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authorPav Lucistnik <pav@FreeBSD.org>2005-11-23 01:19:29 +0000
committerPav Lucistnik <pav@FreeBSD.org>2005-11-23 01:19:29 +0000
commit6c3a3b875ca63b60c330a1541733c2da68b1a493 (patch)
tree4b60cadc9896baa87b30171e85cad5af92367f03 /graphics/crystalspace-devel
parenta6a14bcb24afa36b9734e2bdd93baabeab88aba3 (diff)
downloadports-6c3a3b875ca63b60c330a1541733c2da68b1a493.tar.gz
ports-6c3a3b875ca63b60c330a1541733c2da68b1a493.zip
Notes
Diffstat (limited to 'graphics/crystalspace-devel')
-rw-r--r--graphics/crystalspace-devel/Makefile159
-rw-r--r--graphics/crystalspace-devel/distinfo3
-rw-r--r--graphics/crystalspace-devel/pkg-descr11
-rw-r--r--graphics/crystalspace-devel/pkg-plist4907
4 files changed, 5080 insertions, 0 deletions
diff --git a/graphics/crystalspace-devel/Makefile b/graphics/crystalspace-devel/Makefile
new file mode 100644
index 000000000000..81ec0926cfd0
--- /dev/null
+++ b/graphics/crystalspace-devel/Makefile
@@ -0,0 +1,159 @@
+# New ports collection makefile for: Crystal Space 3d
+# Date created: 2005-11-19
+# Whom: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
+#
+# $FreeBSD$
+#
+
+PORTNAME= crystalspace
+PORTVERSION= 0.99
+CATEGORIES= graphics
+MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
+MASTER_SITE_SUBDIR= crystal
+DISTNAME= cs-pseudo-stable-2005-09-03
+
+MAINTAINER= acardenas@bsd.org.pe
+COMMENT= Free and portable 3D Game Development Kit
+
+BUILD_DEPENDS= nasm:${PORTSDIR}/devel/nasm
+LIB_DEPENDS= png.5:${PORTSDIR}/graphics/png \
+ jpeg.9:${PORTSDIR}/graphics/jpeg \
+ aa.1:${PORTSDIR}/graphics/aalib \
+ openal.0:${PORTSDIR}/audio/openal
+
+USE_X_PREFIX= yes
+USE_BZIP2= yes
+USE_GMAKE= yes
+GNU_CONFIGURE= yes
+USE_GL= yes
+USE_REINPLACE= yes
+LDFLAGS= -L${LOCALBASE}/lib -L${X11BASE}/lib ${PTHREAD_LIBS}
+CPPFLAGS= -I${LOCALBASE}/include -I${X11BASE}/include
+CONFIGURE_TARGET= --build=${MACHINE_ARCH}-portbld-freebsd${OSREL}
+MAKE_ENV= CC="${CC}" CFLAGS="${CFLAGS} ${CXX}" LDFLAGS="${LDFLAGS}" CPPFLAGS="${CPPFLAGS}"
+CONFIGURE_ARGS+= --enable-cpu-specific-optimizations=no
+DOCSDIR= share/doc/${PORTNAME}-${PORTVERSION}
+WRKSRC= ${WRKDIR}/CS
+
+OPTIONS= DEBUG "Build with debugging information" on \
+ PYTHON "PYTHON interface" on \
+ PERL "PERL interface" on \
+ LCMS "Little Color Management System support" on \
+ MNG "MNG/JNG graphic files support" on \
+ MIKMOD "MIKMOD support" on \
+ VORBIS "Ogg/Vorbis sound plugin support" on \
+ 3DS "3DS files support" on \
+ ODE "Plugin providing physics through ODE" on \
+ FREETYPE2 "FREETYPE2 support" on \
+ CAL3D "Skeletal based 3D character animation support" on \
+ SDL "SDL support" on \
+ CACA "LIBCACA support" on \
+ CPPUNIT "The C++ Unit Test Library" on \
+ BFD "Universal BFD library from the GNU binutils" on
+
+.include <bsd.port.pre.mk>
+
+.if !defined(WITHOUT_DEBUG)
+CONFIGURE_ARGS+= --enable-debug=yes
+.else
+CONFIGURE_ARGS+= --enable-debug=no
+.endif
+
+.if !defined(WITHOUT_PYTHON)
+USE_PYTHON= yes
+.include <${PORTSDIR}/Mk/bsd.python.mk>
+.else
+CONFIGURE_ARGS+= --without-python
+.endif
+
+.if !defined(WITHOUT_PERL)
+USE_PERL5= yes
+.else
+CONFIGURE_ARGS+= --without-perl
+.endif
+
+.if !defined(WITHOUT_LCMS)
+LIB_DEPENDS+= lcms.1:${PORTSDIR}/graphics/lcms
