diff options
Diffstat (limited to 'games/scorched3d')
34 files changed, 0 insertions, 745 deletions
diff --git a/games/scorched3d/Makefile b/games/scorched3d/Makefile deleted file mode 100644 index f36d151af474..000000000000 --- a/games/scorched3d/Makefile +++ /dev/null @@ -1,52 +0,0 @@ -# -# Ports collection makefile for: scorched3d -# Date created: Jan 5, 2003 -# Whom: mdodd -# -# $FreeBSD$ - -PORTNAME= scorched3d -PORTVERSION= 0.${SCORCH_VERSION} -PORTREVISION= 2 -CATEGORIES= games -MASTER_SITES= ${MASTER_SITE_SOURCEFORGE} -MASTER_SITE_SUBDIR= scorched3d -DISTNAME= Scorched3D-${SCORCH_VERSION}-src - -MAINTAINER= mdodd@FreeBSD.org -COMMENT= Scorched is a game based loosely on the classic DOS game - -LIB_DEPENDS= wx_gtk2-2.4.0:${PORTSDIR}/x11-toolkits/wxgtk2 - -USE_SDL= mixer net sdl -SCORCH_VERSION= 35 -WRKSRC= ${WRKDIR}/scorched -GNU_CONFIGURE= yes -USE_GL= yes -USE_GMAKE= yes -USE_AUTOMAKE_VER= 15 -USE_AUTOCONF_VER= 253 - -AUTOMAKE_ARGS= --foreign -CONFIGURE_ARGS= --with-wx-config=${X11BASE}/bin/wxgtk2-2.4-config -CONFIGURE_ENV= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}" -MAKE_ARGS= ACLOCAL="${TRUE}" AUTOCONF="${TRUE}" \ - AUTOMAKE="${TRUE}" AUTOHEADER="${TRUE}" - -.include <bsd.port.pre.mk> - -.if ${ARCH} != "i386" -BROKEN= "Does not compile on !i386" -.endif - -pre-configure: - @cd ${WRKSRC}/scripts && ${PERL} createAMMakefile.pl - @cd ${WRKSRC} && aclocal - -pre-install: - @mkdir -p ${PREFIX}/games/scorched3d - -post-install: - @ln -fs ${PREFIX}/games/scorched3d/scorched3d ${PREFIX}/bin/scorched3d - -.include <bsd.port.post.mk> diff --git a/games/scorched3d/distinfo b/games/scorched3d/distinfo deleted file mode 100644 index 7ea5d150f000..000000000000 --- a/games/scorched3d/distinfo +++ /dev/null @@ -1,2 +0,0 @@ -MD5 (Scorched3D-35-src.tar.gz) = c43507e805b482cc0a37b8cd37a3a26b -SIZE (Scorched3D-35-src.tar.gz) = 10798751 diff --git a/games/scorched3d/files/patch-Makefile.am b/games/scorched3d/files/patch-Makefile.am deleted file mode 100644 index c86896f703dd..000000000000 --- a/games/scorched3d/files/patch-Makefile.am +++ /dev/null @@ -1,10 +0,0 @@ ---- Makefile.am.orig Sun Aug 3 20:12:01 2003 -+++ Makefile.am Sun Aug 3 20:11:43 2003 -@@ -1,6 +1,6 @@ - ## Process with automake to produce Makefile.in - --pkgdir = $(prefix)/@PACKAGE@ -+pkgdir = $(prefix)/games/@PACKAGE@ - - SUBDIRS = src - diff --git a/games/scorched3d/files/patch-configure.ac b/games/scorched3d/files/patch-configure.ac deleted file mode 100644 index d0204c5943f0..000000000000 --- a/games/scorched3d/files/patch-configure.ac +++ /dev/null @@ -1,55 +0,0 @@ ---- configure.ac.orig Wed Jul 30 17:44:18 2003 -+++ configure.ac Sun Aug 3 10:15:54 2003 -@@ -13,6 +13,9 @@ - AC_PROG_INSTALL - AC_PROG_RANLIB - -+CFLAGS="$CFLAGS -I/usr/X11R6/include" -+LIBS="$LIBS -L/usr/X11R6/lib" -+ - dnl Check for SDL - SDL_VERSION=1.0.1 - AM_PATH_SDL($SDL_VERSION, -@@ -28,8 +31,8 @@ - have_SDLmixer=no - have_opengl=no - AC_TRY_COMPILE([ -- #include <SDL/SDL.h> -- #include <SDL/SDL_mixer.h> -+ #include <SDL11/SDL.h> -+ #include <SDL11/SDL_mixer.h> - ],[ - ],[ - have_SDLmixer=yes -@@ -44,8 +47,8 @@ - have_SDLnet=no - have_opengl=no - AC_TRY_COMPILE([ -- #include <SDL/SDL.h> -- #include <SDL/SDL_net.h> -+ #include <SDL11/SDL.h> -+ #include <SDL11/SDL_net.h> - ],[ - ],[ - have_SDLnet=yes -@@ -72,7 +75,7 @@ - AC_MSG_ERROR([*** Can't find the OpenGL library Try: http://www.opengl.org]) - fi - --OPENGL_LIBS="-lGL -lGLU -lpthread" -+OPENGL_LIBS="-lGL -lGLU" - LIBS="$LIBS $OPENGL_LIBS" - - dnl Check for wxwindows -@@ -97,9 +100,9 @@ - - dnl Define install prefix - if test x$prefix = xNONE; then -- prefix=/usr/local/games -+ prefix=/usr/local - fi --AC_DEFINE_UNQUOTED(PKGDIR, "$prefix/$PACKAGE/", [install directory]) -+AC_DEFINE_UNQUOTED(PKGDIR, "$prefix/games/$PACKAGE/", [install directory]) - - # extra fixed flags - CFLAGS="$CFLAGS -DdDOUBLE -D_NO_SERVER_ASE_" diff --git a/games/scorched3d/files/patch-src-3dsparse-aseFile.tab.cpp b/games/scorched3d/files/patch-src-3dsparse-aseFile.tab.cpp deleted file mode 100644 index a14e1375cd5f..000000000000 --- a/games/scorched3d/files/patch-src-3dsparse-aseFile.tab.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/3dsparse/aseFile.tab.cpp.orig Mon Nov 3 20:54:39 2003 -+++ src/3dsparse/aseFile.tab.cpp Mon Nov 3 20:55:14 2003 -@@ -5,7 +5,7 @@ - - #define YYBISON 1 /* Identify Bison output. */ - --#define alloca -+/* #define alloca */ - - #define yyparse aseparse - #define yylex aselex diff --git a/games/scorched3d/files/patch-src-GLEXT-GLBitmap.cpp b/games/scorched3d/files/patch-src-GLEXT-GLBitmap.cpp deleted file mode 100644 index 5a5f63d292c1..000000000000 --- a/games/scorched3d/files/patch-src-GLEXT-GLBitmap.cpp +++ /dev/null @@ -1,16 +0,0 @@ ---- src/GLEXT/GLBitmap.cpp.orig Wed Jul 30 17:41:26 2003 -+++ src/GLEXT/GLBitmap.cpp Sun Aug 3 09:07:12 2003 -@@ -24,11 +24,11 @@ - ////////////////////////////////////////////////////////////////////// - - #include <stdio.h> --#include <malloc.h> -+#include <stdlib.h> - #include <math.h> - #include <GLEXT/GLState.h> - #include <GLEXT/GLBitmap.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - ////////////////////////////////////////////////////////////////////// - // Construction/Destruction diff --git a/games/scorched3d/files/patch-src-GLEXT-GLLuminance.cpp b/games/scorched3d/files/patch-src-GLEXT-GLLuminance.cpp deleted file mode 100644 index c6ae73b18cae..000000000000 --- a/games/scorched3d/files/patch-src-GLEXT-GLLuminance.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/GLEXT/GLLuminance.cpp.orig Wed Jul 30 17:41:26 2003 -+++ src/GLEXT/GLLuminance.cpp Sun Aug 3 09:07:13 2003 -@@ -24,7 +24,7 @@ - ////////////////////////////////////////////////////////////////////// - - #include <GLEXT/GLLuminance.h> --#include <malloc.h> -+#include <stdlib.h> - - ////////////////////////////////////////////////////////////////////// - // Construction/Destruction diff --git a/games/scorched3d/files/patch-src-GLEXT-GLState.h b/games/scorched3d/files/patch-src-GLEXT-GLState.h deleted file mode 100644 index b78a8d5c817a..000000000000 --- a/games/scorched3d/files/patch-src-GLEXT-GLState.h +++ /dev/null @@ -1,11 +0,0 @@ ---- src/GLEXT/GLState.h.orig Wed Jul 30 17:41:29 2003 -+++ src/GLEXT/GLState.h Sun Aug 3 09:07:13 2003 -@@ -27,7 +27,7 @@ - #define AFX_GLSTATE_H__32B0E2D0_566D_4438_94E4_B12FE82430B1__INCLUDED_ - - #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers --#include <SDL/SDL_opengl.h> -+#include <SDL11/SDL_opengl.h> - #include <common/Defines.h> - - class GLState diff --git a/games/scorched3d/files/patch-src-GLEXT-GLStateExtension.cpp b/games/scorched3d/files/patch-src-GLEXT-GLStateExtension.cpp deleted file mode 100644 index 7b7a970748a4..000000000000 --- a/games/scorched3d/files/patch-src-GLEXT-GLStateExtension.