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authorOKAZAKI Tetsurou <okazaki@FreeBSD.org>2005-06-29 15:14:24 +0000
committerOKAZAKI Tetsurou <okazaki@FreeBSD.org>2005-06-29 15:14:24 +0000
commit2332baba7fdda9465c36662217b8f72a5c068a23 (patch)
treeafdb742a4f677bb85ec5d6a47dba513e4a9ca284 /x11-toolkits/irrlicht
parentb71ffdc0f6760f568a032399bdf7a1ed76f6c46f (diff)
downloadports-2332baba7fdda9465c36662217b8f72a5c068a23.tar.gz
ports-2332baba7fdda9465c36662217b8f72a5c068a23.zip
Notes
Diffstat (limited to 'x11-toolkits/irrlicht')
-rw-r--r--x11-toolkits/irrlicht/Makefile75
-rw-r--r--x11-toolkits/irrlicht/distinfo2
-rw-r--r--x11-toolkits/irrlicht/files/patch-CImageLoaderJPG.h13
-rw-r--r--x11-toolkits/irrlicht/files/patch-CZipReader.cpp11
-rw-r--r--x11-toolkits/irrlicht/files/patch-Makefile51
-rw-r--r--x11-toolkits/irrlicht/pkg-descr11
-rw-r--r--x11-toolkits/irrlicht/pkg-plist109
7 files changed, 272 insertions, 0 deletions
diff --git a/x11-toolkits/irrlicht/Makefile b/x11-toolkits/irrlicht/Makefile
new file mode 100644
index 000000000000..bbec66cbc570
--- /dev/null
+++ b/x11-toolkits/irrlicht/Makefile
@@ -0,0 +1,75 @@
+# New ports collection makefile for: irrlicht
+# Date created: 19 September 2004
+# Whom: Simon Barner <barner@gmx.de>
+#
+# $FreeBSD$
+#
+
+PORTNAME= irrlicht
+PORTVERSION= 0.10.0
+CATEGORIES= x11-toolkits graphics
+MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
+MASTER_SITE_SUBDIR= ${PORTNAME}
+
+MAINTAINER= barner@gmx.de
+COMMENT= High performance realtime 3D engine
+
+LIB_DEPENDS= jpeg.9:${PORTSDIR}/graphics/jpeg \
+ png.5:${PORTSDIR}/graphics/png
+
+USE_X_PREFIX= yes
+USE_GL= yes
+USE_ZIP= yes
+USE_REINPLACE= yes
+WRKBASE= ${WRKDIR}/${PORTNAME}-${PORTVERSION}
+WRKSRC= ${WRKBASE}/source/Irrlicht
+INSTALLS_SHLIB= yes
+
+EXAMPLEDIRS= 01.HelloWorld 02.Quake3Map 03.CustomSceneNode 04.Movement 05.UserInterface \
+ 06.2DGraphics 07.Collision 08.SpecialFX 09.Meshviewer 10.Shaders \
+ 11.PerPixelLighting 12.TerrainRendering 13.RenderToTexture Demo
+
+.include <bsd.port.pre.mk>
+
+# g++ 2.95.4 does not support the language features used by Irrlicht
+USE_GCC= 3.3+
+
+.if !defined(NOPORTDOCS)
+PORTDOCS= examples media
+POST_INSTALL_SEQ+= doc-install
+.endif
+
+# The source is resides in a zip file inside the distribution archive
+post-extract:
+ @cd ${WRKBASE}/source && \
+ ${UNZIP_CMD} -a source.zip > /dev/null
+ @${RM} -rf ${WRKSRC}/zlib ${WRKSRC}/jpeglib ${WRKSRC}/libpng
+
+do-install:
+ @${MKDIR} ${PREFIX}/lib
+ @${INSTALL_PROGRAM} ${WRKSRC}/libIrrlicht.a ${PREFIX}/lib
+ @${INSTALL_PROGRAM} ${WRKSRC}/libIrrlicht.so.1 ${PREFIX}/lib
+ @cd ${PREFIX}/lib && ${RM} -f libIrrlicht.so && ${LN} libIrrlicht.so.1 libIrrlicht.so
+ @${MKDIR} ${PREFIX}/include/irrlicht
+ @${FIND} ${WRKSRC}/include -name "*.h" -exec ${INSTALL_DATA} {} \
+ ${PREFIX}/include/irrlicht \;
+
+post-install: ${POST_INSTALL_SEQ}
+
+doc-install:
+# These are example applications.
