diff options
author | Edwin Groothuis <edwin@FreeBSD.org> | 2005-11-25 03:43:05 +0000 |
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committer | Edwin Groothuis <edwin@FreeBSD.org> | 2005-11-25 03:43:05 +0000 |
commit | f5f70372a9ae2532e3b680098080e553b114ed96 (patch) | |
tree | 8f397ea14afd29fd5da742c698a7df3398e40c93 /games | |
parent | a06e65d3cd876a3eafe51a78eeefbdc81847bc9a (diff) | |
download | ports-f5f70372a9ae2532e3b680098080e553b114ed96.tar.gz ports-f5f70372a9ae2532e3b680098080e553b114ed96.zip |
Notes
Diffstat (limited to 'games')
-rw-r--r-- | games/Makefile | 1 | ||||
-rw-r--r-- | games/shootingstar/Makefile | 25 | ||||
-rw-r--r-- | games/shootingstar/distinfo | 3 | ||||
-rw-r--r-- | games/shootingstar/files/patch-src--engine--cTextureFont.cpp | 10 | ||||
-rw-r--r-- | games/shootingstar/files/patch-src--game--cOptions.cpp | 11 | ||||
-rw-r--r-- | games/shootingstar/pkg-descr | 10 | ||||
-rw-r--r-- | games/shootingstar/pkg-plist | 119 |
7 files changed, 179 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile index 6c3b4ac1d382..6cd33e0db44b 100644 --- a/games/Makefile +++ b/games/Makefile @@ -519,6 +519,7 @@ SUBDIR += senso SUBDIR += sex SUBDIR += shaaft + SUBDIR += shootingstar SUBDIR += six SUBDIR += sl SUBDIR += slashem-tty diff --git a/games/shootingstar/Makefile b/games/shootingstar/Makefile new file mode 100644 index 000000000000..56cfc277e458 --- /dev/null +++ b/games/shootingstar/Makefile @@ -0,0 +1,25 @@ +# New ports collection makefile for: shootingstar +# Date created: 20 Nov 2005 +# Whom: Dmitry Marakasov <amdmi3@mail.ru> +# +# $FreeBSD$ +# + +PORTNAME= shootingstar +PORTVERSION= 1.2.0 +CATEGORIES= games +MASTER_SITES= http://www.2ndpoint.fi/projektit.xml/shootingstar/files/ + +MAINTAINER= amdmi3@mail.ru +COMMENT= SDL/OpenGL top-down shooter + +GNU_CONFIGURE= yes +USE_GMAKE= yes +USE_GL= yes +USE_SDL= sdl mixer image + +CONFIGURE_ENV= LDFLAGS="-L${LOCALBASE}/lib -L${X11BASE}/lib" \ + CPPFLAGS="-I${LOCALBASE}/include -I${X11BASE}/include" \ + SDL_CONFIG="${SDL_CONFIG}" + +.include <bsd.port.mk> diff --git a/games/shootingstar/distinfo b/games/shootingstar/distinfo new file mode 100644 index 000000000000..ec30146ce3cf --- /dev/null +++ b/games/shootingstar/distinfo @@ -0,0 +1,3 @@ +MD5 (shootingstar-1.2.0.tar.gz) = 6cd6e11ec00be95a0a5b5e4cd3649ace +SHA256 (shootingstar-1.2.0.tar.gz) = 21ed7e557a77a12c1bde5f968c55659667c1b14702f3b0ca5762d10374c6b1d9 +SIZE (shootingstar-1.2.0.tar.gz) = 7755911 diff --git a/games/shootingstar/files/patch-src--engine--cTextureFont.cpp b/games/shootingstar/files/patch-src--engine--cTextureFont.cpp new file mode 100644 index 000000000000..8bb271989363 --- /dev/null +++ b/games/shootingstar/files/patch-src--engine--cTextureFont.cpp @@ -0,0 +1,10 @@ +--- src/engine/cTextureFont.cpp.orig Sun Jul 6 22:31:10 2003 ++++ src/engine/cTextureFont.cpp Sun Nov 