+.else
+CONFIGURE_ARGS+= --without-lcms
+.endif
+
+.if !defined(WITHOUT_MNG)
+LIB_DEPENDS+= mng.1:${PORTSDIR}/graphics/libmng
+.else
+CONFIGURE_ARGS+= --without-mng
+.endif
+
+.if !defined(WITHOUT_MIKMOD)
+LIB_DEPENDS+= mikmod.2:${PORTSDIR}/audio/libmikmod
+.else
+CONFIGURE_ARGS+= --without-mikmod
+.endif
+
+.if !defined(WITHOUT_VORBIS)
+LIB_DEPENDS+= vorbis:${PORTSDIR}/audio/libvorbis
+.else
+CONFIGURE_ARGS+= --without-ogg \
+ --without-vorbis
+.endif
+
+.if !defined(WITHOUT_3DS)
+LIB_DEPENDS+= 3ds.1:${PORTSDIR}/graphics/lib3ds
+.else
+CONFIGURE_ARGS+= --without-3ds
+.endif
+
+.if !defined(WITHOUT_ODE)
+BUILD_DEPENDS+= ${X11BASE}/lib/libode.a:${PORTSDIR}/devel/ode-devel
+CONFIGURE_ARGS+= --with-ode=${X11BASE}
+.else
+CONFIGURE_ARGS+= --without-ode
+.endif
+
+.if !defined(WITHOUT_FREETYPE2)
+LIB_DEPENDS+= freetype.9:${PORTSDIR}/print/freetype2
+.else
+CONFIGURE_ARGS+= --without-freetype2
+.endif
+
+.if !defined(WITHOUT_CAL3D)
+LIB_DEPENDS+= cal3d.11:${PORTSDIR}/graphics/cal3d-devel
+.else
+CONFIGURE_ARGS+= --without-cal3d
+.endif
+
+.if !defined(WITHOUT_SDL)
+USE_SDL= sdl
+.else
+CONFIGURE_ARGS+= --without-sdl
+.endif
+
+.if !defined(WITHOUT_CACA)
+BUILD_DEPENDS+= ${LOCALBASE}/lib/libcaca.a:${PORTSDIR}/graphics/libcaca
+.else
+CONFIGURE_ARGS+= --without-caca
+.endif
+
+.if !defined(WITHOUT_CPPUNIT)
+LIB_DEPENDS+= cppunit-1.10:${PORTSDIR}/devel/cppunit
+.else
+CONFIGURE_ARGS+= --without-cppunit
+.endif
+
+.if !defined(WITHOUT_BFD)
+BUILD_DEPENDS+= ${LOCALBASE}/lib/libbfd.a:${PORTSDIR}/devel/libbfd
+.else
+CONFIGURE_ARGS+= --without-bfd
+.endif
+
+pre-configure:
+ @${REINPLACE_CMD} -e 's,sdl-config,sdl11-config,g' ${WRKSRC}/configure
+
+post-configure:
+.if defined(NOPORTDOCS)
+ @${REINPLACE_CMD} -e 42,44d ${WRKSRC}/Makefile
+ @${REINPLACE_CMD} -e 26d ${WRKSRC}/Jamfile
+ @${REINPLACE_CMD} -e 79d ${WRKSRC}/Jamfile
+.endif
+
+.include <bsd.port.post.mk>
diff --git a/graphics/crystalspace-devel/distinfo b/graphics/crystalspace-devel/distinfo
new file mode 100644
index 000000000000..7075e314a9af
--- /dev/null
+++ b/graphics/crystalspace-devel/distinfo
@@ -0,0 +1,3 @@
+MD5 (cs-pseudo-stable-2005-09-03.tar.bz2) = 4a6a03b9ca026a73c1d73cbf93e678d5
+SHA256 (cs-pseudo-stable-2005-09-03.tar.bz2) = fd6effcc525b9682c02b54d7cbde6fba66ba28570ede2582db151a61605bfed1
+SIZE (cs-pseudo-stable-2005-09-03.tar.bz2) = 24450106
diff --git a/graphics/crystalspace-devel/pkg-descr b/graphics/crystalspace-devel/pkg-descr
new file mode 100644
index 000000000000..47dcecde1a14
--- /dev/null
+++ b/graphics/crystalspace-devel/pkg-descr
@@ -0,0 +1,11 @@
+Crystal Space is a free (LGPL) and portable 3D Game Development Kit written in
+C++. It supports: true six degrees of freedom, colored lighting, lightmapped
+and stencil based lighting, shader support (CG, vertex programs, fragment
+programs, ...), mipmapping, portals, mirrors, alpha transparency, reflective
+surfaces, 3D sprites (frame based or with skeletal animation using cal3d
+animation library), procedural textures, particle systems, halos, volumetric
+fog, scripting (using Python, Perl, Java, or potentially other languages),
+16-bit and 32-bit display support, OpenGL, and software renderer, font support
+(also with freetype), hierarchical transformations, physics plugin based on ODE
