d/data/windows/tank2.bmp -games/scorched3d/data/windows/client.bmp -games/scorched3d/data/server.xml -games/scorched3d/data/ainames.txt -games/scorched3d/data/singleeasy.xml -games/scorched3d/data/singlehard.xml -games/scorched3d/data/singlenormal.xml -games/scorched3d/data/tanks.xml -games/scorched3d/data/singlecustom.xml -games/scorched3d/data/autoexec.xml -games/scorched3d/data/display.xml -games/scorched3d/data/motd.txt -games/scorched3d/data/playernames.txt -games/scorched3d/data/random.no -games/scorched3d/data/resource.xml -games/scorched3d/README -games/scorched3d/documentation/Scorched3D.hlp -games/scorched3d/documentation/mehrspieler.txt -games/scorched3d/documentation/multiplayer.txt +games/scorched3d/data/windows/tank2.ico +games/scorched3d/data/windows/wait.bmp +games/scorched3d/data/windows/waita.bmp games/scorched3d/documentation/README-EXPAT.txt games/scorched3d/documentation/README-ODE.txt games/scorched3d/documentation/README-SDL.txt @@ -265,30 +521,76 @@ games/scorched3d/documentation/README-SDLMIXER.txt games/scorched3d/documentation/README-SDLNET.txt games/scorched3d/documentation/README-wxwindows.txt games/scorched3d/documentation/README-zlib.txt +games/scorched3d/documentation/Scorched3D.hlp games/scorched3d/documentation/liesmich.txt -@dirrm games/scorched3d/data/meshes -@dirrm games/scorched3d/data/talk/polish -@dirrm games/scorched3d/data/talk -@dirrm games/scorched3d/data/tanks -@dirrm games/scorched3d/data/fonts -@dirrm games/scorched3d/data/textures/bordershield -@dirrm games/scorched3d/data/textures/explode -@dirrm games/scorched3d/data/textures/flame +games/scorched3d/documentation/multiplayer.txt +games/scorched3d/documentation/readme.txt +games/scorched3d/logs/Log_Dir +games/scorched3d/scorched3d +@dirrm games/scorched3d/logs +@dirrm games/scorched3d/documentation +@dirrm games/scorched3d/data/windows +@dirrm games/scorched3d/data/wav/shoot +@dirrm games/scorched3d/data/wav/shield +@dirrm games/scorched3d/data/wav/movement +@dirrm games/scorched3d/data/wav/misc +@dirrm games/scorched3d/data/wav/explosions +@dirrm games/scorched3d/data/wav/battery +@dirrm games/scorched3d/data/wav +@dirrm games/scorched3d/data/textures/wicons @dirrm games/scorched3d/data/textures/lensflare -@dirrm games/scorched3d/data/textures/landscape/default -@dirrm games/scorched3d/data/textures/landscape/hell -@dirrm games/scorched3d/data/textures/landscape/sand +@dirrm games/scorched3d/data/textures/landscape/vulcano +@dirrm games/scorched3d/data/textures/landscape/tropical +@dirrm games/scorched3d/data/textures/landscape/storm @dirrm games/scorched3d/data/textures/landscape/snow +@dirrm games/scorched3d/data/textures/landscape/sand +@dirrm games/scorched3d/data/textures/landscape/hell +@dirrm games/scorched3d/data/textures/landscape/default @dirrm games/scorched3d/data/textures/landscape +@dirrm games/scorched3d/data/textures/flame +@dirrm games/scorched3d/data/textures/explode +@dirrm games/scorched3d/data/textures/bordershield @dirrm games/scorched3d/data/textures -@dirrm games/scorched3d/data/wav/battery -@dirrm games/scorched3d/data/wav/explosions -@dirrm games/scorched3d/data/wav/misc -@dirrm games/scorched3d/data/wav/movement -@dirrm games/scorched3d/data/wav/shield -@dirrm games/scorched3d/data/wav/shoot -@dirrm games/scorched3d/data/windows -@dirrm games/scorched3d/data/wav +@dirrm games/scorched3d/data/tanks/zsu57 +@dirrm games/scorched3d/data/tanks/zsu23 +@dirrm games/scorched3d/data/tanks/towedartillery2 +@dirrm games/scorched3d/data/tanks/thel +@dirrm games/scorched3d/data/tanks/t90 +@dirrm games/scorched3d/data/tanks/sa6 +@dirrm games/scorched3d/data/tanks/patriot +@dirrm games/scorched3d/data/tanks/mlrs +@dirrm games/scorched3d/data/tanks/m48 +@dirrm games/scorched3d/data/tanks/m1a1 +@dirrm games/scorched3d/data/tanks/lav-25 +@dirrm games/scorched3d/data/tanks/helder +@dirrm games/scorched3d/data/tanks/hawk +@dirrm games/scorched3d/data/tanks/guntower +@dirrm games/scorched3d/data/tanks/bradley2 +@dirrm games/scorched3d/data/tanks/bm13 +@dirrm games/scorched3d/data/tanks/battleship +@dirrm games/scorched3d/data/tanks +@dirrm games/scorched3d/data/talk/polish +@dirrm games/scorched3d/data/talk/german +@dirrm games/scorched3d/data/talk +@dirrm games/scorched3d/data/meshes +@dirrm games/scorched3d/data/fonts +@dirrm games/scorched3d/data/accessories/v2missile +@dirrm games/scorched3d/data/accessories/smallpine +@dirrm games/scorched3d/data/accessories/shell +@dirrm games/scorched3d/data/accessories/sa6 +@dirrm games/scorched3d/data/accessories/patriot +@dirrm games/scorched3d/data/accessories/palmtree +@dirrm games/scorched3d/data/accessories/mirvwarhead +@dirrm games/scorched3d/data/accessories/m48 +@dirrm games/scorched3d/data/accessories/littleboy +@dirrm games/scorched3d/data/accessories/icbm +@dirrm games/scorched3d/data/accessories/hawkmissile +@dirrm games/scorched3d/data/accessories/fatman +@dirrm games/scorched3d/data/accessories/digger +@dirrm games/scorched3d/data/accessories/bouncingbetty +@dirrm games/scorched3d/data/accessories/bomblet +@dirrm games/scorched3d/data/accessories/bomb +@dirrm games/scorched3d/data/accessories/barrage +@dirrm games/scorched3d/data/accessories @dirrm games/scorched3d/data -@dirrm games/scorched3d/documentation @dirrm games/scorched3d diff --git a/games/scorched3d/Makefile b/games/scorched3d/Makefile index f36d151af474..48b20956aa62 100644 --- a/games/scorched3d/Makefile +++ b/games/scorched3d/Makefile @@ -7,7 +7,6 @@ PORTNAME= scorched3d PORTVERSION= 0.${SCORCH_VERSION} -PORTREVISION= 2 CATEGORIES= games MASTER_SITES= ${MASTER_SITE_SOURCEFORGE} MASTER_SITE_SUBDIR= scorched3d @@ -18,14 +17,18 @@ COMMENT= Scorched is a game based loosely on the classic DOS game LIB_DEPENDS= wx_gtk2-2.4.0:${PORTSDIR}/x11-toolkits/wxgtk2 +.if defined(WITH_MYSQL) +USE_MYSQL= yes +.endif + USE_SDL= mixer net sdl -SCORCH_VERSION= 35 +SCORCH_VERSION= 36.2 WRKSRC= ${WRKDIR}/scorched -GNU_CONFIGURE= yes +GNU_CONFIGURE= yes USE_GL= yes USE_GMAKE= yes USE_AUTOMAKE_VER= 15 -USE_AUTOCONF_VER= 253 +USE_AUTOCONF_VER= 257 AUTOMAKE_ARGS= --foreign CONFIGURE_ARGS= --with-wx-config=${X11BASE}/bin/wxgtk2-2.4-config @@ -33,6 +36,10 @@ CONFIGURE_ENV= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}" MAKE_ARGS= ACLOCAL="${TRUE}" AUTOCONF="${TRUE}" \ AUTOMAKE="${TRUE}" AUTOHEADER="${TRUE}" +.if defined(WITH_MYSQL) +CONFIGURE_ARGS+= --with-mysql +.endif + .include <bsd.port.pre.mk> .if ${ARCH} != "i386" @@ -48,5 +55,10 @@ pre-install: post-install: @ln -fs ${PREFIX}/games/scorched3d/scorched3d ${PREFIX}/bin/scorched3d + @chmod ugo+rw ${PREFIX}/games/scorched3d/data/display.xml + @chmod ugo+rw ${PREFIX}/games/scorched3d/data/server.xml +.if defined(WITH_MYSQL) + @chmod ugo+rw ${PREFIX}/games/scorched3d/data/mysql.xml +.endif .include <bsd.port.post.mk> diff --git a/games/scorched3d/distinfo b/games/scorched3d/distinfo index 7ea5d150f000..77dbad786101 100644 --- a/games/scorched3d/distinfo +++ b/games/scorched3d/distinfo @@ -1,2 +1,2 @@ -MD5 (Scorched3D-35-src.tar.gz) = c43507e805b482cc0a37b8cd37a3a26b +MD5 (Scorched3D-36.2-src.tar.gz) = 7388dfaadd7bc568d2c341539fb27184 SIZE (Scorched3D-35-src.tar.gz) = 10798751 diff --git a/games/scorched3d/files/patch-Makefile.am b/games/scorched3d/files/patch-Makefile.am index c86896f703dd..a0a0e983d1da 100644 --- a/games/scorched3d/files/patch-Makefile.am +++ b/games/scorched3d/files/patch-Makefile.am @@ -1,5 +1,5 @@ ---- Makefile.am.orig Sun Aug 3 20:12:01 2003 -+++ Makefile.am Sun Aug 3 20:11:43 2003 +--- Makefile.am.orig Sat Jan 31 00:53:31 2004 ++++ Makefile.am Sat Jan 31 00:53:58 2004 @@ -1,6 +1,6 @@ ## Process with automake to produce Makefile.in diff --git a/games/scorched3d/files/patch-configure.ac b/games/scorched3d/files/patch-configure.ac index d0204c5943f0..f4a5f2b71c69 100644 --- a/games/scorched3d/files/patch-configure.ac +++ b/games/scorched3d/files/patch-configure.ac @@ -1,47 +1,28 @@ ---- configure.ac.orig Wed Jul 