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-rw-r--r--games/q3cellshading/files/patch-code-game-q_shared.h17
1 files changed, 0 insertions, 17 deletions
diff --git a/games/q3cellshading/files/patch-code-game-q_shared.h b/games/q3cellshading/files/patch-code-game-q_shared.h
deleted file mode 100644
index d628bf7b5a3c..000000000000
--- a/games/q3cellshading/files/patch-code-game-q_shared.h
+++ /dev/null
@@ -1,17 +0,0 @@
-diff -ruN ./code/game/q_shared.h ../quake3-1.32b-BUILT/./code/game/q_shared.h
---- ./code/game/q_shared.h Tue Aug 16 02:10:07 2005
-+++ ../quake3-1.32b-BUILT/./code/game/q_shared.h Tue Aug 23 14:16:34 2005
-@@ -452,13 +452,9 @@
- void *Hunk_Alloc( int size, ha_pref preference );
- #endif
-
--#ifdef __linux__
- // https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=371
- // custom Snd_Memset implementation for glibc memset bug workaround
- void Snd_Memset (void* dest, const int val, const size_t count);
--#else
--#define Snd_Memset Com_Memset
--#endif
-
- #if !( defined __VECTORC )
- void Com_Memset (void* dest, const int val, const size_t count);