diff options
Diffstat (limited to 'games/quake2max/pkg-descr')
-rw-r--r-- | games/quake2max/pkg-descr | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/games/quake2max/pkg-descr b/games/quake2max/pkg-descr new file mode 100644 index 000000000000..a689a2341c0d --- /dev/null +++ b/games/quake2max/pkg-descr @@ -0,0 +1,23 @@ +OpenGL only Quake II engine modification with the following features: + +- Requires id Software's Quake II: Patched to v3.20. +- OpenGL Only: No software mode; No 3dfx. +- 32-bit color skin/texture support: .jpg; .tga; .png. +- Texture Compression: For large textures/skins. +- Particle Engine: Fast intuitive system; dynamically lit; custom special + effects. +- RScript Shaders: Spheremapping; detail textures; animated skins; vertex + deformation, other custom functions. +- Enhanced Menus: Mouse support in menus; menus scaled to fixed resolution; + reorganized menus. +- Client side 3-D Chase Camera: Accurate aiming system; adjustable viewing + distance; adjustable viewing angle. +- Miscellaneous Special Effects: Improved model lighting system; improved + dynamic shadows system; overbright maps, entities and particles; transparent + surface vertex lighting. +- Miscellaneous Game play Enhancements: Decals for blood, bullet marks, and + impact explosions; mouse FOV autosensitivity; "*.pak" pak loading; CVARlist + filter parameter. +- Backwards Compatible: With old mods. + +WWW: http://www.quake2max.net/ |