diff options
Diffstat (limited to 'games/egl/files/patch-makefile')
-rw-r--r-- | games/egl/files/patch-makefile | 186 |
1 files changed, 133 insertions, 53 deletions
diff --git a/games/egl/files/patch-makefile b/games/egl/files/patch-makefile index 411d76cca0d1..50fdb2e85302 100644 --- a/games/egl/files/patch-makefile +++ b/games/egl/files/patch-makefile @@ -1,34 +1,22 @@ ---- ./makefile.orig Tue May 23 20:06:00 2006 -+++ ./makefile Tue May 23 20:11:46 2006 -@@ -1,37 +1,64 @@ --BUILD_CLIENT=YES # client executable --BUILD_DEDICATED=YES # server executable --BUILD_CGAME=YES # cgame dll --BUILD_GAME=YES # game dll +--- makefile.orig Mon Jul 24 15:18:20 2006 ++++ makefile Mon Jul 24 15:22:20 2006 +@@ -1,19 +1,30 @@ +# GNU Makefile for EGL. + +# Compilation components and options. -+BUILD_CLIENT?=YES # Client executable. -+BUILD_DEDICATED?=YES # Server executable. -+BUILD_CGAME?=YES # cgame shared library. -+BUILD_GAME?=YES # game shared library. + BUILD_CLIENT?=YES # client executable + BUILD_DEDICATED?=YES # server executable + BUILD_CGAME?=YES # cgame dll + BUILD_GAME?=YES # game dll +WITH_OPT_CFLAGS?=YES # Optimized compiler flags. +WITH_HOMEDIR?=YES # Write files in "~/.egl". +# Common variables. +CC?=gcc VERSION=0.0.6 -+EGL_MAKEFILE=makefile - -+# Compiler flags. -+SHARED_FLAGS= $(CFLAGS) -DARCH='\"$(ARCH)\"' \ -+ -DGAME_NAME='\"$(GAME_NAME)\"' \ -+ -DEGLCGAME_NAME='\"$(EGLCGAME_NAME)\"' -+RELEASE_CFLAGS= -Isource/ -I./ -I../ $(SHARED_FLAGS) -+DEBUG_CFLAGS=- g -Isource/ -I./ -I../ $(SHARED_FLAGS) -DC_ONLY - +- -CC=gcc --EGL_MAKEFILE=makefile + EGL_MAKEFILE=makefile -SHARED_FLAGS:= -RELEASE_CFLAGS=-Isource/ -I./ -I../ $(SHARED_FLAGS) -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations -DEBUG_CFLAGS=-g -Isource/ -I./ -I../ $(SHARED_FLAGS) -DC_ONLY @@ -36,25 +24,23 @@ -DED_LDFLAGS=-ldl -lm -lz -MODULE_LDFLAGS=-ldl -lm -X11_LDFLAGS=-L/usr/X11R6/lib -lX11 -lXext ++ ++# Compiler flags. ++SHARED_FLAGS:=-Isource -I./ -I../ $(CFLAGS) ++RELEASE_CFLAGS=$(SHARED_FLAGS) ++DEBUG_CFLAGS=$(SHARED_FLAGS) -g -DC_ONLY ++ +# Linker flags. +LDFLAGS+=-lm +DED_LDFLAGS=-lz +MODULE_LDFLAGS= +X11_LDFLAGS=-lX11 -lXext -ljpeg -lpng -lz - ++ +# Compilation commands. SHLIBCFLAGS=-fPIC SHLIBLDFLAGS=-shared - -- - DO_CC=$(CC) $(CFLAGS) -o $@ -c $< - DO_DED_CC=$(CC) $(CFLAGS) -DDEDICATED_ONLY -o $@ -c $< - DO_SHLIB_CC=$(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< - -- --# this nice line comes from the linux kernel makefile -+# This nice line comes from the linux kernel makefile. +@@ -26,8 +37,22 @@ ARCH := $(shell uname -m | sed -e s/i.86/i386/ -e s/sun4u/sparc/ -e s/sparc64/sparc/ -e s/arm.