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-rw-r--r--games/glmaze/files/patch-Makefile36
1 files changed, 36 insertions, 0 deletions
diff --git a/games/glmaze/files/patch-Makefile b/games/glmaze/files/patch-Makefile
new file mode 100644
index 000000000000..b8ad19757aa4
--- /dev/null
+++ b/games/glmaze/files/patch-Makefile
@@ -0,0 +1,36 @@
+--- Makefile.orig Wed Jan 23 06:44:46 2002
++++ Makefile Thu Jun 5 19:54:58 2003
+@@ -2,16 +2,16 @@
+
+ VERSION = "1.1a"
+
+-DESTPATH = /usr/local
++DESTPATH = ${PREFIX}
+ BINPATH = $(DESTPATH)/bin
+-GAMEPATH = $(DESTPATH)/games/glMaze
++GAMEPATH = $(DESTPATH)/share/glmaze
+ MANPATH = $(DESTPATH)/man/man1
+
+ OBJECTS = load_maze.o main.o controls.o shot.o player.o net.o \
+ username.o radar.o prefs.o sound.o
+
+-SDL_FLAGS=`sdl-config --cflags`
+-SDL_LIBS=`sdl-config --libs`
++SDL_FLAGS=`sdl11-config --cflags`
++SDL_LIBS=`sdl11-config --libs`
+
+ # comment the follwing if you don't want sound
+ CC += -DSOUND
+@@ -31,10 +31,10 @@
+ prefs.o: prefs.c maze.h
+
+ .c.o:
+- $(CC) -DVERSION=\"$(VERSION)\" $(SDL_FLAGS) -c -o $@ $<
++ $(CC) -I${X11BASE}/include -DVERSION=\"$(VERSION)\" $(SDL_FLAGS) -c -o $@ $<
+
+ glmaze: $(OBJECTS)
+- $(CC) $(OBJECTS) -o $@ $(SDL_LIBS) -lGL -lGLU -lm
++ $(CC) $(OBJECTS) -o $@ -L${X11BASE}/lib $(SDL_LIBS) -lGL -lGLU -lm
+
+ clean:
+ @echo Cleaning up...