diff options
-rw-r--r-- | games/xevil/files/patch-cmn::actual.cpp | 13 | ||||
-rw-r--r-- | games/xevil/files/patch-cmn::game_style.cpp | 13 | ||||
-rw-r--r-- | games/xevil/files/patch-cmn::physical.cpp | 13 | ||||
-rw-r--r-- | games/xevil/files/patch-cmn::utils.cpp | 22 | ||||
-rw-r--r-- | games/xevil/files/patch-cmn::xetp.cpp | 13 | ||||
-rw-r--r-- | games/xevil/files/patch-x11::ui.cpp | 121 | ||||
-rw-r--r-- | games/xevil/files/patch-x11::viewport.cpp | 13 |
7 files changed, 194 insertions, 14 deletions
diff --git a/games/xevil/files/patch-cmn::actual.cpp b/games/xevil/files/patch-cmn::actual.cpp index 2f765a0ec092..f4bf162ff0ad 100644 --- a/games/xevil/files/patch-cmn::actual.cpp +++ b/games/xevil/files/patch-cmn::actual.cpp @@ -1,5 +1,5 @@ ---- cmn/actual.cpp.orig Wed Jan 19 12:54:36 2000 -+++ cmn/actual.cpp Sat Oct 25 21:39:07 2003 +--- cmn/actual.cpp.orig 2000-01-19 12:54:36.000000000 +0100 ++++ cmn/actual.cpp 2007-07-31 15:47:25.000000000 +0200 @@ -32,7 +32,8 @@ // Include Files @@ -10,3 +10,12 @@ #endif #if WIN32 #include <strstrea.h> +@@ -1534,7 +1535,7 @@ + void *closure) { + // notThis is used to prevent transmogifying into the same class an object + // already is. +- ClassId notThis = (ClassId)closure; ++ ClassId notThis = (intptr_t)closure; + if (pc->classId == notThis) { + return False; + } diff --git a/games/xevil/files/patch-cmn::game_style.cpp b/games/xevil/files/patch-cmn::game_style.cpp index 6d147c7eb7ea..4fc02cc99b8c 100644 --- a/games/xevil/files/patch-cmn::game_style.cpp +++ b/games/xevil/files/patch-cmn::game_style.cpp @@ -1,5 +1,5 @@ ---- cmn/game_style.cpp.orig Sat Mar 22 20:47:42 2003 -+++ cmn/game_style.cpp Sat Oct 25 21:41:21 2003 +--- cmn/game_style.cpp.orig 2003-03-22 20:47:42.000000000 +0100 ++++ cmn/game_style.cpp 2007-07-31 15:57:08.000000000 +0200 @@ -34,7 +34,8 @@ } @@ -10,3 +10,12 @@ #endif #if WIN32 +@@ -2680,7 +2681,7 @@ + HumanP human = locator->get_human(n); + if (human) { + // previous depth +- int depthOld = (int)human->get_data(); ++ intptr_t depthOld = (intptr_t)human->get_data(); + Id id = human->get_id(); + + // Get physical for intelligence diff --git a/games/xevil/files/patch-cmn::physical.cpp b/games/xevil/files/patch-cmn::physical.cpp index 5fac9455b1ac..30e8f28166c7 100644 --- a/games/xevil/files/patch-cmn::physical.cpp +++ b/games/xevil/files/patch-cmn::physical.cpp @@ -1,5 +1,5 @@ ---- cmn/physical.cpp.orig Wed Jan 19 20:38:14 2000 -+++ cmn/physical.cpp Sat Oct 25 21:43:15 2003 +--- cmn/physical.cpp.orig 2000-01-19 20:38:14.000000000 +0100 ++++ cmn/physical.cpp 2007-07-31 15:54:01.000000000 +0200 @@ -33,10 +33,11 @@ // Include Files #include "xdata.h" @@ -14,3 +14,12 @@ #endif #if WIN32 #include <strstrea.h> +@@ -1844,7 +1845,7 @@ + } + + // Use the pixmap resource id as the base. +- u_int cmnBitsId = (unsigned int)mc->pixmapBits[baseDir][animNum]; ++ u_int cmnBitsId = (unsigned intptr_t)mc->pixmapBits[baseDir][animNum]; + + // It is ok to call OneTransform::compute_key() even if there is no + // transformation, will just return 0x0. diff --git a/games/xevil/files/patch-cmn::utils.cpp b/games/xevil/files/patch-cmn::utils.cpp index 41f21d251fd1..2b05ca5cf1de 100644 --- a/games/xevil/files/patch-cmn::utils.cpp +++ b/games/xevil/files/patch-cmn::utils.cpp @@ -1,5 +1,5 @@ ---- cmn/utils.cpp.orig Wed Mar 19 10:05:12 2003 -+++ cmn/utils.cpp Fri Oct 6 13:45:47 