20 02:33:54 2005 +@@ -31,6 +31,7 @@ + #include <stdio.h> + #include <GL/gl.h> + #include <GL/glu.h> ++#include <math.h> + #include "cTextureManager.hpp" + #include "Debug.hpp" + //------------------------------------------------------------------------------ diff --git a/games/shootingstar/files/patch-src--game--cOptions.cpp b/games/shootingstar/files/patch-src--game--cOptions.cpp new file mode 100644 index 000000000000..085646cf8e84 --- /dev/null +++ b/games/shootingstar/files/patch-src--game--cOptions.cpp @@ -0,0 +1,11 @@ +--- src/game/cOptions.cpp.orig Mon Dec 22 08:09:06 2003 ++++ src/game/cOptions.cpp Sun Nov 20 03:12:28 2005 +@@ -201,7 +201,7 @@ + dbgError () << "Unable to read from options file\n"; + throw runtime_error ("Unable to load options"); + } +- int (keys.keys[i]) = key; // IS THIS SAFE? ++ keys.keys[i] = (SDLKey)key; // IS THIS SAFE? + + fin >> key; + keys.buttons[i] = key; diff --git a/games/shootingstar/pkg-descr b/games/shootingstar/pkg-descr new file mode 100644 index 000000000000..849f9abe7230 --- /dev/null +++ b/games/shootingstar/pkg-descr @@ -0,0 +1,10 @@ +The Red-Shirted-Guy served happily in the police forces for many +years, until he got kicked out because he used too much violence. +He started drinking. After couple months his twin brother, the +Green-Shirted-Guy, thought that Red's life wasn't very glamourous, +so Green asked Red if he wanted to collaborate and start killing +bad guys. They both thought it was a good idea and so they started +their agency, The Shooting Stars. It was finally the time to take +law to their own hands. + +WWW: http://www.2ndpoint.fi/ss diff --git a/games/shootingstar/pkg-plist b/games/shootingstar/pkg-plist new file mode 100644 index 000000000000..3cce62049f7f --- /dev/null +++ b/games/shootingstar/pkg-plist @@ -0,0 +1,119 @@ +bin/shootingstar +%%DATADIR%%/animations/bloodpool +%%DATADIR%%/animations/enemy_shoot +%%DATADIR%%/animations/enemy_stand +%%DATADIR%%/animations/enemy_walk +%%DATADIR%%/animations/enemy_wshoot +%%DATADIR%%/animations/gibs +%%DATADIR%%/animations/medpack +%%DATADIR%%/animations/player1_shoot +%%DATADIR%%/animations/player1_stand +%%DATADIR%%/animations/player1_walk +%%DATADIR%%/animations/player1_wshoot +%%DATADIR%%/animations/player2_shoot +%%DATADIR%%/animations/player2_stand +%%DATADIR%%/animations/player2_walk +%%DATADIR%%/animations/player2_wshoot +%%DATADIR%%/animations/rocket +%%DATADIR%%/animations/weaponbox +%%DATADIR%%/maps/city.map +%%DATADIR%%/maps/city.obj +%%DATADIR%%/maps/factory.map +%%DATADIR%%/maps/factory.obj +%%DATADIR%%/maps/highway.map +%%DATADIR%%/maps/highway.obj +%%DATADIR%%/maps/levels +%%DATADIR%%/maps/office.map +%%DATADIR%%/maps/office.obj +%%DATADIR%%/maps/park.map +%%DATADIR%%/maps/park.obj +%%DATADIR%%/maps/test.map +%%DATADIR%%/maps/test.obj +%%DATADIR%%/maps/village.map +%%DATADIR%%/maps/village.obj +%%DATADIR%%/maps/warehouse.map +%%DATADIR%%/maps/warehouse.obj +%%DATADIR%%/shootingstar.cfg +%%DATADIR%%/sounds/bazookareload.wav +%%DATADIR%%/sounds/burning.wav +%%DATADIR%%/sounds/dead.ogg +%%DATADIR%%/sounds/death.wav +%%DATADIR%%/sounds/empty.wav +%%DATADIR%%/sounds/explosion.wav +%%DATADIR%%/sounds/flamer.wav +%%DATADIR%%/sounds/hit.wav +%%DATADIR%%/sounds/hurt.wav +%%DATADIR%%/sounds/machinegun.wav +%%DATADIR%%/sounds/menu.ogg +%%DATADIR%%/sounds/pickup.wav +%%DATADIR%%/sounds/pistol.wav +%%DATADIR%%/sounds/reload.wav +%%DATADIR%%/sounds/rocket.wav +%%DATADIR%%/sounds/shotgun.wav +%%DATADIR%%/sounds/shotgunreload.wav +%%DATADIR%%/textures/ammobox.png +%%DATADIR%%/textures/archive.png +%%DATADIR%%/textures/archive_open.png +%%DATADIR%%/textures/barrel.png +%%DATADIR%%/textures/barrel1.png +%%DATADIR%%/textures/barrel2.png +%%DATADIR%%/textures/bitmaps.png +%%DATADIR%%/textures/blood1.png +%%DATADIR%%/textures/blood2.png +%%DATADIR%%/textures/blood3.png +%%DATADIR%%/textures/blood4.png +%%DATADIR%%/textures/blood_big1.png +%%DATADIR%%/textures/blood_big2.png +%%DATADIR%%/textures/body1.png +%%DATADIR%%/textures/body2.png +%%DATADIR%%/textures/concrete.png +%%DATADIR%%/textures/enemy.png +%%DATADIR%%/textures/floor1.png +%%DATADIR%%/textures/floor2.png +%%DATADIR%%/textures/font_11x20.png +%%DATADIR%%/textures/gibs.png +%%DATADIR%%/textures/grass.png +%%DATADIR%%/textures/ground.png +%%DATADIR%%/textures/hear.png +%%DATADIR%%/textures/hud_p1.png +%%DATADIR%%/textures/hud_p2.png +%%DATADIR%%/textures/laatikko1.png +%%DATADIR%%/textures/laatikko2.png +%%DATADIR%%/textures/laatikko3.png +%%DATADIR%%/textures/laatikko4.png +%%DATADIR%%/textures/laatikko4_p.png +%%DATADIR%%/textures/laatikko_p.png +%%DATADIR%%/textures/logo_left.png +%%DATADIR%%/textures/logo_right.png +%%DATADIR%%/textures/mainmenu.png +%%DATADIR%%/textures/medpak.png +%%DATADIR%%/textures/menu_selector.png +%%DATADIR%%/textures/pipe.png +%%DATADIR%%/textures/player1.png +%%DATADIR%%/textures/player2.png +%%DATADIR%%/textures/poyta.png +%%DATADIR%%/textures/poyta2.png +%%DATADIR%%/textures/road.png +%%DATADIR%%/textures/smoke.png +%%DATADIR%%/textures/stonefloor.png +%%DATADIR%%/textures/stones1.png +%%DATADIR%%/textures/stones2.png +%%DATADIR%%/textures/stones3.png +%%DATADIR%%/textures/suer.png +%%DATADIR%%/textures/toilet_clean.png +%%DATADIR%%/textures/toilet_dirty.png +%%DATADIR%%/textures/track.png +%%DATADIR%%/textures/treetop1.png +%%DATADIR%%/textures/tuli2.png +%%DATADIR%%/textures/tuoli.png +%%DATADIR%%/textures/wall_32.png +%%DATADIR%%/textures/warning.png +%%DATADIR%%/textures/wcfloor.png +%%DATADIR%%/textures/weam.png +%%DATADIR%%/textures/weaponlogos.png +%%DATADIR%%/textures/woodfloor.png +@dirrm %%DATADIR%%/animations +@dirrm %%DATADIR%%/maps +@dirrm %%DATADIR%%/sounds +@dirrm %%DATADIR%%/textures +@dirrm %%DATADIR%% |