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/GLEXT/GLStateExtension.cpp.orig Wed Jul 30 17:41:26 2003 -+++ src/GLEXT/GLStateExtension.cpp Sun Aug 3 09:07:13 2003 -@@ -20,7 +20,7 @@ - - - #include <GLEXT/GLStateExtension.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - #include <string.h> - - bool GLStateExtension::noExtensions_ = false; diff --git a/games/scorched3d/files/patch-src-client-ClientMain.cpp b/games/scorched3d/files/patch-src-client-ClientMain.cpp deleted file mode 100644 index 152cfc2296ec..000000000000 --- a/games/scorched3d/files/patch-src-client-ClientMain.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/client/ClientMain.cpp.orig Wed Jul 30 17:41:23 2003 -+++ src/client/ClientMain.cpp Sun Aug 3 09:07:11 2003 -@@ -35,7 +35,7 @@ - #include <coms/NetClient.h> - #include <engine/MainLoop.h> - #include <engine/GameState.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - void clientCleanup() - { diff --git a/games/scorched3d/files/patch-src-client-GLSetup.cpp b/games/scorched3d/files/patch-src-client-GLSetup.cpp deleted file mode 100644 index bafac21645a5..000000000000 --- a/games/scorched3d/files/patch-src-client-GLSetup.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/client/GLSetup.cpp.orig Wed Jul 30 17:41:24 2003 -+++ src/client/GLSetup.cpp Sun Aug 3 09:07:11 2003 -@@ -25,7 +25,7 @@ - - #include <client/GLSetup.h> - #include <GLEXT/GLStateExtension.h> --#include <malloc.h> -+#include <stdlib.h> - - void GLSetup::setup() - { diff --git a/games/scorched3d/files/patch-src-common-Display.h b/games/scorched3d/files/patch-src-common-Display.h deleted file mode 100644 index 46e62eef2bab..000000000000 --- a/games/scorched3d/files/patch-src-common-Display.h +++ /dev/null @@ -1,11 +0,0 @@ ---- src/common/Display.h.orig Wed Jul 30 17:41:28 2003 -+++ src/common/Display.h Sun Aug 3 09:07:11 2003 -@@ -27,7 +27,7 @@ - ////////////////////////////////////////////////////////////////////// - - #include <stdlib.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - class Display - { diff --git a/games/scorched3d/files/patch-src-common-Gamma.cpp b/games/scorched3d/files/patch-src-common-Gamma.cpp deleted file mode 100644 index 72258e753748..000000000000 --- a/games/scorched3d/files/patch-src-common-Gamma.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/common/Gamma.cpp.orig Wed Jul 30 17:41:24 2003 -+++ src/common/Gamma.cpp Sun Aug 3 09:07:11 2003 -@@ -27,7 +27,7 @@ - #include <common/Gamma.h> - #include <common/Defines.h> - #include <math.