+.for dir in ${EXAMPLEDIRS}
+ @${MKDIR} ${DOCSDIR}/examples/${dir}
+ @${REINPLACE_CMD} -e 's|../../include|${PREFIX}/include/${PORTNAME}|' \
+ -e 's|../../lib/Linux|${LOCALBASE}/lib|' \
+ ${WRKBASE}/examples/${dir}/Makefile
+ @${INSTALL_DATA} ${WRKBASE}/examples/${dir}/Makefile \
+ ${DOCSDIR}/examples/${dir}
+ @${FIND} ${WRKBASE}/examples/${dir} \( -name "*.cpp" -or -name "*.h" \) \
+ -exec ${INSTALL_DATA} {} ${DOCSDIR}/examples/${dir} \;
+.endfor
+ @${MKDIR} ${DOCSDIR}/media
+ @${FIND} ${WRKBASE}/media -type f \
+ -exec ${INSTALL_DATA} {} ${DOCSDIR}/media \;
+
+.include <bsd.port.post.mk>
diff --git a/x11-toolkits/irrlicht/distinfo b/x11-toolkits/irrlicht/distinfo
new file mode 100644
index 000000000000..2621d11229ff
--- /dev/null
+++ b/x11-toolkits/irrlicht/distinfo
@@ -0,0 +1,2 @@
+MD5 (irrlicht-0.10.0.zip) = 027244998de45944aa80f81f3f7fde55
+SIZE (irrlicht-0.10.0.zip) = 13540616
diff --git a/x11-toolkits/irrlicht/files/patch-CImageLoaderJPG.h b/x11-toolkits/irrlicht/files/patch-CImageLoaderJPG.h
new file mode 100644
index 000000000000..e6dff83b785a
--- /dev/null
+++ b/x11-toolkits/irrlicht/files/patch-CImageLoaderJPG.h
@@ -0,0 +1,13 @@
+--- CImageLoaderJPG.h.orig Sun Sep 19 00:48:11 2004
++++ CImageLoaderJPG.h Sun Sep 19 00:53:05 2004
+@@ -12,8 +12,8 @@
+ #include "IrrCompileConfig.h"
+ #ifdef _IRR_COMPILE_WITH_LIBJPEG_
+ extern "C" {
+-#include "jpeglib/jconfig.h"
+-#include "jpeglib/jpeglib.h"
++#include "jconfig.h"
++#include "jpeglib.h"
+ }
+ #endif
+
diff --git a/x11-toolkits/irrlicht/files/patch-CZipReader.cpp b/x11-toolkits/irrlicht/files/patch-CZipReader.cpp
new file mode 100644
index 000000000000..6782c8eea534
--- /dev/null
+++ b/x11-toolkits/irrlicht/files/patch-CZipReader.cpp
@@ -0,0 +1,11 @@
+--- CZipReader.cpp.orig Sun Sep 19 00:54:31 2004
++++ CZipReader.cpp Sun Sep 19 00:54:53 2004
+@@ -11,7 +11,7 @@
+ #ifdef _WIN32
+ #include "zlib\zlib.h"
+ #else
+-#include "zlib/zlib.h"
++#include <zlib.h>
+ #endif // win32
+ #endif // compile with zlib
+
diff --git a/x11-toolkits/irrlicht/files/patch-Makefile b/x11-toolkits/irrlicht/files/patch-Makefile
new file mode 100644
index 000000000000..c4d11000e93c
--- /dev/null
+++ b/x11-toolkits/irrlicht/files/patch-Makefile
@@ -0,0 +1,51 @@
+--- Makefile.orig Wed May 25 18:43:26 2005
++++ Makefile Sun Jun 26 21:07:02 2005
+@@ -1,29 +1,38 @@
+ # Irrlicht Engine 0.10.0
+ # Makefile for Linux, created from Bloodshed Win32 Makefile by N.Gebhardt.
