diff options
-rw-r--r-- | games/Makefile | 1 | ||||
-rw-r--r-- | games/quetoo/Makefile | 84 | ||||
-rw-r--r-- | games/quetoo/distinfo | 3 | ||||
-rw-r--r-- | games/quetoo/files/patch-src+q_sh.c | 44 | ||||
-rw-r--r-- | games/quetoo/pkg-descr | 6 | ||||
-rw-r--r-- | games/quetoo/pkg-plist | 16 |
6 files changed, 154 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile index 34dacf3af960..c0d668c701ef 100644 --- a/games/Makefile +++ b/games/Makefile @@ -523,6 +523,7 @@ SUBDIR += quake3 SUBDIR += quake3-data SUBDIR += quakeforge + SUBDIR += quetoo SUBDIR += quit SUBDIR += qwdtools SUBDIR += race diff --git a/games/quetoo/Makefile b/games/quetoo/Makefile new file mode 100644 index 000000000000..1dcc93ea0cef --- /dev/null +++ b/games/quetoo/Makefile @@ -0,0 +1,84 @@ +# New ports collection makefile for: Quetoo +# Date created: 10 Apr 2006 +# Whom: Alexey Dokuchaev <danfe@FreeBSD.org> +# +# $FreeBSD$ +# + +PORTNAME= quetoo +PORTVERSION= 0.3.3 +CATEGORIES= games +MASTER_SITES= http://jdolan.dyndns.org/jaydolan/files/ + +MAINTAINER= danfe@FreeBSD.org +COMMENT= Fast, stable, compatible, and secure Quake II engine + +USE_BZIP2= yes +USE_SDL= sdl +USE_GL= yes +GNU_CONFIGURE= yes +CONFIGURE_ENV= CPPFLAGS="-I${LOCALBASE}/include -I${X11BASE}/include \ + ${PTHREAD_CFLAGS}" LDFLAGS="-L${LOCALBASE}/lib \ + -L${X11BASE}/lib ${PTHREAD_LIBS}" \ + OPENGL_CFLAGS="-I${X11BASE}/include" \ + OPENGL_LIBS="-L${X11BASE}/lib" \ + MYSQL_LIBS="-L${LOCALBASE}/lib/mysql -lmysqlclient" \ + MYSQL_CFLAGS="-I${LOCALBASE}/include" + +LIBDIR= ${PREFIX}/lib/${PORTNAME} +PLIST_SUB+= LIBDIR="${LIBDIR:S/${PREFIX}\///}" + +OPTIONS= QMASS "Build QMass deathmatch mod" on \ + MYSQL "Enable MySQL frag logging" off \ + OPTIMIZED_CFLAGS "Enable extra optimization options" off + +.include <bsd.port.pre.mk> + +.if !defined(WITHOUT_QMASS) +Q2GAMES= baseq2 ctf qmass +CONFIGURE_ARGS+= --enable-qmass +PLIST_SUB+= QMASS="" +.else +Q2GAMES= baseq2 ctf +PLIST_SUB+= QMASS="@comment " +.endif + +.if defined(WITH_MYSQL) +USE_MYSQL= yes +CONFIGURE_ARGS+= --with-mysql +.endif + +.if !defined(WITH_OPTIMIZED_CFLAGS) +CONFIGURE_ARGS+= --disable-opt --disable-sse +.endif + +post-extract: .SILENT + ${REINPLACE_CMD} -E 's,^(eval PKGDATADIR=).*$$,\1"${Q2DIR}",; \ + s,-ldl,,; s, -lGL,,' ${WRKSRC}/configure +.if !defined(WITH_MYSQL) + ${REINPLACE_CMD} '22266,22268d' ${WRKSRC}/configure +.else + ${REINPLACE_CMD} 's,src$$,& @MYSQL_CFLAGS@,' \ + ${WRKSRC}/src/qmass/Makefile.in +.endif + ${REINPLACE_CMD} 's,alsa,sdl,' ${WRKSRC}/src/snd_dma.c + +do-install: + ${INSTALL_PROGRAM} ${WRKSRC}/src/quetoo ${PREFIX}/bin/quetoo + @${MKDIR} ${LIBDIR} + ${INSTALL_PROGRAM} ${WRKSRC}/src/.libs/*.so ${LIBDIR} +.for g in ${Q2GAMES} + @${MKDIR} ${LIBDIR}/${g} + ${INSTALL_PROGRAM} ${WRKSRC}/src/${g}/.libs/game.so ${LIBDIR}/${g} +.endfor +.if !defined(NOPORTDOCS) + @${MKDIR} ${DOCSDIR} + ${INSTALL_DATA} ${WRKSRC}/README ${DOCSDIR} +. if !defined(WITHOUT_QMASS) + ${INSTALL_DATA} ${WRKSRC}/src/qmass/README ${DOCSDIR}/qmass-README +. endif +.endif + +.include "${.CURDIR}/../quake2-data/Makefile.include" + +.include <bsd.port.post.mk> diff --git a/games/quetoo/distinfo b/games/quetoo/distinfo new file mode 100644 index 000000000000..e712fc8eaed1 --- /dev/null +++ b/games/quetoo/distinfo @@ -0,0 +1,3 @@ +MD5 (quetoo-0.3.3.tar.bz2) = ab946032e611acd66a24db19356fff66 +SHA256 (quetoo-0.3.3.tar.bz2) = 02001861ba42507c0d5b45ed39702a5a04e73a7c00d693b4bc47317136dfb675 +SIZE (quetoo-0.3.3.tar.bz2) = 891379 diff --git a/games/quetoo/files/patch-src+q_sh.c b/games/quetoo/files/patch-src+q_sh.c new file mode 100644 index 000000000000..b72451904ccb --- /dev/null +++ b/games/quetoo/files/patch-src+q_sh.c @@ -0,0 +1,44 @@ +--- src/q_sh.c.orig Sun Apr 2 01:27:58 2006 ++++ src/q_sh.c Tue Apr 4 00:35:10 2006 +@@ -28,6 +28,7 @@ + #include <unistd.h> + #include <sys/mman.h> + #include <sys/time.h> ++#include <machine/param.h> + + #include "qcommon.h" + +@@ -42,7 +43,7 @@ + curhunksize = 0; + + membase = mmap(0, maxhunksize, +- PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0 ++ PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANON, -1, 0 + ); + + if(membase == NULL || membase ==(byte *) - 1) +@@ -66,9 +67,22 @@ + } + + int Hunk_End(void){ +- byte *n; ++ byte *n = membase; + +- n = mremap(membase, maxhunksize, curhunksize + sizeof(int), 0); ++ size_t old_size = maxhunksize; ++ size_t new_size = curhunksize + sizeof(int); ++ void * unmap_base; ++ size_t unmap_len; ++ ++ new_size = round_page(new_size); ++ old_size = round_page(old_size); ++ if (new_size > old_size) ++ n = (byte *)-1; /* error */ ++ else if (new_size < old_size) { ++ unmap_base = (caddr_t)(membase + new_size); ++ unmap_len = old_size - new_size; ++ n = munmap(unmap_base, unmap_len) + membase; ++ } + + if(n != membase) + Sys_Error("Hunk_End: Could not remap virtual block(%d)", errno); diff --git a/games/quetoo/pkg-descr b/games/quetoo/pkg-descr new file mode 100644 index 000000000000..42bf9d91762a --- /dev/null +++ b/games/quetoo/pkg-descr @@ -0,0 +1,6 @@ +The focus of Quetoo is simplicity, security, stability, and speed. It +contains critical security updates for both clients and servers, an +improved console, and some major speed increases. Quetoo is up to 48% +faster than stock Quake II. + +WWW: http://jdolan.dyndns.org/jaydolan/quetoo.html diff --git a/games/quetoo/pkg-plist b/games/quetoo/pkg-plist new file mode 100644 index 000000000000..f73ef709de02 --- /dev/null +++ b/games/quetoo/pkg-plist @@ -0,0 +1,16 @@ +bin/quetoo +%%LIBDIR%%/baseq2/game.so +%%LIBDIR%%/ctf/game.so +%%QMASS%%%%LIBDIR%%/qmass/game.so +%%LIBDIR%%/ref_glsdl.so +%%LIBDIR%%/ref_glx.so +%%LIBDIR%%/ref_softsdl.so +%%LIBDIR%%/ref_softx.so +%%LIBDIR%%/snd_sdl.so +%%PORTDOCS%%%%DOCSDIR%%/README +%%QMASS%%%%PORTDOCS%%%%DOCSDIR%%/qmass-README +%%PORTDOCS%%@dirrm %%DOCSDIR%% +@dirrm %%LIBDIR%%/baseq2 +@dirrm %%LIBDIR%%/ctf +%%QMASS%%@dirrm %%LIBDIR%%/qmass +@dirrm %%LIBDIR%% |