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-rw-r--r--devel/love5/Makefile51
-rw-r--r--devel/love5/distinfo3
-rw-r--r--devel/love5/files/patch-src-opengl-GLee.h11
-rw-r--r--devel/love5/pkg-descr7
4 files changed, 0 insertions, 72 deletions
diff --git a/devel/love5/Makefile b/devel/love5/Makefile
deleted file mode 100644
index fcbc4edc5f5f..000000000000
--- a/devel/love5/Makefile
+++ /dev/null
@@ -1,51 +0,0 @@
-# New ports collection makefile for: love
-# Date created: 01 Aug 2008
-# Whom: Dmitry Marakasov <amdmi3@FreeBSD.org>
-#
-# $FreeBSD$
-#
-
-PORTNAME= love
-DISTVERSION= 0.5-0
-PORTREVISION= 7
-CATEGORIES= devel games
-MASTER_SITES= SF/${PORTNAME}/${PORTNAME}/${PORTNAME}-${PORTVERSION}
-
-MAINTAINER= amdmi3@FreeBSD.org
-COMMENT= Open-source 2D game engine
-
-LIB_DEPENDS= IL.2:${PORTSDIR}/graphics/devil \
- physfs.1:${PORTSDIR}/devel/physfs \
- freetype.9:${PORTSDIR}/print/freetype2
-BUILD_DEPENDS= ${LOCALBASE}/include/boost/shared_ptr.hpp:${PORTSDIR}/devel/boost-libs
-
-USE_BZIP2= yes
-USE_GMAKE= yes
-USE_SDL= sdl mixer
-USE_GL= gl glu
-USE_LUA= 5.1+
-GNU_CONFIGURE= yes
-CONFIGURE_ENV= CPPFLAGS="-I${LOCALBASE}/include -I${LOCALBASE}/include/freetype2 \
- -I${LUA_INCDIR} `${SDL_CONFIG} --cflags`" \
- LDFLAGS="-L${LOCALBASE}/lib -L${LUA_LIBDIR}"
-CONFIGURE_ARGS= --bindir=${PREFIX}/bin --libdir=${PREFIX}/lib
-
-PLIST_FILES= bin/love
-
-PORTDOCS= *
-
-post-patch:
- @${REINPLACE_CMD} -e 's|ILvoid|void|' ${WRKSRC}/src/opengl/Image.cpp \
- ${WRKSRC}/src/opengl/love_opengl.cpp
- @${REINPLACE_CMD} -e '/^prefix=/ d; /^bindir=/ d; /^libdir=/ d' \
- ${WRKSRC}/configure
-
-.if !defined(NOPORTDOCS)
-post-install:
- ${MKDIR} ${DOCSDIR}
-.for f in changes.txt readme.txt
- ${INSTALL_DATA} ${WRKSRC}/${f} ${DOCSDIR}
-.endfor
-.endif
-
-.include <bsd.port.mk>
diff --git a/devel/love5/distinfo b/devel/love5/distinfo
deleted file mode 100644
index 932e8c97a77c..000000000000
--- a/devel/love5/distinfo
+++ /dev/null
@@ -1,3 +0,0 @@
-MD5 (love-0.5-0.tar.bz2) = 7b11e8409238ea46d7255d6b02b8d02e
-SHA256 (love-0.5-0.tar.bz2) = 0f325fb92f032d089b6b77e1d1410e227631cac9b7c902869ab88441ba2c826b
-SIZE (love-0.5-0.tar.bz2) = 739252
diff --git a/devel/love5/files/patch-src-opengl-GLee.h b/devel/love5/files/patch-src-opengl-GLee.h
deleted file mode 100644
index ed97568780d9..000000000000
--- a/devel/love5/files/patch-src-opengl-GLee.h
+++ /dev/null
@@ -1,11 +0,0 @@
---- src/opengl/GLee.h.orig 2008-09-20 18:40:14.000000000 +0400
-+++ src/opengl/GLee.h 2009-03-10 17:33:52.000000000 +0300
-@@ -747,8 +747,6 @@
-
- /* GLX */
-
-- typedef void (*__GLXextFuncPtr)(void);
--
- #ifndef GLX_ARB_get_proc_address
- #define GLX_ARB_get_proc_address 1
- extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *);
diff --git a/devel/love5/pkg-descr b/devel/love5/pkg-descr
deleted file mode 100644
index f514f149392d..000000000000
--- a/devel/love5/pkg-descr
+++ /dev/null
@@ -1,7 +0,0 @@
-LOVE is an open-source 2D game engine which uses the versatile Lua
-scripting language to create dynamic gaming experiences. It relies
-on OpenGL graphics and the SDL interface library to allow for
-cross-platform implementation and is an all-encompassing gaming
-environment for the development and enjoyment of 2D games.
-
-WWW: http://www.love2d.org/