+
+-CPP = g++
+-LINKOBJ = CGUIButton.o CGUICheckbox.o CGUIComboBox.o CGUIContextMenu.o CGUIEditBox.o CGUIEnvironment.o CGUIFileOpenDialog.o CGUIFont.o CGUIImage.o CGUIInOutFader.o CGUIListBox.o CGUIMenu.o CGUIMeshViewer.o CGUIMessageBox.o CGUIModalScreen.o CGUIScrollBar.o CGUISkin.o CGUIStaticText.o CGUITabControl.o CGUIToolBar.o CGUIWindow.o CSoftwareDriver.o CSoftwareTexture.o CTRFlat.o CTRFlatWire.o CTRGouraud.o CTRGouraudWire.o CTRTextureFlat.o CTRTextureFlatWire.o CTRTextureGouraud.o CTRTextureGouraudAdd.o CTRTextureGouraudNoZ.o CTRTextureGouraudWire.o CZBuffer.o COpenGLDriver.o COpenGLNormalMapRenderer.o COpenGLParallaxMapRenderer.o COpenGLShaderMaterialRenderer.o COpenGLTexture.o CD3D8Driver.o CD3D8NormalMapRenderer.o CD3D8ParallaxMapRenderer.o CD3D8ShaderMaterialRenderer.o CD3D8Texture.o CColorConverter.o CFPSCounter.o CImage.o CImageLoaderBmp.o CImageLoaderJPG.o CImageLoaderPCX.o CImageLoaderPNG.o CImageLoaderPSD.o CImageLoaderTGA.o CNullDriver.o CD3D9Driver.o CD3D9HLSLMaterialRenderer.o CD3D9NormalMapRenderer.o CD3D9ParallaxMapRenderer.o CD3D9ShaderMaterialRenderer.o CD3D9Texture.o CVideoModeList.o C3DSMeshFileLoader.o CAnimatedMeshMD2.o CAnimatedMeshMS3D.o CAnimatedMeshSceneNode.o CBillboardSceneNode.o CCameraFPSSceneNode.o CCameraMayaSceneNode.o CCameraSceneNode.o CColladaFileLoader.o CCSMLoader.o CDefaultMeshFormatLoader.o CDMFLoader.o CDummyTransformationSceneNode.o CEmptySceneNode.o CGeometryCreator.o CLightSceneNode.o CLMTSMeshFileLoader.o CMeshManipulator.o CMeshSceneNode.o CMetaTriangleSelector.o CMY3DMeshFileLoader.o COCTLoader.o COctTreeSceneNode.o COctTreeTriangleSelector.o CParticleBoxEmitter.o CParticleFadeOutAffector.o CParticleGravityAffector.o CParticlePointEmitter.o CParticleSystemSceneNode.o CQ3LevelMesh.o CSceneCollisionManager.o CSceneManager.o CSceneNodeAnimatorCollisionResponse.o CSceneNodeAnimatorDelete.o CSceneNodeAnimatorFlyCircle.o CSceneNodeAnimatorFlyStraight.o CSceneNodeAnimatorFollowSpline.o CSceneNodeAnimatorRotation.o CSceneNodeAnimatorTexture.o CShadowVolumeSceneNode.o CSkyBoxSceneNode.o CStaticMeshOBJ.o CTerrainSceneNode.o CTerrainTriangleSelector.o CTestSceneNode.o CTextSceneNode.o CTriangleBBSelector.o CTriangleSelector.o CWaterSurfaceSceneNode.o CXAnimationPlayer.o CXFileReader.o CXMeshFileLoader.o CFileList.o CFileSystem.o CLimitReadFile.o CMemoryReadFile.o CReadFile.o CWriteFile.o CXMLReader.o CXMLWriter.o CZipReader.o irrXML.o zlib/adler32.o zlib/compress.o zlib/crc32.o zlib/deflate.o zlib/inffast.o zlib/inflate.o