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - ////////////////////////////////////////////////////////////////////// - // Construction/Destruction diff --git a/games/scorched3d/files/patch-src-common-Gamma.h b/games/scorched3d/files/patch-src-common-Gamma.h deleted file mode 100644 index 2342ab615b77..000000000000 --- a/games/scorched3d/files/patch-src-common-Gamma.h +++ /dev/null @@ -1,11 +0,0 @@ ---- src/common/Gamma.h.orig Wed Jul 30 17:41:28 2003 -+++ src/common/Gamma.h Sun Aug 3 09:07:12 2003 -@@ -26,7 +26,7 @@ - // - ////////////////////////////////////////////////////////////////////// - --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - struct GammaSettings - { diff --git a/games/scorched3d/files/patch-src-common-KeyboardHistory.h b/games/scorched3d/files/patch-src-common-KeyboardHistory.h deleted file mode 100644 index c6724cc127c5..000000000000 --- a/games/scorched3d/files/patch-src-common-KeyboardHistory.h +++ /dev/null @@ -1,11 +0,0 @@ ---- src/common/KeyboardHistory.h.orig Wed Jul 30 17:41:28 2003 -+++ src/common/KeyboardHistory.h Sun Aug 3 09:07:12 2003 -@@ -26,7 +26,7 @@ - #if !defined(AFX_HISTORY_H__EFFEAE97_E779_4737_8DB4_B76AD9431BBC__INCLUDED_) - #define AFX_HISTORY_H__EFFEAE97_E779_4737_8DB4_B76AD9431BBC__INCLUDED_ - --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - namespace KeyboardHistory - { diff --git a/games/scorched3d/files/patch-src-common-Mouse.h b/games/scorched3d/files/patch-src-common-Mouse.h deleted file mode 100644 index c37d4faefa3a..000000000000 --- a/games/scorched3d/files/patch-src-common-Mouse.h +++ /dev/null @@ -1,11 +0,0 @@ ---- src/common/Mouse.h.orig Wed Jul 30 17:41:28 2003 -+++ src/common/Mouse.h Sun Aug 3 09:07:12 2003 -@@ -23,7 +23,7 @@ - #define _MOUSE_H_ - - --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - // Mouse.h: interface for the Mouse class. - // diff --git a/games/scorched3d/files/patch-src-common-RandomGenerator.cpp b/games/scorched3d/files/patch-src-common-RandomGenerator.cpp deleted file mode 100644 index 8ea2dc8b8022..000000000000 --- a/games/scorched3d/files/patch-src-common-RandomGenerator.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/common/RandomGenerator.cpp.orig Wed Jul 30 17:41:24 2003 -+++ src/common/RandomGenerator.cpp Sun Aug 3 09:07:12 2003 -@@ -20,7 +20,7 @@ - - #include <common/RandomGenerator.h> - #include <common/Defines.h> --#include <SDL/SDL_net.h> -+#include <SDL11/SDL_net.h> - #include <stdlib.h> - #include <stdio.h> - #include <limits.h> diff --git a/games/scorched3d/files/patch-src-common-Sound.h b/games/scorched3d/files/patch-src-common-Sound.h deleted file mode 100644 index dd61fac1ab78..000000000000 --- a/games/scorched3d/files/patch-src-common-Sound.h +++ /dev/null @@ -1,11 +0,0 @@ ---- src/common/Sound.h.orig Wed Jul 30 17:41:28 2003 -+++ src/common/Sound.h Sun Aug 3 09:07:12 2003 -@@ -26,7 +26,7 @@ - ////////////////////////////////////////////////////////////////////// - - #include <list> --#include <SDL/SDL_mixer.h> -+#include <SDL11/SDL_mixer.h> - - class SoundBuffer; - diff --git a/games/scorched3d/files/patch-src-common-SoundStore.h b/games/scorched3d/files/patch-src-common-SoundStore.h deleted file mode 100644 index 148c097f7839..000000000000 --- a/games/scorched3d/files/patch-src-common-SoundStore.h +++ /dev/null @@ -1,11 +0,0 @@ ---- src/common/SoundStore.h.orig Wed Jul 30 17:41:28 2003 -+++ src/common/SoundStore.h Sun Aug 3 09:07:12 2003 -@@ -29,7 +29,7 @@ - #include <string> - - #define CACHE_SOUND(var, filename) \ -- static SoundBuffer* ##var = SoundStore::instance()->fetchOrCreateBuffer(##filename); -+ static SoundBuffer* var = SoundStore::instance()->fetchOrCreateBuffer(filename); - - class SoundStore - { diff --git a/games/scorched3d/files/patch-src-common-Timer.cpp b/games/scorched3d/files/patch-src-common-Timer.cpp deleted file mode 100644 index 4f145ba31045..000000000000 --- a/games/scorched3d/files/patch-src-common-Timer.