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author | Alexey Dokuchaev <danfe@FreeBSD.org> | 2023-07-08 19:05:14 +0000 |
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committer | Alexey Dokuchaev <danfe@FreeBSD.org> | 2023-07-08 19:05:14 +0000 |
commit | 7b672c1318c098a6594315efc151fd1e4f370b32 (patch) | |
tree | 14cf1e4cb345bb056cd26e377a2e6b8901fa3c08 /games | |
parent | a8300c45aae1e453ffaf580c158ce120c7f2f28f (diff) | |
download | ports-7b672c1318c098a6594315efc151fd1e4f370b32.tar.gz ports-7b672c1318c098a6594315efc151fd1e4f370b32.zip |
Diffstat (limited to 'games')
-rw-r--r-- | games/qudos/Makefile | 7 | ||||
-rw-r--r-- | games/qudos/files/patch-Makefile | 2 | ||||
-rw-r--r-- | games/qudos/files/patch-src__ref_gl__gl_local.h | 17 | ||||
-rw-r--r-- | games/qudos/files/patch-src_ref__gl_gl__image.c | 90 |
4 files changed, 108 insertions, 8 deletions
diff --git a/games/qudos/Makefile b/games/qudos/Makefile index afb1b53fafb6..7068871234ea 100644 --- a/games/qudos/Makefile +++ b/games/qudos/Makefile @@ -11,6 +11,8 @@ EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX} MAINTAINER= danfe@FreeBSD.org COMMENT= Enhanced OpenGL-only Quake II engine +LICENSE= GPLv2+ + USES= gmake tar:bzip2 MAKE_ENV= WITH_DATADIR=YES WITH_LIBDIR=YES WITH_XMMS=NO \ DATADIR="${Q2DIR}" LIBDIR="${LIBDIR}" BUILD_ARTS_SND=NO @@ -169,11 +171,6 @@ MAKE_ENV+= WITH_X86_ASM=YES MAKE_ENV+= WITH_X86_ASM=NO .endif -post-patch: -# Resolve name collision with jpeg-8 - @${REINPLACE_CMD} -e 's|jpeg_mem_src|local_jpeg_mem_src|' \ - ${WRKSRC}/src/ref_gl/gl_image.c - post-build: .for bin in ${Q2BIN} @cd ${WRKSRC}/quake2 && ${MV} ${bin:S/qudos/QuDos/} ${bin} diff --git a/games/qudos/files/patch-Makefile b/games/qudos/files/patch-Makefile index f6c6589ff280..a0681e694af3 100644 --- a/games/qudos/files/patch-Makefile +++ b/games/qudos/files/patch-Makefile @@ -6,7 +6,7 @@ else -CFLAGS+= -O3 -ffast-math -funroll-loops -fomit-frame-pointer \ - -fexpensive-optimizations -+CFLAGS+= -fcommon -ffast-math -funroll-loops -fomit-frame-pointer ++CFLAGS+= -fcommon -ffast-math -Wno-incompatible-function-pointer-types ifeq ($(ARCH),i386) -CFLAGS+= -falign-loops=2 -falign-jumps=2 -falign-functions=2 \ +CFLAGS+= -falign-functions=2 \ diff --git a/games/qudos/files/patch-src__ref_gl__gl_local.h b/games/qudos/files/patch-src__ref_gl__gl_local.h index aa9dce66ef0d..4b6e34a4bfda 100644 --- a/games/qudos/files/patch-src__ref_gl__gl_local.h +++ b/games/qudos/files/patch-src__ref_gl__gl_local.h @@ -1,5 +1,5 @@ ---- src/ref_gl/gl_local.h.orig 2006-06-10 12:22:27.000000000 +0200 -+++ src/ref_gl/gl_local.h 2012-04-25 06:13:42.000000000 +0200 +--- src/ref_gl/gl_local.h.orig 2006-06-10 10:22:27 UTC ++++ src/ref_gl/gl_local.h @@ -30,6 +30,7 @@ #include <GL/glext.h> @@ -8,3 +8,16 @@ #include <jpeglib.h> #include "../client/ref.h" +@@ -480,12 +481,6 @@ int Draw_GetPalette(void); + void GL_ResampleTexture(unsigned *in, int inwidth, int inheight, unsigned *out, int outwidth, int outheight); + + struct image_s *R_RegisterSkin(char *name); +- +-void LoadPCX (char *filename, byte ** pic, byte ** palette, int *width, int *height); +-void LoadTGA (char *filename, byte ** pic, int *width, int *height); +-void LoadJPG (char *filename, byte ** pic, int *width, int *height); +-void LoadPNG (char *filename, byte ** pic, int *width, int *height); +- + + image_t *GL_LoadPic(char *name, byte * pic, int width, int height, imagetype_t type, int bits); + image_t *GL_FindImage(char *name, imagetype_t type); diff --git a/games/qudos/files/patch-src_ref__gl_gl__image.c b/games/qudos/files/patch-src_ref__gl_gl__image.c new file mode 100644 index 000000000000..74a9cf4f8777 --- /dev/null +++ b/games/qudos/files/patch-src_ref__gl_gl__image.c @@ -0,0 +1,90 @@ +--- src/ref_gl/gl_image.c.orig 2006-06-02 18:14:31 UTC ++++ src/ref_gl/gl_image.c +@@ -477,7 +477,7 @@ Scrap_Upload(void) + /* + * ============== LoadPCX ============== + */ +-void ++static void + LoadPCX(char *filename, byte ** pic, byte ** palette, int *width, int *height) + { + byte *raw; +@@ -602,7 +602,7 @@ typedef struct _TargaHeader { + * ============= LoadTGA NiceAss: LoadTGA() from Q2Ice, it supports more + * formats ============= + */ +-void ++static void + LoadTGA(char *filename, byte ** pic, int *width, int *height) + { + int w, h, x, y, i, temp1, temp2; +@@ -888,19 +888,19 @@ LoadTGA(char *filename, byte ** pic, int *width, int * + * ================================================================= + */ + +-void ++static void + jpg_null(j_decompress_ptr cinfo) + { + } + +-boolean ++static boolean + jpg_fill_input_buffer(j_decompress_ptr cinfo) + { + ri.Con_Printf(PRINT_ALL, "Premature end of JPEG data\n"); + return 1; + } + +-void ++static void + jpg_skip_input_data(j_decompress_ptr cinfo, long num_bytes) + { + +@@ -911,8 +911,8 @@ jpg_skip_input_data(j_decompress_ptr cinfo, long num_b + ri.Con_Printf(PRINT_ALL, "Premature end of JPEG data\n"); + } + +-void +-jpeg_mem_src(j_decompress_ptr cinfo, byte * mem, int len) ++static void ++local_jpeg_mem_src(j_decompress_ptr cinfo, byte *mem, int len) + { + cinfo->src = (struct jpeg_source_mgr *)(*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT, sizeof(struct jpeg_source_mgr)); + cinfo->src->init_source = jpg_null; +@@ -927,7 +927,7 @@ jpeg_mem_src(j_decompress_ptr cinfo, byte * mem, int l + /* + * ============== LoadJPG ============== + */ +-void ++static void + LoadJPG(char *filename, byte ** pic, int *width, int *height) + { + struct jpeg_decompress_struct cinfo; +@@ -956,7 +956,7 @@ LoadJPG(char *filename, byte ** pic, int *width, int * + jpeg_create_decompress(&cinfo); + + /* Feed JPEG memory into the libJpeg Object */ +- jpeg_mem_src(&cinfo, rawdata, rawsize); ++ local_jpeg_mem_src(&cinfo, rawdata, rawsize); + + /* Process JPEG header */ + jpeg_read_header(&cinfo, true); +@@ -1139,7 +1139,7 @@ fReadData(png_structp png, png_bytep data, png_size_t + * ============================================================= + */ + +-void ++static void + LoadPNG(char *filename, byte ** pic, int *width, int *height) + { + png_structp png; +@@ -1186,7 +1186,7 @@ LoadPNG(char *filename, byte ** pic, int *width, int * + if (my_png->ColorType == PNG_COLOR_TYPE_PALETTE) + png_set_palette_to_rgb(png); + if (my_png->ColorType == PNG_COLOR_TYPE_GRAY && my_png->BitDepth < 8) +- png_set_gray_1_2_4_to_8(png); ++ png_set_expand_gray_1_2_4_to_8(png); + + /* Add alpha channel if present */ + if (png_get_valid(png, pnginfo, PNG_INFO_tRNS)) |