diff options
author | Alexey Dokuchaev <danfe@FreeBSD.org> | 2007-06-18 13:06:58 +0000 |
---|---|---|
committer | Alexey Dokuchaev <danfe@FreeBSD.org> | 2007-06-18 13:06:58 +0000 |
commit | 1c48db18f793584104ff3949bc1b01243d677d35 (patch) | |
tree | 1a47661da91c18de17568ee1f867081f4e729769 /graphics/truevision | |
parent | d4c86491c42f32aa753a77c382eddf078cbccbae (diff) | |
download | ports-1c48db18f793584104ff3949bc1b01243d677d35.tar.gz ports-1c48db18f793584104ff3949bc1b01243d677d35.zip |
Notes
Diffstat (limited to 'graphics/truevision')
-rw-r--r-- | graphics/truevision/pkg-descr | 33 |
1 files changed, 17 insertions, 16 deletions
diff --git a/graphics/truevision/pkg-descr b/graphics/truevision/pkg-descr index 2bcb71710e77..b66bf040d3e2 100644 --- a/graphics/truevision/pkg-descr +++ b/graphics/truevision/pkg-descr @@ -1,21 +1,22 @@ -Truevision is a 3D modeler for Gnome. It is still in development, so not +Truevision is a 3D modeler for Gnome. It is still in development, so not really stable and quite not usable yet. -Feature : - - create some objects : - - finite solid primitives : box, sphere, cone, cylinder, torus, +Features: + + - Create some objects: + - finite solid primitives: box, sphere, cone, cylinder, torus, heightfield, superellipsoid - - finite patch primitive : disc - - infinite solid primitive : plane - - lights : point, cylindrical, spot, area - - csg operators : union, merge, intersection, difference - - atmospherics : background, skysphere, media, fog - - manipulate them ( rotate, scale, translate ... ) - - manipulate and edit the camera. - - render the scene with the multithreaded povray frontend. - - create and edit materials ( except slope maps ), with preview in editor. - - output the scene to povray. - - save and load scenes, objects, materials. - - save materials with preview in material library. + - finite patch primitive: disc + - infinite solid primitive: plane + - lights: point, cylindrical, spot, area + - csg operators: union, merge, intersection, difference + - atmospherics: background, skysphere, media, fog + - Manipulate them (rotate, scale, translate, etc) + - Manipulate and edit the camera + - Render the scene with the multithreaded povray frontend + - Create and edit materials (except slope maps), with preview in editor + - Output the scene to povray + - Save and load scenes, objects, materials + - Save materials with preview in material library WWW: http://truevision.sourceforge.net/ |