zlib/inftrees.o zlib/trees.o zlib/uncompr.o zlib/zutil.o jpeglib/jcapimin.o jpeglib/jcapistd.o jpeglib/jccoefct.o jpeglib/jccolor.o jpeglib/jcdctmgr.o jpeglib/jchuff.o jpeglib/jcinit.o jpeglib/jcmainct.o jpeglib/jcmarker.o jpeglib/jcmaster.o jpeglib/jcomapi.o jpeglib/jcparam.o jpeglib/jcphuff.o jpeglib/jcprepct.o jpeglib/jcsample.o jpeglib/jctrans.o jpeglib/jdapimin.o jpeglib/jdapistd.o jpeglib/jdatadst.o jpeglib/jdatasrc.o jpeglib/jdcoefct.o jpeglib/jdcolor.o jpeglib/jddctmgr.o jpeglib/jdhuff.o jpeglib/jdinput.o jpeglib/jdmainct.o jpeglib/jdmarker.o jpeglib/jdmaster.o jpeglib/jdmerge.o jpeglib/jdphuff.o jpeglib/jdpostct.o jpeglib/jdsample.o jpeglib/jdtrans.o jpeglib/jerror.o jpeglib/jfdctflt.o jpeglib/jfdctfst.o jpeglib/jfdctint.o jpeglib/jidctflt.o jpeglib/jidctfst.o jpeglib/jidctint.o jpeglib/jidctred.o jpeglib/jmemmgr.o jpeglib/jmemnobs.o jpeglib/jquant1.o jpeglib/jquant2.o jpeglib/jutils.o jpeglib/rdbmp.o jpeglib/rdcolmap.o jpeglib/rdgif.o jpeglib/rdppm.o jpeglib/rdrle.o jpeglib/rdswitch.o jpeglib/rdtarga.o jpeglib/transupp.o jpeglib/wrbmp.o jpeglib/wrgif.o jpeglib/wrppm.o jpeglib/wrrle.o jpeglib/wrtarga.o libpng/png.o libpng/pngerror.o libpng/pngget.o libpng/pngmem.o libpng/pngpread.o libpng/pngread.o libpng/pngrio.o libpng/pngrtran.o libpng/pngrutil.o libpng/pngset.o libpng/pngtrans.o libpng/pngwio.o libpng/pngwrite.o libpng/pngwtran.o libpng/pngwutil.o CIrrDeviceLinux.o CIrrDeviceStub.o CIrrDeviceWin32.o CLogger.o COSOperator.o CStringParameters.o Irrlicht.o os.o $(RES)
+-LIBS = -L"/usr/X11R6/lib" -L"jpeglib" -L"zlib" --no-export-all-symbols --add-stdcall-alias -lGL -lXxf86vm
+-CXXINCS = -I"include/" -I"zlib/"
++.SUFFIXES: .So
++
++CPP = $(CXX)
++LINKOBJ = CGUIButton.o CGUICheckBox.o CGUIComboBox.o CGUIContextMenu.o CGUIEditBox.o CGUIEnvironment.o CGUIFileOpenDialog.o CGUIFont.o CGUIImage.o CGUIInOutFader.o CGUIListBox.o CGUIMenu.o CGUIMeshViewer.o CGUIMessageBox.o CGUIModalScreen.o CGUIScrollBar.o CGUISkin.o CGUIStaticText.o CGUITabControl.o CGUIToolBar.o CGUIWindow.o CSoftwareDriver.o CSoftwareTexture.o CTRFlat.o CTRFlatWire.o CTRGouraud.o CTRGouraudWire.o CTRTextureFlat.o CTRTextureFlatWire.o CTRTextureGouraud.o CTRTextureGouraudAdd.o CTRTextureGouraudNoZ.o CTRTextureGouraudWire.o CZBuffer.o COpenGLDriver.o COpenGLNormalMapRenderer.o COpenGLParallaxMapRenderer.o COpenGLShaderMaterialRenderer.o COpenGLTexture.o CD3D8Driver.o CD3D8NormalMapRenderer.o CD3D8ParallaxMapRenderer.o CD3D8ShaderMaterialRenderer.o CD3D8Texture.o CColorConverter.o CFPSCounter.o CImage.o