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authorMartin Wilke <miwi@FreeBSD.org>2011-02-14 03:27:50 +0000
committerMartin Wilke <miwi@FreeBSD.org>2011-02-14 03:27:50 +0000
commit742fdd70775728ede5b9dbedd8e49a911909746e (patch)
treebd906b94afe2e724ebc2d5f741aee79d43ec41e6 /graphics/projectm-libvisual/files
parent359ee6f331dc34ff5978e1a6616a6eaf97395940 (diff)
downloadports-742fdd70775728ede5b9dbedd8e49a911909746e.tar.gz
ports-742fdd70775728ede5b9dbedd8e49a911909746e.zip
Notes
Diffstat (limited to 'graphics/projectm-libvisual/files')
-rw-r--r--graphics/projectm-libvisual/files/patch-actor_projectM-cpp18
1 files changed, 18 insertions, 0 deletions
diff --git a/graphics/projectm-libvisual/files/patch-actor_projectM-cpp b/graphics/projectm-libvisual/files/patch-actor_projectM-cpp
new file mode 100644
index 000000000000..80bdcfc2c5a3
--- /dev/null
+++ b/graphics/projectm-libvisual/files/patch-actor_projectM-cpp
@@ -0,0 +1,18 @@
+--- actor_projectM.cpp.orig 2011-02-06 15:46:19.000000000 +0000
++++ actor_projectM.cpp 2011-02-06 15:46:38.000000000 +0000
+@@ -56,7 +56,6 @@
+ static VisPluginInfo info[1];
+
+ actor[0].requisition = lv_projectm_requisition;
+- actor[0].palette = lv_projectm_palette;
+ actor[0].render = lv_projectm_render;
+ actor[0].vidoptions.depth = VISUAL_VIDEO_DEPTH_GL; /* We want GL clearly */
+
+@@ -209,7 +208,6 @@
+ * we aren't with projectm, so just ignore :) */
+ extern "C" VisPalette *lv_projectm_palette (VisPluginData *plugin)
+ {
+- return NULL;
+ }
+
+ /* This is where the real rendering happens! This function is what we call, many times