2006 +--- cmn/utils.cpp.orig 2003-03-19 10:05:12.000000000 +0100 ++++ cmn/utils.cpp 2007-07-31 15:43:42.000000000 +0200 @@ -30,16 +30,17 @@ // Include Files @@ -24,6 +24,15 @@ #endif #ifdef WIN32 +@@ -605,7 +606,7 @@ + // Not tested. + out->write_int(len); + for (int n = 0; n < len; n++) { +- out->write_int((int)data[n]); ++ out->write_int((intptr_t)data[n]); + } + } + @@ -761,7 +762,7 @@ @@ -33,3 +42,12 @@ /* MODIFIES: index */ /* EFFECTS: Internal helper function. Return the Bucket containing key or NULL if not found. Set index to the bucket list for key whether +@@ -944,7 +945,7 @@ + // Pretty crappy hash function, I know. + // Careful if bucketsNum is a power of 2. + int HashTable::defaultHash(void* key,int bucketsNum) { +- return ((unsigned int)key) % bucketsNum; ++ return ((unsigned intptr_t)key) % bucketsNum; + } + + diff --git a/games/xevil/files/patch-cmn::xetp.cpp b/games/xevil/files/patch-cmn::xetp.cpp index 75db0573f811..f16e557e83d0 100644 --- a/games/xevil/files/patch-cmn::xetp.cpp +++ b/games/xevil/files/patch-cmn::xetp.cpp @@ -1,5 +1,5 @@ ---- cmn/xetp.cpp.orig Wed Jan 19 12:54:30 2000 -+++ cmn/xetp.cpp Sat Oct 25 21:46:02 2003 +--- cmn/xetp.cpp.orig 2000-01-19 12:54:30.000000000 +0100 ++++ cmn/xetp.cpp 2007-07-31 15:51:31.000000000 +0200 @@ -29,9 +29,10 @@ #include "stdafx.h" @@ -13,3 +13,12 @@ #endif #if WIN32 #include <strstrea.h> +@@ -159,7 +160,7 @@ + for (n = 0; n < physicals.length(); n++) { + PhysicalP p = (PhysicalP)physicals.get(n); + // computing object_length twice, but who cares. +- _send_object(out,p,turn,(TickType)tickTypes.get(n), ++ _send_object(out,p,turn,(intptr_t)tickTypes.get(n), + compute_object_length(p)); + } + diff --git a/games/xevil/files/patch-x11::ui.cpp b/games/xevil/files/patch-x11::ui.cpp index 93a98af2e5ec..d9c911d27fa8 100644 --- a/games/xevil/files/patch-x11::ui.cpp +++ b/games/xevil/files/patch-x11::ui.cpp @@ -1,5 +1,5 @@ ---- x11/ui.cpp.orig Wed Mar 19 10:05:38 2003 -+++ x11/ui.cpp Sat Oct 25 21:48:32 2003 +--- x11/ui.cpp.orig 2003-03-19 10:05:38.000000000 +0100 ++++ x11/ui.cpp 2007-07-31 16:05:35.000000000 +0200 @@ -40,8 +40,9 @@ #include <X11/Xatom.h> } @@ -12,3 +12,120 @@ #include "coord.h" #include "area.h" +@@ -930,7 +931,7 @@ + UiP ui = (UiP)closure; + ui->settingsChanges |= UIenemiesRefill; + // SGI compiler says you can't cast void* to Boolean. +- Boolean val = (Boolean)(int)value; ++ Boolean val = (Boolean)(intptr_t)value; + ui->settings.enemiesRefill = val; + } + +@@ -939,7 +940,7 @@ + void Ui::menu_controls_CB(void* value,Viewport* vPort,void* closure) { + UiP ui = (UiP)closure; + int dpyNum = vPort->get_dpy_num(); +- Boolean val = (Boolean)(int)value; ++ Boolean val = (Boolean)(intptr_t)value; + if (val) { + XMapWindow(ui->xvars.dpy[dpyNum],ui->xdata.controls[dpyNum]); + } +@@ -955,7 +956,7 @@ + Viewport* vPort,void* closure) { + UiP ui = (UiP)closure; + int dpyNum = vPort->get_dpy_num(); +- Boolean active = (Boolean)(int)value; ++ Boolean active = (Boolean)(intptr_t)value; + + if (active) { + ui->lControls[dpyNum].input = ui->lControls[dpyNum].key = +@@ -994,7 +995,7 @@ + + void Ui::menu_scenarios_CB(void* value,Viewport*,void* closure) { + UiP ui = (UiP)closure; +- Boolean val = (Boolean)(int)value; ++ Boolean val = (Boolean)(intptr_t)value; + if (val) { + ui->settingsChanges |= UIstyle; + ui->settings.style = SCENARIOS; +@@ -1005,7 +1006,7 @@ + + void Ui::menu_levels_CB(void* value,Viewport*,void* closure) { + UiP ui = (UiP)closure; +- Boolean val = (Boolean)(int)value; ++ Boolean val = (Boolean)(intptr_t)value; + if (val) { + ui->settingsChanges |= UIstyle; + ui->settings.style = LEVELS; +@@ -1016,7 +1017,7 @@ + + void Ui::menu_kill_CB(void* value,Viewport*,void* closure) { + UiP ui = (UiP)closure; +- Boolean val = (Boolean)(int)value; ++ Boolean val = (Boolean)(intptr_t)value; + if (val) { + ui->settingsChanges |= UIstyle; + ui->settings.style = KILL; +@@ -1027,7 +1028,7 @@ + + void Ui::menu_duel_CB(void* value,Viewport*,void* closure) { + UiP ui = (UiP)closure; +- Boolean val = (Boolean)(int)value; ++ Boolean val = (Boolean)(intptr_t)value; + if (val) { + ui->settingsChanges |= UIstyle; + ui->settings.style = DUEL; +@@ -1038,7 +1039,7 @@ + + void Ui::menu_extended_CB(void* value,Viewport*,void* closure) { + UiP ui = (UiP)closure; +- Boolean val = (Boolean)(int)value; ++ Boolean val = (Boolean)(intptr_t)value; + if (val) { + ui->settingsChanges |= UIstyle; + ui->settings.style = EXTENDED; +@@ -1049,7 +1050,7 @@ + + void Ui::menu_training_CB(void* value,Viewport*,void* closure) { + UiP ui = (UiP)closure; +- Boolean val = (Boolean)(int)value; ++ Boolean val = (Boolean)(intptr_t)value; + if (val) { + ui->settingsChanges |= UIstyle; + ui->settings.style = TRAINING; +@@ -1070,7 +1071,7 @@ + void Ui::menu_cooperative_CB(void* value,Viewport*,void* closure) { + UiP ui = (UiP)closure; + ui->settingsChanges |= UIcooperative; +- Boolean val = (Boolean)(int)value; ++ Boolean val = (Boolean)(intptr_t)value; + ui->settings.cooperative = val; + } + +@@ -1079,7 +1080,7 @@ + void Ui::menu_help_CB(void* value,Viewport* vPort,void* closure) { + UiP ui = (UiP)closure; + int dpyNum = vPort->get_dpy_num(); +- Boolean active = (Boolean)(int)value; ++ Boolean active = (Boolean)(intptr_t)value; + + if (active) { + XMapWindow(ui->xvars.dpy[dpyNum],ui->xdata.help[dpyNum]); +@@ -1094,7 +1095,7 @@ + void Ui::status_weapon_CB(void* value,Viewport* vPort,void*) { + // Some mouse controls. + // UiP ui = (UiP)closure; +- int button = (int)value; ++ intptr_t button = (intptr_t)value; + + switch (button) { + case Button1: +@@ -1113,7 +1114,7 @@ + + void Ui::status_item_CB(void* value,Viewport* vPort,void*) { + // UiP ui = (UiP)closure; +- int button = (int)value; ++ intptr_t button = (intptr_t)value; + + switch (button) { + case Button1: diff --git a/games/xevil/files/patch-x11::viewport.cpp b/games/xevil/files/patch-x11::viewport.cpp index 8e6c18d80306..6aeef5d4d29f 100644 --- a/games/xevil/files/patch-x11::viewport.cpp +++ b/games/xevil/files/patch-x11::viewport.cpp @@ -1,5 +1,5 @@ ---- x11/viewport.cpp.orig Wed Jan 19 12:54:14 2000 -+++ x11/viewport.cpp Sat Oct 25 21:49:00 2003 +--- x11/viewport.cpp.orig 2000-01-19 12:54:14.000000000 +0100 ++++ x11/viewport.cpp 2007-07-31 15:59:37.000000000 +0200 @@ -44,7 +44,8 @@ #include <X11/Xos.h> #include <X11/keysym.h> @@ -10,3 +10,12 @@ #define TICK_BORDER_WIDTH 5 // border width big enough for a tick mark. +@@ -1632,7 +1633,7 @@ + // Would be much better to put the radio-button logic in the Panel classes. + if (pClosure->radio) { + // SGI compiler says you can't cast void* to Boolean. +- Boolean bValue = (Boolean)(int)value; ++ Boolean bValue = (Boolean)(intptr_t)value; + if (!bValue) { + ((TogglePanel*)panel)->set_value(True); + } |