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/common/Timer.cpp.orig Wed Jul 30 17:41:24 2003 -+++ src/common/Timer.cpp Sun Aug 3 09:07:12 2003 -@@ -25,7 +25,7 @@ - - #include <common/Defines.h> - #include <common/Timer.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - ////////////////////////////////////////////////////////////////////// - // Construction/Destruction diff --git a/games/scorched3d/files/patch-src-commonLogger.cpp b/games/scorched3d/files/patch-src-commonLogger.cpp deleted file mode 100644 index d2df36ffecc7..000000000000 --- a/games/scorched3d/files/patch-src-commonLogger.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/common/Logger.cpp.orig Wed Jul 30 17:41:24 2003 -+++ src/common/Logger.cpp Sun Aug 3 09:07:12 2003 -@@ -21,7 +21,7 @@ - #include <common/Defines.h> - #include <common/Logger.h> - #include <tank/TankContainer.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - #include <time.h> - #include <stdio.h> - #include <stdarg.h> diff --git a/games/scorched3d/files/patch-src-coms-NetBuffer.cpp b/games/scorched3d/files/patch-src-coms-NetBuffer.cpp deleted file mode 100644 index a2fab8cfd972..000000000000 --- a/games/scorched3d/files/patch-src-coms-NetBuffer.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/coms/NetBuffer.cpp.orig Wed Jul 30 17:41:25 2003 -+++ src/coms/NetBuffer.cpp Sun Aug 3 09:07:12 2003 -@@ -20,7 +20,7 @@ - - - #include <coms/NetBuffer.h> --#include <SDL/SDL_net.h> -+#include <SDL11/SDL_net.h> - #include <string.h> - - NetBuffer NetBufferDefault::defaultBuffer; diff --git a/games/scorched3d/files/patch-src-coms-NetBuffer.h b/games/scorched3d/files/patch-src-coms-NetBuffer.h deleted file mode 100644 index 5689ad84e008..000000000000 --- a/games/scorched3d/files/patch-src-coms-NetBuffer.h +++ /dev/null @@ -1,13 +0,0 @@ ---- src/coms/NetBuffer.h.orig Wed Jul 30 17:41:28 2003 -+++ src/coms/NetBuffer.h Sun Aug 3 09:07:12 2003 -@@ -23,8 +23,8 @@ - #define _NETBUFFER_H_ - - #include <string> --#include <SDL/SDL.h> --#include <SDL/SDL_net.h> -+#include <SDL11/SDL.h> -+#include <SDL11/SDL_net.h> - - typedef TCPsocket NetPlayerID; - diff --git a/games/scorched3d/files/patch-src-coms-NetClient.cpp b/games/scorched3d/files/patch-src-coms-NetClient.cpp deleted file mode 100644 index 0b27e2f40e73..000000000000 --- a/games/scorched3d/files/patch-src-coms-NetClient.