diff options
Diffstat (limited to 'games/glmaze/files/patch-Makefile')
-rw-r--r-- | games/glmaze/files/patch-Makefile | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/games/glmaze/files/patch-Makefile b/games/glmaze/files/patch-Makefile new file mode 100644 index 000000000000..b8ad19757aa4 --- /dev/null +++ b/games/glmaze/files/patch-Makefile @@ -0,0 +1,36 @@ +--- Makefile.orig Wed Jan 23 06:44:46 2002 ++++ Makefile Thu Jun 5 19:54:58 2003 +@@ -2,16 +2,16 @@ + + VERSION = "1.1a" + +-DESTPATH = /usr/local ++DESTPATH = ${PREFIX} + BINPATH = $(DESTPATH)/bin +-GAMEPATH = $(DESTPATH)/games/glMaze ++GAMEPATH = $(DESTPATH)/share/glmaze + MANPATH = $(DESTPATH)/man/man1 + + OBJECTS = load_maze.o main.o controls.o shot.o player.o net.o \ + username.o radar.o prefs.o sound.o + +-SDL_FLAGS=`sdl-config --cflags` +-SDL_LIBS=`sdl-config --libs` ++SDL_FLAGS=`sdl11-config --cflags` ++SDL_LIBS=`sdl11-config --libs` + + # comment the follwing if you don't want sound + CC += -DSOUND +@@ -31,10 +31,10 @@ + prefs.o: prefs.c maze.h + + .c.o: +- $(CC) -DVERSION=\"$(VERSION)\" $(SDL_FLAGS) -c -o $@ $< ++ $(CC) -I${X11BASE}/include -DVERSION=\"$(VERSION)\" $(SDL_FLAGS) -c -o $@ $< + + glmaze: $(OBJECTS) +- $(CC) $(OBJECTS) -o $@ $(SDL_LIBS) -lGL -lGLU -lm ++ $(CC) $(OBJECTS) -o $@ -L${X11BASE}/lib $(SDL_LIBS) -lGL -lGLU -lm + + clean: + @echo Cleaning up... |