diff options
author | Pav Lucistnik <pav@FreeBSD.org> | 2005-11-23 01:19:29 +0000 |
---|---|---|
committer | Pav Lucistnik <pav@FreeBSD.org> | 2005-11-23 01:19:29 +0000 |
commit | 6c3a3b875ca63b60c330a1541733c2da68b1a493 (patch) | |
tree | 4b60cadc9896baa87b30171e85cad5af92367f03 /graphics/crystalspace-devel | |
parent | a6a14bcb24afa36b9734e2bdd93baabeab88aba3 (diff) | |
download | ports-6c3a3b875ca63b60c330a1541733c2da68b1a493.tar.gz ports-6c3a3b875ca63b60c330a1541733c2da68b1a493.zip |
Notes
Diffstat (limited to 'graphics/crystalspace-devel')
-rw-r--r-- | graphics/crystalspace-devel/Makefile | 159 | ||||
-rw-r--r-- | graphics/crystalspace-devel/distinfo | 3 | ||||
-rw-r--r-- | graphics/crystalspace-devel/pkg-descr | 11 | ||||
-rw-r--r-- | graphics/crystalspace-devel/pkg-plist | 4907 |
4 files changed, 5080 insertions, 0 deletions
diff --git a/graphics/crystalspace-devel/Makefile b/graphics/crystalspace-devel/Makefile new file mode 100644 index 000000000000..81ec0926cfd0 --- /dev/null +++ b/graphics/crystalspace-devel/Makefile @@ -0,0 +1,159 @@ +# New ports collection makefile for: Crystal Space 3d +# Date created: 2005-11-19 +# Whom: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> +# +# $FreeBSD$ +# + +PORTNAME= crystalspace +PORTVERSION= 0.99 +CATEGORIES= graphics +MASTER_SITES= ${MASTER_SITE_SOURCEFORGE} +MASTER_SITE_SUBDIR= crystal +DISTNAME= cs-pseudo-stable-2005-09-03 + +MAINTAINER= acardenas@bsd.org.pe +COMMENT= Free and portable 3D Game Development Kit + +BUILD_DEPENDS= nasm:${PORTSDIR}/devel/nasm +LIB_DEPENDS= png.5:${PORTSDIR}/graphics/png \ + jpeg.9:${PORTSDIR}/graphics/jpeg \ + aa.1:${PORTSDIR}/graphics/aalib \ + openal.0:${PORTSDIR}/audio/openal + +USE_X_PREFIX= yes +USE_BZIP2= yes +USE_GMAKE= yes +GNU_CONFIGURE= yes +USE_GL= yes +USE_REINPLACE= yes +LDFLAGS= -L${LOCALBASE}/lib -L${X11BASE}/lib ${PTHREAD_LIBS} +CPPFLAGS= -I${LOCALBASE}/include -I${X11BASE}/include +CONFIGURE_TARGET= --build=${MACHINE_ARCH}-portbld-freebsd${OSREL} +MAKE_ENV= CC="${CC}" CFLAGS="${CFLAGS} ${CXX}" LDFLAGS="${LDFLAGS}" CPPFLAGS="${CPPFLAGS}" +CONFIGURE_ARGS+= --enable-cpu-specific-optimizations=no +DOCSDIR= share/doc/${PORTNAME}-${PORTVERSION} +WRKSRC= ${WRKDIR}/CS + +OPTIONS= DEBUG "Build with debugging information" on \ + PYTHON "PYTHON interface" on \ + PERL "PERL interface" on \ + LCMS "Little Color Management System support" on \ + MNG "MNG/JNG graphic files support" on \ + MIKMOD "MIKMOD support" on \ + VORBIS "Ogg/Vorbis sound plugin support" on \ + 3DS "3DS files support" on \ + ODE "Plugin providing physics through ODE" on \ + FREETYPE2 "FREETYPE2 support" on \ + CAL3D "Skeletal based 3D character animation support" on \ + SDL "SDL support" on \ + CACA "LIBCACA support" on \ + CPPUNIT "The C++ Unit Test Library" on \ + BFD "Universal BFD library from the GNU binutils" on + +.include <bsd.port.pre.mk> + +.if !defined(WITHOUT_DEBUG) +CONFIGURE_ARGS+= --enable-debug=yes +.else +CONFIGURE_ARGS+= --enable-debug=no +.endif + +.if !defined(WITHOUT_PYTHON) +USE_PYTHON= yes +.include <${PORTSDIR}/Mk/bsd.python.mk> +.else +CONFIGURE_ARGS+= --without-python +.endif + +.if !defined(WITHOUT_PERL) +USE_PERL5= yes +.else +CONFIGURE_ARGS+= --without-perl +.endif + +.if !defined(WITHOUT_LCMS) +LIB_DEPENDS+= lcms.1:${PORTSDIR}/graphics/lcms +.else +CONFIGURE_ARGS+= --without-lcms +.endif + +.if !defined(WITHOUT_MNG) +LIB_DEPENDS+= mng.1:${PORTSDIR}/graphics/libmng +.else +CONFIGURE_ARGS+= --without-mng +.endif + +.if !defined(WITHOUT_MIKMOD) +LIB_DEPENDS+= mikmod.2:${PORTSDIR}/audio/libmikmod +.else +CONFIGURE_ARGS+= --without-mikmod +.endif + +.if !defined(WITHOUT_VORBIS) +LIB_DEPENDS+= vorbis:${PORTSDIR}/audio/libvorbis +.else +CONFIGURE_ARGS+= --without-ogg \ + --without-vorbis +.endif + +.if !defined(WITHOUT_3DS) +LIB_DEPENDS+= 3ds.1:${PORTSDIR}/graphics/lib3ds +.else +CONFIGURE_ARGS+= --without-3ds +.endif + +.if !defined(WITHOUT_ODE) +BUILD_DEPENDS+= ${X11BASE}/lib/libode.a:${PORTSDIR}/devel/ode-devel +CONFIGURE_ARGS+= --with-ode=${X11BASE} +.else +CONFIGURE_ARGS+= --without-ode +.endif + +.if !defined(WITHOUT_FREETYPE2) +LIB_DEPENDS+= freetype.9:${PORTSDIR}/print/freetype2 +.else +CONFIGURE_ARGS+= --without-freetype2 +.endif + +.if !defined(WITHOUT_CAL3D) +LIB_DEPENDS+= cal3d.11:${PORTSDIR}/graphics/cal3d-devel +.else +CONFIGURE_ARGS+= --without-cal3d +.endif + +.if !defined(WITHOUT_SDL) +USE_SDL= sdl +.else +CONFIGURE_ARGS+= --without-sdl +.endif + +.if !defined(WITHOUT_CACA) +BUILD_DEPENDS+= ${LOCALBASE}/lib/libcaca.a:${PORTSDIR}/graphics/libcaca +.else +CONFIGURE_ARGS+= --without-caca +.endif + +.if !defined(WITHOUT_CPPUNIT) +LIB_DEPENDS+= cppunit-1.10:${PORTSDIR}/devel/cppunit +.else +CONFIGURE_ARGS+= --without-cppunit +.endif + +.if !defined(WITHOUT_BFD) +BUILD_DEPENDS+= ${LOCALBASE}/lib/libbfd.a:${PORTSDIR}/devel/libbfd +.else +CONFIGURE_ARGS+= --without-bfd +.endif + +pre-configure: + @${REINPLACE_CMD} -e 's,sdl-config,sdl11-config,g' ${WRKSRC}/configure + +post-configure: +.if defined(NOPORTDOCS) + @${REINPLACE_CMD} -e 42,44d ${WRKSRC}/Makefile + @${REINPLACE_CMD} -e 26d ${WRKSRC}/Jamfile + @${REINPLACE_CMD} -e 79d ${WRKSRC}/Jamfile +.endif + +.include <bsd.port.post.mk> diff --git a/graphics/crystalspace-devel/distinfo b/graphics/crystalspace-devel/distinfo new file mode 100644 index 000000000000..7075e314a9af --- /dev/null +++ b/graphics/crystalspace-devel/distinfo @@ -0,0 +1,3 @@ +MD5 (cs-pseudo-stable-2005-09-03.tar.bz2) = 4a6a03b9ca026a73c1d73cbf93e678d5 +SHA256 (cs-pseudo-stable-2005-09-03.tar.bz2) = fd6effcc525b9682c02b54d7cbde6fba66ba28570ede2582db151a61605bfed1 +SIZE (cs-pseudo-stable-2005-09-03.tar.bz2) = 24450106 diff --git a/graphics/crystalspace-devel/pkg-descr b/graphics/crystalspace-devel/pkg-descr new file mode 100644 index 000000000000..47dcecde1a14 --- /dev/null +++ b/graphics/crystalspace-devel/pkg-descr @@ -0,0 +1,11 @@ +Crystal Space is a free (LGPL) and portable 3D Game Development Kit written in +C++. It supports: true six degrees of freedom, colored lighting, lightmapped +and stencil based lighting, shader support (CG, vertex programs, fragment +programs, ...), mipmapping, portals, mirrors, alpha transparency, reflective +surfaces, 3D sprites (frame based or with skeletal animation using cal3d +animation library), procedural textures, particle systems, halos, volumetric +fog, scripting (using Python, Perl, Java, or potentially other languages), +16-bit and 32-bit display support, OpenGL, and software renderer, font support +(also with freetype), hierarchical transformations, physics plugin based on ODE + +WWW: http://www.crystalspace3d.org diff --git a/graphics/crystalspace-devel/pkg-plist b/graphics/crystalspace-devel/pkg-plist new file mode 100644 index 000000000000..3279274c5ce5 --- /dev/null +++ b/graphics/crystalspace-devel/pkg-plist @@ -0,0 +1,4907 @@ +bin/python.cex +bin/csdemo +bin/3ds2lev +bin/map2cs +bin/maya2spr +bin/md32spr +bin/md22spr +bin/csbench +bin/csfgen +bin/cslight +bin/docconv +bin/heightmapgen +bin/levtool +bin/lighter +bin/lighter2 +bin/partedit +bin/pvscalc +bin/viewmesh +bin/vsh +bin/walktest +bin/cs-config +etc/crystalspace/asciiart.cfg +etc/crystalspace/autoexec.cfg +etc/crystalspace/awstest.cfg +etc/crystalspace/awstut.cfg +etc/crystalspace/bugplug.cfg +etc/crystalspace/bugplug.key +etc/crystalspace/cacacanvas.cfg +etc/crystalspace/csdemo.cfg +etc/crystalspace/dynavis.cfg +etc/crystalspace/engine.cfg +etc/crystalspace/fancycon.cfg +etc/crystalspace/fontplex.cfg +etc/crystalspace/freetype.cfg +etc/crystalspace/g2dtest.cfg +etc/crystalspace/gldrivers.xml +etc/crystalspace/heightmapgen.cfg +etc/crystalspace/joystick.cfg +etc/crystalspace/lighter.xml +etc/crystalspace/macosx.cfg +etc/crystalspace/map2cs.cfg +etc/crystalspace/mouse.cfg +etc/crystalspace/movierecorder.cfg +etc/crystalspace/null3d.cfg +etc/crystalspace/r3dopengl.cfg +etc/crystalspace/shadermgr.cfg +etc/crystalspace/simpcon.cfg +etc/crystalspace/simpvs.cfg +etc/crystalspace/soft3d.cfg +etc/crystalspace/sound.cfg +etc/crystalspace/sprcal3d.cfg +etc/crystalspace/standardcon.cfg +etc/crystalspace/system.cfg +etc/crystalspace/thing.cfg +etc/crystalspace/video.cfg +etc/crystalspace/walktest.cfg +etc/crystalspace/waterdemo.cfg +etc/crystalspace/vfs.cfg +include/crystalspace/crystalspace.h +include/crystalspace/csdef.h +include/crystalspace/csextern.h +include/crystalspace/csgeom.h +include/crystalspace/csgfx.h +include/crystalspace/csplatform.h +include/crystalspace/csplugincommon.h +include/crystalspace/csqint.h +include/crystalspace/csqsqrt.h +include/crystalspace/cssysdef.h +include/crystalspace/cstool.h +include/crystalspace/cstypes.h +include/crystalspace/csutil.h +include/crystalspace/csver.h +include/crystalspace/iaws.h +include/crystalspace/iengine.h +include/crystalspace/igeom.h +include/crystalspace/igraphic.h +include/crystalspace/imap.h +include/crystalspace/imesh.h +include/crystalspace/inetwork.h +include/crystalspace/isound.h +include/crystalspace/itexture.h +include/crystalspace/iutil.h +include/crystalspace/ivaria.h +include/crystalspace/ivideo.h +include/crystalspace/csgeom/bsptree.h +include/crystalspace/csgeom/box.h +include/crystalspace/csgeom/chainhull2d.h +include/crystalspace/csgeom/cspoint.h +include/crystalspace/csgeom/csrect.h +include/crystalspace/csgeom/csrectrg.h +include/crystalspace/csgeom/fastsqrt.h +include/crystalspace/csgeom/frustum.h +include/crystalspace/csgeom/kdtree.h +include/crystalspace/csgeom/math.h +include/crystalspace/csgeom/math2d.h +include/crystalspace/csgeom/math3d.h +include/crystalspace/csgeom/math3d_d.h +include/crystalspace/csgeom/matrix2.h +include/crystalspace/csgeom/matrix3.h +include/crystalspace/csgeom/obb.h +include/crystalspace/csgeom/objmodel.h +include/crystalspace/csgeom/path.h +include/crystalspace/csgeom/plane2.h +include/crystalspace/csgeom/plane3.h +include/crystalspace/csgeom/pmtools.h +include/crystalspace/csgeom/poly2d.h +include/crystalspace/csgeom/poly3d.h +include/crystalspace/csgeom/polyaa.h +include/crystalspace/csgeom/polyclip.h +include/crystalspace/csgeom/polyedge.h +include/crystalspace/csgeom/polyidx.h +include/crystalspace/csgeom/polymesh.h +include/crystalspace/csgeom/polypool.h +include/crystalspace/csgeom/quaterni.h +include/crystalspace/csgeom/segment.h +include/crystalspace/csgeom/solidspace.h +include/crystalspace/csgeom/sphere.h +include/crystalspace/csgeom/spline.h +include/crystalspace/csgeom/subrec.h +include/crystalspace/csgeom/subrec2.h +include/crystalspace/csgeom/tcovbuf.h +include/crystalspace/csgeom/textrans.h +include/crystalspace/csgeom/transfrm.h +include/crystalspace/csgeom/tri.h +include/crystalspace/csgeom/trimesh.h +include/crystalspace/csgeom/trimeshlod.h +include/crystalspace/csgeom/vector2.h +include/crystalspace/csgeom/vector3.h +include/crystalspace/csgeom/vector4.h +include/crystalspace/csgfx/bakekeycolor.h +include/crystalspace/csgfx/csimgvec.h +include/crystalspace/csgfx/csrgbvct.h +include/crystalspace/csgfx/gradient.h +include/crystalspace/csgfx/imagebase.h +include/crystalspace/csgfx/imagecubemapmaker.h +include/crystalspace/csgfx/imagemanipulate.h +include/crystalspace/csgfx/imagetools.h +include/crystalspace/csgfx/imagevolumemaker.h +include/crystalspace/csgfx/inv_cmap.h +include/crystalspace/csgfx/lightsvcache.h +include/crystalspace/csgfx/memimage.h +include/crystalspace/csgfx/normalmaptools.h +include/crystalspace/csgfx/packrgb.h +include/crystalspace/csgfx/quantize.h +include/crystalspace/csgfx/renderbuffer.h +include/crystalspace/csgfx/rgbpixel.h +include/crystalspace/csgfx/shaderexp.h +include/crystalspace/csgfx/shaderexpaccessor.h +include/crystalspace/csgfx/shadervar.h +include/crystalspace/csgfx/xorpat.h +include/crystalspace/csgfx/shadervarblockalloc.h +include/crystalspace/csgfx/shadervarcontext.h +include/crystalspace/csgfx/shadervarframeholder.h +include/crystalspace/csgfx/vertexlight.h +include/crystalspace/csgfx/vertexlistwalker.h +include/crystalspace/csplugincommon/canvas/cursorconvert.h +include/crystalspace/csplugincommon/canvas/draw_box.h +include/crystalspace/csplugincommon/canvas/draw_common.h +include/crystalspace/csplugincommon/canvas/draw_line.h +include/crystalspace/csplugincommon/canvas/draw_text.h +include/crystalspace/csplugincommon/canvas/fontcache.h +include/crystalspace/csplugincommon/canvas/graph2d.h +include/crystalspace/csplugincommon/canvas/scancode.h +include/crystalspace/csplugincommon/canvas/scrshot.h +include/crystalspace/csplugincommon/canvas/softfontcache.h +include/crystalspace/csplugincommon/canvas/softfontcacheimpl.h +include/crystalspace/csplugincommon/directx/csextern_dx.h +include/crystalspace/csplugincommon/directx/directdetection.h +include/crystalspace/csplugincommon/directx/guids.h +include/crystalspace/csplugincommon/imageloader/commonimagefile.h +include/crystalspace/csplugincommon/imageloader/optionsparser.h +include/crystalspace/csplugincommon/iopengl/driverdb.h +include/crystalspace/csplugincommon/iopengl/openglinterface.h +include/crystalspace/csplugincommon/macosx/OSXDelegate2D.h +include/crystalspace/csplugincommon/macosx/OSXDriver2D.h +include/crystalspace/csplugincommon/macosx/OSXView.h +include/crystalspace/csplugincommon/macosx/OSXWindow.h +include/crystalspace/csplugincommon/macosx/csextern_osx.h +include/crystalspace/csplugincommon/opengl/csextern_gl.h +include/crystalspace/csplugincommon/opengl/driverdb.h +include/crystalspace/csplugincommon/opengl/driverdb.tok +include/crystalspace/csplugincommon/opengl/glcommon2d.h +include/crystalspace/csplugincommon/opengl/glenum_identstrs.h +include/crystalspace/csplugincommon/opengl/glextmanager.h +include/crystalspace/csplugincommon/opengl/glfontcache.h +include/crystalspace/csplugincommon/opengl/glhelper.h +include/crystalspace/csplugincommon/opengl/glss.h +include/crystalspace/csplugincommon/opengl/glstates.h +include/crystalspace/csplugincommon/particlesys/partgen.h +include/crystalspace/csplugincommon/particlesys/particle.h +include/crystalspace/csplugincommon/render3d/normalizationcube.h +include/crystalspace/csplugincommon/render3d/pixfmt.h +include/crystalspace/csplugincommon/render3d/txtmgr.h +include/crystalspace/csplugincommon/renderstep/basesteploader.h +include/crystalspace/csplugincommon/renderstep/basesteptype.h +include/crystalspace/csplugincommon/renderstep/parserenderstep.h +include/crystalspace/csplugincommon/shader/shaderplugin.h +include/crystalspace/csplugincommon/shader/shaderprogram.h +include/crystalspace/csplugincommon/shader/shaderprogram.tok +include/crystalspace/csplugincommon/soundloader/sndload.h +include/crystalspace/csplugincommon/soundloader/soundraw.h +include/crystalspace/csplugincommon/soundrenderer/shdl.h +include/crystalspace/csplugincommon/soundrenderer/slstn.h +include/crystalspace/csplugincommon/win32/csextern_win.h +include/crystalspace/csplugincommon/win32/customcursor.h +include/crystalspace/cstool/basetexfact.h +include/crystalspace/cstool/bitmasktostr.h +include/crystalspace/cstool/collider.h +include/crystalspace/cstool/csanim2d.h +include/crystalspace/cstool/csapplicationframework.h +include/crystalspace/cstool/csfxscr.h +include/crystalspace/cstool/cspixmap.h +include/crystalspace/cstool/csview.h +include/crystalspace/cstool/debugimagewriter.h +include/crystalspace/cstool/enginetools.h +include/crystalspace/cstool/fogmath.h +include/crystalspace/cstool/framedataholder.h +include/crystalspace/cstool/gentrtex.h +include/crystalspace/cstool/identstrings.h +include/crystalspace/cstool/importkit.h +include/crystalspace/cstool/initapp.h +include/crystalspace/cstool/keyval.h +include/crystalspace/cstool/mapnode.h +include/crystalspace/cstool/mdldata.h +include/crystalspace/cstool/mdltool.h +include/crystalspace/cstool/meshobjtmpl.h +include/crystalspace/cstool/pen.h +include/crystalspace/cstool/proctex.h +include/crystalspace/cstool/proctxtanim.h +include/crystalspace/cstool/rbuflock.h +include/crystalspace/cstool/rendermeshholder.h +include/crystalspace/cstool/rendermeshlist.h +include/crystalspace/cstool/sndwrap.h +include/crystalspace/cstool/sprbuild.h +include/crystalspace/cstool/tokenlist.h +include/crystalspace/cstool/userrndbuf.h +include/crystalspace/cstool/vfsdirchange.h +include/crystalspace/cstool/vidprefs.h +include/crystalspace/csutil/macosx/OSXAssistant.h +include/crystalspace/csutil/macosx/csosdefs.h +include/crystalspace/csutil/algorithms.h +include/crystalspace/csutil/ansicolor.h +include/crystalspace/csutil/ansiparse.h +include/crystalspace/csutil/archive.h +include/crystalspace/csutil/array.h +include/crystalspace/csutil/binder.h +include/crystalspace/csutil/bintree.h +include/crystalspace/csutil/bitarray.h +include/crystalspace/csutil/blockallocator.h +include/crystalspace/csutil/callstack.h +include/crystalspace/csutil/cfgacc.h +include/crystalspace/csutil/cfgdoc.h +include/crystalspace/csutil/cfgfile.h +include/crystalspace/csutil/cfgmgr.h +include/crystalspace/csutil/cmdhelp.h +include/crystalspace/csutil/cmdline.h +include/crystalspace/csutil/comparator.h +include/crystalspace/csutil/csbaseeventh.h +include/crystalspace/csutil/cscolor.h +include/crystalspace/csutil/csendian.h +include/crystalspace/csutil/csevcord.h +include/crystalspace/csutil/csevent.h +include/crystalspace/csutil/csmd5.h +include/crystalspace/csutil/cseventflattener.h +include/crystalspace/csutil/cseventq.h +include/crystalspace/csutil/csinput.h +include/crystalspace/csutil/csobject.h +include/crystalspace/csutil/csosdefs.h +include/crystalspace/csutil/csperlxs_fallback.inc +include/crystalspace/csutil/cspmeter.h +include/crystalspace/csutil/csppulse.h +include/crystalspace/csutil/csprocessorcap.h +include/crystalspace/csutil/csshlib.h +include/crystalspace/csutil/csstring.h +include/crystalspace/csutil/csuctransform.h +include/crystalspace/csutil/csunicode.h +include/crystalspace/csutil/databuf.h +include/crystalspace/csutil/datastrm.h +include/crystalspace/csutil/debug.h +include/crystalspace/csutil/dirtyaccessarray.h +include/crystalspace/csutil/documentcommon.h +include/crystalspace/csutil/documenthelper.h +include/crystalspace/csutil/event.h +include/crystalspace/csutil/evoutlet.h +include/crystalspace/csutil/fifo.h +include/crystalspace/csutil/flags.h +include/crystalspace/csutil/floatrand.h +include/crystalspace/csutil/formatter.h +include/crystalspace/csutil/fpu80x86.h +include/crystalspace/csutil/garray.h +include/crystalspace/csutil/getopt.h +include/crystalspace/csutil/hash.h +include/crystalspace/csutil/hashhandlers.h +include/crystalspace/csutil/hashr.h +include/crystalspace/csutil/inputdef.h +include/crystalspace/csutil/leakguard.h +include/crystalspace/csutil/list.h +include/crystalspace/csutil/memdebug.h +include/crystalspace/csutil/memfile.h +include/crystalspace/csutil/mempool.h +include/crystalspace/csutil/mmap_dummy.h +include/crystalspace/csutil/mmap_posix.h +include/crystalspace/csutil/mmapio.h +include/crystalspace/csutil/nobjvec.h +include/crystalspace/csutil/nulcache.h +include/crystalspace/csutil/objiter.h +include/crystalspace/csutil/objpool.h +include/crystalspace/csutil/objreg.h +include/crystalspace/csutil/parasiticdatabuffer.h +include/crystalspace/csutil/parray.h +include/crystalspace/csutil/physfile.h +include/crystalspace/csutil/plugldr.h +include/crystalspace/csutil/plugmgr.h +include/crystalspace/csutil/pooledscfclass.h +include/crystalspace/csutil/prfxcfg.h +include/crystalspace/csutil/profile.h +include/crystalspace/csutil/radixsort.h +include/crystalspace/csutil/randomgen.h +include/crystalspace/csutil/redblacktree.h +include/crystalspace/csutil/ref.h +include/crystalspace/csutil/refarr.h +include/crystalspace/csutil/refcount.h 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