diff options
Diffstat (limited to 'audio/libsidplay2')
-rw-r--r-- | audio/libsidplay2/Makefile | 28 | ||||
-rw-r--r-- | audio/libsidplay2/distinfo | 1 | ||||
-rw-r--r-- | audio/libsidplay2/pkg-comment | 1 | ||||
-rw-r--r-- | audio/libsidplay2/pkg-descr | 14 | ||||
-rw-r--r-- | audio/libsidplay2/pkg-plist | 15 |
5 files changed, 0 insertions, 59 deletions
diff --git a/audio/libsidplay2/Makefile b/audio/libsidplay2/Makefile deleted file mode 100644 index f4c87f3d32c3..000000000000 --- a/audio/libsidplay2/Makefile +++ /dev/null @@ -1,28 +0,0 @@ -# New ports collection makefile for: sidplay -# Version required: 1.36.31 -# Date created: 31 October 1996 -# Whom: Stefan Zehl <sec@42.org> -# -# $FreeBSD$ -# - -DISTNAME= sidplay-1_36_35 -PKGNAME= sidplay-1.36.35 -CATEGORIES= audio emulators -MASTER_SITES= http://www.geocities.com/SiliconValley/Lakes/5147/sidplay/packages/ -EXTRACT_SUFX= .tgz - -MAINTAINER= sec@42.org - -BUILD_DEPENDS= makedepend:${PORTSDIR}/x11/XFree86 - -GNU_CONFIGURE= YES - -USE_GMAKE= YES - -WRKSRC= ${WRKDIR}/${PKGNAME} - -post-install: - strip ${PREFIX}/bin/sidplay ${PREFIX}/bin/sid2wav ${PREFIX}/bin/sidcon - -.include <bsd.port.mk> diff --git a/audio/libsidplay2/distinfo b/audio/libsidplay2/distinfo deleted file mode 100644 index 95d8fa0ca4d5..000000000000 --- a/audio/libsidplay2/distinfo +++ /dev/null @@ -1 +0,0 @@ -MD5 (sidplay-1_36_35.tgz) = 9b540cfbf28a3b2e619173f69680c33e diff --git a/audio/libsidplay2/pkg-comment b/audio/libsidplay2/pkg-comment deleted file mode 100644 index 83fc036bdc06..000000000000 --- a/audio/libsidplay2/pkg-comment +++ /dev/null @@ -1 +0,0 @@ -A Commodore SID-chip emulator that plays SID music files diff --git a/audio/libsidplay2/pkg-descr b/audio/libsidplay2/pkg-descr deleted file mode 100644 index 3850e15fa6a3..000000000000 --- a/audio/libsidplay2/pkg-descr +++ /dev/null @@ -1,14 +0,0 @@ -Basically, SIDPLAY is just an ordinary music player software. More -specifically, it emulates the Sound Interface Device chip (MOS 6581, -known as SID) and the Micro Processor Unit (MOS 6510) of the -Commodore 64 on your computer. Its platform-independent software -emulates hardware components. Therefore it is able to load and execute -C64 machine code programs which produce music or sound. In general, -these are independent fragments of code and data which have been -ripped from games and demonstration programs and were transferred -directly from the C64. All you need is a supported operating system and -audio hardware with average PCM waveform playback capabilities. A -fast CPU and a 16-bit sound card are recommended for better -performance. - -WWW: http://www.geocities.com/SiliconValley/Lakes/5147/index.html diff --git a/audio/libsidplay2/pkg-plist b/audio/libsidplay2/pkg-plist deleted file mode 100644 index 91dc3239a6cb..000000000000 --- a/audio/libsidplay2/pkg-plist +++ /dev/null @@ -1,15 +0,0 @@ -bin/sidplay -bin/sid2wav -bin/sidcon -include/sidplay/compconf.h -include/sidplay/config.h -include/sidplay/emucfg.h -include/sidplay/fformat.h -include/sidplay/myendian.h -include/sidplay/mytypes.h -include/sidplay/player.h -include/sidplay/sidtune.h -include/sidplay/version.h -include/sidplay/fixpoint.h -@dirrm include/sidplay -lib/libsidplay.a |