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-rw-r--r--devel/sdl/files/patch-ae82
1 files changed, 0 insertions, 82 deletions
diff --git a/devel/sdl/files/patch-ae b/devel/sdl/files/patch-ae
deleted file mode 100644
index e879ae7decea..000000000000
--- a/devel/sdl/files/patch-ae
+++ /dev/null
@@ -1,82 +0,0 @@
---- src/thread/SDL_thread.c.orig Fri Mar 3 01:24:35 2000
-+++ src/thread/SDL_thread.c Mon Apr 17 21:05:52 2000
-@@ -30,6 +30,7 @@
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
-+#include <unistd.h>
-
- #include "SDL_error.h"
- #include "SDL_mutex.h"
-@@ -175,7 +176,7 @@
- int (*func)(void *);
- void *data;
- SDL_Thread *info;
-- SDL_mutex *wait;
-+ int wait;
- } thread_args;
-
- void SDL_RunThread(void *data)
-@@ -199,8 +200,8 @@
- userdata = args->data;
- statusloc = &args->info->status;
-
- /* Wake up the parent thread */
-- SDL_mutexV(args->wait);
-+ args->wait = 1;
-
- /* Run the function */
- *statusloc = userfunc(userdata);
-@@ -213,16 +214,16 @@
- int ret;
-
- /* Allocate memory for the thread info structure */
-- thread = (SDL_Thread *)malloc(sizeof(*thread));
-+ thread = (SDL_Thread *)malloc(sizeof(thread));
- if ( thread == NULL ) {
- SDL_OutOfMemory();
- return(NULL);
- }
-- memset(thread, 0, (sizeof *thread));
-+ memset(thread, 0, (sizeof thread));
- thread->status = -1;
-
- /* Set up the arguments for the thread */
-- args = (thread_args *)malloc(sizeof(*args));
-+ args = (thread_args *)malloc(sizeof(args));
- if ( args == NULL ) {
- SDL_OutOfMemory();
- free(thread);
-@@ -231,14 +232,7 @@
- args->func = fn;
- args->data = data;
- args->info = thread;
-- args->wait = SDL_CreateMutex();
-- if ( args->wait == NULL ) {
-- free(thread);
-- free(args);
-- SDL_OutOfMemory();
-- return(NULL);
-- }
-- SDL_mutexP(args->wait); /* We will block later */
-+ args->wait = 0;
-
- /* Add the thread to the list of available threads */
- SDL_AddThread(thread);
-@@ -247,14 +241,14 @@
- ret = SDL_SYS_CreateThread(thread, args);
- if ( ret >= 0 ) {
- /* Wait for the thread function to use arguments */
-- SDL_mutexP(args->wait);
-+ while (args->wait == 0)
-+ usleep(20000);
- } else {
- /* Oops, failed. Gotta free everything */
- SDL_DelThread(thread);
- free(thread);
- thread = NULL;
- }
-- SDL_DestroyMutex(args->wait);
- free(args);
-
- /* Everything is running now */