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author | Jean-Yves Lefort <jylefort@FreeBSD.org> | 2005-05-10 19:45:30 +0000 |
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committer | Jean-Yves Lefort <jylefort@FreeBSD.org> | 2005-05-10 19:45:30 +0000 |
commit | d5e8829bd1bd7c64cf7c4a5dd6146ce459134ecb (patch) | |
tree | 244650f6f38f37689f644c0ce16db90d6dbaff39 /graphics/stl2pov | |
parent | 04f5574229eb38ecd3743c7faa1c88f039fe2dea (diff) | |
download | ports-d5e8829bd1bd7c64cf7c4a5dd6146ce459134ecb.tar.gz ports-d5e8829bd1bd7c64cf7c4a5dd6146ce459134ecb.zip |
Notes
Diffstat (limited to 'graphics/stl2pov')
-rw-r--r-- | graphics/stl2pov/Makefile | 33 | ||||
-rw-r--r-- | graphics/stl2pov/distinfo | 2 | ||||
-rw-r--r-- | graphics/stl2pov/pkg-descr | 5 |
3 files changed, 40 insertions, 0 deletions
diff --git a/graphics/stl2pov/Makefile b/graphics/stl2pov/Makefile new file mode 100644 index 000000000000..8c8c98a76111 --- /dev/null +++ b/graphics/stl2pov/Makefile @@ -0,0 +1,33 @@ +# New ports collection makefile for: stl2pov +# Date created: 9 May 2005 +# Whom: rsmith@xs4all.nl +# +# $FreeBSD$ + +PORTNAME= stl2pov +PORTVERSION= 2.2.1 +CATEGORIES= graphics +MASTER_SITES= http://www.xs4all.nl/~rsmith/software/ + +MAINTAINER= rsmith@xs4all.nl +COMMENT= Converts STL models to POV-Ray meshes + +USE_REINPLACE= yes + +PLIST_FILES= bin/stl2pov + +MAN1= stl2pov.1 +MANCOMPRESSED= yes + +.if defined(NOPORTDOCS) +MAKE_ENV= NOPORTDOCS=yes +.else +PORTDOCS= LICENSE README INSTALL +.endif + +post-patch: + @${REINPLACE_CMD} -e \ + 's|-pipe||; s|-fmerge-constants||; s|--fast-math||' \ + ${WRKSRC}/Makefile + +.include <bsd.port.mk> diff --git a/graphics/stl2pov/distinfo b/graphics/stl2pov/distinfo new file mode 100644 index 000000000000..f123c12cd624 --- /dev/null +++ b/graphics/stl2pov/distinfo @@ -0,0 +1,2 @@ +MD5 (stl2pov-2.2.1.tar.gz) = d4cd1c7e7bf05422efc902e336ced6d5 +SIZE (stl2pov-2.2.1.tar.gz) = 12420 diff --git a/graphics/stl2pov/pkg-descr b/graphics/stl2pov/pkg-descr new file mode 100644 index 000000000000..569659431a3e --- /dev/null +++ b/graphics/stl2pov/pkg-descr @@ -0,0 +1,5 @@ +The stl2pov program creates POV-Ray mesh object from the STL files that can +be exported from most CAD programs. This makes it easy to incorporate CAD +models in POV-Ray scenes. + +WWW: http://www.xs4all.nl/~rsmith/software/ |