CImageLoaderBmp.o CImageLoaderJPG.o CImageLoaderPCX.o CImageLoaderPNG.o CImageLoaderPSD.o CImageLoaderTGA.o CNullDriver.o CD3D9Driver.o CD3D9HLSLMaterialRenderer.o CD3D9NormalMapRenderer.o CD3D9ParallaxMapRenderer.o CD3D9ShaderMaterialRenderer.o CD3D9Texture.o CVideoModeList.o C3DSMeshFileLoader.o CAnimatedMeshMD2.o CAnimatedMeshMS3D.o CAnimatedMeshSceneNode.o CBillboardSceneNode.o CCameraFPSSceneNode.o CCameraMayaSceneNode.o CCameraSceneNode.o CColladaFileLoader.o CCSMLoader.o CDefaultMeshFormatLoader.o CDMFLoader.o CDummyTransformationSceneNode.o CEmptySceneNode.o CGeometryCreator.o CLightSceneNode.o CLMTSMeshFileLoader.o CMeshManipulator.o CMeshSceneNode.o CMetaTriangleSelector.o CMY3DMeshFileLoader.o COCTLoader.o COctTreeSceneNode.o COctTreeTriangleSelector.o CParticleBoxEmitter.o CParticleFadeOutAffector.o CParticleGravityAffector.o CParticlePointEmitter.o CParticleSystemSceneNode.o CQ3LevelMesh.o CSceneCollisionManager.o CSceneManager.o CSceneNodeAnimatorCollisionResponse.o CSceneNodeAnimatorDelete.o CSceneNodeAnimatorFlyCircle.o CSceneNodeAnimatorFlyStraight.o CSceneNodeAnimatorFollowSpline.o CSceneNodeAnimatorRotation.o CSceneNodeAnimatorTexture.o CShadowVolumeSceneNode.o CSkyBoxSceneNode.o CStaticMeshOBJ.o CTerrainSceneNode.o CTerrainTriangleSelector.o CTestSceneNode.o CTextSceneNode.o CTriangleBBSelector.o CTriangleSelector.o CWaterSurfaceSceneNode.o CXAnimationPlayer.o CXFileReader.o CXMeshFileLoader.o CFileList.o CFileSystem.o CLimitReadFile.o CMemoryReadFile.o CReadFile.o CWriteFile.o CXMLReader.o CXMLWriter.o CZipReader.o irrXML.o CIrrDeviceLinux.o CIrrDeviceStub.o CIrrDeviceWin32.o CLogger.o COSOperator.o CStringParameters.o Irrlicht.o os.o $(RES)
++LINKOBJ_SHARED= ${LINKOBJ:.o=.So}
++LIBS = -L$(X11BASE)/lib -L$(LOCALBASE)/lib --no-export-all-symbols --add-stdcall-alias -lGL -lXxf86vm -lz -ljpeg -lpng
++CXXINCS = -Iinclude
+ BIN = libIrrlicht.a
+-CXXFLAGS = $(CXXINCS) -DIRRLICHT_EXPORTS=1
++BIN_SHARED = libIrrlicht.so.1
++CXXFLAGS = $(CXXINCS) -DIRRLICHT_EXPORTS=1 ${CFLAGS} -I${X11BASE}/include -I${LOCALBASE}/include
++
++.cpp.So:
++ ${CXX} ${CXXFLAGS} -fPIC -c ${.IMPSRC} -o ${.TARGET}
+
+-all: $(LINKOBJ) $(BIN)
+- cp libIrrlicht.a ../../lib/Linux/
++all: $(LINKOBJ) $(BIN) $(BIN_SHARED)
+
+ clean:
+ rm -f $(LINKOBJ) $(BIN)
+
+ $(BIN): $(LINKOBJ)
+- ar r $(BIN) $(LINKOBJ)
++ ar r $(BIN) `lorder $(LINKOBJ) | tsort -q`
+ ranlib $(BIN)
+
++$(BIN_SHARED): $(LINKOBJ_SHARED)
++ $(CXX) -shared -Wl,-x -o ${.TARGET} -Wl,-soname,$(BIN_SHARED) \
