diff options
author | Andreas Klemm <andreas@FreeBSD.org> | 1997-10-04 14:53:11 +0000 |
---|---|---|
committer | Andreas Klemm <andreas@FreeBSD.org> | 1997-10-04 14:53:11 +0000 |
commit | 3a3e53568579586d8c160f6d2e6532c41df940d1 (patch) | |
tree | 7087a89fe632aa02662f79b10b6384294a707e78 /games | |
parent | 5952d52cc6b939f3c13cad9c9130323d1d1a3607 (diff) | |
download | ports-3a3e53568579586d8c160f6d2e6532c41df940d1.tar.gz ports-3a3e53568579586d8c160f6d2e6532c41df940d1.zip |
Notes
Diffstat (limited to 'games')
-rw-r--r-- | games/crossfire-client/Makefile | 20 | ||||
-rw-r--r-- | games/crossfire-server/Makefile | 20 | ||||
-rw-r--r-- | games/crossfire/Makefile | 20 | ||||
-rw-r--r-- | games/nethack-qt/Makefile | 56 | ||||
-rw-r--r-- | games/nethack-qt/pkg-descr | 32 | ||||
-rw-r--r-- | games/nethack33-qt/Makefile | 56 | ||||
-rw-r--r-- | games/nethack33-qt/pkg-descr | 32 | ||||
-rw-r--r-- | games/nethack34-qt/Makefile | 56 | ||||
-rw-r--r-- | games/nethack34-qt/pkg-descr | 32 |
9 files changed, 114 insertions, 210 deletions
diff --git a/games/crossfire-client/Makefile b/games/crossfire-client/Makefile index 4fda9055df0e..11a5ddbac91c 100644 --- a/games/crossfire-client/Makefile +++ b/games/crossfire-client/Makefile @@ -3,7 +3,7 @@ # Date created: So 27 Okt 1996 12:25:55 MET # Whom: Andreas Klemm <andreas@klemm.gtn.com> # -# $Id: Makefile,v 1.16 1997/07/18 05:04:10 asami Exp $ +# $Id: Makefile,v 1.17 1997/09/18 14:20:45 andreas Exp $ # DISTNAME= crossfire-0.93.0 @@ -24,11 +24,11 @@ RUN_DEPENDS= perl5.00401:${PORTSDIR}/lang/perl5 EXTRACT_ONLY= ${CF_SOURCES} ${CF_DOC} USE_IMAKE= yes -PREFIX= ${LOCALBASE} # don't use /usr/X11R6 +PREFIX= ${LOCALBASE} # Do you want to be able to rebuild documentation after installing the game -# to produce Postscript documentation with colored icons ?! You have to go -# into the workdir and to build everything manually. +# to produce Postscript documentation with colored icons ?! You have to go +# into the workdir and to build everything manually. # You need TeX to do this ! Please read the README's ! WANT_CF_ARCH= NO @@ -37,13 +37,13 @@ CF_MAPS= crossfire-0.93.0.maps.tar.gz CF_DOC= crossfire-0.93.0.doc.tar.gz # crossfire doc ready for use CF_SOUNDS= crossfire-0.92.7.sounds.tar.gz # no newer sounds available .if ${WANT_CF_ARCH} == YES || ${WANT_CF_ARCH} == yes -CF_ARCH= crossfire-0.93.5.arch.tar.gz # only for rebuild of doc +CF_ARCH= crossfire-0.93.0.arch.tar.gz # only for rebuild of doc .endif #CF_CLSERV= eutl.tar.gz # only for client/server CFDIR= ${PREFIX}/crossfire # crossfire base directory # If you want to re-make playbook and spoiler you need the ARCH -# files and a TeX version with a ,great' amount of max_mem +# files and a TeX version with a ,great' amount of max_mem # (I had to rebuild teTeX, that already is in fact ,BigTeX') .if ${WANT_CF_ARCH} == YES || ${WANT_CF_ARCH} == yes post-configure: @@ -59,11 +59,11 @@ post-install: @chmod 664 ${PREFIX}/crossfire/lib/bookarch @touch ${PREFIX}/crossfire/lib/forbid @chmod 664 ${PREFIX}/crossfire/lib/forbid - @touch ${PREFIX}/crossfire/lib/players/.keep_me - @touch ${PREFIX}/crossfire/lib/unique-items/.keep_me - @/usr/sbin/chown -R games.games ${CFDIR} + @touch ${PREFIX}/crossfire/lib/players/.keep_me + @touch ${PREFIX}/crossfire/lib/unique-items/.keep_me + @chown -R games.games ${CFDIR} @chmod 0664 ${PREFIX}/crossfire/lib/highscore - @/usr/sbin/chown games.games ${PREFIX}/bin/crossfire + @chown games.games ${PREFIX}/bin/crossfire @chmod 6555 ${PREFIX}/bin/crossfire .include <bsd.port.mk> diff --git a/games/crossfire-server/Makefile b/games/crossfire-server/Makefile index 4fda9055df0e..11a5ddbac91c 100644 --- a/games/crossfire-server/Makefile +++ b/games/crossfire-server/Makefile @@ -3,7 +3,7 @@ # Date created: So 27 Okt 1996 12:25:55 MET # Whom: Andreas Klemm <andreas@klemm.gtn.com> # -# $Id: Makefile,v 1.16 1997/07/18 05:04:10 asami Exp $ +# $Id: Makefile,v 1.17 1997/09/18 14:20:45 andreas Exp $ # DISTNAME= crossfire-0.93.0 @@ -24,11 +24,11 @@ RUN_DEPENDS= perl5.00401:${PORTSDIR}/lang/perl5 EXTRACT_ONLY= ${CF_SOURCES} ${CF_DOC} USE_IMAKE= yes -PREFIX= ${LOCALBASE} # don't use /usr/X11R6 +PREFIX= ${LOCALBASE} # Do you want to be able to rebuild documentation after installing the game -# to produce Postscript documentation with colored icons ?! You have to go -# into the workdir and to build everything manually. +# to produce Postscript documentation with colored icons ?! You have to go +# into the workdir and to build everything manually. # You need TeX to do this ! Please read the README's ! WANT_CF_ARCH= NO @@ -37,13 +37,13 @@ CF_MAPS= crossfire-0.93.0.maps.tar.gz CF_DOC= crossfire-0.93.0.doc.tar.gz # crossfire doc ready for use CF_SOUNDS= crossfire-0.92.7.sounds.tar.gz # no newer sounds available .if ${WANT_CF_ARCH} == YES || ${WANT_CF_ARCH} == yes -CF_ARCH= crossfire-0.93.5.arch.tar.gz # only for rebuild of doc +CF_ARCH= crossfire-0.93.0.arch.tar.gz # only for rebuild of doc .endif #CF_CLSERV= eutl.tar.gz # only for client/server CFDIR= ${PREFIX}/crossfire # crossfire base directory # If you want to re-make playbook and spoiler you need the ARCH -# files and a TeX version with a ,great' amount of max_mem +# files and a TeX version with a ,great' amount of max_mem # (I had to rebuild teTeX, that already is in fact ,BigTeX') .if ${WANT_CF_ARCH} == YES || ${WANT_CF_ARCH} == yes post-configure: @@ -59,11 +59,11 @@ post-install: @chmod 664 ${PREFIX}/crossfire/lib/bookarch @touch ${PREFIX}/crossfire/lib/forbid @chmod 664 ${PREFIX}/crossfire/lib/forbid - @touch ${PREFIX}/crossfire/lib/players/.keep_me - @touch ${PREFIX}/crossfire/lib/unique-items/.keep_me - @/usr/sbin/chown -R games.games ${CFDIR} + @touch ${PREFIX}/crossfire/lib/players/.keep_me + @touch ${PREFIX}/crossfire/lib/unique-items/.keep_me + @chown -R games.games ${CFDIR} @chmod 0664 ${PREFIX}/crossfire/lib/highscore - @/usr/sbin/chown games.games ${PREFIX}/bin/crossfire + @chown games.games ${PREFIX}/bin/crossfire @chmod 6555 ${PREFIX}/bin/crossfire .include <bsd.port.mk> diff --git a/games/crossfire/Makefile b/games/crossfire/Makefile index 4fda9055df0e..11a5ddbac91c 100644 --- a/games/crossfire/Makefile +++ b/games/crossfire/Makefile @@ -3,7 +3,7 @@ # Date created: So 27 Okt 1996 12:25:55 MET # Whom: Andreas Klemm <andreas@klemm.gtn.com> # -# $Id: Makefile,v 1.16 1997/07/18 05:04:10 asami Exp $ +# $Id: Makefile,v 1.17 1997/09/18 14:20:45 andreas Exp $ # DISTNAME= crossfire-0.93.0 @@ -24,11 +24,11 @@ RUN_DEPENDS= perl5.00401:${PORTSDIR}/lang/perl5 EXTRACT_ONLY= ${CF_SOURCES} ${CF_DOC} USE_IMAKE= yes -PREFIX= ${LOCALBASE} # don't use /usr/X11R6 +PREFIX= ${LOCALBASE} # Do you want to be able to rebuild documentation after