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author | Tobias Kortkamp <tobik@FreeBSD.org> | 2018-07-20 11:57:29 +0000 |
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committer | Tobias Kortkamp <tobik@FreeBSD.org> | 2018-07-20 11:57:29 +0000 |
commit | 1231964f981e5ede95b7d8f4dc05a529cef2ce3a (patch) | |
tree | 71e11351327a508a1fccf74f14d07c0f144f2e20 /games | |
parent | 07541af26ef4d5c23db5f97c49be965febb31fb4 (diff) | |
download | ports-1231964f981e5ede95b7d8f4dc05a529cef2ce3a.tar.gz ports-1231964f981e5ede95b7d8f4dc05a529cef2ce3a.zip |
Notes
Diffstat (limited to 'games')
-rw-r--r-- | games/openclonk/Makefile | 1 | ||||
-rw-r--r-- | games/openclonk/files/patch-CMakeLists.txt | 14 |
2 files changed, 12 insertions, 3 deletions
diff --git a/games/openclonk/Makefile b/games/openclonk/Makefile index 06a4f1b09f73..165aa62033bb 100644 --- a/games/openclonk/Makefile +++ b/games/openclonk/Makefile @@ -33,6 +33,7 @@ USE_SDL= sdl2 USE_XORG= x11 xpm INSTALLS_ICONS= yes CMAKE_ARGS= -DAudio_TK:STRING="OpenAL" +LLD_UNSAFE= yes post-patch: @${REINPLACE_CMD} -e 's|DESTINATION games|DESTINATION bin|' \ diff --git a/games/openclonk/files/patch-CMakeLists.txt b/games/openclonk/files/patch-CMakeLists.txt index e30285fee150..24afcb82ee29 100644 --- a/games/openclonk/files/patch-CMakeLists.txt +++ b/games/openclonk/files/patch-CMakeLists.txt @@ -1,6 +1,14 @@ ---- CMakeLists.txt.orig 2018-02-08 07:27:37 UTC +--- CMakeLists.txt.orig 2018-03-16 17:25:33 UTC +++ CMakeLists.txt -@@ -320,8 +320,6 @@ if(READLINE_FOUND) +@@ -91,7 +91,6 @@ function(add_linker_flags) + endforeach() + endfunction() + +-CHECK_CXX_COMPILER_FLAG("-flto" USE_GCC_STYLE_LTCG) + if(USE_GCC_STYLE_LTCG) + set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -flto") + set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} -flto") +@@ -337,8 +336,6 @@ if(READLINE_FOUND) endif() SET(HAVE_LIBREADLINE ${READLINE_FOUND} CACHE INTERNAL "libreadline available") @@ -9,7 +17,7 @@ # Select an audio library find_package("Audio") if(Audio_FOUND) -@@ -339,8 +337,6 @@ set(HAVE_SDL ${SDL2_FOUND}) +@@ -356,8 +353,6 @@ set(HAVE_SDL ${SDL2_FOUND}) include_directories(SYSTEM ${SDL2_INCLUDE_DIRS}) # Qt5 for editor |