diff options
author | Alexey Dokuchaev <danfe@FreeBSD.org> | 2011-08-08 15:57:28 +0000 |
---|---|---|
committer | Alexey Dokuchaev <danfe@FreeBSD.org> | 2011-08-08 15:57:28 +0000 |
commit | 72e7f0cfc18768fa9f5de041bf2534ab48129c90 (patch) | |
tree | 7a93849473c8576ab64055949223150601816913 /games | |
parent | 2ba0668986cf6c7b94c7bf78e5be54ca183e0024 (diff) |
Notes
Diffstat (limited to 'games')
-rw-r--r-- | games/qccx/pkg-descr | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/games/qccx/pkg-descr b/games/qccx/pkg-descr index 6b5bf206985a..801c1769f450 100644 --- a/games/qccx/pkg-descr +++ b/games/qccx/pkg-descr @@ -1,7 +1,5 @@ QCCX is the world's first optimizing Quake-C compiler with support for string -manipulation, pointers, integers, arrays and ``for'' loops. It is also the -fastest Quake-C compiler out there (to my knowledge). QCCX is based on FastQCC -which was, in turn, based on QCCDOS. Use it the same way you use any other -Quake-C compiler. - -WWW: http://www.planetquake.com/qccx/ +manipulation, pointers, integers, arrays, and ``for'' loops. It is also the +fastest Quake-C compiler out there (at least at its time). QCCX is based on +FastQCC which was, in turn, based on QCCDOS. Use it the same way you use any +other Quake-C compiler. |