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-rw-r--r--games/yamsweeper/files/Imakefile4
-rw-r--r--x11/emu/files/patch-c11
2 files changed, 13 insertions, 2 deletions
diff --git a/games/yamsweeper/files/Imakefile b/games/yamsweeper/files/Imakefile
index 347de7eea371..f51a37af2302 100644
--- a/games/yamsweeper/files/Imakefile
+++ b/games/yamsweeper/files/Imakefile
@@ -4,7 +4,7 @@
XCOMM Imakefile src for Yamsweeper, created by hirofumi
XCOMM
-XCOMM $Id: Imakefile,v 1.1.1.1 1996/09/21 16:56:46 max Exp $
+XCOMM $Id: Imakefile,v 1.2 1996/09/22 08:56:07 max Exp $
XCOMM
#include "REVISION"
@@ -32,7 +32,7 @@ INSTALLDIR= $(BINDIR)
#if cppLogUser || cppHighScore
-all: yamsweeper
+all:: yamsweeper
#ifdef SetUIDProgramTarget
/* X11R[56] */
diff --git a/x11/emu/files/patch-c b/x11/emu/files/patch-c
new file mode 100644
index 000000000000..eede2b3b8b53
--- /dev/null
+++ b/x11/emu/files/patch-c
@@ -0,0 +1,11 @@
+--- ./include/Imakefile.org Thu May 26 14:01:17 1994
++++ ./include/Imakefile Thu Jun 12 09:32:44 1997
+@@ -9,7 +9,7 @@
+ XCOMM you can at least butcher os.h to your heart's content in order to get emu
+ XCOMM to compile without damaging anything permanantly.
+
+-all: os.h
++all:: os.h
+
+ os.h: os.h_tmpl
+ @echo Creating os.h.