diff options
author | Thomas Gellekum <tg@FreeBSD.org> | 1997-02-18 08:34:33 +0000 |
---|---|---|
committer | Thomas Gellekum <tg@FreeBSD.org> | 1997-02-18 08:34:33 +0000 |
commit | 27601638f6beeb84dbdbd8c2f72b3ccae6fc6a53 (patch) | |
tree | cb7c49befd65199a724948f52e8d1f5a0d69e011 /graphics/sced/pkg-descr | |
parent | 9f20a9982c7e4ec98acdb0fa9deeea0a79e21651 (diff) | |
download | ports-27601638f6beeb84dbdbd8c2f72b3ccae6fc6a53.tar.gz ports-27601638f6beeb84dbdbd8c2f72b3ccae6fc6a53.zip |
Notes
Diffstat (limited to 'graphics/sced/pkg-descr')
-rw-r--r-- | graphics/sced/pkg-descr | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/graphics/sced/pkg-descr b/graphics/sced/pkg-descr new file mode 100644 index 000000000000..b17b113ffa34 --- /dev/null +++ b/graphics/sced/pkg-descr @@ -0,0 +1,18 @@ + +Sced is a program for creating 3d scenes, then exporting them to a wide +variety of rendering programs. Programs supported are: + POVray, Rayshade, any VRML browser, anything that reads Pixar's RIB + format, and Radiance. Plus a couple of local formats, for me. + +Sced uses constraints to allow for the accurate placement of +objects, and provides a maintenance system for keeping this +constraints satisfied as the scene is modified. + +Getting it: +Sced is available from: + http://http.cs.berkeley.edu/~schenney/sced/sced.html + ftp://ftp.cs.su.oz.au/stephen/sced + ftp://ftp.povray.org/pub/pov/modellers/sced (soon) +The first page is also the sced home page. + +-Julian Assange (proff@iq.org) |