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/coms/NetClient.cpp.orig Wed Jul 30 17:41:25 2003 -+++ src/coms/NetClient.cpp Sun Aug 3 09:07:12 2003 -@@ -24,7 +24,7 @@ - #include <coms/NetMessageHandler.h> - #include <coms/NetMessagePool.h> - #include <common/Logger.h> --#include <SDL/SDL_thread.h> -+#include <SDL11/SDL_thread.h> - - NetClient *NetClient::instance_ = 0; - diff --git a/games/scorched3d/files/patch-src-coms-NetMessageHandler.h b/games/scorched3d/files/patch-src-coms-NetMessageHandler.h deleted file mode 100644 index 6187b25974e0..000000000000 --- a/games/scorched3d/files/patch-src-coms-NetMessageHandler.h +++ /dev/null @@ -1,11 +0,0 @@ ---- src/coms/NetMessageHandler.h.orig Wed Jul 30 17:41:28 2003 -+++ src/coms/NetMessageHandler.h Sun Aug 3 09:07:12 2003 -@@ -23,7 +23,7 @@ - #define __INCLUDE_NetMessageHandlerh_INCLUDE__ - - #include <coms/NetMessage.h> --#include <SDL/SDL_thread.h> -+#include <SDL11/SDL_thread.h> - #include <list> - - class NetMessageHandlerI diff --git a/games/scorched3d/files/patch-src-coms-NetMessagePool.h b/games/scorched3d/files/patch-src-coms-NetMessagePool.h deleted file mode 100644 index 65ef15fc471c..000000000000 --- a/games/scorched3d/files/patch-src-coms-NetMessagePool.h +++ /dev/null @@ -1,11 +0,0 @@ ---- src/coms/NetMessagePool.h.orig Wed Jul 30 17:41:28 2003 -+++ src/coms/NetMessagePool.h Sun Aug 3 09:07:12 2003 -@@ -24,7 +24,7 @@ - - #include <coms/NetMessage.h> - #include <list> --#include <SDL/SDL_thread.h> -+#include <SDL11/SDL_thread.h> - - class NetMessagePool - { diff --git a/games/scorched3d/files/patch-src-engine-ActionMeta.h b/games/scorched3d/files/patch-src-engine-ActionMeta.h deleted file mode 100644 index 5b3ef2fe98e6..000000000000 --- a/games/scorched3d/files/patch-src-engine-ActionMeta.h +++ /dev/null @@ -1,11 +0,0 @@ ---- src/engine/ActionMeta.h.orig Wed Jul 30 17:41:29 2003 -+++ src/engine/ActionMeta.h Sun Aug 3 09:07:12 2003 -@@ -29,7 +29,7 @@ - - #define REGISTER_ACTION_HEADER(x) \ - virtual const char *getActionName() { return #x ; } \ -- ##x *getActionCopy() { return new x ; } \ -+ x *getActionCopy() { return new x ; } \ - virtual bool getReferenced() { return true; } - #define REGISTER_ACTION_SOURCE(x) \ - struct META_##x { META_##x() { ActionMetaRegistration::addMap(#x , new x ); } }; \ diff --git a/games/scorched3d/files/patch-src-engine-MainLoop.cpp b/games/scorched3d/files/patch-src-engine-MainLoop.cpp deleted file mode 100644 index 279c87435635..000000000000 --- a/games/scorched3d/files/patch-src-engine-MainLoop.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/engine/MainLoop.cpp.orig Wed Jul 30 17:41:26 2003 -+++ src/engine/MainLoop.cpp Sun Aug 3 09:07:12 2003 -@@ -28,7 +28,7 @@ - #include <common/Defines.h> - #include <common/Timer.h> - #include <GLEXT/GLState.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - ////////////////////////////////////////////////////////////////////// - // Construction/Destruction diff --git a/games/scorched3d/files/patch-src-ode-common.h b/games/scorched3d/files/patch-src-ode-common.h deleted file mode 100644 index 7f17caf18bf4..000000000000 --- a/games/scorched3d/files/patch-src-ode-common.h +++ /dev/null @@ -1,11 +0,0 @@ ---- src/ode/common.h.orig Wed Jul 30 17:41:29 2003 -+++ src/ode/common.h Sun Aug 3 09:07:13 2003 -@@ -25,7 +25,7 @@ - - #include <ode/config.h> - #include <ode/error.h> --#ifndef WIN32 -+#if !defined(WIN32) && !defined(__FreeBSD__) - #include <alloca.h> - #endif - #include <stdlib.h> diff --git a/games/scorched3d/files/patch-src-ode-config.h b/games/scorched3d/files/patch-src-ode-config.h deleted file mode 100644 index c30d3ec4e9e0..000000000000 --- a/games/scorched3d/files/patch-src-ode-config.h +++ /dev/null @@ -1,11 +0,0 @@ ---- src/ode/config.h.orig Wed Jul 30 17:41:29 2003 -+++ src/ode/config.h Sun Aug 3 09:07:13 2003 -@@ -31,7 +31,7 @@ - - #include <stdio.h> - #include <stdarg.h> --#include <malloc.h> // for alloca under windows -+#include <stdlib.h> // for alloca under windows - #include <string.h> - #include <math.h> - diff --git a/games/scorched3d/files/patch-src-scorched-main.cpp b/games/scorched3d/files/patch-src-scorched-main.cpp deleted file mode 100644 index f786738cf0c8..000000000000 --- a/games/scorched3d/files/patch-src-scorched-main.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/scorched/main.cpp.orig Wed Jul 30 17:41:27 2003 -+++ src/scorched/main.cpp Sun Aug 3 09:07:13 2003 -@@ -20,7 +20,7 @@ - - - #include <wx/wx.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - #include <client/ClientMain.h> - #include <common/OptionsDisplay.h> - #include <common/OptionsParam.h> diff --git a/games/scorched3d/files/patch-src-server-ServerMain.cpp b/games/scorched3d/files/patch-src-server-ServerMain.cpp deleted file mode 100644 index 1e1884d5f7d0..000000000000 --- a/games/scorched3d/files/patch-src-server-ServerMain.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/server/ServerMain.cpp.orig Wed Jul 30 17:41:27 2003 -+++ src/server/ServerMain.cpp Sun Aug 3 09:07:13 2003 -@@ -46,7 +46,7 @@ - #include <server/ServerBuyAccessoryHandler.h> - #include <server/ServerConnectHandler.h> - #include <server/ServerState.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - Timer serverTimer; - diff --git a/games/scorched3d/pkg-descr b/games/scorched3d/pkg-descr deleted file mode 100644 index cade5199432e..000000000000 --- a/games/scorched3d/pkg-descr +++ /dev/null @@ -1,17 +0,0 @@ -Scorched is a game based loosely on the classic DOS game Scorched -Earth "The Mother Of All Games". - - "Scorched Earth is a simple, yet exciting artillery combat - game, based on an auspicious history of artillery games." - - (Review of Scorched Earth at ClassicGaming.com) - -In its simplest form Scorched is an artillery game. Tanks take turns -to earn money by destroying opponents in an arena. Scorched attempts -to recreate the simple yet addictive game play of the original game, -adding amongst other new features a 3D island environment and LAN and -internet play. - -You must run X11 in 16bpp mode in order for the game to run. - -WWW: http://www.scorched3d.co.uk/ diff --git a/games/scorched3d/pkg-plist b/games/scorched3d/pkg-plist deleted file mode 100644 index b0c78a48803a..000000000000 --- a/games/scorched3d/pkg-plist +++ /dev/null @@ -1,294 +0,0 @@ -bin/scorched3d -games/scorched3d/scorched3d -games/scorched3d/data/meshes/rock1.ase -games/scorched3d/data/meshes/rock2.ase -games/scorched3d/data/meshes/wind.ase -games/scorched3d/data/talk/polish/talk1.txt -games/scorched3d/data/talk/polish/talk2.txt -games/scorched3d/data/talk/talk1.txt -games/scorched3d/data/talk/talk2.txt -games/scorched3d/data/tanks/wespe.bmp -games/scorched3d/data/tanks/apache-long.bmp -games/scorched3d/data/tanks/apache.ase -games/scorched3d/data/tanks/apache.bmp -games/scorched3d/data/tanks/bm13.ase 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