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Diffstat (limited to 'games/iourbanterror/pkg-descr')
-rw-r--r-- | games/iourbanterror/pkg-descr | 21 |
1 files changed, 11 insertions, 10 deletions
diff --git a/games/iourbanterror/pkg-descr b/games/iourbanterror/pkg-descr index d49d4c07954b..0adb28e44079 100644 --- a/games/iourbanterror/pkg-descr +++ b/games/iourbanterror/pkg-descr @@ -1,11 +1,12 @@ -This project, icculus.org/quake3 (sometimes referred to ioquake3, or ioq3 for -short) aims to build upon id Software's Quake 3 source code release. The -source code was released on August 20, 2005 under the GPL. Since then, we have -been cleaning up, fixing bugs, and adding features. Our permanent goal is to -create the open source Quake 3 distribution upon which people base their games -and projects. We also seek to have the perfect version of the engine for -playing Quake 3: Arena, Team Arena, and all popular mods. This distribution of -the engine has been ported to many new platforms and has had a slew of new -features added, along with massive bug extermination. +Urban Terror is a realism based total conversion mod for Quake III Arena which +no longer requires this game to be played. It only uses its engine, which is +open sourced through the GPL and may be distributed freely. Urban Terror plays +in about the same setting as Counter Strike, but is less focused on realism +and plays much faster, which among other things, is caused by the ability to +strafe jump, which combined with wall jumping can lead to very quick movement +and nice jumps. Urban Terror has 7 game modes, 25 maps and 15 weapons. -WWW: http://ioquake3.org/ +This port installs the modified ioquake3 engine for Urban Terror called +ioUrbanTerror, and depends on the data, resulting in a playable game. + +WWW: http://ftp.snt.utwente.nl/pub/games/urbanterror/iourbanterror/source/ |