*/arm/ -e s/sa110/arm/ -e s/alpha/axp/) SHLIBEXT =so @@ -67,8 +53,6 @@ + +ifeq ($(OSTYPE),Linux) +LDFLAGS+=-ldl -+GAME_NAME= game$(ARCH) -+EGLCGAME_NAME= eglcgame$(ARCH) +endif + +ifeq ($(OSTYPE),FreeBSD) @@ -77,74 +61,170 @@ + -DDATADIR='\"$(Q2DIR)\"' -DLIBDIR='\"$(LIBDIR)\"' +LDFLAGS+= -L$(LOCALBASE)/lib -L$(X11BASE)/lib +X11_LDFLAGS+= $(PTHREAD_LIBS) -+GAME_NAME= game -+EGLCGAME_NAME= eglcgame +endif ifeq ($(strip $(BUILD_CLIENT)),YES) TARGETS += $(BUILDDIR)/egl -@@ -42,20 +69,27 @@ +@@ -38,19 +63,27 @@ endif ifeq ($(strip $(BUILD_CGAME)),YES) - TARGETS += $(BUILDDIR)/baseq2/eglcgame$(ARCH).$(SHLIBEXT) -+ TARGETS += $(BUILDDIR)/baseq2/$(EGLCGAME_NAME).$(SHLIBEXT) ++ TARGETS += $(BUILDDIR)/baseq2/eglcgame.$(SHLIBEXT) endif ifeq ($(strip $(BUILD_GAME)),YES) - TARGETS += $(BUILDDIR)/baseq2/game$(ARCH).$(SHLIBEXT) -+ TARGETS += $(BUILDDIR)/baseq2/$(GAME_NAME).$(SHLIBEXT) ++ TARGETS += $(BUILDDIR)/baseq2/game.$(SHLIBEXT) endif +-ifeq ($(wildcard /usr/include/X11/extensions/xf86vmode.h),/usr/include/X11/extensions/xf86vmode.h) +ifeq ($(strip $(WITH_OPT_CFLAGS)),YES) +RELEASE_CFLAGS += -O2 -fno-strict-aliasing -ffast-math -fexpensive-optimizations +endif - --ifeq ($(wildcard /usr/include/X11/extensions/xf86vmode.h),/usr/include/X11/extensions/xf86vmode.h) ++ +ifeq ($(strip $(WITH_HOMEDIR)),YES) +SHARED_FLAGS += -DHOMEDIR +endif + -+ifeq ($(wildcard $(X11BASE)/include/X11/extensions/xf86vmode.h),$(X11BASE)/include/X11/extensions/xf86vmode.h) ++ifeq ($(wildcard $(X11BASE)/include/X11/extensions/xf86vmode.h),/usr/include/X11/extensions/xf86vmode.h) SHARED_FLAGS += -DXF86VMODE X11_LDFLAGS += -lXxf86vm endif -ifeq ($(wildcard /usr/include/X11/extensions/xf86dga.h),/usr/include/X11/extensions/xf86dga.h) -+ifeq ($(wildcard $(X11BASE)/include/X11/extensions/xf86dga.h),$(X11BASE)/include/X11/extensions/xf86dga.h) ++ifeq ($(wildcard $(X11BASE)/include/X11/extensions/xf86dga.h),/usr/include/X11/extensions/xf86dga.h) SHARED_FLAGS += -DXF86DGA X11_LDFLAGS += -lXxf86dga endif -@@ -527,7 +561,7 @@ +@@ -111,6 +144,7 @@ + $(BUILDDIR)/client/sv_user.o \ + $(BUILDDIR)/client/sv_world.o \ + \ ++ $(BUILDDIR)/client/cl_acapi.o \ + $(BUILDDIR)/client/cl_cgapi.o \ + $(BUILDDIR)/client/cl_cin.o \ + $(BUILDDIR)/client/cl_console.o \ +@@ -135,7 +169,7 @@ + \ + $(BUILDDIR)/client/r_math.o \ + $(BUILDDIR)/client/rb_batch.o \ +- $(BUILDDIR)/client/rb_cin.o \ ++ $(BUILDDIR)/client/rf_video.o \ + $(BUILDDIR)/client/rb_entity.o \ + $(BUILDDIR)/client/rb_light.o \ + $(BUILDDIR)/client/rb_math.o \ +@@ -173,7 +207,6 @@ + $(BUILDDIR)/client/x11_main.o \ + $(BUILDDIR)/client/x11_utils.o \ + \ +- $(BUILDDIR)/client/byteswap.o \ + $(BUILDDIR)/client/infostrings.o \ + $(BUILDDIR)/client/m_angles.o \ + $(BUILDDIR)/client/m_bounds.o \ +@@ -222,6 +255,7 @@ + $(BUILDDIR)/client/sv_user.o: $(SOURCEDIR)/server/sv_user.c; $(DO_CC) + $(BUILDDIR)/client/sv_world.o: $(SOURCEDIR)/server/sv_world.c; $(DO_CC) + ++$(BUILDDIR)/client/cl_acapi.o: $(SOURCEDIR)/client/cl_acapi.c; $(DO_CC) + $(BUILDDIR)/client/cl_cgapi.o: $(SOURCEDIR)/client/cl_cgapi.c; $(DO_CC) + $(BUILDDIR)/client/cl_cin.o: $(SOURCEDIR)/client/cl_cin.c; $(DO_CC) + $(BUILDDIR)/client/cl_console.o: $(SOURCEDIR)/client/cl_console.c; $(DO_CC) +@@ -246,7 +280,7 @@ + + $(BUILDDIR)/client/r_math.o: $(SOURCEDIR)/renderer/r_math.c; $(DO_CC) + $(BUILDDIR)/client/rb_batch.o: $(SOURCEDIR)/renderer/rb_batch.c; $(DO_CC) +-$(BUILDDIR)/client/rb_cin.o: $(SOURCEDIR)/renderer/rb_cin.c; $(DO_CC) ++$(BUILDDIR)/client/rf_video.o: $(SOURCEDIR)/renderer/rf_video.c; $(DO_CC) + $(BUILDDIR)/client/rb_entity.o: $(SOURCEDIR)/renderer/rb_entity.c; $(DO_CC) + $(BUILDDIR)/client/rb_light.o: $(SOURCEDIR)/renderer/rb_light.c; $(DO_CC) + $(BUILDDIR)/client/rb_math.o: $(SOURCEDIR)/renderer/rb_math.c; $(DO_CC) +@@ -284,7 +318,6 @@ + $(BUILDDIR)/client/x11_main.o: $(SOURCEDIR)/unix/x11_main.c; $(DO_CC) + $(BUILDDIR)/client/x11_utils.o: $(SOURCEDIR)/unix/x11_utils.c; $(DO_CC) + +-$(BUILDDIR)/client/byteswap.o: $(SOURCEDIR)/shared/byteswap.c; $(DO_CC) + $(BUILDDIR)/client/infostrings.o: $(SOURCEDIR)/shared/infostrings.c; $(DO_CC) + $(BUILDDIR)/client/m_angles.o: $(SOURCEDIR)/shared/m_angles.c; $(DO_CC) + $(BUILDDIR)/client/m_bounds.o: $(SOURCEDIR)/shared/m_bounds.c; $(DO_CC) +@@ -337,7 +370,6 @@ + $(BUILDDIR)/dedicated/unix_main.o \ + $(BUILDDIR)/dedicated/unix_udp.o \ + \ +- $(BUILDDIR)/dedicated/byteswap.o \ + $(BUILDDIR)/dedicated/infostrings.o \ + $(BUILDDIR)/dedicated/m_angles.o \ + $(BUILDDIR)/dedicated/m_bounds.o \ +@@ -355,7 +387,7 @@ $(BUILDDIR)/eglded: $(OBJS_DEDICATED) @echo Linking eglded; - $(CC) $(CFLAGS) -o $@ $(OBJS_DEDICATED) $(DED_LDFLAGS) + $(CC) $(CFLAGS) -o $@ $(OBJS_DEDICATED) $(LDFLAGS) $(DED_LDFLAGS) - $(BUILDDIR)/dedicated/alias.o: $(SOURCEDIR)/common/alias.c - $(DO_DED_CC) -@@ -738,9 +772,9 @@ + $(BUILDDIR)/dedicated/alias.o: $(SOURCEDIR)/common/alias.c; $(DO_DED_CC) + $(BUILDDIR)/dedicated/cbuf.o: $(SOURCEDIR)/common/cbuf.c; $(DO_DED_CC) +@@ -390,7 +422,6 @@ + $(BUILDDIR)/dedicated/unix_main.o: $(SOURCEDIR)/unix/unix_main.c; $(DO_DED_CC) + $(BUILDDIR)/dedicated/unix_udp.o: $(SOURCEDIR)/unix/unix_udp.c; $(DO_DED_CC) + +-$(BUILDDIR)/dedicated/byteswap.o: $(SOURCEDIR)/shared/byteswap.c; $(DO_DED_CC) + $(BUILDDIR)/dedicated/infostrings.o: $(SOURCEDIR)/shared/infostrings.c; $(DO_DED_CC) + $(BUILDDIR)/dedicated/m_angles.o: $(SOURCEDIR)/shared/m_angles.c; $(DO_DED_CC) + $(BUILDDIR)/dedicated/m_bounds.o: $(SOURCEDIR)/shared/m_bounds.c; $(DO_DED_CC) +@@ -475,7 +506,6 @@ + \ + $(BUILDDIR)/baseq2/cgame/pmove.o \ + \ +- $(BUILDDIR)/baseq2/cgame/byteswap.o \ + $(BUILDDIR)/baseq2/cgame/infostrings.o \ + $(BUILDDIR)/baseq2/cgame/m_angles.o \ + $(BUILDDIR)/baseq2/cgame/m_bounds.o \ +@@ -490,9 +520,9 @@ $(BUILDDIR)/baseq2/cgame/m_flash.o \ -$(BUILDDIR)/baseq2/eglcgame$(ARCH).