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-rw-r--r--games/Makefile1
-rw-r--r--games/p5-Acme-GuessNumber/Makefile26
-rw-r--r--games/p5-Acme-GuessNumber/distinfo3
-rw-r--r--games/p5-Acme-GuessNumber/pkg-descr24
4 files changed, 54 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile
index ecc93f3b2ffd..b771488dff2d 100644
--- a/games/Makefile
+++ b/games/Makefile
@@ -553,6 +553,7 @@
SUBDIR += optimax
SUBDIR += orbital_eunuchs_sniper
SUBDIR += outerspace
+ SUBDIR += p5-Acme-GuessNumber
SUBDIR += p5-Algorithm-Pair-Best
SUBDIR += p5-Algorithm-Pair-Swiss
SUBDIR += p5-Baseball-Sabermetrics
diff --git a/games/p5-Acme-GuessNumber/Makefile b/games/p5-Acme-GuessNumber/Makefile
new file mode 100644
index 000000000000..86acfe58f542
--- /dev/null
+++ b/games/p5-Acme-GuessNumber/Makefile
@@ -0,0 +1,26 @@
+# New ports collection makefile for: p5-Acme-GuessNumber
+# Date created: 2008/05/18
+# Whom: chinsan
+#
+# $FreeBSD$
+#
+
+PORTNAME= Acme-GuessNumber
+PORTVERSION= 0.03
+CATEGORIES= games perl5
+MASTER_SITES= CPAN
+MASTER_SITE_SUBDIR= Locale/IMACAT
+PKGNAMEPREFIX= p5-
+
+MAINTAINER= chinsan@FreeBSD.org
+COMMENT= Automatic number guessing game robot
+
+PERL_CONFIGURE= yes
+MAN3= Acme::GuessNumber.3
+
+PLIST_FILES= %%SITE_PERL%%/Acme/GuessNumber.pm \
+ %%SITE_PERL%%/%%PERL_ARCH%%/auto/Acme-GuessNumber/.packlist
+PLIST_DIRS= %%SITE_PERL%%/%%PERL_ARCH%%/auto/Acme-GuessNumber \
+ %%SITE_PERL%%/Acme
+
+.include <bsd.port.mk>
diff --git a/games/p5-Acme-GuessNumber/distinfo b/games/p5-Acme-GuessNumber/distinfo
new file mode 100644
index 000000000000..f53228095ece
--- /dev/null
+++ b/games/p5-Acme-GuessNumber/distinfo
@@ -0,0 +1,3 @@
+MD5 (Acme-GuessNumber-0.03.tar.gz) = 0304a21d20d74c65fd3fc3c77179f2cf
+SHA256 (Acme-GuessNumber-0.03.tar.gz) = 73b0ef9dab9cddd443371053e0a03a77692d44547d6714c3b6a4f893c5cee45d
+SIZE (Acme-GuessNumber-0.03.tar.gz) = 19467
diff --git a/games/p5-Acme-GuessNumber/pkg-descr b/games/p5-Acme-GuessNumber/pkg-descr
new file mode 100644
index 000000000000..ce72bad43581
--- /dev/null
+++ b/games/p5-Acme-GuessNumber/pkg-descr
@@ -0,0 +1,24 @@
+Many people have this experience: You sit before a gambling table. You keep
+placing the bet. You know the Goddess will finally smile at you. You just
+don't know when. You have only to wait. As the time goes by, the bets in
+your hand become fewer and fewer. You feel the time goes slower and slower.
+This lengthy waiting process become painfully long, like a train running
+straightforwardly into hell. You start feeling your whole life is a failure,
+as the jackpot never comes...
+
+But, hey, why so painfully waiting? The Goddess will finally smile at you,
+right? So, why not put this painly waiting process to a computer program?
+Yes. This is the whole idea, the greatest invention in the century:: An
+automatic gambler! There is no secret. It is simple brute force. It
+never-endingly runs toward the final jackpot. You can go for other business:
+sleep, eat, work. When you finally came back you wins. With it, the hell of
+gambling is history!
+
+Remember, that the computer is never affected by emotion, luck, everything.
+It never feel anxious or depress. It simply, faithfully, determinedly runs
+the probability until the jackpot. As you know, the anxiety and depression
+is the enemy of the games, while a simple, faithful and determined mind is
+the only path to the jackpot. This makes computer a perfect candidate as a
+gambler than an ordinary human.
+
+WWW: http://search.cpan.org/dist/Acme-GuessNumber/