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authorDmitry Marakasov <amdmi3@FreeBSD.org>2016-05-19 10:44:11 +0000
committerDmitry Marakasov <amdmi3@FreeBSD.org>2016-05-19 10:44:11 +0000
commit4e942b64191e2ef98dce2c5af31047a8640db768 (patch)
tree8c3238b7f0cbec2e9210d52f562960bb22323a7d /lang/angelscript
parent1d1f878054efdd1171a8cb006e59ad0727610293 (diff)
downloadports-4e942b64191e2ef98dce2c5af31047a8640db768.tar.gz
ports-4e942b64191e2ef98dce2c5af31047a8640db768.zip
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Diffstat (limited to 'lang/angelscript')
-rw-r--r--lang/angelscript/pkg-descr4
1 files changed, 2 insertions, 2 deletions
diff --git a/lang/angelscript/pkg-descr b/lang/angelscript/pkg-descr
index b3877b5bb413..f41f3f5da727 100644
--- a/lang/angelscript/pkg-descr
+++ b/lang/angelscript/pkg-descr
@@ -2,14 +2,14 @@ The AngelCode Scripting Library, or AngelScript as it is also known, is an
extremely flexible cross-platform scripting library designed to allow
applications to extend their functionality through external scripts. It has
been designed from the beginning to be an easy to use component, both for
-the application programmer and the script writer.
+the application programmer and the script writer.
Efforts have been made to let it call standard C functions and C++ methods
with little to no need for proxy functions. The application simply registers
the functions, objects, and methods that the scripts should be able to work
with and nothing more has to be done with your code. The same functions used
by the application internally can also be used by the scripting engine, which
-eliminates the need to duplicate functionality.
+eliminates the need to duplicate functionality.
For the script writer the scripting language follows the widely known syntax
of C/C++, but without the need to worry about pointers and memory leaks.