$(SHLIBEXT): $(OBJS_CGAME) -+$(BUILDDIR)/baseq2/$(EGLCGAME_NAME).$(SHLIBEXT): $(OBJS_CGAME) ++$(BUILDDIR)/baseq2/eglcgame.$(SHLIBEXT): $(OBJS_CGAME) @echo Linking cgame dll; - $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(OBJS_CGAME) $(MODULE_LDFLAGS) + $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(OBJS_CGAME) $(LDFLAGS) $(MODULE_LDFLAGS) - $(BUILDDIR)/baseq2/cgame/cg_api.o: $(SOURCEDIR)/cgame/cg_api.c - $(DO_SHLIB_CC) -@@ -1026,9 +1060,9 @@ + $(BUILDDIR)/baseq2/cgame/cg_api.o: $(SOURCEDIR)/cgame/cg_api.c; $(DO_SHLIB_CC) + $(BUILDDIR)/baseq2/cgame/cg_console.o: $(SOURCEDIR)/cgame/cg_console.c; $(DO_SHLIB_CC) +@@ -557,7 +587,6 @@ + $(BUILDDIR)/baseq2/cgame/ui_keys.o: $(SOURCEDIR)/cgame/ui/ui_keys.c; $(DO_SHLIB_CC) + $(BUILDDIR)/baseq2/cgame/pmove.o: $(SOURCEDIR)/cgame/pmove.c; $(DO_SHLIB_CC) + +-$(BUILDDIR)/baseq2/cgame/byteswap.o: $(SOURCEDIR)/shared/byteswap.c; $(DO_SHLIB_CC) + $(BUILDDIR)/baseq2/cgame/infostrings.o: $(SOURCEDIR)/shared/infostrings.c; $(DO_SHLIB_CC) + $(BUILDDIR)/baseq2/cgame/m_angles.o: $(SOURCEDIR)/shared/m_angles.c; $(DO_SHLIB_CC) + $(BUILDDIR)/baseq2/cgame/m_bounds.o: $(SOURCEDIR)/shared/m_bounds.c; $(DO_SHLIB_CC) +@@ -625,7 +654,6 @@ + $(BUILDDIR)/baseq2/game/p_view.o \ + $(BUILDDIR)/baseq2/game/p_weapon.o \ + \ +- $(BUILDDIR)/baseq2/game/byteswap.o \ + $(BUILDDIR)/baseq2/game/infostrings.o \ + $(BUILDDIR)/baseq2/game/m_angles.o \ + $(BUILDDIR)/baseq2/game/m_bounds.o \ +@@ -639,9 +667,9 @@ $(BUILDDIR)/baseq2/game/string.o \ -$(BUILDDIR)/baseq2/game$(ARCH).$(SHLIBEXT): $(OBJS_GAME) -+$(BUILDDIR)/baseq2/$(GAME_NAME).$(SHLIBEXT): $(OBJS_GAME) ++$(BUILDDIR)/baseq2/game.$(SHLIBEXT): $(OBJS_GAME) @echo Linking game dll; - $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(OBJS_GAME) $(MODULE_LDFLAGS) + $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(OBJS_GAME) $(LDFLAGS) $(MODULE_LDFLAGS) - $(BUILDDIR)/baseq2/game/cg_api.o: $(SOURCEDIR)/cgame/cg_api.c - $(DO_SHLIB_CC) + $(BUILDDIR)/baseq2/game/g_ai.o: $(SOURCEDIR)/game/g_ai.c; $(DO_SHLIB_CC) + $(BUILDDIR)/baseq2/game/g_chase.o: $(SOURCEDIR)/game/g_chase.c; $(DO_SHLIB_CC) +@@ -691,7 +719,6 @@ + $(BUILDDIR)/baseq2/game/p_view.o: $(SOURCEDIR)/game/p_view.c; $(DO_SHLIB_CC) + $(BUILDDIR)/baseq2/game/p_weapon.o: $(SOURCEDIR)/game/p_weapon.c; $(DO_SHLIB_CC) + +-$(BUILDDIR)/baseq2/game/byteswap.o: $(SOURCEDIR)/shared/byteswap.c; $(DO_SHLIB_CC) + $(BUILDDIR)/baseq2/game/infostrings.o: $(SOURCEDIR)/shared/infostrings.c; $(DO_SHLIB_CC) + $(BUILDDIR)/baseq2/game/m_angles.o: $(SOURCEDIR)/shared/m_angles.c; $(DO_SHLIB_CC) + $(BUILDDIR)/baseq2/game/m_bounds.o: $(SOURCEDIR)/shared/m_bounds.c; $(DO_SHLIB_CC) |