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- Chain Reaction is played on an 8 by 8 board. Players take turns to move.
-On each move, the player may select an empty square, or one they already
-own. Squares belonging to other players may not be chosen. If the square
-was unowned, it becomes the property of the player, and is given a value of
-1. If the square was owned by the player, the value is incremented.
-
- If the value of a square ever exceeds the maximum permitted of that
-square, it explodes. Squares in the corner have a maximum of 1, squares
-touching an edge, but not on a corner have a maximum of 2, and squares in
-the interior have a maximum of 3.
-
- When a square explodes, it becomes unowned, and it's value is reset to
-0. The 4 squares touching it become owned by the owner of the exploding
-square, and their values are incremented. If any of these are above their
-maximum, they explode, giving rise to the chain reaction.
-
- If, at the end of a move, any of the players have no squares, they are
-dead, and get no more turns. When there is only one person left, they are
-the winner.