++ `lorder $(LINKOBJ_SHARED) | tsort -q` $(LIBS)
+
+ CGUIButton.o: CGUIButton.cpp
+ $(CPP) -c CGUIButton.cpp -o CGUIButton.o $(CXXFLAGS)
+
+-CGUICheckbox.o: CGUICheckBox.cpp
+- $(CPP) -c CGUICheckBox.cpp -o CGUICheckbox.o $(CXXFLAGS)
++CGUICheckBox.o: CGUICheckBox.cpp
++ $(CPP) -c CGUICheckBox.cpp -o CGUICheckBox.o $(CXXFLAGS)
+
+ CGUIComboBox.o: CGUIComboBox.cpp
+ $(CPP) -c CGUIComboBox.cpp -o CGUIComboBox.o $(CXXFLAGS)
diff --git a/x11-toolkits/irrlicht/pkg-descr b/x11-toolkits/irrlicht/pkg-descr
new file mode 100644
index 000000000000..c4c08441aa0c
--- /dev/null
+++ b/x11-toolkits/irrlicht/pkg-descr
@@ -0,0 +1,11 @@
+The Irrlicht Engine is an open source high performance realtime 3D engine
+written in C++. It is completely cross-platform, using D3D, OpenGL and
+its own software renderer, and has all of the state-of-the-art features
+which can be found in commercial 3d engines.
+
+It has a huge active community, and there are lots of games in development that
+use the engine. You can find enhancements for Irrlicht all over the web, like
+alternative terrain renderers, portal renderers, world layers, tutorials,
+editors, bindings for java, perl, ruby, python, and so on.
+
+WWW: http://irrlicht.sf.net/
diff --git a/x11-toolkits/irrlicht/pkg-plist b/x11-toolkits/irrlicht/pkg-plist
new file mode 100644
index 000000000000..af46c0afb739
--- /dev/null
+++ b/x11-toolkits/irrlicht/pkg-plist
@@ -0,0 +1,109 @@
+lib/libIrrlicht.a
+lib/libIrrlicht.so
+lib/libIrrlicht.so.1
+include/irrlicht/EDriverTypes.h
+include/irrlicht/IAnimatedMesh.h
+include/irrlicht/IAnimatedMeshMD2.h
+include/irrlicht/IAnimatedMeshMS3D.h
+include/irrlicht/IAnimatedMeshSceneNode.h
+include/irrlicht/IAnimatedMeshX.h
+include/irrlicht/IBillboardSceneNode.h
+include/irrlicht/ICameraSceneNode.h
+include/irrlicht/ICursorControl.h
+include/irrlicht/IDummyTransformationSceneNode.h
+include/irrlicht/IEventReceiver.h
+include/irrlicht/IFileList.h
+include/irrlicht/IFileSystem.h
+include/irrlicht/IGPUProgrammingServices.h
+include/irrlicht/IGUIButton.h
+include/irrlicht/IGUICheckBox.h
+include/irrlicht/IGUIComboBox.h
+include/irrlicht/IGUIContextMenu.h
+include/irrlicht/IGUIEditBox.h
+include/irrlicht/IGUIElement.h
+include/irrlicht/IGUIEnvironment.h
+include/irrlicht/IGUIFileOpenDialog.h
+include/irrlicht/IGUIFont.h
+include/irrlicht/IGUIImage.h
+include/irrlicht/IGUIInOutFader.h
+include/irrlicht/IGUIListBox.h
+include/irrlicht/IGUIMeshViewer.h
+include/irrlicht/IGUIScrollBar.h
+include/irrlicht/IGUISkin.h
