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authorPav Lucistnik <pav@FreeBSD.org>2005-09-14 18:35:34 +0000
committerPav Lucistnik <pav@FreeBSD.org>2005-09-14 18:35:34 +0000
commit2800dfe3eefe0f023c6f5b39b604db64618039c6 (patch)
treee5c79dd5e96fdfc2c394c246a37923d6cb701218 /math/qhull
parentd58c93c1817b753aae10ec54f5d3b1fcad8b2ada (diff)
downloadports-2800dfe3eefe0f023c6f5b39b604db64618039c6.tar.gz
ports-2800dfe3eefe0f023c6f5b39b604db64618039c6.zip
Notes
Diffstat (limited to 'math/qhull')
-rw-r--r--math/qhull/pkg-descr7
1 files changed, 2 insertions, 5 deletions
diff --git a/math/qhull/pkg-descr b/math/qhull/pkg-descr
index 9a7aedb63908..08361b27cc71 100644
--- a/math/qhull/pkg-descr
+++ b/math/qhull/pkg-descr
@@ -1,4 +1,4 @@
- Qhull computes convex hulls, Delaunay triangulations, halfspace
+Qhull computes convex hulls, Delaunay triangulations, halfspace
intersections about a point, Voronoi diagrams, furthest-site Delaunay
triangulations, and furthest-site Voronoi diagrams. It runs in 2-d,
3-d, 4-d, and higher dimensions. It implements the Quickhull algorithm
@@ -6,7 +6,4 @@ for computing the convex hull. Qhull handles roundoff errors from
floating point arithmetic. It computes volumes, surface areas, and
approximations to the convex hull.
-WWW: www.qhull.org
-
-- Eduard
-pusto@web.de
+WWW: http://www.qhull.org