30 17:44:18 2003 -+++ configure.ac Sun Aug 3 10:15:54 2003 -@@ -13,6 +13,9 @@ - AC_PROG_INSTALL - AC_PROG_RANLIB - -+CFLAGS="$CFLAGS -I/usr/X11R6/include" -+LIBS="$LIBS -L/usr/X11R6/lib" -+ - dnl Check for SDL - SDL_VERSION=1.0.1 - AM_PATH_SDL($SDL_VERSION, -@@ -28,8 +31,8 @@ +--- configure.ac.orig Wed Jan 14 12:08:10 2004 ++++ configure.ac Sat Jan 31 18:10:28 2004 +@@ -34,8 +34,8 @@ + dnl Check for SDL_mixer lib have_SDLmixer=no - have_opengl=no AC_TRY_COMPILE([ - #include <SDL/SDL.h> - #include <SDL/SDL_mixer.h> + #include <SDL11/SDL.h> + #include <SDL11/SDL_mixer.h> - ],[ - ],[ - have_SDLmixer=yes -@@ -44,8 +47,8 @@ + + int main(int argc, char *argv[]) + { return 0; } +@@ -54,8 +54,8 @@ + dnl Check for SDL_net lib have_SDLnet=no - have_opengl=no AC_TRY_COMPILE([ - #include <SDL/SDL.h> - #include <SDL/SDL_net.h> + #include <SDL11/SDL.h> + #include <SDL11/SDL_net.h> - ],[ - ],[ - have_SDLnet=yes -@@ -72,7 +75,7 @@ - AC_MSG_ERROR([*** Can't find the OpenGL library Try: http://www.opengl.org]) - fi - --OPENGL_LIBS="-lGL -lGLU -lpthread" -+OPENGL_LIBS="-lGL -lGLU" - LIBS="$LIBS $OPENGL_LIBS" - dnl Check for wxwindows -@@ -97,9 +100,9 @@ + int main(int argc, char *argv[]) + { return 0; } +@@ -144,9 +144,9 @@ dnl Define install prefix if test x$prefix = xNONE; then @@ -52,4 +33,4 @@ +AC_DEFINE_UNQUOTED(PKGDIR, "$prefix/games/$PACKAGE/", [install directory]) # extra fixed flags - CFLAGS="$CFLAGS -DdDOUBLE -D_NO_SERVER_ASE_" + CFLAGS="$CFLAGS -DdDOUBLE" diff --git a/games/scorched3d/files/patch-src-3dsparse-aseFile.tab.cpp b/games/scorched3d/files/patch-src-3dsparse-aseFile.tab.cpp index a14e1375cd5f..505201c9d88b 100644 --- a/games/scorched3d/files/patch-src-3dsparse-aseFile.tab.cpp +++ b/games/scorched3d/files/patch-src-3dsparse-aseFile.tab.cpp @@ -1,11 +1,15 @@ ---- src/3dsparse/aseFile.tab.cpp.orig Mon Nov 3 20:54:39 2003 -+++ src/3dsparse/aseFile.tab.cpp Mon Nov 3 20:55:14 2003 -@@ -5,7 +5,7 @@ - - #define YYBISON 1 /* Identify Bison output. */ - --#define alloca -+/* #define alloca */ - - #define yyparse aseparse - #define yylex aselex +--- ./src/3dsparse/aseFile.tab.cpp.orig Fri Jan 23 17:58:58 2004 ++++ ./src/3dsparse/aseFile.tab.cpp Fri Jan 23 18:01:17 2004 +@@ -330,10 +330,10 @@ + #include <alloca.h> + #else /* not sparc */ + #if defined (MSDOS) && !defined (__TURBOC__) +-#include <malloc.h> ++#include <stdlib.h> + #else /* not MSDOS, or __TURBOC__ */ + #if defined(_AIX) +-#include <malloc.h> ++#include <stdlib.h> + #pragma alloca + #else /* not MSDOS, __TURBOC__, or _AIX */ + #ifdef __hpux diff --git a/games/scorched3d/files/patch-src-GLEXT-GLBitmap.cpp b/games/scorched3d/files/patch-src-GLEXT-GLBitmap.cpp index 5a5f63d292c1..1e21ac6d0306 100644 --- a/games/scorched3d/files/patch-src-GLEXT-GLBitmap.cpp +++ b/games/scorched3d/files/patch-src-GLEXT-GLBitmap.cpp @@ -1,11 +1,6 @@ ---- src/GLEXT/GLBitmap.cpp.orig Wed Jul 30 17:41:26 2003 -+++ src/GLEXT/GLBitmap.cpp Sun Aug 3 09:07:12 2003 -@@ -24,11 +24,11 @@ - ////////////////////////////////////////////////////////////////////// - - #include <stdio.h> --#include <malloc.h> -+#include <stdlib.h> +--- ./src/GLEXT/GLBitmap.cpp.orig Fri Jan 23 17:58:59 2004 ++++ ./src/GLEXT/GLBitmap.cpp Fri Jan 23 18:01:21 2004 +@@ -27,7 +27,7 @@ #include <math.h> #include <GLEXT/GLState.h> #include <GLEXT/GLBitmap.h> diff --git a/games/scorched3d/files/patch-src-GLEXT-GLLuminance.cpp b/games/scorched3d/files/patch-src-GLEXT-GLLuminance.cpp deleted file mode 100644 index c6ae73b18cae..000000000000 --- a/games/scorched3d/files/patch-src-GLEXT-GLLuminance.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/GLEXT/GLLuminance.cpp.orig Wed Jul 30 17:41:26 2003 -+++ src/GLEXT/GLLuminance.cpp Sun Aug 3 09:07:13 2003 -@@ -24,7 +24,7 @@ - ////////////////////////////////////////////////////////////////////// - - #include <GLEXT/GLLuminance.h> --#include <malloc.h> -+#include <stdlib.h> - - ////////////////////////////////////////////////////////////////////// - // Construction/Destruction diff --git a/games/scorched3d/files/patch-src-GLEXT-GLState.h b/games/scorched3d/files/patch-src-GLEXT-GLState.h index b78a8d5c817a..22a58e459adc 100644 --- a/games/scorched3d/files/patch-src-GLEXT-GLState.h +++ b/games/scorched3d/files/patch-src-GLEXT-GLState.h @@ -1,5 +1,5 @@ ---- src/GLEXT/GLState.h.orig Wed Jul 30 17:41:29 2003 -+++ src/GLEXT/GLState.h Sun Aug 3 09:07:13 2003 +--- ./src/GLEXT/GLState.h.orig Fri Jan 23 17:59:00 2004 ++++ ./src/GLEXT/GLState.h Fri Jan 23 18:01:27 2004 @@ -27,7 +27,7 @@ #define AFX_GLSTATE_H__32B0E2D0_566D_4438_94E4_B12FE82430B1__INCLUDED_ diff --git a/games/scorched3d/files/patch-src-GLEXT-GLStateExtension.cpp b/games/scorched3d/files/patch-src-GLEXT-GLStateExtension.cpp index 7b7a970748a4..46a88aed015a 100644 --- a/games/scorched3d/files/patch-src-GLEXT-GLStateExtension.cpp +++ b/games/scorched3d/files/patch-src-GLEXT-GLStateExtension.cpp @@ -1,11 +1,11 @@ ---- src/GLEXT/GLStateExtension.cpp.orig Wed Jul 30 17:41:26 2003 -+++ src/GLEXT/GLStateExtension.cpp Sun Aug 3 09:07:13 2003 -@@ -20,7 +20,7 @@ - - +--- ./src/GLEXT/GLStateExtension.cpp.orig Fri Jan 23 17:59:00 2004 ++++ ./src/GLEXT/GLStateExtension.cpp Fri Jan 23 18:01:28 2004 +@@ -21,7 +21,7 @@ #include <GLEXT/GLStateExtension.h> + #include <GLEXT/GLConsole.h> + #include <common/OptionsDisplay.h> // Hmm library code pollution -#include <SDL/SDL.h> +#include <SDL11/SDL.h> #include <string.h> + #include <string> - bool GLStateExtension::noExtensions_ = false; diff --git a/games/scorched3d/files/patch-src-client-ClientMain.cpp b/games/scorched3d/files/patch-src-client-ClientMain.cpp index 152cfc2296ec..b29271564a0c 100644 --- a/games/scorched3d/files/patch-src-client-ClientMain.cpp +++ b/games/scorched3d/files/patch-src-client-ClientMain.cpp @@ -1,11 +1,11 @@ ---- src/client/ClientMain.cpp.orig Wed Jul 30 17:41:23 2003 -+++ src/client/ClientMain.cpp Sun Aug 3 09:07:11 2003 -@@ -35,7 +35,7 @@ - #include <coms/NetClient.h> - #include <engine/MainLoop.h> - #include <engine/GameState.h> +--- ./src/client/ClientMain.cpp.orig Fri Jan 23 17:59:02 2004 ++++ ./src/client/ClientMain.cpp Fri Jan 23 18:01:47 2004 +@@ -57,7 +57,7 @@ + #include <common/Display.h> + #include <common/Gamma.h> + #include <common/Sound.h> -#include <SDL/SDL.h> +#include <SDL11/SDL.h> - void clientCleanup() + void startClient() { diff --git a/games/scorched3d/files/patch-src-client-GLSetup.cpp b/games/scorched3d/files/patch-src-client-GLSetup.cpp deleted file mode 100644 index bafac21645a5..000000000000 --- a/games/scorched3d/files/patch-src-client-GLSetup.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/client/GLSetup.cpp.orig Wed Jul 30 17:41:24 2003 -+++ src/client/GLSetup.cpp Sun Aug 3 09:07:11 2003 -@@ -25,7 +25,7 @@ - - #include <client/GLSetup.h> - #include <GLEXT/GLStateExtension.h> --#include <malloc.h> -+#include <stdlib.h> - - void GLSetup::setup() - { diff --git a/games/scorched3d/files/patch-src-common-Clock.cpp b/games/scorched3d/files/patch-src-common-Clock.cpp new file mode 100644 index 000000000000..f422ce5488ec --- /dev/null +++ b/games/scorched3d/files/patch-src-common-Clock.cpp @@ -0,0 +1,11 @@ +--- ./src/common/Clock.cpp.orig Fri Jan 23 17:59:03 2004 ++++ ./src/common/Clock.cpp Fri Jan 23 18:01:54 2004 +@@ -20,7 +20,7 @@ + + #include <common/Defines.h> + #include <common/Clock.h> +-#include <SDL/SDL.h> ++#include <SDL11/SDL.h> + + Clock::Clock() : isPaused_(false) + { diff --git a/games/scorched3d/files/patch-src-common-Display.h b/games/scorched3d/files/patch-src-common-Display.h index 46e62eef2bab..1331d574df9d 100644 --- a/games/scorched3d/files/patch-src-common-Display.h +++ b/games/scorched3d/files/patch-src-common-Display.h @@ -1,7 +1,7 @@ ---- src/common/Display.h.orig Wed Jul 30 17:41:28 2003 -+++ src/common/Display.h Sun Aug 3 09:07:11 2003 -@@ -27,7 +27,7 @@ - ////////////////////////////////////////////////////////////////////// +--- ./src/common/Display.h.orig Fri Jan 23 17:59:03 2004 ++++ ./src/common/Display.h Fri Jan 23 18:01:55 2004 +@@ -23,7 +23,7 @@ + #define _DISPLAY_H_ #include <stdlib.h> -#include <SDL/SDL.h> diff --git a/games/scorched3d/files/patch-src-common-Gamma.cpp b/games/scorched3d/files/patch-src-common-Gamma.cpp index 72258e753748..0f02eb0c886b 100644 --- a/games/scorched3d/files/patch-src-common-Gamma.cpp +++ b/games/scorched3d/files/patch-src-common-Gamma.cpp @@ -1,5 +1,5 @@ ---- src/common/Gamma.cpp.orig Wed Jul 30 17:41:24 2003 -+++ src/common/Gamma.cpp Sun Aug 3 09:07:11 2003 +--- ./src/common/Gamma.cpp.orig Fri Jan 23 17:59:03 2004 ++++ ./src/common/Gamma.cpp Fri Jan 23 18:01:56 2004 @@ -27,7 +27,7 @@ #include <common/Gamma.h> #include <common/Defines.h> diff --git a/games/scorched3d/files/patch-src-common-Gamma.h b/games/scorched3d/files/patch-src-common-Gamma.h index 2342ab615b77..4e4432cf864b 100644 --- a/games/scorched3d/files/patch-src-common-Gamma.h +++ b/games/scorched3d/files/patch-src-common-Gamma.h @@ -1,5 +1,5 @@ ---- src/common/Gamma.h.orig Wed Jul 30 17:41:28 2003 -+++ src/common/Gamma.h Sun Aug 3 09:07:12 2003 +--- ./src/common/Gamma.h.orig Fri Jan 23 17:59:03 2004 ++++ ./src/common/Gamma.h Fri Jan 23 18:01:56 2004 @@ -26,7 +26,7 @@ // ////////////////////////////////////////////////////////////////////// diff --git a/games/scorched3d/files/patch-src-common-KeyStateTranslate.h b/games/scorched3d/files/patch-src-common-KeyStateTranslate.h new file mode 100644 index 000000000000..b79016223c1f --- /dev/null +++ b/games/scorched3d/files/patch-src-common-KeyStateTranslate.h @@ -0,0 +1,11 @@ +--- ./src/common/KeyStateTranslate.h.orig Fri Jan 23 17:59:03 2004 ++++ ./src/common/KeyStateTranslate.h Fri Jan 23 18:01:56 2004 +@@ -19,7 +19,7 @@ + //////////////////////////////////////////////////////////////////////////////// + + +-#include <SDL/SDL_keysym.h> ++#include <SDL11/SDL_keysym.h> + + struct KeyStateTranslation + { diff --git a/games/scorched3d/files/patch-src-common-KeyTranslate.h b/games/scorched3d/files/patch-src-common-KeyTranslate.h new file mode 100644 index 000000000000..797e7af136cc --- /dev/null +++ b/games/scorched3d/files/patch-src-common-KeyTranslate.h @@ -0,0 +1,11 @@ +--- ./src/common/KeyTranslate.h.orig Fri Jan 23 17:59:03 2004 ++++ ./src/common/KeyTranslate.h Fri Jan 23 18:01:57 2004 +@@ -19,7 +19,7 @@ + //////////////////////////////////////////////////////////////////////////////// + + +-#include <SDL/SDL_keysym.h> ++#include <SDL11/SDL_keysym.h> + + struct KeyTranslation + { diff --git a/games/scorched3d/files/patch-src-common-KeyboardHistory.h b/games/scorched3d/files/patch-src-common-KeyboardHistory.h index c6724cc127c5..582fd94e5d7a 100644 --- a/games/scorched3d/files/patch-src-common-KeyboardHistory.h +++ b/games/scorched3d/files/patch-src-common-KeyboardHistory.h @@ -1,5 +1,5 @@ ---- src/common/KeyboardHistory.h.orig Wed Jul 30 17:41:28 2003 -+++ src/common/KeyboardHistory.h Sun Aug 3 09:07:12 2003 +--- ./src/common/KeyboardHistory.h.orig Fri Jan 23 17:59:03 2004 ++++ ./src/common/KeyboardHistory.h Fri Jan 23 18:01:57 2004 @@ -26,7 +26,7 @@ #if !defined(AFX_HISTORY_H__EFFEAE97_E779_4737_8DB4_B76AD9431BBC__INCLUDED_) #define AFX_HISTORY_H__EFFEAE97_E779_4737_8DB4_B76AD9431BBC__INCLUDED_ diff --git a/games/scorched3d/files/patch-src-commonLogger.cpp b/games/scorched3d/files/patch-src-common-Logger.cpp index d2df36ffecc7..5ba301a2ceca 100644 --- a/games/scorched3d/files/patch-src-commonLogger.cpp +++ b/games/scorched3d/files/patch-src-common-Logger.cpp @@ -1,5 +1,5 @@ ---- src/common/Logger.cpp.orig Wed Jul 30 17:41:24 2003 -+++ src/common/Logger.cpp Sun Aug 3 09:07:12 2003 +--- ./src/common/Logger.cpp.orig Fri Jan 23 17:59:04 2004 ++++ ./src/common/Logger.cpp Fri Jan 23 18:01:58 2004 @@ -21,7 +21,7 @@ #include <common/Defines.h> #include <common/Logger.h> diff --git a/games/scorched3d/files/patch-src-common-Mouse.h b/games/scorched3d/files/patch-src-common-Mouse.h index c37d4faefa3a..442a39c0757b 100644 --- a/games/scorched3d/files/patch-src-common-Mouse.h +++ b/games/scorched3d/files/patch-src-common-Mouse.h @@ -1,5 +1,5 @@ ---- src/common/Mouse.h.orig Wed Jul 30 17:41:28 2003 -+++ src/common/Mouse.h Sun Aug 3 09:07:12 2003 +--- ./src/common/Mouse.h.orig Fri Jan 23 17:59:04 2004 ++++ ./src/common/Mouse.h Fri Jan 23 18:01:59 2004 @@ -23,7 +23,7 @@ #define _MOUSE_H_ diff --git a/games/scorched3d/files/patch-src-common-RandomGenerator.cpp b/games/scorched3d/files/patch-src-common-RandomGenerator.cpp index 8ea2dc8b8022..101bc62413c7 100644 --- a/games/scorched3d/files/patch-src-common-RandomGenerator.cpp +++ b/games/scorched3d/files/patch-src-common-RandomGenerator.cpp @@ -1,5 +1,5 @@ ---- src/common/RandomGenerator.cpp.orig Wed Jul 30 17:41:24 2003 -+++ src/common/RandomGenerator.cpp Sun Aug 3 09:07:12 2003 +--- ./src/common/RandomGenerator.cpp.orig Fri Jan 23 17:59:04 2004 ++++ ./src/common/RandomGenerator.cpp Fri Jan 23 18:02:00 2004 @@ -20,7 +20,7 @@ #include <common/RandomGenerator.h> diff --git a/games/scorched3d/files/patch-src-common-Sound.h b/games/scorched3d/files/patch-src-common-Sound.h index dd61fac1ab78..69f9eb6dc9ba 100644 --- a/games/scorched3d/files/patch-src-common-Sound.h +++ b/games/scorched3d/files/patch-src-common-Sound.h @@ -1,5 +1,5 @@ ---- src/common/Sound.h.orig Wed Jul 30 17:41:28 2003 -+++ src/common/Sound.h Sun Aug 3 09:07:12 2003 +--- ./src/common/Sound.h.orig Fri Jan 23 17:59:04 2004 ++++ ./src/common/Sound.h Fri Jan 23 18:02:01 2004 @@ -26,7 +26,7 @@ ////////////////////////////////////////////////////////////////////// diff --git a/games/scorched3d/files/patch-src-common-SoundStore.h b/games/scorched3d/files/patch-src-common-SoundStore.h deleted file mode 100644 index 148c097f7839..000000000000 --- a/games/scorched3d/files/patch-src-common-SoundStore.h +++ /dev/null @@ -1,11 +0,0 @@ ---- src/common/SoundStore.h.orig Wed Jul 30 17:41:28 2003 -+++ src/common/SoundStore.h Sun Aug 3 09:07:12 2003 -@@ -29,7 +29,7 @@ - #include <string> - - #define CACHE_SOUND(var, filename) \ -- static SoundBuffer* ##var = SoundStore::instance()->fetchOrCreateBuffer(##filename); -+ static SoundBuffer* var = SoundStore::instance()->fetchOrCreateBuffer(filename); - - class SoundStore - { diff --git a/games/scorched3d/files/patch-src-common-Timer.cpp b/games/scorched3d/files/patch-src-common-Timer.cpp deleted file mode 100644 index 4f145ba31045..000000000000 --- a/games/scorched3d/files/patch-src-common-Timer.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/common/Timer.cpp.orig Wed Jul 30 17:41:24 2003 -+++ src/common/Timer.cpp Sun Aug 3 09:07:12 2003 -@@ -25,7 +25,7 @@ - - #include <common/Defines.h> - #include <common/Timer.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - ////////////////////////////////////////////////////////////////////// - // Construction/Destruction diff --git a/games/scorched3d/files/patch-src-coms-NetBuffer.cpp b/games/scorched3d/files/patch-src-coms-NetBuffer.cpp index a2fab8cfd972..93d0ef1e1195 100644 --- a/games/scorched3d/files/patch-src-coms-NetBuffer.cpp +++ b/games/scorched3d/files/patch-src-coms-NetBuffer.cpp @@ -1,5 +1,5 @@ ---- src/coms/NetBuffer.cpp.orig Wed Jul 30 17:41:25 2003 -+++ src/coms/NetBuffer.cpp Sun Aug 3 09:07:12 2003 +--- ./src/coms/NetBuffer.cpp.orig Fri Jan 23 17:59:07 2004 ++++ ./src/coms/NetBuffer.cpp Fri Jan 23 18:02:08 2004 @@ -20,7 +20,7 @@ diff --git a/games/scorched3d/files/patch-src-coms-NetBuffer.h b/games/scorched3d/files/patch-src-coms-NetBuffer.h index 5689ad84e008..1e24a2e647dc 100644 --- a/games/scorched3d/files/patch-src-coms-NetBuffer.h +++ b/games/scorched3d/files/patch-src-coms-NetBuffer.h @@ -1,6 +1,6 @@ ---- src/coms/NetBuffer.h.orig Wed Jul 30 17:41:28 2003 -+++ src/coms/NetBuffer.h Sun Aug 3 09:07:12 2003 -@@ -23,8 +23,8 @@ +--- ./src/coms/NetBuffer.h.orig Fri Jan 23 17:59:08 2004 ++++ ./src/coms/NetBuffer.h Fri Jan 23 18:02:09 2004 +@@ -22,8 +22,8 @@ #define _NETBUFFER_H_ #include <string> @@ -9,5 +9,5 @@ +#include <SDL11/SDL.h> +#include <SDL11/SDL_net.h> - typedef TCPsocket NetPlayerID; - + class NetBuffer + { diff --git a/games/scorched3d/files/patch-src-coms-NetClient.cpp b/games/scorched3d/files/patch-src-coms-NetClient.cpp deleted file mode 100644 index 0b27e2f40e73..000000000000 --- a/games/scorched3d/files/patch-src-coms-NetClient.