+
+WWW: http://www.crystalspace3d.org
diff --git a/graphics/crystalspace-devel/pkg-plist b/graphics/crystalspace-devel/pkg-plist
new file mode 100644
index 000000000000..3279274c5ce5
--- /dev/null
+++ b/graphics/crystalspace-devel/pkg-plist
@@ -0,0 +1,4907 @@
+bin/python.cex
+bin/csdemo
+bin/3ds2lev
+bin/map2cs
+bin/maya2spr
+bin/md32spr
+bin/md22spr
+bin/csbench
+bin/csfgen
+bin/cslight
+bin/docconv
+bin/heightmapgen
+bin/levtool
+bin/lighter
+bin/lighter2
+bin/partedit
+bin/pvscalc
+bin/viewmesh
+bin/vsh
+bin/walktest
+bin/cs-config
+etc/crystalspace/asciiart.cfg
+etc/crystalspace/autoexec.cfg
+etc/crystalspace/awstest.cfg
+etc/crystalspace/awstut.cfg
+etc/crystalspace/bugplug.cfg
+etc/crystalspace/bugplug.key
+etc/crystalspace/cacacanvas.cfg
+etc/crystalspace/csdemo.cfg
+etc/crystalspace/dynavis.cfg
+etc/crystalspace/engine.cfg
+etc/crystalspace/fancycon.cfg
+etc/crystalspace/fontplex.cfg
+etc/crystalspace/freetype.cfg
+etc/crystalspace/g2dtest.cfg
+etc/crystalspace/gldrivers.xml
+etc/crystalspace/heightmapgen.cfg
+etc/crystalspace/joystick.cfg
+etc/crystalspace/lighter.xml
+etc/crystalspace/macosx.cfg
+etc/crystalspace/map2cs.cfg
+etc/crystalspace/mouse.cfg
+etc/crystalspace/movierecorder.cfg
+etc/crystalspace/null3d.cfg
+etc/crystalspace/r3dopengl.cfg
+etc/crystalspace/shadermgr.cfg
+etc/crystalspace/simpcon.cfg
+etc/crystalspace/simpvs.cfg
+etc/crystalspace/soft3d.cfg
+etc/crystalspace/sound.cfg
+etc/crystalspace/sprcal3d.cfg
+etc/crystalspace/standardcon.cfg
+etc/crystalspace/system.cfg
+etc/crystalspace/thing.cfg
+etc/crystalspace/video.cfg
+etc/crystalspace/walktest.cfg
+etc/crystalspace/waterdemo.cfg
+etc/crystalspace/vfs.cfg
+include/crystalspace/crystalspace.h
+include/crystalspace/csdef.h
+include/crystalspace/csextern.h
+include/crystalspace/csgeom.h
+include/crystalspace/csgfx.h
+include/crystalspace/csplatform.h
+include/crystalspace/csplugincommon.h
+include/crystalspace/csqint.h
+include/crystalspace/csqsqrt.h
+include/crystalspace/cssysdef.h
+include/crystalspace/cstool.h
+include/crystalspace/cstypes.h
+include/crystalspace/csutil.h
+include/crystalspace/csver.h
+include/crystalspace/iaws.h
+include/crystalspace/iengine.h
+include/crystalspace/igeom.h
+include/crystalspace/igraphic.h
+include/crystalspace/imap.h
+include/crystalspace/imesh.h
+include/crystalspace/inetwork.h
+include/crystalspace/isound.h
+include/crystalspace/itexture.h
+include/crystalspace/iutil.h
+include/crystalspace/ivaria.h
+include/crystalspace/ivideo.h
+include/crystalspace/csgeom/bsptree.h
+include/crystalspace/csgeom/box.h
+include/crystalspace/csgeom/chainhull2d.h
+include/crystalspace/csgeom/cspoint.h
+include/crystalspace/csgeom/csrect.h
+include/crystalspace/csgeom/csrectrg.h
+include/crystalspace/csgeom/fastsqrt.h
+include/crystalspace/csgeom/frustum.h
+include/crystalspace/csgeom/kdtree.h
+include/crystalspace/csgeom/math.h
+include/crystalspace/csgeom/math2d.h
+include/crystalspace/csgeom/math3d.h
+include/crystalspace/csgeom/math3d_d.h
+include/crystalspace/csgeom/matrix2.h
+include/crystalspace/csgeom/matrix3.h
+include/crystalspace/csgeom/obb.h
+include/crystalspace/csgeom/objmodel.h
+include/crystalspace/csgeom/path.h
+include/crystalspace/csgeom/plane2.h
