diff options
Diffstat (limited to 'games/evq3/Makefile')
-rw-r--r-- | games/evq3/Makefile | 159 |
1 files changed, 108 insertions, 51 deletions
diff --git a/games/evq3/Makefile b/games/evq3/Makefile index 76fa680b1b6d..cc870e16e6a8 100644 --- a/games/evq3/Makefile +++ b/games/evq3/Makefile @@ -6,13 +6,14 @@ # PORTNAME= evq3 -PORTVERSION= 1.0a -PORTREVISION= 4 +PORTVERSION= 1.3.20080810 CATEGORIES= games -MASTER_SITES= http://evolution.quakedev.com/dev/evq3/ -DISTNAME= ${PORTNAME}-final-src -DISTFILES= ${DISTNAME}${EXTRACT_SUFX} \ - pak-${PORTNAME}.pk3 +MASTER_SITES= http://evolution.quakedev.com/dev/evq3/:pak \ + ${MASTER_SITE_LOCAL:S|$|:src|} +MASTER_SITE_SUBDIR= alepulver +DISTFILES= ${DISTNAME}${EXTRACT_SUFX}:src \ + pak-evq3.pk3:pak \ + pak-5evq3.pk3:src EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX} MAINTAINER= alepulver@FreeBSD.org @@ -21,90 +22,146 @@ COMMENT= The Marriage of XreaL and Icculus.org Q3 w/ Improvements LIB_DEPENDS= freetype.9:${PORTSDIR}/print/freetype2 \ vorbis.4:${PORTSDIR}/audio/libvorbis -USE_ZIP= yes +USE_BZIP2= yes USE_DOS2UNIX= yes -USE_GL= gl -USE_XORG= xxf86dga -USE_SCONS= yes -SCONS_ARGS= warnings=0 -NO_WRKSUBDIR= yes - -OPTIONS= GAMELIBS "Build game libraries (when not mandatory)" off \ - LUA "Enable Lua support (for scripting)" off \ +USE_GMAKE= yes +ALL_TARGET= release +WRKSRC= ${WRKDIR}/${PORTNAME} + +OPTIONS= CLIENT "Build client" on \ + CURL "Enable curl support" on \ + CURL_DLOPEN "Enable dynamic loading of curl" on \ + GAMELIBS "Build game libraries (when not mandatory)" off \ + DEDICATED "Build dedicated server" on \ + OPENAL "Enable OpenAL (3D sound) support" off \ + OPENAL_DLOPEN "Enable dynamic loading of OpenAL" off \ OPTIMIZED_CFLAGS "Enable compilation optimizations" on \ - SDL "Use SDL for audio instead of OSS" off \ - SIMD "Enable CPU optimizations (sse/3dnow)" on \ - SMP "Build with SMP (threading) support" off - -CFLAGS+= -DDATADIR='"\"${Q3DIR}\""' -DLIBDIR='"\"${LIBDIR}\""' + SMP "Build SMP (threaded) client" on \ + VOIP "Enable Voice Over IP" off \ + VORBIS "Enable Ogg Vorbis codec support" on +MAKE_ENV= DEFAULT_BASEDIR="${Q3DIR}" LIBDIR="${LIBDIR}" \ + PTHREAD_LIBS="${PTHREAD_LIBS}" PLIST_SUB= LIBDIR="${LIBDIR:S/${PREFIX}\///}" LIBDIR= ${PREFIX}/lib/${PORTNAME} -VM_ARCHS= i386 amd64 powerpc +VM_ARCHS= amd64 i386 powerpc .include "${.CURDIR}/../quake3-data/Makefile.include" .include <bsd.port.pre.mk> +.if defined(WITHOUT_CLIENT) && defined(WITHOUT_DEDICATED) && \ + defined(WITHOUT_SMP) +IGNORE= needs at least one of CLIENT, DEDICATED and SMP options +.endif + .for i in ${ARCH} . if ${VM_ARCHS:M${i}} != "" HAVE_VM_COMPILED= yes . endif .endfor -.if defined(WITH_GAMELIBS) || !defined(HAVE_VM_COMPILED) -SCONS_ARGS+= gamelibs=1 -PLIST_SUB+= GAMELIBS="" -.else -PLIST_SUB+= GAMELIBS="@comment " +.if defined(HAVE_VM_COMPILED) +MAKE_ENV+= HAVE_VM_COMPILED=true .endif -.if defined(WITH_LUA) -USE_LUA= 5.0 -SCONS_ARGS+= lua=1 -CPPPATH= ${LOCALBASE}/include ${LUA_INCDIR} -LIBPATH= ${LOCALBASE}/lib ${LUA_LIBDIR} +.if !defined(WITHOUT_CLIENT) || !defined(WITHOUT_SMP) +# curl +. if