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authorOliver Lehmann <oliver@FreeBSD.org>2005-10-03 18:33:01 +0000
committerOliver Lehmann <oliver@FreeBSD.org>2005-10-03 18:33:01 +0000
commit3fb5ed5e659d2f4902f91df4b74cde8e8e76914a (patch)
treeb63269bf120f94975a685a6374e6823aac565dee /graphics/ogre3d/pkg-descr
parent57d3e544f480a10c5c9f7e3faa70fd8b62e61a36 (diff)
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ports-3fb5ed5e659d2f4902f91df4b74cde8e8e76914a.zip
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+OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
+3D engine written in C++ designed to make it easier and more intuitive for
+developers to produce games and demos utilising 3D hardware. The class library
+abstracts all the details of using the underlying system libraries like
+Direct3D and OpenGL and provides an interface based on world objects and other
+intuitive classes.
+
+WWW: http://www.ogre3d.org/