+include/crystalspace/csgeom/plane3.h
+include/crystalspace/csgeom/pmtools.h
+include/crystalspace/csgeom/poly2d.h
+include/crystalspace/csgeom/poly3d.h
+include/crystalspace/csgeom/polyaa.h
+include/crystalspace/csgeom/polyclip.h
+include/crystalspace/csgeom/polyedge.h
+include/crystalspace/csgeom/polyidx.h
+include/crystalspace/csgeom/polymesh.h
+include/crystalspace/csgeom/polypool.h
+include/crystalspace/csgeom/quaterni.h
+include/crystalspace/csgeom/segment.h
+include/crystalspace/csgeom/solidspace.h
+include/crystalspace/csgeom/sphere.h
+include/crystalspace/csgeom/spline.h
+include/crystalspace/csgeom/subrec.h
+include/crystalspace/csgeom/subrec2.h
+include/crystalspace/csgeom/tcovbuf.h
+include/crystalspace/csgeom/textrans.h
+include/crystalspace/csgeom/transfrm.h
+include/crystalspace/csgeom/tri.h
+include/crystalspace/csgeom/trimesh.h
+include/crystalspace/csgeom/trimeshlod.h
+include/crystalspace/csgeom/vector2.h
+include/crystalspace/csgeom/vector3.h
+include/crystalspace/csgeom/vector4.h
+include/crystalspace/csgfx/bakekeycolor.h
+include/crystalspace/csgfx/csimgvec.h
+include/crystalspace/csgfx/csrgbvct.h
+include/crystalspace/csgfx/gradient.h
+include/crystalspace/csgfx/imagebase.h
+include/crystalspace/csgfx/imagecubemapmaker.h
+include/crystalspace/csgfx/imagemanipulate.h
+include/crystalspace/csgfx/imagetools.h
+include/crystalspace/csgfx/imagevolumemaker.h
+include/crystalspace/csgfx/inv_cmap.h
+include/crystalspace/csgfx/lightsvcache.h
+include/crystalspace/csgfx/memimage.h
+include/crystalspace/csgfx/normalmaptools.h
+include/crystalspace/csgfx/packrgb.h
+include/crystalspace/csgfx/quantize.h
+include/crystalspace/csgfx/renderbuffer.h
+include/crystalspace/csgfx/rgbpixel.h
+include/crystalspace/csgfx/shaderexp.h
+include/crystalspace/csgfx/shaderexpaccessor.h
+include/crystalspace/csgfx/shadervar.h
+include/crystalspace/csgfx/xorpat.h
+include/crystalspace/csgfx/shadervarblockalloc.h
+include/crystalspace/csgfx/shadervarcontext.h
+include/crystalspace/csgfx/shadervarframeholder.h
+include/crystalspace/csgfx/vertexlight.h
+include/crystalspace/csgfx/vertexlistwalker.h
+include/crystalspace/csplugincommon/canvas/cursorconvert.h
+include/crystalspace/csplugincommon/canvas/draw_box.h
+include/crystalspace/csplugincommon/canvas/draw_common.h
+include/crystalspace/csplugincommon/canvas/draw_line.h
+include/crystalspace/csplugincommon/canvas/draw_text.h
+include/crystalspace/csplugincommon/canvas/fontcache.h
+include/crystalspace/csplugincommon/canvas/graph2d.h
+include/crystalspace/csplugincommon/canvas/scancode.h
+include/crystalspace/csplugincommon/canvas/scrshot.h
+include/crystalspace/csplugincommon/canvas/softfontcache.h
+include/crystalspace/csplugincommon/canvas/softfontcacheimpl.h
+include/crystalspace/csplugincommon/directx/csextern_dx.h
+include/crystalspace/csplugincommon/directx/directdetection.h
+include/crystalspace/csplugincommon/directx/guids.h
+include/crystalspace/csplugincommon/imageloader/commonimagefile.h
+include/crystalspace/csplugincommon/imageloader/optionsparser.h
+include/crystalspace/csplugincommon/iopengl/driverdb.h
+include/crystalspace/csplugincommon/iopengl/openglinterface.h
+include/crystalspace/csplugincommon/macosx/OSXDelegate2D.h
