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author | Pietro Cerutti <gahr@FreeBSD.org> | 2010-03-22 20:30:37 +0000 |
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committer | Pietro Cerutti <gahr@FreeBSD.org> | 2010-03-22 20:30:37 +0000 |
commit | b5147f698384bc20b7f0355a517ce27ac4496dea (patch) | |
tree | ecbe553ec8ccd3215e49d6a320830e981e51e07d /graphics/flam3/pkg-descr | |
parent | 0615aacad24345366b916b4ed953448e34c48021 (diff) | |
download | ports-b5147f698384bc20b7f0355a517ce27ac4496dea.tar.gz ports-b5147f698384bc20b7f0355a517ce27ac4496dea.zip |
Notes
Diffstat (limited to 'graphics/flam3/pkg-descr')
-rw-r--r-- | graphics/flam3/pkg-descr | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/graphics/flam3/pkg-descr b/graphics/flam3/pkg-descr new file mode 100644 index 000000000000..d3d21c01e361 --- /dev/null +++ b/graphics/flam3/pkg-descr @@ -0,0 +1,14 @@ +Fractal Flames are algorithmically generated images +and animations. The shape of each image is specified +by a long string of numbers - a genetic code of sorts. + +You can create your own flames with the Apophysis +interactive designer (for windows), Qosmic (for Linux), +or Oxidizer (for Mac OS X), or Apophysis-J (cross- +platform in Java). + +Or you can use the Electric Sheep distributed screen +saver to join the collective evolution of animated +fractal flames. + +WWW: http://flam3.com/ |