+include/irrlicht/IGUIStaticText.h
+include/irrlicht/IGUITabControl.h
+include/irrlicht/IGUIToolbar.h
+include/irrlicht/IGUIWindow.h
+include/irrlicht/IImage.h
+include/irrlicht/IImageLoader.h
+include/irrlicht/ILightSceneNode.h
+include/irrlicht/ILogger.h
+include/irrlicht/IMaterialRenderer.h
+include/irrlicht/IMesh.h
+include/irrlicht/IMeshBuffer.h
+include/irrlicht/IMeshLoader.h
+include/irrlicht/IMeshManipulator.h
+include/irrlicht/IMetaTriangleSelector.h
+include/irrlicht/IOSOperator.h
+include/irrlicht/IParticleAffector.h
+include/irrlicht/IParticleEmitter.h
+include/irrlicht/IParticleSystemSceneNode.h
+include/irrlicht/IQ3LevelMesh.h
+include/irrlicht/IReadFile.h
+include/irrlicht/ISceneCollisionManager.h
+include/irrlicht/ISceneManager.h
+include/irrlicht/ISceneNode.h
+include/irrlicht/ISceneNodeAnimator.h
+include/irrlicht/ISceneNodeAnimatorCollisionResponse.h
+include/irrlicht/IShaderConstantSetCallBack.h
+include/irrlicht/IShadowVolumeSceneNode.h
+include/irrlicht/IStringParameters.h
+include/irrlicht/ITerrainSceneNode.h
+include/irrlicht/ITextSceneNode.h
+include/irrlicht/ITexture.h
+include/irrlicht/ITimer.h
+include/irrlicht/ITriangleSelector.h
+include/irrlicht/IUnknown.h
+include/irrlicht/IVideoDriver.h
+include/irrlicht/IVideoModeList.h
+include/irrlicht/IWriteFile.h
+include/irrlicht/IXMLReader.h
+include/irrlicht/IXMLWriter.h
+include/irrlicht/IrrlichtDevice.h
+include/irrlicht/Keycodes.h
+include/irrlicht/S3DVertex.h
+include/irrlicht/SAnimatedMesh.h
+include/irrlicht/SColor.h
+include/irrlicht/SExposedVideoData.h
+include/irrlicht/SIrrCreationParameters.h
+include/irrlicht/SKeyMap.h
+include/irrlicht/SLight.h
+include/irrlicht/SMaterial.h
+include/irrlicht/SMaterialHelper.h
+include/irrlicht/SMesh.h
+include/irrlicht/SMeshBuffer.h
+include/irrlicht/SMeshBufferLightMap.h
+include/irrlicht/SMeshBufferTangents.h
+include/irrlicht/SParticle.h
+include/irrlicht/SViewFrustrum.h
+include/irrlicht/aabbox3d.h
+include/irrlicht/dimension2d.h
+include/irrlicht/heapsort.h
+include/irrlicht/irrArray.h
+include/irrlicht/irrList.h
+include/irrlicht/irrMath.h
+include/irrlicht/irrString.h
+include/irrlicht/irrTypes.h
+include/irrlicht/irrXML.h
+include/irrlicht/irrlicht.h
+include/irrlicht/line2d.h
+include/irrlicht/line3d.h
+include/irrlicht/matrix4.h
+include/irrlicht/plane3d.h
+include/irrlicht/position2d.h
+include/irrlicht/quaternion.h
+include/irrlicht/rect.h
+include/irrlicht/triangle3d.h
+include/irrlicht/vector2d.h
+include/irrlicht/vector3d.h
+@dirrm include/irrlicht