+include/crystalspace/csplugincommon/macosx/OSXDriver2D.h
+include/crystalspace/csplugincommon/macosx/OSXView.h
+include/crystalspace/csplugincommon/macosx/OSXWindow.h
+include/crystalspace/csplugincommon/macosx/csextern_osx.h
+include/crystalspace/csplugincommon/opengl/csextern_gl.h
+include/crystalspace/csplugincommon/opengl/driverdb.h
+include/crystalspace/csplugincommon/opengl/driverdb.tok
+include/crystalspace/csplugincommon/opengl/glcommon2d.h
+include/crystalspace/csplugincommon/opengl/glenum_identstrs.h
+include/crystalspace/csplugincommon/opengl/glextmanager.h
+include/crystalspace/csplugincommon/opengl/glfontcache.h
+include/crystalspace/csplugincommon/opengl/glhelper.h
+include/crystalspace/csplugincommon/opengl/glss.h
+include/crystalspace/csplugincommon/opengl/glstates.h
+include/crystalspace/csplugincommon/particlesys/partgen.h
+include/crystalspace/csplugincommon/particlesys/particle.h
+include/crystalspace/csplugincommon/render3d/normalizationcube.h
+include/crystalspace/csplugincommon/render3d/pixfmt.h
+include/crystalspace/csplugincommon/render3d/txtmgr.h
+include/crystalspace/csplugincommon/renderstep/basesteploader.h
+include/crystalspace/csplugincommon/renderstep/basesteptype.h
+include/crystalspace/csplugincommon/renderstep/parserenderstep.h
+include/crystalspace/csplugincommon/shader/shaderplugin.h
+include/crystalspace/csplugincommon/shader/shaderprogram.h
+include/crystalspace/csplugincommon/shader/shaderprogram.tok
+include/crystalspace/csplugincommon/soundloader/sndload.h
+include/crystalspace/csplugincommon/soundloader/soundraw.h
+include/crystalspace/csplugincommon/soundrenderer/shdl.h
+include/crystalspace/csplugincommon/soundrenderer/slstn.h
+include/crystalspace/csplugincommon/win32/csextern_win.h
+include/crystalspace/csplugincommon/win32/customcursor.h
+include/crystalspace/cstool/basetexfact.h
+include/crystalspace/cstool/bitmasktostr.h
+include/crystalspace/cstool/collider.h
+include/crystalspace/cstool/csanim2d.h
+include/crystalspace/cstool/csapplicationframework.h
+include/crystalspace/cstool/csfxscr.h
+include/crystalspace/cstool/cspixmap.h
+include/crystalspace/cstool/csview.h
+include/crystalspace/cstool/debugimagewriter.h
+include/crystalspace/cstool/enginetools.h
+include/crystalspace/cstool/fogmath.h
+include/crystalspace/cstool/framedataholder.h
+include/crystalspace/cstool/gentrtex.h
+include/crystalspace/cstool/identstrings.h
+include/crystalspace/cstool/importkit.h
+include/crystalspace/cstool/initapp.h
+include/crystalspace/cstool/keyval.h
+include/crystalspace/cstool/mapnode.h
+include/crystalspace/cstool/mdldata.h
+include/crystalspace/cstool/mdltool.h
+include/crystalspace/cstool/meshobjtmpl.h
+include/crystalspace/cstool/pen.h
+include/crystalspace/cstool/proctex.h
+include/crystalspace/cstool/proctxtanim.h
+include/crystalspace/cstool/rbuflock.h
+include/crystalspace/cstool/rendermeshholder.h
+include/crystalspace/cstool/rendermeshlist.h
+include/crystalspace/cstool/sndwrap.h
+include/crystalspace/cstool/sprbuild.h
+include/crystalspace/cstool/tokenlist.h
+include/crystalspace/cstool/userrndbuf.h
+include/crystalspace/cstool/vfsdirchange.h
+include/crystalspace/cstool/vidprefs.h
+include/crystalspace/csutil/macosx/OSXAssistant.h