installing the game -# to produce Postscript documentation with colored icons ?! You have to go -# into the workdir and to build everything manually. +# to produce Postscript documentation with colored icons ?! You have to go +# into the workdir and to build everything manually. # You need TeX to do this ! Please read the README's ! WANT_CF_ARCH= NO @@ -37,13 +37,13 @@ CF_MAPS= crossfire-0.93.0.maps.tar.gz CF_DOC= crossfire-0.93.0.doc.tar.gz # crossfire doc ready for use CF_SOUNDS= crossfire-0.92.7.sounds.tar.gz # no newer sounds available .if ${WANT_CF_ARCH} == YES || ${WANT_CF_ARCH} == yes -CF_ARCH= crossfire-0.93.5.arch.tar.gz # only for rebuild of doc +CF_ARCH= crossfire-0.93.0.arch.tar.gz # only for rebuild of doc .endif #CF_CLSERV= eutl.tar.gz # only for client/server CFDIR= ${PREFIX}/crossfire # crossfire base directory # If you want to re-make playbook and spoiler you need the ARCH -# files and a TeX version with a ,great' amount of max_mem +# files and a TeX version with a ,great' amount of max_mem # (I had to rebuild teTeX, that already is in fact ,BigTeX') .if ${WANT_CF_ARCH} == YES || ${WANT_CF_ARCH} == yes post-configure: @@ -59,11 +59,11 @@ post-install: @chmod 664 ${PREFIX}/crossfire/lib/bookarch @touch ${PREFIX}/crossfire/lib/forbid @chmod 664 ${PREFIX}/crossfire/lib/forbid - @touch ${PREFIX}/crossfire/lib/players/.keep_me - @touch ${PREFIX}/crossfire/lib/unique-items/.keep_me - @/usr/sbin/chown -R games.games ${CFDIR} + @touch ${PREFIX}/crossfire/lib/players/.keep_me + @touch ${PREFIX}/crossfire/lib/unique-items/.keep_me + @chown -R games.games ${CFDIR} @chmod 0664 ${PREFIX}/crossfire/lib/highscore - @/usr/sbin/chown games.games ${PREFIX}/bin/crossfire + @chown games.games ${PREFIX}/bin/crossfire @chmod 6555 ${PREFIX}/bin/crossfire .include <bsd.port.mk> diff --git a/games/nethack-qt/Makefile b/games/nethack-qt/Makefile index 5d60bb2dc385..2f272641eb87 100644 --- a/games/nethack-qt/Makefile +++ b/games/nethack-qt/Makefile @@ -3,7 +3,7 @@ # Date created: So 6 Apr 1997 04:25:57 MET DST # Whom: Andreas Klemm <andreas@klemm.gtn.com> # -# $Id: Makefile,v 1.6 1997/04/15 01:49:44 asami Exp $ +# $Id: Makefile,v 1.7 1997/07/12 16:53:38 max Exp $ # DISTNAME= nethack-3.2.2 @@ -30,38 +30,38 @@ USE_GMAKE= yes MAN6= dgn_comp.6 dlb.6 lev_comp.6 nethack.6 recover.6 pre-configure: - @echo "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" - @echo "!!! You cannot install nethack and nethack-qt in parallel !!!" - @echo "!!! But nethack-qt might read your prior nethack scores !!!" - @echo "!!! Don't forget to backup your nethack libdir if it's !!!" - @echo "!!! important for you !!!" - @echo "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" - @cd ${WRKSRC}/win; tar xvzf ${DISTDIR}/${QT_PATCH} - @cd ${WRKSRC}; patch < win/Qt/nhqt.patch - @cd ${WRKSRC}/sys/unix; ${SH} setup.sh - @cd ${WRKSRC}/src; patch < ${FILESDIR}/src-Makefile.diff - @cd ${WRKSRC}/src; patch < ${FILESDIR}/src-sounds.c.diff - @cd ${WRKSRC}; patch < ${FILESDIR}/include-unixconf.h.diff + @ ${ECHO} "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" + @ ${ECHO} "!! You cannot install nethack and nethack-qt in parallel !!" + @ ${ECHO} "!! But nethack-qt might read your prior nethack scores !!" + @ ${ECHO} "!! Don't forget to backup your nethack libdir if it's !!" + @ ${ECHO} "!! important for you !!" + @ ${ECHO} "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" + @ cd ${WRKSRC}/win; tar xvzf ${DISTDIR}/${QT_PATCH} + @ cd ${WRKSRC}; ${PATCH} < win/Qt/nhqt.patch + @ cd ${WRKSRC}/sys/unix; ${SH} setup.sh + @ cd ${WRKSRC}/src; ${PATCH} < ${FILESDIR}/src-Makefile.diff + @ cd ${WRKSRC}/src; ${PATCH} < ${FILESDIR}/src-sounds.c.diff + @ cd ${WRKSRC}; ${PATCH} < ${FILESDIR}/include-unixconf.h.diff post-install: - @cd ${WRKSRC}/doc; chmod 644 *.6 - @cd ${WRKSRC}/doc; PREFIX=${PREFIX} ${MAKE} manpages + @ cd ${WRKSRC}/doc; chmod 644 *.6 + @ cd ${WRKSRC}/doc; PREFIX=${PREFIX} ${MAKE} manpages .if !defined(NOPORTDOCS) ${MKDIR} ${PREFIX}/share/doc/nethack ${CP} ${WRKSRC}/doc/Guidebook.txt ${PREFIX}/share/doc/nethack .endif - @cd ${PREFIX}/lib/nethackdir; tar xzf ${DISTDIR}/${QT_SOUND} - @cd ${PREFIX}/lib/nethackdir; chown games.games *.au .nethackrc - @cd ${PREFIX}/lib/nethackdir; chmod 444 *.au .nethackrc - echo "-----------------------" - echo "post-installation hints - echo "-----------------------" - echo "a) Add this to your user environment:" - echo " setenv AUDIOSERVER `hostname`:0" - echo "b) Start the NAS audio server" - echo " auvoxware -aa & # -aa allows any host access" - echo "c) Copy the example nethackrc file from $FILESDIR to your" - echo " login directory:" - echo " cp $FILESDIR/sample.nethackrc $HOME/.nethackrc" + @ cd ${PREFIX}/lib/nethackdir; tar xzf ${DISTDIR}/${QT_SOUND} + @ cd ${PREFIX}/lib/nethackdir; chown games.games *.au .nethackrc + @ cd ${PREFIX}/lib/nethackdir; chmod 444 *.au .nethackrc + @ ${ECHO} "-----------------------" + @ ${ECHO} "post-installation hints + @ ${ECHO} "-----------------------" + @ ${ECHO} "a) Add this to your user environment:" + @ ${ECHO} " setenv AUDIOSERVER `hostname`:0" + @ ${ECHO} "b) Start the NAS audio server" + @ ${ECHO} " auvoxware -aa & # -aa allows any host access" + @ ${ECHO} "c) Copy the example nethackrc file from $FILESDIR to your" + @ ${ECHO} " login directory:" + @ ${ECHO} " ${CP} $FILESDIR/sample.nethackrc $HOME/.nethackrc" .include <bsd.port.mk> diff --git a/games/nethack-qt/pkg-descr b/games/nethack-qt/pkg-descr index a96d2d7b08fa..143ab871f433 100644 --- a/games/nethack-qt/pkg-descr +++ b/games/nethack-qt/pkg-descr @@ -1,14 +1,11 @@ From: http://www.uq.edu.au/~cswallis/nhqt/ -NetHack QT - What is it? - NetHack is a Free graphical one-player roleplaying game with a highly modular window system interface supporting TTY, VGA, Mac, Amiga, and other displays. Qt is a graphical user interface toolkit. So, "NetHack with Qt interface" is a version of NetHack which has a user interface module written using the Qt toolkit. -How is it better than the plain X11 interface? The Qt interface has these extra features: o Tiles (graphics) in the inventory and other item-menu windows. @@ -23,32 +20,3 @@ o You rarely need to put the mouse in a pop-up to interact with it. o Macros - hidden feature - F1=multi-rest F2=multi-search F3=try-it o It is much easier to code, so new feature-requests are more easily done. o Sound support. - -The standard NetHack X11 interface is written in C using the Athena -Widgets toolkit. The strongest reason for doing it that way was -that NetHack is one of the most incredibly portable programs of -any kind, and the Athena Widget Set is also available for free on -a large number of X11 implementations. The problem