aboutsummaryrefslogtreecommitdiff
path: root/math/glm/pkg-descr
diff options
context:
space:
mode:
authorDmitry Sivachenko <demon@FreeBSD.org>2012-08-03 15:13:10 +0000
committerDmitry Sivachenko <demon@FreeBSD.org>2012-08-03 15:13:10 +0000
commitc04020ecee647f62ebc23524b546387dbf08fa85 (patch)
treee0a5156752e04db7a2ac489ed6ff88c06f124f75 /math/glm/pkg-descr
parent4339c3ef56742655be496778b5400c85a0a3ba69 (diff)
downloadports-c04020ecee647f62ebc23524b546387dbf08fa85.tar.gz
ports-c04020ecee647f62ebc23524b546387dbf08fa85.zip
Notes
Diffstat (limited to 'math/glm/pkg-descr')
-rw-r--r--math/glm/pkg-descr18
1 files changed, 18 insertions, 0 deletions
diff --git a/math/glm/pkg-descr b/math/glm/pkg-descr
new file mode 100644
index 000000000000..511e33ef47aa
--- /dev/null
+++ b/math/glm/pkg-descr
@@ -0,0 +1,18 @@
+OpenGL Mathematics (GLM) is a header only C++ mathematics library for
+graphics software based on the OpenGL Shading Language (GLSL) specification.
+
+GLM provides classes and functions designed and implemented with the same
+naming conventions and functionalities than GLSL so that when a programmer
+knows GLSL, he knows GLM as well which makes it really easy to use.
+
+This project isn't limited to GLSL features. An extension system, based on
+the GLSL extension conventions, provides extended capabilities: matrix
+transformations, quaternions, half-based types, random numbers, procedural
+noise functions, etc...
+
+This library works perfectly with OpenGL but it also ensures interoperability
+with third party libraries and SDKs. It is a good candidate for software
+rendering (Raytracing / Rasterisation), image processing, physic simulations
+and any context that requires a simple and convenient mathematics library.
+
+WWW: http://glm.g-truc.net/