+include/crystalspace/csutil/macosx/csosdefs.h
+include/crystalspace/csutil/algorithms.h
+include/crystalspace/csutil/ansicolor.h
+include/crystalspace/csutil/ansiparse.h
+include/crystalspace/csutil/archive.h
+include/crystalspace/csutil/array.h
+include/crystalspace/csutil/binder.h
+include/crystalspace/csutil/bintree.h
+include/crystalspace/csutil/bitarray.h
+include/crystalspace/csutil/blockallocator.h
+include/crystalspace/csutil/callstack.h
+include/crystalspace/csutil/cfgacc.h
+include/crystalspace/csutil/cfgdoc.h
+include/crystalspace/csutil/cfgfile.h
+include/crystalspace/csutil/cfgmgr.h
+include/crystalspace/csutil/cmdhelp.h
+include/crystalspace/csutil/cmdline.h
+include/crystalspace/csutil/comparator.h
+include/crystalspace/csutil/csbaseeventh.h
+include/crystalspace/csutil/cscolor.h
+include/crystalspace/csutil/csendian.h
+include/crystalspace/csutil/csevcord.h
+include/crystalspace/csutil/csevent.h
+include/crystalspace/csutil/csmd5.h
+include/crystalspace/csutil/cseventflattener.h
+include/crystalspace/csutil/cseventq.h
+include/crystalspace/csutil/csinput.h
+include/crystalspace/csutil/csobject.h
+include/crystalspace/csutil/csosdefs.h
+include/crystalspace/csutil/csperlxs_fallback.inc
+include/crystalspace/csutil/cspmeter.h
+include/crystalspace/csutil/csppulse.h
+include/crystalspace/csutil/csprocessorcap.h
+include/crystalspace/csutil/csshlib.h
+include/crystalspace/csutil/csstring.h
+include/crystalspace/csutil/csuctransform.h
+include/crystalspace/csutil/csunicode.h
+include/crystalspace/csutil/databuf.h
+include/crystalspace/csutil/datastrm.h
+include/crystalspace/csutil/debug.h
+include/crystalspace/csutil/dirtyaccessarray.h
+include/crystalspace/csutil/documentcommon.h
+include/crystalspace/csutil/documenthelper.h
+include/crystalspace/csutil/event.h
+include/crystalspace/csutil/evoutlet.h
+include/crystalspace/csutil/fifo.h
+include/crystalspace/csutil/flags.h
+include/crystalspace/csutil/floatrand.h
+include/crystalspace/csutil/formatter.h
+include/crystalspace/csutil/fpu80x86.h
+include/crystalspace/csutil/garray.h
+include/crystalspace/csutil/getopt.h
+include/crystalspace/csutil/hash.h
+include/crystalspace/csutil/hashhandlers.h
+include/crystalspace/csutil/hashr.h
+include/crystalspace/csutil/inputdef.h
+include/crystalspace/csutil/leakguard.h
+include/crystalspace/csutil/list.h
+include/crystalspace/csutil/memdebug.h
+include/crystalspace/csutil/memfile.h
+include/crystalspace/csutil/mempool.h
+include/crystalspace/csutil/mmap_dummy.h
+include/crystalspace/csutil/mmap_posix.h
+include/crystalspace/csutil/mmapio.h
+include/crystalspace/csutil/nobjvec.h
+include/crystalspace/csutil/nulcache.h
+include/crystalspace/csutil/objiter.h
+include/crystalspace/csutil/objpool.h
+include/crystalspace/csutil/objreg.h
+include/crystalspace/csutil/parasiticdatabuffer.h
+include/crystalspace/csutil/parray.h
+include/crystalspace/csutil/physfile.h
+include/crystalspace/csutil/plugldr.h
+include/crystalspace/csutil/plugmgr.h
+include/crystalspace/csutil/pooledscfclass.h
+include/crystalspace/csutil/prfxcfg.h
+include/crystalspace/csutil/profile.h
+include/crystalspace/csutil/radixsort.h
+include/crystalspace/csutil/randomgen.h
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