diff options
author | Dmitry Sivachenko <demon@FreeBSD.org> | 2012-08-03 15:13:10 +0000 |
---|---|---|
committer | Dmitry Sivachenko <demon@FreeBSD.org> | 2012-08-03 15:13:10 +0000 |
commit | c04020ecee647f62ebc23524b546387dbf08fa85 (patch) | |
tree | e0a5156752e04db7a2ac489ed6ff88c06f124f75 /math/glm/pkg-descr | |
parent | 4339c3ef56742655be496778b5400c85a0a3ba69 (diff) | |
download | ports-c04020ecee647f62ebc23524b546387dbf08fa85.tar.gz ports-c04020ecee647f62ebc23524b546387dbf08fa85.zip |
Notes
Diffstat (limited to 'math/glm/pkg-descr')
-rw-r--r-- | math/glm/pkg-descr | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/math/glm/pkg-descr b/math/glm/pkg-descr new file mode 100644 index 000000000000..511e33ef47aa --- /dev/null +++ b/math/glm/pkg-descr @@ -0,0 +1,18 @@ +OpenGL Mathematics (GLM) is a header only C++ mathematics library for +graphics software based on the OpenGL Shading Language (GLSL) specification. + +GLM provides classes and functions designed and implemented with the same +naming conventions and functionalities than GLSL so that when a programmer +knows GLSL, he knows GLM as well which makes it really easy to use. + +This project isn't limited to GLSL features. An extension system, based on +the GLSL extension conventions, provides extended capabilities: matrix +transformations, quaternions, half-based types, random numbers, procedural +noise functions, etc... + +This library works perfectly with OpenGL but it also ensures interoperability +with third party libraries and SDKs. It is a good candidate for software +rendering (Raytracing / Rasterisation), image processing, physic simulations +and any context that requires a simple and convenient mathematics library. + +WWW: http://glm.g-truc.net/ |