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/coms/NetClient.cpp.orig Wed Jul 30 17:41:25 2003 -+++ src/coms/NetClient.cpp Sun Aug 3 09:07:12 2003 -@@ -24,7 +24,7 @@ - #include <coms/NetMessageHandler.h> - #include <coms/NetMessagePool.h> - #include <common/Logger.h> --#include <SDL/SDL_thread.h> -+#include <SDL11/SDL_thread.h> - - NetClient *NetClient::instance_ = 0; - diff --git a/games/scorched3d/files/patch-src-coms-NetMessageHandler.h b/games/scorched3d/files/patch-src-coms-NetMessageHandler.h index 6187b25974e0..3a4b71e65752 100644 --- a/games/scorched3d/files/patch-src-coms-NetMessageHandler.h +++ b/games/scorched3d/files/patch-src-coms-NetMessageHandler.h @@ -1,5 +1,5 @@ ---- src/coms/NetMessageHandler.h.orig Wed Jul 30 17:41:28 2003 -+++ src/coms/NetMessageHandler.h Sun Aug 3 09:07:12 2003 +--- ./src/coms/NetMessageHandler.h.orig Fri Jan 23 17:59:08 2004 ++++ ./src/coms/NetMessageHandler.h Fri Jan 23 18:02:10 2004 @@ -23,7 +23,7 @@ #define __INCLUDE_NetMessageHandlerh_INCLUDE__ diff --git a/games/scorched3d/files/patch-src-coms-NetMessagePool.h b/games/scorched3d/files/patch-src-coms-NetMessagePool.h index 65ef15fc471c..0545a88c76eb 100644 --- a/games/scorched3d/files/patch-src-coms-NetMessagePool.h +++ b/games/scorched3d/files/patch-src-coms-NetMessagePool.h @@ -1,5 +1,5 @@ ---- src/coms/NetMessagePool.h.orig Wed Jul 30 17:41:28 2003 -+++ src/coms/NetMessagePool.h Sun Aug 3 09:07:12 2003 +--- ./src/coms/NetMessagePool.h.orig Fri Jan 23 17:59:08 2004 ++++ ./src/coms/NetMessagePool.h Fri Jan 23 18:02:11 2004 @@ -24,7 +24,7 @@ #include <coms/NetMessage.h> diff --git a/games/scorched3d/files/patch-src-engine-ActionMeta.h b/games/scorched3d/files/patch-src-engine-ActionMeta.h deleted file mode 100644 index 5b3ef2fe98e6..000000000000 --- a/games/scorched3d/files/patch-src-engine-ActionMeta.h +++ /dev/null @@ -1,11 +0,0 @@ ---- src/engine/ActionMeta.h.orig Wed Jul 30 17:41:29 2003 -+++ src/engine/ActionMeta.h Sun Aug 3 09:07:12 2003 -@@ -29,7 +29,7 @@ - - #define REGISTER_ACTION_HEADER(x) \ - virtual const char *getActionName() { return #x ; } \ -- ##x *getActionCopy() { return new x ; } \ -+ x *getActionCopy() { return new x ; } \ - virtual bool getReferenced() { return true; } - #define REGISTER_ACTION_SOURCE(x) \ - struct META_##x { META_##x() { ActionMetaRegistration::addMap(#x , new x ); } }; \ diff --git a/games/scorched3d/files/patch-src-engine-MainLoop.cpp b/games/scorched3d/files/patch-src-engine-MainLoop.cpp index 279c87435635..ff095e62045b 100644 --- a/games/scorched3d/files/patch-src-engine-MainLoop.cpp +++ b/games/scorched3d/files/patch-src-engine-MainLoop.cpp @@ -1,11 +1,11 @@ ---- src/engine/MainLoop.cpp.orig Wed Jul 30 17:41:26 2003 -+++ src/engine/MainLoop.cpp Sun Aug 3 09:07:12 2003 -@@ -28,7 +28,7 @@ +--- ./src/engine/MainLoop.cpp.orig Fri Jan 23 17:59:09 2004 ++++ ./src/engine/MainLoop.cpp Fri Jan 23 18:02:17 2004 +@@ -22,7 +22,7 @@ + #include <common/OptionsDisplay.h> #include <common/Defines.h> - #include <common/Timer.h> #include <GLEXT/GLState.h> -#include <SDL/SDL.h> +#include <SDL11/SDL.h> - ////////////////////////////////////////////////////////////////////// - // Construction/Destruction + MainLoop::MainLoop() : exitLoop_(false), lastDrawTime_(0.0f) + { diff --git a/games/scorched3d/files/patch-src-irc-GameInfoEntry.h b/games/scorched3d/files/patch-src-irc-GameInfoEntry.h new file mode 100644 index 000000000000..c070faecfdb1 --- /dev/null +++ b/games/scorched3d/files/patch-src-irc-GameInfoEntry.h @@ -0,0 +1,13 @@ +--- ./src/irc/GameInfoEntry.h.orig Fri Jan 23 17:59:10 2004 ++++ ./src/irc/GameInfoEntry.h Fri Jan 23 18:02:32 2004 +@@ -1,8 +1,8 @@ + #ifndef _GAMEINFOENTRY_H_ + #define _GAMEINFOENTRY_H_ + +-#include <SDL/SDL.h> +-#include <SDL/SDL_net.h> ++#include <SDL11/SDL.h> ++#include <SDL11/SDL_net.h> + + #include <string> + diff --git a/games/scorched3d/files/patch-src-irc-GameInfoList.h b/games/scorched3d/files/patch-src-irc-GameInfoList.h new file mode 100644 index 000000000000..831b1e198f0d --- /dev/null +++ b/games/scorched3d/files/patch-src-irc-GameInfoList.h @@ -0,0 +1,11 @@ +--- ./src/irc/GameInfoList.h.orig Fri Jan 23 17:59:10 2004 ++++ ./src/irc/GameInfoList.h Fri Jan 23 18:02:32 2004 +@@ -1,7 +1,7 @@ + #ifndef _GAMEINFOLIST_H_ + #define _GAMEINFOLIST_H_ + +-#include <SDL/SDL_mutex.h> ++#include <SDL11/SDL_mutex.h> + + #include <list> + #include "irc/GameInfoEntry.h" diff --git a/games/scorched3d/files/patch-src-irc-GameInfoMessage.h b/games/scorched3d/files/patch-src-irc-GameInfoMessage.h new file mode 100644 index 000000000000..9a817d7f459a --- /dev/null +++ b/games/scorched3d/files/patch-src-irc-GameInfoMessage.h @@ -0,0 +1,15 @@ +--- ./src/irc/GameInfoMessage.h.orig Fri Jan 23 17:59:10 2004 ++++ ./src/irc/GameInfoMessage.h Fri Jan 23 18:02:33 2004 +@@ -1,9 +1,9 @@ + #ifndef _GAMEINFOMESSAGE_H_ + #define _GAMEINFOMESSAGE_H_ + +-#include <SDL/SDL.h> +-#include <SDL/SDL_net.h> +-#include <SDL/SDL_thread.h> ++#include <SDL11/SDL.h> ++#include <SDL11/SDL_net.h> ++#include <SDL11/SDL_thread.h> + #include "irc/GameInfoEntry.h" + #include <string> + diff --git a/games/scorched3d/files/patch-src-irc-IrcConnection.h b/games/scorched3d/files/patch-src-irc-IrcConnection.h new file mode 100644 index 000000000000..ee45c4cf025c --- /dev/null +++ b/games/scorched3d/files/patch-src-irc-IrcConnection.h @@ -0,0 +1,15 @@ +--- ./src/irc/IrcConnection.h.orig Fri Jan 23 17:59:10 2004 ++++ ./src/irc/IrcConnection.h Fri Jan 23 18:02:33 2004 +@@ -1,9 +1,9 @@ + #ifndef _IRC_CLIENT_H_ + #define _IRC_CLIENT_H_ + +-#include <SDL/SDL.h> +-#include <SDL/SDL_thread.h> +-#include <SDL/SDL_net.h> ++#include <SDL11/SDL.h> ++#include <SDL11/SDL_thread.h> ++#include <SDL11/SDL_net.h> + + #include "irc/IrcDefines.h" + diff --git a/games/scorched3d/files/patch-src-irc-UdpHandler.h b/games/scorched3d/files/patch-src-irc-UdpHandler.h new file mode 100644 index 000000000000..05048c1b5224 --- /dev/null +++ b/games/scorched3d/files/patch-src-irc-UdpHandler.h @@ -0,0 +1,15 @@ +--- ./src/irc/UdpHandler.h.orig Fri Jan 23 17:59:11 2004 ++++ ./src/irc/UdpHandler.h Fri Jan 23 18:02:35 2004 +@@ -1,9 +1,9 @@ + #ifndef _UDPHANDLER_H_ + #define _UDPHANDLER_H_ + +-#include <SDL/SDL.h> +-#include <SDL/SDL_net.h> +-#include <SDL/SDL_thread.h> ++#include <SDL11/SDL.h> ++#include <SDL11/SDL_net.h> ++#include <SDL11/SDL_thread.h> + #include "irc/GameInfoEntry.h" + + diff --git a/games/scorched3d/files/patch-src-ode-common.h b/games/scorched3d/files/patch-src-ode-common.h deleted file mode 100644 index 7f17caf18bf4..000000000000 --- a/games/scorched3d/files/patch-src-ode-common.h +++ /dev/null @@ -1,11 +0,0 @@ ---- src/ode/common.h.orig Wed Jul 30 17:41:29 2003 -+++ src/ode/common.h Sun Aug 3 09:07:13 2003 -@@ -25,7 +25,7 @@ - - #include <ode/config.h> - #include <ode/error.h> --#ifndef WIN32 -+#if !defined(WIN32) && !defined(__FreeBSD__) - #include <alloca.h> - #endif - #include <stdlib.h> diff --git a/games/scorched3d/files/patch-src-ode-config.h b/games/scorched3d/files/patch-src-ode-config.h index c30d3ec4e9e0..7df954c181de 100644 --- a/games/scorched3d/files/patch-src-ode-config.h +++ b/games/scorched3d/files/patch-src-ode-config.h @@ -1,11 +1,11 @@ ---- src/ode/config.h.orig Wed Jul 30 17:41:29 2003 -+++ src/ode/config.h Sun Aug 3 09:07:13 2003 -@@ -31,7 +31,7 @@ +--- ./src/ode/config.h.orig Fri Jan 23 17:59:18 2004 ++++ ./src/ode/config.h Fri Jan 23 18:03:31 2004 +@@ -35,7 +35,7 @@ + #if defined(__DARWIN__) + #include <sys/malloc.h> + #else +-#include <malloc.h> // for alloca under windows ++#include <stdlib.h> // for alloca under windows + #endif - #include <stdio.h> - #include <stdarg.h> --#include <malloc.h> // for alloca under windows -+#include <stdlib.h> // for alloca under windows #include <string.h> - #include <math.h> - diff --git a/games/scorched3d/files/patch-src-scorched-main.cpp b/games/scorched3d/files/patch-src-scorched-main.cpp index f786738cf0c8..2735b09fe57c 100644 --- a/games/scorched3d/files/patch-src-scorched-main.cpp +++ b/games/scorched3d/files/patch-src-scorched-main.cpp @@ -1,5 +1,5 @@ ---- src/scorched/main.cpp.orig Wed Jul 30 17:41:27 2003 -+++ src/scorched/main.cpp Sun Aug 3 09:07:13 2003 +--- ./src/scorched/main.cpp.orig Fri Jan 23 17:59:15 2004 ++++ ./src/scorched/main.cpp Fri Jan 23 18:03:16 2004 @@ -20,7 +20,7 @@ diff --git a/games/scorched3d/files/patch-src-server-ServerMain.cpp b/games/scorched3d/files/patch-src-server-ServerMain.cpp index 1e1884d5f7d0..a8572fbd5a56 100644 --- a/games/scorched3d/files/patch-src-server-ServerMain.cpp +++ b/games/scorched3d/files/patch-src-server-ServerMain.cpp @@ -1,11 +1,11 @@ ---- src/server/ServerMain.cpp.orig Wed Jul 30 17:41:27 2003 -+++ src/server/ServerMain.cpp Sun Aug 3 09:07:13 2003 -@@ -46,7 +46,7 @@ - #include <server/ServerBuyAccessoryHandler.h> - #include <server/ServerConnectHandler.h> +--- ./src/server/ServerMain.cpp.orig Fri Jan 23 17:59:16 2004 ++++ ./src/server/ServerMain.cpp Fri Jan 23 18:03:17 2004 +@@ -48,7 +48,7 @@ + #include <server/ServerBrowserInfo.h> #include <server/ServerState.h> + #include <server/ScorchedServer.h> -#include <SDL/SDL.h> +#include <SDL11/SDL.h> - Timer serverTimer; + Clock serverTimer; diff --git a/games/scorched3d/pkg-descr b/games/scorched3d/pkg-descr index cade5199432e..f284483c1d18 100644 --- a/games/scorched3d/pkg-descr +++ b/games/scorched3d/pkg-descr @@ -12,6 +12,9 @@ to recreate the simple yet addictive game play of the original game, adding amongst other new features a 3D island environment and LAN and internet play. -You must run X11 in 16bpp mode in order for the game to run. + +You must run X in 24bpp mode or higher to be able to run the game. +You should have 3D hardware accelleration enabled to enjoy a playable + FPS rate. WWW: http://www.scorched3d.co.uk/ diff --git a/games/scorched3d/pkg-plist b/games/scorched3d/pkg-plist index b0c78a48803a..d9ef0c4bf26c 100644 --- a/games/scorched3d/pkg-plist +++ b/games/scorched3d/pkg-plist @@ -1,25 +1,157 @@ bin/scorched3d -games/scorched3d/scorched3d +games/scorched3d/README +games/scorched3d/data/accessories.xml +games/scorched3d/data/accessories/barrage/barrage.txt +games/scorched3d/data/accessories/barrage/gradient.bmp +games/scorched3d/data/accessories/barrage/white.bmp +games/scorched3d/data/accessories/barrage/yellow.bmp +games/scorched3d/data/accessories/bomb/black.bmp +games/scorched3d/data/accessories/bomb/bomb.txt +games/scorched3d/data/accessories/bomb/white.bmp +games/scorched3d/data/accessories/bomblet/bomblet.txt +games/scorched3d/data/accessories/bomblet/yellow.bmp +games/scorched3d/data/accessories/bouncingbetty/black.bmp +games/scorched3d/data/accessories/bouncingbetty/bouncingbetty.txt +games/scorched3d/data/accessories/clusterbomb.ase +games/scorched3d/data/accessories/clusterbomb2.ase +games/scorched3d/data/accessories/default.ase +games/scorched3d/data/accessories/default.bmp +games/scorched3d/data/accessories/digger/black.bmp +games/scorched3d/data/accessories/digger/digger.txt +games/scorched3d/data/accessories/digger/swirl.bmp +games/scorched3d/data/accessories/fatman/black.bmp +games/scorched3d/data/accessories/fatman/fatman.txt +games/scorched3d/data/accessories/flare.txt +games/scorched3d/data/accessories/hawkmissile/gradient.bmp +games/scorched3d/data/accessories/hawkmissile/hawk.txt +games/scorched3d/data/accessories/hawkmissile/white.bmp +games/scorched3d/data/accessories/hawkmissile/yellow.bmp +games/scorched3d/data/accessories/icbm/black.bmp +games/scorched3d/data/accessories/icbm/gradient.bmp +games/scorched3d/data/accessories/icbm/icbm.txt +games/scorched3d/data/accessories/icbm/white.bmp +games/scorched3d/data/accessories/icbm/yellow.bmp +games/scorched3d/data/accessories/littleboy/black.bmp +games/scorched3d/data/accessories/littleboy/littleboy.txt +games/scorched3d/data/accessories/m48/gradient.bmp +games/scorched3d/data/accessories/m48/m48.txt +games/scorched3d/data/accessories/m48/white.bmp +games/scorched3d/data/accessories/m48/yellow.bmp +games/scorched3d/data/accessories/mirvwarhead/black.bmp +games/scorched3d/data/accessories/mirvwarhead/mirvwarhead.txt +games/scorched3d/data/accessories/palmtree/black.bmp +games/scorched3d/data/accessories/palmtree/burntpalm.txt +games/scorched3d/data/accessories/palmtree/burntpalm2.txt +games/scorched3d/data/accessories/palmtree/green.bmp +games/scorched3d/data/accessories/palmtree/palm.txt +games/scorched3d/data/accessories/palmtree/palm2.txt +games/scorched3d/data/accessories/palmtree/tan.bmp +games/scorched3d/data/accessories/patriot/gradient.bmp +games/scorched3d/data/accessories/patriot/patriot.txt +games/scorched3d/data/accessories/patriot/white.bmp +games/scorched3d/data/accessories/patriot/yellow.bmp +games/scorched3d/data/accessories/sa6/gradient.bmp +games/scorched3d/data/accessories/sa6/sa6.txt +games/scorched3d/data/accessories/sa6/white.bmp +games/scorched3d/data/accessories/sa6/yellow.bmp +games/scorched3d/data/accessories/shell/black.bmp +games/scorched3d/data/accessories/shell/shell.txt +games/scorched3d/data/accessories/smallpine/black.bmp +games/scorched3d/data/accessories/smallpine/burntsmallpine.txt +games/scorched3d/data/accessories/smallpine/green.bmp +games/scorched3d/data/accessories/smallpine/smallpine.txt +games/scorched3d/data/accessories/smallpine/smallpine2.txt +games/scorched3d/data/accessories/smallpine/smallpine3.txt +games/scorched3d/data/accessories/smallpine/tan.bmp +games/scorched3d/data/accessories/smallpine/wintergreen.bmp +games/scorched3d/data/accessories/smallpine/wintersmallpine.txt +games/scorched3d/data/accessories/smallpine/wintersmallpine2.txt +games/scorched3d/data/accessories/smallpine/wintersmallpine3.txt +games/scorched3d/data/accessories/v2missile/black.bmp +games/scorched3d/data/accessories/v2missile/checker.bmp +games/scorched3d/data/accessories/v2missile/gradient.bmp +games/scorched3d/data/accessories/v2missile/v2missile.txt +games/scorched3d/data/accessories/v2missile/yellow.bmp +games/scorched3d/data/accessories/white.bmp +games/scorched3d/data/ainames.txt +games/scorched3d/data/autoexec.xml +games/scorched3d/data/display.xml +games/scorched3d/data/fonts/data.bmp +games/scorched3d/data/fonts/datainv.bmp +games/scorched3d/data/keys.xml +games/scorched3d/data/meshes/autoaim.ase games/scorched3d/data/meshes/rock1.ase games/scorched3d/data/meshes/rock2.ase +games/scorched3d/data/meshes/survivalraft.txt games/scorched3d/data/meshes/wind.ase +games/scorched3d/data/motd.txt +games/scorched3d/data/mysql.xml +games/scorched3d/data/playernames.txt +games/scorched3d/data/random.no +games/scorched3d/data/resource.xml +games/scorched3d/data/server.xml +games/scorched3d/data/singlecustom.xml +games/scorched3d/data/singleeasy.xml +games/scorched3d/data/singlehard.xml +games/scorched3d/data/singlenormal.xml +games/scorched3d/data/statstables.sql +games/scorched3d/data/talk/german/talk1.txt +games/scorched3d/data/talk/german/talk2.txt games/scorched3d/data/talk/polish/talk1.txt games/scorched3d/data/talk/polish/talk2.txt games/scorched3d/data/talk/talk1.txt games/scorched3d/data/talk/talk2.txt -games/scorched3d/data/tanks/wespe.bmp +games/scorched3d/data/tankais.xml +games/scorched3d/data/tanks.xml +games/scorched3d/data/tanks/a7v.ase +games/scorched3d/data/tanks/a7v.bmp +games/scorched3d/data/tanks/aat.ase +games/scorched3d/data/tanks/aat.bmp +games/scorched3d/data/tanks/apache-long.ase games/scorched3d/data/tanks/apache-long.bmp games/scorched3d/data/tanks/apache.ase games/scorched3d/data/tanks/apache.bmp +games/scorched3d/data/tanks/atst.ase +games/scorched3d/data/tanks/atst.bmp +games/scorched3d/data/tanks/battleship/battleship.txt +games/scorched3d/data/tanks/battleship/grey.bmp games/scorched3d/data/tanks/bm13.ase games/scorched3d/data/tanks/bm13.bmp +games/scorched3d/data/tanks/bm13/bigtire.bmp +games/scorched3d/data/tanks/bm13/bm13-2.txt +games/scorched3d/data/tanks/bm13/cab.bmp +games/scorched3d/data/tanks/bm13/dot.bmp +games/scorched3d/data/tanks/bm13/tan.bmp +games/scorched3d/data/tanks/bm13/white.bmp games/scorched3d/data/tanks/bradley.ase games/scorched3d/data/tanks/bradley.bmp +games/scorched3d/data/tanks/bradley2/bradley.bmp +games/scorched3d/data/tanks/bradley2/bradley2.txt games/scorched3d/data/tanks/bradleyb.bmp +games/scorched3d/data/tanks/flakpanzerwirbelwind.ase +games/scorched3d/data/tanks/flakpanzerwirbelwind.bmp +games/scorched3d/data/tanks/guntower/guntower.bmp +games/scorched3d/data/tanks/guntower/guntower.txt +games/scorched3d/data/tanks/guntower/guntower2.bmp +games/scorched3d/data/tanks/harpoon.ase +games/scorched3d/data/tanks/harpoon.bmp games/scorched3d/data/tanks/hawk.ase games/scorched3d/data/tanks/hawk.bmp +games/scorched3d/data/tanks/hawk/bigtire.bmp +games/scorched3d/data/tanks/hawk/chrome.bmp +games/scorched3d/data/tanks/hawk/hawk.txt +games/scorched3d/data/tanks/hawk/tan.bmp +games/scorched3d/data/tanks/hawk/white.bmp +games/scorched3d/data/tanks/helder/helder.txt +games/scorched3d/data/tanks/helder/helder2.txt +games/scorched3d/data/tanks/helder/redspace.bmp +games/scorched3d/data/tanks/helder/whitespace.bmp games/scorched3d/data/tanks/hind.ase games/scorched3d/data/tanks/hind.bmp +games/scorched3d/data/tanks/hothgun.ase +games/scorched3d/data/tanks/hothgun.bmp +games/scorched3d/data/tanks/hothgun2.ase +games/scorched3d/data/tanks/hothgun2.bmp games/scorched3d/data/tanks/howitzer.ase games/scorched3d/data/tanks/howitzer.bmp games/scorched3d/data/tanks/hummermlrs.ase @@ -28,30 +160,83 @@ games/scorched3d/data/tanks/hummersam.ase games/scorched3d/data/tanks/hummersam.bmp games/scorched3d/data/tanks/hummertow.ase games/scorched3d/data/tanks/hummertow.bmp +games/scorched3d/data/tanks/kenny02.bmp +games/scorched3d/data/tanks/kenny2.txt +games/scorched3d/data/tanks/lav-25/bigtire.bmp +games/scorched3d/data/tanks/lav-25/camo.bmp +games/scorched3d/data/tanks/lav-25/lav-25.txt games/scorched3d/data/tanks/m110.ase games/scorched3d/data/tanks/m110.bmp games/scorched3d/data/tanks/m198.ase games/scorched3d/data/tanks/m198.bmp games/scorched3d/data/tanks/m1a1.ase games/scorched3d/data/tanks/m1a1.bmp +games/scorched3d/data/tanks/m1a1/black.bmp +games/scorched3d/data/tanks/m1a1/camo.bmp +games/scorched3d/data/tanks/m1a1/m1a1.txt +games/scorched3d/data/tanks/m1a1/tread.bmp +games/scorched3d/data/tanks/m48/camo.bmp +games/scorched3d/data/tanks/m48/chrome.bmp +games/scorched3d/data/tanks/m48/m48.txt +games/scorched3d/data/tanks/m48/tread.bmp +games/scorched3d/data/tanks/m48/white.bmp games/scorched3d/data/tanks/m7priest.ase games/scorched3d/data/tanks/m7priest.bmp +games/scorched3d/data/tanks/mark1.ase +games/scorched3d/data/tanks/mark1.bmp +games/scorched3d/data/tanks/mlrs/camo.bmp +games/scorched3d/data/tanks/mlrs/chrome.bmp +games/scorched3d/data/tanks/mlrs/mlrs.txt +games/scorched3d/data/tanks/mlrs/tread.bmp games/scorched3d/data/tanks/paladin.ase games/scorched3d/data/tanks/paladin.bmp +games/scorched3d/data/tanks/panzer3.ase +games/scorched3d/data/tanks/panzer3.bmp games/scorched3d/data/tanks/patriot.ase games/scorched3d/data/tanks/patriot.bmp +games/scorched3d/data/tanks/patriot/bigtire.bmp +games/scorched3d/data/tanks/patriot/camo.bmp +games/scorched3d/data/tanks/patriot/chrome.bmp +games/scorched3d/data/tanks/patriot/kaki.bmp +games/scorched3d/data/tanks/patriot/patriot.txt +games/scorched3d/data/tanks/phalanx.ase +games/scorched3d/data/tanks/phalanx.bmp games/scorched3d/data/tanks/question.ase games/scorched3d/data/tanks/question.bmp +games/scorched3d/data/tanks/railgun.ase +games/scorched3d/data/tanks/railgun.bmp +games/scorched3d/data/tanks/ram.ase +games/scorched3d/data/tanks/ram.bmp +games/scorched3d/data/tanks/rapier.ase +games/scorched3d/data/tanks/rapier.bmp +games/scorched3d/data/tanks/sa-19.ase +games/scorched3d/data/tanks/sa-19.bmp games/scorched3d/data/tanks/sa6.ase games/scorched3d/data/tanks/sa6.bmp +games/scorched3d/data/tanks/sa6/black.bmp +games/scorched3d/data/tanks/sa6/chrome.bmp +games/scorched3d/data/tanks/sa6/guncover.bmp +games/scorched3d/data/tanks/sa6/guncoveralpha.bmp +games/scorched3d/data/tanks/sa6/sa6.txt +games/scorched3d/data/tanks/sa6/white.bmp +games/scorched3d/data/tanks/sa6/zsu23.bmp games/scorched3d/data/tanks/scud.ase games/scorched3d/data/tanks/scud.bmp +games/scorched3d/data/tanks/seasparrow.ase +games/scorched3d/data/tanks/seasparrow.bmp +games/scorched3d/data/tanks/siegetank.ase +games/scorched3d/data/tanks/siegetank.bmp +games/scorched3d/data/tanks/siegetank2.ase +games/scorched3d/data/tanks/siegetank2.bmp games/scorched3d/data/tanks/t55.ase games/scorched3d/data/tanks/t55.bmp games/scorched3d/data/tanks/t55b.bmp games/scorched3d/data/tanks/t74.ase games/scorched3d/data/tanks/t74.bmp games/scorched3d/data/tanks/t74b.bmp +games/scorched3d/data/tanks/t90/black.bmp +games/scorched3d/data/tanks/t90/t90.bmp +games/scorched3d/data/tanks/t90/t90.txt games/scorched3d/data/tanks/tank2.ase games/scorched3d/data/tanks/tank2.bmp games/scorched3d/data/tanks/tank3.ase @@ -65,20 +250,38 @@ games/scorched3d/data/tanks/tank6.ase games/scorched3d/data/tanks/tank6.bmp games/scorched3d/data/tanks/tank6a.bmp games/scorched3d/data/tanks/tank6b.bmp +games/scorched3d/data/tanks/thel/black.bmp +games/scorched3d/data/tanks/thel/chrome.bmp +games/scorched3d/data/tanks/thel/green.bmp +games/scorched3d/data/tanks/thel/kaki.bmp +games/scorched3d/data/tanks/thel/thel.txt games/scorched3d/data/tanks/tos1.ase games/scorched3d/data/tanks/tos1.bmp games/scorched3d/data/tanks/towedartillery.ase games/scorched3d/data/tanks/towedartillery.bmp +games/scorched3d/data/tanks/towedartillery2/bigtire.bmp +games/scorched3d/data/tanks/towedartillery2/chrome.bmp +games/scorched3d/data/tanks/towedartillery2/tan.bmp +games/scorched3d/data/tanks/towedartillery2/towedartillery2.txt games/scorched3d/data/tanks/towedartilleryb.bmp +games/scorched3d/data/tanks/v2.ase +games/scorched3d/data/tanks/v2.bmp games/scorched3d/data/tanks/wespe.ase -games/scorched3d/data/tanks/apache-long.ase -games/scorched3d/data/fonts/data.bmp -games/scorched3d/data/fonts/datainv.bmp +games/scorched3d/data/tanks/wespe.bmp +games/scorched3d/data/tanks/zsu-24-1.ase +games/scorched3d/data/tanks/zsu-24-1.bmp +games/scorched3d/data/tanks/zsu23/black.bmp +games/scorched3d/data/tanks/zsu23/white.bmp +games/scorched3d/data/tanks/zsu23/zsu23.bmp +games/scorched3d/data/tanks/zsu23/zsu23.txt +games/scorched3d/data/tanks/zsu57/black.bmp +games/scorched3d/data/tanks/zsu57/zsu57.bmp +games/scorched3d/data/tanks/zsu57/zsu57.txt games/scorched3d/data/textures/bordershield/grid.bmp games/scorched3d/data/textures/bordershield/grid2.bmp games/scorched3d/data/textures/bordershield/grid22.bmp games/scorched3d/data/textures/bordershield/hit.bmp -games/scorched3d/data/textures/explode/exp05_7.bmp +games/scorched3d/data/textures/explode/exp00_1.bmp games/scorched3d/data/textures/explode/exp00_10.bmp games/scorched3d/data/textures/explode/exp00_2.bmp games/scorched3d/data/textures/explode/exp00_3.bmp @@ -106,8 +309,8 @@ games/scorched3d/data/textures/explode/exp05_3.bmp games/scorched3d/data/textures/explode/exp05_4.bmp games/scorched3d/data/textures/explode/exp05_5.bmp games/scorched3d/data/textures/explode/exp05_6.bmp -games/scorched3d/data/textures/explode/exp00_1.bmp -games/scorched3d/data/textures/flame/flame33.bmp +games/scorched3d/data/textures/explode/exp05_7.bmp +games/scorched3d/data/textures/flame/flame01.bmp games/scorched3d/data/textures/flame/flame02.bmp games/scorched3d/data/textures/flame/flame03.bmp games/scorched3d/data/textures/flame/flame04.bmp @@ -139,25 +342,11 @@ games/scorched3d/data/textures/flame/flame29.bmp games/scorched3d/data/textures/flame/flame30.bmp games/scorched3d/data/textures/flame/flame31.bmp games/scorched3d/data/textures/flame/flame32.bmp -games/scorched3d/data/textures/flame/flame01.bmp -games/scorched3d/data/textures/lensflare/shine9.bw -games/scorched3d/data/textures/lensflare/flare1.bw -games/scorched3d/data/textures/lensflare/flare2.bw -games/scorched3d/data/textures/lensflare/flare3.bw -games/scorched3d/data/textures/lensflare/flare4.bw -games/scorched3d/data/textures/lensflare/flare5.bw -games/scorched3d/data/textures/lensflare/shine0.bw -games/scorched3d/data/textures/lensflare/shine1.bw -games/scorched3d/data/textures/lensflare/shine2.bw -games/scorched3d/data/textures/lensflare/shine3.bw -games/scorched3d/data/textures/lensflare/shine4.bw -games/scorched3d/data/textures/lensflare/shine5.bw -games/scorched3d/data/textures/lensflare/shine6.bw -games/scorched3d/data/textures/lensflare/shine7.bw -games/scorched3d/data/textures/lensflare/shine8.bw -games/scorched3d/data/textures/lensflare/flare0.bw -games/scorched3d/data/textures/landscape/default/texture4.bmp +games/scorched3d/data/textures/flame/flame33.bmp +games/scorched3d/data/textures/glow1.bmp +games/scorched3d/data/textures/landscape/default/cloud1.bmp games/scorched3d/data/textures/landscape/default/cubemap.bmp +games/scorched3d/data/textures/landscape/default/detail.bmp games/scorched3d/data/textures/landscape/default/magma-small.bmp games/scorched3d/data/textures/landscape/default/rockside.bmp games/scorched3d/data/textures/landscape/default/scorch.bmp @@ -166,8 +355,9 @@ games/scorched3d/data/textures/landscape/default/texture0.bmp games/scorched3d/data/textures/landscape/default/texture1.bmp games/scorched3d/data/textures/landscape/default/texture2.bmp games/scorched3d/data/textures/landscape/default/texture3.bmp -games/scorched3d/data/textures/landscape/default/cloud1.bmp -games/scorched3d/data/textures/landscape/hell/texture4.bmp +games/scorched3d/data/textures/landscape/default/texture4.bmp +games/scorched3d/data/textures/landscape/default/water.bmp +games/scorched3d/data/textures/landscape/hell/cloud1.bmp games/scorched3d/data/textures/landscape/hell/cubemap.bmp games/scorched3d/data/textures/landscape/hell/rockside.bmp games/scorched3d/data/textures/landscape/hell/scorch.bmp @@ -176,8 +366,8 @@ games/scorched3d/data/textures/landscape/hell/texture0.bmp games/scorched3d/data/textures/landscape/hell/texture1.bmp games/scorched3d/data/textures/landscape/hell/texture2.bmp games/scorched3d/data/textures/landscape/hell/texture3.bmp -games/scorched3d/data/textures/landscape/hell/cloud1.bmp -games/scorched3d/data/textures/landscape/sand/texture4.bmp +games/scorched3d/data/textures/landscape/hell/texture4.bmp +games/scorched3d/data/textures/landscape/sand/cloud1.bmp games/scorched3d/data/textures/landscape/sand/cubemap.bmp games/scorched3d/data/textures/landscape/sand/rockside.bmp games/scorched3d/data/textures/landscape/sand/scorch.bmp @@ -186,8 +376,8 @@ games/scorched3d/data/textures/landscape/sand/texture0.bmp games/scorched3d/data/textures/landscape/sand/texture1.bmp games/scorched3d/data/textures/landscape/sand/texture2.bmp games/scorched3d/data/textures/landscape/sand/texture3.bmp -games/scorched3d/data/textures/landscape/sand/cloud1.bmp -games/scorched3d/data/textures/landscape/snow/texture4.bmp +games/scorched3d/data/textures/landscape/sand/texture4.bmp +games/scorched3d/data/textures/landscape/snow/cloud1.bmp games/scorched3d/data/textures/landscape/snow/cubemap.bmp games/scorched3d/data/textures/landscape/snow/rockside.bmp games/scorched3d/data/textures/landscape/snow/scorch.bmp @@ -196,16 +386,96 @@ games/scorched3d/data/textures/landscape/snow/texture0.bmp games/scorched3d/data/textures/landscape/snow/texture1.bmp games/scorched3d/data/textures/landscape/snow/texture2.bmp games/scorched3d/data/textures/landscape/snow/texture3.bmp -games/scorched3d/data/textures/landscape/snow/cloud1.bmp +games/scorched3d/data/textures/landscape/snow/texture4.bmp +games/scorched3d/data/textures/landscape/storm/cloud1.bmp +games/scorched3d/data/textures/landscape/storm/cubemap.bmp +games/scorched3d/data/textures/landscape/storm/rockside.bmp +games/scorched3d/data/textures/landscape/storm/scorch.bmp +games/scorched3d/data/textures/landscape/storm/shore.bmp +games/scorched3d/data/textures/landscape/storm/texture0.bmp +games/scorched3d/data/textures/landscape/storm/texture1.bmp +games/scorched3d/data/textures/landscape/storm/texture2.bmp +games/scorched3d/data/textures/landscape/storm/texture3.bmp +games/scorched3d/data/textures/landscape/storm/texture4.bmp games/scorched3d/data/textures/landscape/textures.txt -games/scorched3d/data/textures/glow1.bmp +games/scorched3d/data/textures/landscape/tropical/cloud1.bmp +games/scorched3d/data/textures/landscape/tropical/cubemap.bmp +games/scorched3d/data/textures/landscape/tropical/rockside.bmp +games/scorched3d/data/textures/landscape/tropical/scorch.bmp +games/scorched3d/data/textures/landscape/tropical/shore.bmp +games/scorched3d/data/textures/landscape/tropical/texture0.bmp +games/scorched3d/data/textures/landscape/tropical/texture1.bmp +games/scorched3d/data/textures/landscape/tropical/texture2.bmp +games/scorched3d/data/textures/landscape/tropical/texture3.bmp +games/scorched3d/data/textures/landscape/tropical/texture4.bmp +games/scorched3d/data/textures/landscape/vulcano/cloud1.bmp +games/scorched3d/data/textures/landscape/vulcano/cubemap.bmp +games/scorched3d/data/textures/landscape/vulcano/rockside.bmp +games/scorched3d/data/textures/landscape/vulcano/scorch.bmp +games/scorched3d/data/textures/landscape/vulcano/shore.bmp +games/scorched3d/data/textures/landscape/vulcano/texture0.bmp +games/scorched3d/data/textures/landscape/vulcano/texture1.bmp +games/scorched3d/data/textures/landscape/vulcano/texture2.bmp +games/scorched3d/data/textures/landscape/vulcano/texture3.bmp +games/scorched3d/data/textures/landscape/vulcano/texture4.bmp +games/scorched3d/data/textures/lensflare/flare0.bw +games/scorched3d/data/textures/lensflare/flare1.bw +games/scorched3d/data/textures/lensflare/flare2.bw +games/scorched3d/data/textures/lensflare/flare3.bw +games/scorched3d/data/textures/lensflare/flare4.bw +games/scorched3d/data/textures/lensflare/flare5.bw +games/scorched3d/data/textures/lensflare/shine0.bw +games/scorched3d/data/textures/lensflare/shine1.bw +games/scorched3d/data/textures/lensflare/shine2.bw +games/scorched3d/data/textures/lensflare/shine3.bw +games/scorched3d/data/textures/lensflare/shine4.bw +games/scorched3d/data/textures/lensflare/shine5.bw +games/scorched3d/data/textures/lensflare/shine6.bw +games/scorched3d/data/textures/lensflare/shine7.bw +games/scorched3d/data/textures/lensflare/shine8.bw +games/scorched3d/data/textures/lensflare/shine9.bw games/scorched3d/data/textures/smoke01.bmp +games/scorched3d/data/textures/smoke02.bmp games/scorched3d/data/textures/talk.bmp +games/scorched3d/data/textures/wicons/Thumbs.db +games/scorched3d/data/textures/wicons/autod.bmp +games/scorched3d/data/textures/wicons/battery.bmp +games/scorched3d/data/textures/wicons/bdigger.bmp +games/scorched3d/data/textures/wicons/bmissile.bmp +games/scorched3d/data/textures/wicons/bnuke.bmp +games/scorched3d/data/textures/wicons/bshog.bmp +games/scorched3d/data/textures/wicons/dball.bmp +games/scorched3d/data/textures/wicons/dclod.bmp +games/scorched3d/data/textures/wicons/dhead.bmp +games/scorched3d/data/textures/wicons/digger.bmp +games/scorched3d/data/textures/wicons/fbomb.bmp +games/scorched3d/data/textures/wicons/fshield.bmp +games/scorched3d/data/textures/wicons/fuel.bmp +games/scorched3d/data/textures/wicons/hdigger.bmp +games/scorched3d/data/textures/wicons/hnapalm.bmp +games/scorched3d/data/textures/wicons/hrbomb.bmp +games/scorched3d/data/textures/wicons/hshield.bmp +games/scorched3d/data/textures/wicons/hshog.bmp +games/scorched3d/data/textures/wicons/lfrog.bmp +games/scorched3d/data/textures/wicons/mag.bmp +games/scorched3d/data/textures/wicons/mirv.bmp +games/scorched3d/data/textures/wicons/missile.bmp +games/scorched3d/data/textures/wicons/napalm.bmp +games/scorched3d/data/textures/wicons/nuke.bmp +games/scorched3d/data/textures/wicons/para.bmp +games/scorched3d/data/textures/wicons/rbomb.bmp +games/scorched3d/data/textures/wicons/shield.bmp +games/scorched3d/data/textures/wicons/shog.bmp +games/scorched3d/data/textures/wicons/smag.bmp +games/scorched3d/data/textures/wicons/stracer.bmp +games/scorched3d/data/textures/wicons/tdirt.bmp +games/scorched3d/data/textures/wicons/tracer.bmp games/scorched3d/data/wav/battery/battery.wav -games/scorched3d/data/wav/explosions/medium.wav +games/scorched3d/data/wav/explosions/crunch.wav games/scorched3d/data/wav/explosions/gloop.wav games/scorched3d/data/wav/explosions/large.wav -games/scorched3d/data/wav/explosions/crunch.wav +games/scorched3d/data/wav/explosions/medium.wav +games/scorched3d/data/wav/explosions/napalm.wav games/scorched3d/data/wav/explosions/small.wav games/scorched3d/data/wav/explosions/tank.wav games/scorched3d/data/wav/explosions/xlarge.wav @@ -213,6 +483,7 @@ games/scorched3d/data/wav/misc/camera.wav games/scorched3d/data/wav/misc/para.wav games/scorched3d/data/wav/misc/play.wav games/scorched3d/data/wav/misc/splash.wav +games/scorched3d/data/wav/misc/text.wav games/scorched3d/data/wav/movement/elevate.wav games/scorched3d/data/wav/movement/movement.wav games/scorched3d/data/wav/movement/turn.wav @@ -220,16 +491,16 @@ games/scorched3d/data/wav/shield/activate.wav games/scorched3d/data/wav/shield/activateforce.wav games/scorched3d/data/wav/shield/hit.wav games/scorched3d/data/wav/shield/hit2.wav -games/scorched3d/data/wav/shoot/medium.wav +games/scorched3d/data/wav/shoot/flare.wav games/scorched3d/data/wav/shoot/large.wav games/scorched3d/data/wav/shoot/laser.wav -games/scorched3d/data/wav/shoot/flare.wav +games/scorched3d/data/wav/shoot/launch.wav +games/scorched3d/data/wav/shoot/medium.wav games/scorched3d/data/wav/shoot/small.wav games/scorched3d/data/wav/shoot/tracer.wav games/scorched3d/data/wav/shoot/xlarge.wav -games/scorched3d/data/windows/tank2.ico +games/scorched3d/data/windows/client.bmp games/scorched3d/data/windows/display.bmp -games/scorched3d/data/windows/eye1.bmp games/scorched3d/data/windows/island.bmp games/scorched3d/data/windows/island.ico games/scorched3d/data/windows/logotiled.bmp @@ -240,24 +511,9 @@ games/scorched3d/data/windows/tank-easy.bmp games/scorched3d/data/windows/tank-hard.bmp games/scorched3d/data/windows/tank-med.bmp games/scorched3d/data/windows/tank2.bmp -games/scorched3d/data/windows/client.bmp -games/scorched3d/data/server.xml -games/scorched3d/data/ainames.txt -games/scorched3d/data/singleeasy.xml -games/scorched3d/data/singlehard.xml -games/scorched3d/data/singlenormal.xml -games/scorched3d/data/tanks.xml -games/scorched3d/data/singlecustom.xml -games/scorched3d/data/autoexec.xml -games/scorched3d/data/display.xml -games/scorched3d/data/motd.txt -games/scorched3d/data/playernames.txt -games/scorched3d/data/random.no -games/scorched3d/data/resource.xml -games/scorched3d/README -games/scorched3d/documentation/Scorched3D.hlp -games/scorched3d/documentation/mehrspieler.txt -games/scorched3d/documentation/multiplayer.txt +games/scorched3d/data/windows/tank2.ico +games/scorched3d/data/windows/wait.bmp +games/scorched3d/data/windows/waita.bmp games/scorched3d/documentation/README-EXPAT.txt games/scorched3d/documentation/README-ODE.txt games/scorched3d/documentation/README-SDL.txt @@ -265,30 +521,76 @@ games/scorched3d/documentation/README-SDLMIXER.txt games/scorched3d/documentation/README-SDLNET.txt games/scorched3d/documentation/README-wxwindows.txt games/scorched3d/documentation/README-zlib.txt +games/scorched3d/documentation/Scorched3D.hlp games/scorched3d/documentation/liesmich.txt -@dirrm games/scorched3d/data/meshes -@dirrm games/scorched3d/data/talk/polish -@dirrm games/scorched3d/data/talk -@dirrm games/scorched3d/data/tanks -@dirrm games/scorched3d/data/fonts -@dirrm games/scorched3d/data/textures/bordershield -@dirrm games/scorched3d/data/textures/explode -@dirrm games/scorched3d/data/textures/flame +games/scorched3d/documentation/multiplayer.txt +games/scorched3d/documentation/readme.txt +games/scorched3d/logs/Log_Dir +games/scorched3d/scorched3d +@dirrm games/scorched3d/logs +@dirrm games/scorched3d/documentation +@dirrm games/scorched3d/data/windows +@dirrm games/scorched3d/data/wav/shoot +@dirrm games/scorched3d/data/wav/shield +@dirrm games/scorched3d/data/wav/movement +@dirrm games/scorched3d/data/wav/misc +@dirrm games/scorched3d/data/wav/explosions +@dirrm games/scorched3d/data/wav/battery +@dirrm games/scorched3d/data/wav +@dirrm games/scorched3d/data/textures/wicons @dirrm games/scorched3d/data/textures/lensflare -@dirrm games/scorched3d/data/textures/landscape/default -@dirrm games/scorched3d/data/textures/landscape/hell -@dirrm games/scorched3d/data/textures/landscape/sand +@dirrm games/scorched3d/data/textures/landscape/vulcano +@dirrm games/scorched3d/data/textures/landscape/tropical +@dirrm games/scorched3d/data/textures/landscape/storm @dirrm games/scorched3d/data/textures/landscape/snow +@dirrm games/scorched3d/data/textures/landscape/sand +@dirrm games/scorched3d/data/textures/landscape/hell +@dirrm games/scorched3d/data/textures/landscape/default @dirrm games/scorched3d/data/textures/landscape +@dirrm games/scorched3d/data/textures/flame +@dirrm games/scorched3d/data/textures/explode +@dirrm games/scorched3d/data/textures/bordershield @dirrm games/scorched3d/data/textures -@dirrm games/scorched3d/data/wav/battery -@dirrm games/scorched3d/data/wav/explosions -@dirrm games/scorched3d/data/wav/misc -@dirrm games/scorched3d/data/wav/movement -@dirrm games/scorched3d/data/wav/shield -@dirrm games/scorched3d/data/wav/shoot -@dirrm games/scorched3d/data/windows -@dirrm games/scorched3d/data/wav +@dirrm games/scorched3d/data/tanks/zsu57 +@dirrm games/scorched3d/data/tanks/zsu23 +@dirrm games/scorched3d/data/tanks/towedartillery2 +@dirrm games/scorched3d/data/tanks/thel +@dirrm games/scorched3d/data/tanks/t90 +@dirrm games/scorched3d/data/tanks/sa6 +@dirrm games/scorched3d/data/tanks/patriot +@dirrm games/scorched3d/data/tanks/mlrs +@dirrm games/scorched3d/data/tanks/m48 +@dirrm games/scorched3d/data/tanks/m1a1 +@dirrm games/scorched3d/data/tanks/lav-25 +@dirrm games/scorched3d/data/tanks/helder +@dirrm games/scorched3d/data/tanks/hawk +@dirrm games/scorched3d/data/tanks/guntower +@dirrm games/scorched3d/data/tanks/bradley2 +@dirrm games/scorched3d/data/tanks/bm13 +@dirrm games/scorched3d/data/tanks/battleship +@dirrm games/scorched3d/data/tanks +@dirrm games/scorched3d/data/talk/polish +@dirrm games/scorched3d/data/talk/german +@dirrm games/scorched3d/data/talk +@dirrm games/scorched3d/data/meshes +@dirrm games/scorched3d/data/fonts +@dirrm games/scorched3d/data/accessories/v2missile +@dirrm games/scorched3d/data/accessories/smallpine +@dirrm games/scorched3d/data/accessories/shell +@dirrm games/scorched3d/data/accessories/sa6 +@dirrm games/scorched3d/data/accessories/patriot +@dirrm games/scorched3d/data/accessories/palmtree +@dirrm games/scorched3d/data/accessories/mirvwarhead +@dirrm games/scorched3d/data/accessories/m48 +@dirrm games/scorched3d/data/accessories/littleboy +@dirrm games/scorched3d/data/accessories/icbm +@dirrm games/scorched3d/data/accessories/hawkmissile +@dirrm games/scorched3d/data/accessories/fatman +@dirrm games/scorched3d/data/accessories/digger +@dirrm games/scorched3d/data/accessories/bouncingbetty +@dirrm games/scorched3d/data/accessories/bomblet +@dirrm games/scorched3d/data/accessories/bomb +@dirrm games/scorched3d/data/accessories/barrage +@dirrm games/scorched3d/data/accessories @dirrm games/scorched3d/data -@dirrm games/scorched3d/documentation @dirrm games/scorched3d |