is that Athena -Widgets (also known as Xaw) is very ugly, difficult to program in, -and buggy. The Qt interface toolkit on the other hand is written -in C++ and is freely portable to any X11 implementation, but is -less widespread, making it inappropriate for the standard NetHack -X11 interface. - -Sound support - -The QtNetHack patch includes experimental support for sounds to be -played based on messages. For example, you can arrange for a gong -to sound when the message "... cursing shoplifter..." appears. The -system maps any regular expression (can be just some text) to a -sound. The QtNetHack windowport is the only one providing this -method, and it does so using the NAS (Network Audio System) . As -distributed, the patch enables this feature - see include/config.h -once you have applied the patch, and look for USER_SOUNDS for an -explanation of how to disable it if you want to. - -You will also want to collect some sound samples to try it out, -and a .nethackrc attaching them to messages. This package contains -the .au files that I use, and my ~/.nethackrc. Many of the sounds -are from the nhsound package, which you can find referenced on the -NetHack Home Page. diff --git a/games/nethack33-qt/Makefile b/games/nethack33-qt/Makefile index 5d60bb2dc385..2f272641eb87 100644 --- a/games/nethack33-qt/Makefile +++ b/games/nethack33-qt/Makefile @@ -3,7 +3,7 @@ # Date created: So 6 Apr 1997 04:25:57 MET DST # Whom: Andreas Klemm <andreas@klemm.gtn.com> # -# $Id: Makefile,v 1.6 1997/04/15 01:49:44 asami Exp $ +# $Id: Makefile,v 1.7 1997/07/12 16:53:38 max Exp $ # DISTNAME= nethack-3.2.2 @@ -30,38 +30,38 @@ USE_GMAKE= yes MAN6= dgn_comp.6 dlb.6 lev_comp.6 nethack.6 recover.6 pre-configure: - @echo "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" - @echo "!!! You cannot install nethack and nethack-qt in parallel !!!" - @echo "!!! But nethack-qt might read your prior nethack scores !!!" - @echo "!!! Don't forget to backup your nethack libdir if it's !!!" - @echo "!!! important for you !!!" - @echo "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" - @cd ${WRKSRC}/win; tar xvzf ${DISTDIR}/${QT_PATCH} - @cd ${WRKSRC}; patch < win/Qt/nhqt.patch - @cd ${WRKSRC}/sys/unix; ${SH} setup.sh - @cd ${WRKSRC}/src; patch < ${FILESDIR}/src-Makefile.diff - @cd ${WRKSRC}/src; patch < ${FILESDIR}/src-sounds.c.diff - @cd ${WRKSRC}; patch < ${FILESDIR}/include-unixconf.h.diff + @ ${ECHO} "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" + @ ${ECHO} "!! You cannot install nethack and nethack-qt in parallel !!" + @ ${ECHO} "!! But nethack-qt might read your prior nethack scores !!" + @ ${ECHO} "!! Don't forget to backup your nethack libdir if it's !!" + @ ${ECHO} "!! important for you !!" + @ ${ECHO} "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" + @ cd ${WRKSRC}/win; tar xvzf ${DISTDIR}/${QT_PATCH} + @ cd ${WRKSRC}; ${PATCH} < win/Qt/nhqt.patch + @ cd ${WRKSRC}/sys/unix; ${SH} setup.sh + @ cd ${WRKSRC}/src; ${PATCH} < ${FILESDIR}/src-Makefile.diff + @ cd ${WRKSRC}/src; ${PATCH} < ${FILESDIR}/src-sounds.c.diff + @ cd ${WRKSRC}; ${PATCH} < ${FILESDIR}/include-unixconf.h.diff post-install: - @cd ${WRKSRC}/doc; chmod 644 *.6 - @cd ${WRKSRC}/doc; PREFIX=${PREFIX} ${MAKE} manpages + @ cd ${WRKSRC}/doc; chmod 644 *.6 + @ cd ${WRKSRC}/doc; PREFIX=${PREFIX} ${MAKE} manpages .if !defined(NOPORTDOCS) ${MKDIR} ${PREFIX}/share/doc/nethack ${CP} ${WRKSRC}/doc/Guidebook.txt ${PREFIX}/share/doc/nethack .endif - @cd ${PREFIX}/lib/nethackdir; tar xzf ${DISTDIR}/${QT_SOUND} - @cd ${PREFIX}/lib/nethackdir; chown games.games *.au .nethackrc - @cd ${PREFIX}/lib/nethackdir; chmod 444 *.au .nethackrc - echo "-----------------------" - echo "post-installation hints - echo "-----------------------" - echo "a) Add this to your user environment:" - echo " setenv AUDIOSERVER `hostname`:0" - echo "b) Start the NAS audio server" - echo " auvoxware -aa & # -aa allows any host access" - echo "c) Copy the example nethackrc file from $FILESDIR to your" - echo " login directory:" - echo " cp $FILESDIR/sample.nethackrc $HOME/.nethackrc" + @ cd ${PREFIX}/lib/nethackdir; tar xzf ${DISTDIR}/${QT_SOUND} + @ cd ${PREFIX}/lib/nethackdir; chown games.games *.au .nethackrc + @ cd ${PREFIX}/lib/nethackdir; chmod 444 *.au .nethackrc + @ ${ECHO} "-----------------------" + @ ${ECHO} "post-installation hints + @ ${ECHO} "-----------------------" + @ ${ECHO} "a) Add this to your user environment:" + @ ${ECHO} " setenv AUDIOSERVER `hostname`:0" + @ ${ECHO} "b) Start the NAS audio server" + @ ${ECHO} " auvoxware -aa & # -aa allows any host access" + @ ${ECHO} "c) Copy the example nethackrc file from $FILESDIR to your" + @ ${ECHO} " login directory:" + @ ${ECHO} " ${CP} $FILESDIR/sample.nethackrc $HOME/.nethackrc" .include <bsd.port.mk> diff --git a/games/nethack33-qt/pkg-descr b/games/nethack33-qt/pkg-descr index a96d2d7b08fa..143ab871f433 100644 --- a/games/nethack33-qt/pkg-descr +++ b/games/nethack33-qt/pkg-descr @@ -1,14 +1,11 @@ From: http://www.uq.edu.au/~cswallis/nhqt/ -NetHack QT - What is it? - NetHack is a Free graphical one-player roleplaying game with a highly modular window system interface supporting TTY, VGA, Mac, Amiga, and other displays. Qt is a graphical user interface toolkit. So, "NetHack with Qt interface" is a version of NetHack which has a user interface module written using the Qt toolkit. -How is it better than the plain X11 interface? The Qt interface has these extra features: o Tiles (graphics) in the inventory and other item-menu windows. @@ -23,32 +20,3 @@ o You rarely need to put the mouse in a pop-up to interact with it. o Macros - hidden feature - F1=multi-rest F2=multi-search F3=try-it o It is much easier to code, so new feature-requests are more easily done. o Sound support. - -The standard NetHack X11 interface is written in C using the Athena -Widgets toolkit. The strongest reason for doing it that way was -that NetHack is one of the most incredibly portable programs of -any kind, and the Athena Widget Set is also available for free on -a large number of X11 implementations. The problem is that Athena -Widgets (also known as Xaw) is very ugly, difficult to program in, -and buggy. The Qt interface toolkit on the other hand is written -in C++ and is freely portable to any X11 implementation, but is -less widespread, making it inappropriate for the standard NetHack -X11 interface. - -Sound support - -The QtNetHack patch includes experimental support for sounds to be -played based on messages. For example, you can arrange for a gong -to sound when the message "... cursing shoplifter..." appears. The -system maps any regular expression (can be just some text) to a -sound. The