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authorSunpoet Po-Chuan Hsieh <sunpoet@FreeBSD.org>2011-10-01 15:44:49 +0000
committerSunpoet Po-Chuan Hsieh <sunpoet@FreeBSD.org>2011-10-01 15:44:49 +0000
commit1d8b589ae590a8a2cd87319890cdbc25556f42fd (patch)
tree5e3d804487c1536bd52e8bfa0201d8eef1b33d4b /graphics/p5-Image-Base-SVG/pkg-descr
parent15649f5bb0e2185abeb63d76368179e59bcfccb6 (diff)
downloadports-1d8b589ae590a8a2cd87319890cdbc25556f42fd.tar.gz
ports-1d8b589ae590a8a2cd87319890cdbc25556f42fd.zip
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+Image::Base::SVG extends Image::Base to create or update SVG format image files
+using the SVG.pm module (see SVG::Manual).
+
+Image::Base is pixel oriented so isn't really the sort of thing SVG is meant
+for, but this module can direct some Image::Base style code at an SVG object. Of
+course the SVG module has many more features if used natively.
+
+It's often fairly easy to spit out SVG directly too, and for instance the
+Image::Base::SVGout module can do that. The advantages of the SVG document
+object model comes when combining images or fragments, or going through elements
+for post-facto mangling.
+
+In the current code the SVG elements emitted assume some default style
+attributes such as stroke-width 1. Perhaps that should be set explicitly on each
+element.
+
+WWW: http://search.cpan.org/dist/Image-Base-SVG/