defined(WITH_CURL) +LIB_DEPENDS+= curl.4:${PORTSDIR}/ftp/curl +MAKE_ENV+= USE_CURL=1 +. if defined(WITH_CURL_DLOPEN) +MAKE_ENV+= USE_CURL_DLOPEN=1 +. endif +. endif +# OpenAL +. if defined(WITH_OPENAL) +LIB_DEPENDS+= openal.0:${PORTSDIR}/audio/openal +MAKE_ENV+= USE_OPENAL=1 +. if defined(WITH_OPENAL_DLOPEN) +MAKE_ENV+= USE_OPENAL_DLOPEN=1 +. endif +. endif +# SDL +USE_SDL= sdl +# VOIP +. if defined(WITH_VOIP) +LIB_DEPENDS+= speex.1:${PORTSDIR}/audio/speex +MAKE_ENV+= USE_VOIP=1 +. endif +# Vorbis +. if defined(WITH_VORBIS) +LIB_DEPENDS+= vorbis.4:${PORTSDIR}/audio/libvorbis +MAKE_ENV+= USE_CODEC_VORBIS=1 +. endif .endif -.if defined(WITHOUT_OPTIMIZED_CFLAGS) -SCONS_ARGS+= optimize=0 +.if !defined(WITHOUT_CLIENT) +MAKE_ENV+= BUILD_CLIENT=1 +PLIST_SUB+= CLIENT="" +Q3BIN+= evq3 +.else +PLIST_SUB+= CLIENT="@comment " .endif -.if defined(WITH_SDL) -USE_SDL+= sdl -SCONS_ARGS+= sound=sdl +.if !defined(WITHOUT_DEDICATED) +MAKE_ENV+= BUILD_SERVER=1 +PLIST_SUB+= DEDICATED="" +Q3BIN+= evq3ded .else -SCONS_ARGS+= sound=oss +PLIST_SUB+= DEDICATED="@comment " .endif -.if !defined(WITHOUT_SIMD) && !defined(PACKAGE_BUILDING) -.if ${MACHINE_CPU:Msse} != "" -SCONS_ARGS+= simd=sse -.elif ${MACHINE_CPU:M3dnow} != "" -SCONS_ARGS+= simd=3dnow +.if defined(WITH_GAMELIBS) || !defined(HAVE_VM_COMPILED) +MAKE_ENV+= BUILD_GAME_SO=1 +PLIST_SUB+= GAMELIBS="" +.else +PLIST_SUB+= GAMELIBS="@comment " .endif + +.if !defined(WITHOUT_OPTIMIZED_CFLAGS) +MAKE_ENV+= USE_OPTIMIZED_CFLAGS=1 .endif -.if defined(WITH_SMP) -SCONS_ARGS+= smp=1 +.if !defined(WITHOUT_SMP) +MAKE_ENV+= BUILD_CLIENT_SMP=1 +PLIST_SUB+= SMP="" +Q3BIN+= evq3-smp +.else +PLIST_SUB+= SMP="@comment " .endif post-patch: - @${REINPLACE_CMD} -e 's|botlib\.log|/dev/null|' \ - ${WRKSRC}/engine/botlib/be_interface.c +# Do not log debug output of bots (can be enabled with "homedir"/"gamedir"). + @${REINPLACE_CMD} -e 's|"botlib\.log"|"/dev/null"|' \ + ${WRKSRC}/code/botlib/be_interface.c do-install: - ${INSTALL_PROGRAM} ${WRKSRC}/quake3 ${PREFIX}/bin/${PORTNAME} - ${INSTALL_PROGRAM} ${WRKSRC}/quake3-server ${PREFIX}/bin/${PORTNAME}-server ${MKDIR} ${LIBDIR}/baseq3 - ${INSTALL_DATA} ${DISTDIR}/pak-evq3.pk3 ${LIBDIR}/baseq3 + ${INSTALL_DATA} ${DISTDIR}/pak-evq3.pk3 ${DISTDIR}/pak-5evq3.pk3 \ + ${LIBDIR}/baseq3 +.for bin in ${Q3BIN} + ${INSTALL_PROGRAM} ${WRKSRC}/build/release/${bin} ${PREFIX}/bin +.endfor .if defined(WITH_GAMELIBS) || !defined(HAVE_VM_COMPILED) - ${INSTALL_PROGRAM} ${WRKSRC}/baseq3/*.so ${LIBDIR}/baseq3 +. for dir in baseq3 missionpack + ${MKDIR} ${LIBDIR}/${dir} + ${INSTALL_PROGRAM} ${WRKSRC}/build/release/${dir}/*.so ${LIBDIR}/${dir} +. endfor .endif .if !defined(NOPORTDOCS) ${MKDIR} ${DOCSDIR} - cd ${WRKSRC} && ${INSTALL_DATA} ChangeLog.txt FEATURES.txt ${DOCSDIR} + ${INSTALL_DATA} ${WRKSRC}/README ${DOCSDIR} .endif +maint-gen-distfile: + @if [ -f ${DISTDIR}/${DISTNAME}${EXTRACT_SUFX} ]; then \ + ${ECHO_CMD} "ERROR: the distfile already exists."; \ + ${FALSE}; \ + fi + svn export svn://70.86.44.154/evolution/trunk/evq3 ${PORTNAME} + tar cjf ${DISTDIR}/${DISTNAME}${EXTRACT_SUFX} ${PORTNAME} + ${RM} -rf ${PORTNAME} + .include <bsd.port.post.mk> |