QtNetHack windowport is the only one providing this -method, and it does so using the NAS (Network Audio System) . As -distributed, the patch enables this feature - see include/config.h -once you have applied the patch, and look for USER_SOUNDS for an -explanation of how to disable it if you want to. - -You will also want to collect some sound samples to try it out, -and a .nethackrc attaching them to messages. This package contains -the .au files that I use, and my ~/.nethackrc. Many of the sounds -are from the nhsound package, which you can find referenced on the -NetHack Home Page. diff --git a/games/nethack34-qt/Makefile b/games/nethack34-qt/Makefile index 5d60bb2dc385..2f272641eb87 100644 --- a/games/nethack34-qt/Makefile +++ b/games/nethack34-qt/Makefile @@ -3,7 +3,7 @@ # Date created: So 6 Apr 1997 04:25:57 MET DST # Whom: Andreas Klemm <andreas@klemm.gtn.com> # -# $Id: Makefile,v 1.6 1997/04/15 01:49:44 asami Exp $ +# $Id: Makefile,v 1.7 1997/07/12 16:53:38 max Exp $ # DISTNAME= nethack-3.2.2 @@ -30,38 +30,38 @@ USE_GMAKE= yes MAN6= dgn_comp.6 dlb.6 lev_comp.6 nethack.6 recover.6 pre-configure: - @echo "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" - @echo "!!! You cannot install nethack and nethack-qt in parallel !!!" - @echo "!!! But nethack-qt might read your prior nethack scores !!!" - @echo "!!! Don't forget to backup your nethack libdir if it's !!!" - @echo "!!! important for you !!!" - @echo "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" - @cd ${WRKSRC}/win; tar xvzf ${DISTDIR}/${QT_PATCH} - @cd ${WRKSRC}; patch < win/Qt/nhqt.patch - @cd ${WRKSRC}/sys/unix; ${SH} setup.sh - @cd ${WRKSRC}/src; patch < ${FILESDIR}/src-Makefile.diff - @cd ${WRKSRC}/src; patch < ${FILESDIR}/src-sounds.c.diff - @cd ${WRKSRC}; patch < ${FILESDIR}/include-unixconf.h.diff + @ ${ECHO} "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" + @ ${ECHO} "!! You cannot install nethack and nethack-qt in parallel !!" + @ ${ECHO} "!! But nethack-qt might read your prior nethack scores !!" + @ ${ECHO} "!! Don't forget to backup your nethack libdir if it's !!" + @ ${ECHO} "!! important for you !!" + @ ${ECHO} "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" + @ cd ${WRKSRC}/win; tar xvzf ${DISTDIR}/${QT_PATCH} + @ cd ${WRKSRC}; ${PATCH} < win/Qt/nhqt.patch + @ cd ${WRKSRC}/sys/unix; ${SH} setup.sh + @ cd ${WRKSRC}/src; ${PATCH} < ${FILESDIR}/src-Makefile.diff + @ cd ${WRKSRC}/src; ${PATCH} < ${FILESDIR}/src-sounds.c.diff + @ cd ${WRKSRC}; ${PATCH} < ${FILESDIR}/include-unixconf.h.diff post-install: - @cd ${WRKSRC}/doc; chmod 644 *.6 - @cd ${WRKSRC}/doc; PREFIX=${PREFIX} ${MAKE} manpages + @ cd ${WRKSRC}/doc; chmod 644 *.6 + @ cd ${WRKSRC}/doc; PREFIX=${PREFIX} ${MAKE} manpages .if !defined(NOPORTDOCS) ${MKDIR} ${PREFIX}/share/doc/nethack ${CP} ${WRKSRC}/doc/Guidebook.txt ${PREFIX}/share/doc/nethack .endif - @cd ${PREFIX}/lib/nethackdir; tar xzf ${DISTDIR}/${QT_SOUND} - @cd ${PREFIX}/lib/nethackdir; chown games.games *.au .nethackrc - @cd ${PREFIX}/lib/nethackdir; chmod 444 *.au .nethackrc - echo "-----------------------" - echo "post-installation hints - echo "-----------------------" - echo "a) Add this to your user environment:" - echo " setenv AUDIOSERVER `hostname`:0" - echo "b) Start the NAS audio server" - echo " auvoxware -aa & # -aa allows any host access" - echo "c) Copy the example nethackrc file from $FILESDIR to your" - echo " login directory:" - echo " cp $FILESDIR/sample.nethackrc $HOME/.nethackrc" + @ cd ${PREFIX}/lib/nethackdir; tar xzf ${DISTDIR}/${QT_SOUND} + @ cd ${PREFIX}/lib/nethackdir; chown games.games *.au .nethackrc + @ cd ${PREFIX}/lib/nethackdir; chmod 444 *.au .nethackrc + @ ${ECHO} "-----------------------" + @ ${ECHO} "post-installation hints + @ ${ECHO} "-----------------------" + @ ${ECHO} "a) Add this to your user environment:" + @ ${ECHO} " setenv AUDIOSERVER `hostname`:0" + @ ${ECHO} "b) Start the NAS audio server" + @ ${ECHO} " auvoxware -aa & # -aa allows any host access" + @ ${ECHO} "c) Copy the example nethackrc file from $FILESDIR to your" + @ ${ECHO} " login directory:" + @ ${ECHO} " ${CP} $FILESDIR/sample.nethackrc $HOME/.nethackrc" .include <bsd.port.mk> diff --git a/games/nethack34-qt/pkg-descr b/games/nethack34-qt/pkg-descr index a96d2d7b08fa..143ab871f433 100644 --- a/games/nethack34-qt/pkg-descr +++ b/games/nethack34-qt/pkg-descr @@ -1,14 +1,11 @@ From: http://www.uq.edu.au/~cswallis/nhqt/ -NetHack QT - What is it? - NetHack is a Free graphical one-player roleplaying game with a highly modular window system interface supporting TTY, VGA, Mac, Amiga, and other displays. Qt is a graphical user interface toolkit. So, "NetHack with Qt interface" is a version of NetHack which has a user interface module written using the Qt toolkit. -How is it better than the plain X11 interface? The Qt interface has these extra features: o Tiles (graphics) in the inventory and other item-menu windows. @@ -23,32 +20,3 @@ o You rarely need to put the mouse in a pop-up to interact with it. o Macros - hidden feature - F1=multi-rest F2=multi-search F3=try-it o It is much easier to code, so new feature-requests are more easily done. o Sound support. - -The standard NetHack X11 interface is written in C using the Athena -Widgets toolkit. The strongest reason for doing it that way was -that NetHack is one of the most incredibly portable programs of -any kind, and the Athena Widget Set is also available for free on -a large number of X11 implementations. The problem is that Athena -Widgets (also known as Xaw) is very ugly, difficult to program in, -and buggy. The Qt interface toolkit on the other hand is written -in C++ and is freely portable to any X11 implementation, but is -less widespread, making it inappropriate for the standard NetHack -X11 interface. - -Sound support - -The QtNetHack patch includes experimental support for sounds to be -played based on messages. For example, you can arrange for a gong -to sound when the message "... cursing shoplifter..." appears. The -system maps any regular expression (can be just some text) to a -sound. The QtNetHack windowport is the only one providing this -method, and it does so using the NAS (Network Audio System) . As -distributed, the patch enables this feature - see include/config.h -once you have applied the patch, and look for USER_SOUNDS for an -explanation of how to disable it if you want to. - -You will also want to collect some sound samples to try it out, -and a .nethackrc attaching them to messages. This package contains -the .au files that I use, and my ~/.nethackrc. Many of the sounds -are from the nhsound package, which you can find referenced on the -NetHack Home Page. |