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-rw-r--r--games/xconq/files/patch-tcltk-tkconq.tcl60
1 files changed, 60 insertions, 0 deletions
diff --git a/games/xconq/files/patch-tcltk-tkconq.tcl b/games/xconq/files/patch-tcltk-tkconq.tcl
new file mode 100644
index 000000000000..b555563ee45c
--- /dev/null
+++ b/games/xconq/files/patch-tcltk-tkconq.tcl
@@ -0,0 +1,60 @@
+diff -Naur tcltk.orig/tkconq.tcl tcltk/tkconq.tcl
+--- tcltk.orig/tkconq.tcl Thu Jul 7 14:35:10 2005
++++ tcltk/tkconq.tcl Thu Jul 7 14:35:47 2005
+@@ -472,7 +472,7 @@
+ -state $variantstate($col2) -variable variantvalue($col2) \
+ -command [ list set_variant_value_cmd $col2 ]
+ grid .newgame.top.checks.v$col1 .newgame.top.checks.v$col2 \
+- -sticky w -pad 5
++ -sticky w -padx 5 -pady 5
+ }
+ for { set v 0 } { $v < 16 } { incr v } {
+ if { "$variantstate($v)" == "active" } {
+@@ -785,37 +785,37 @@
+ -command { adjust_advantage_cmd 1 }
+ button .newgame.top.plbuttons.aminus -text "A-" -state disabled \
+ -command { adjust_advantage_cmd -1 }
+- grid .newgame.top.plbuttons.aplus .newgame.top.plbuttons.aminus -sticky ew -pad 2
++ grid .newgame.top.plbuttons.aplus .newgame.top.plbuttons.aminus -sticky ew -padx 2 -pady 2
+ button .newgame.top.plbuttons.add -text "Add" \
+ -command { add_player_cmd } -width 8
+- grid .newgame.top.plbuttons.add -columnspan 2 -sticky ew -pad 2
++ grid .newgame.top.plbuttons.add -columnspan 2 -sticky ew -padx 2 -pady 2
+ button .newgame.top.plbuttons.remove -text "Remove" -width 8
+- grid .newgame.top.plbuttons.remove -columnspan 2 -sticky ew -pad 2
++ grid .newgame.top.plbuttons.remove -columnspan 2 -sticky ew -padx 2 -pady 2
+
+ menubutton .newgame.top.plbuttons.sidelib -text "Side Name" \
+ -menu .newgame.top.plbuttons.sidelib.menu \
+ -borderwidth 2 -relief raised -width 8
+ menu .newgame.top.plbuttons.sidelib.menu -tearoff 0
+- grid .newgame.top.plbuttons.sidelib -columnspan 2 -sticky ew -pad 2
++ grid .newgame.top.plbuttons.sidelib -columnspan 2 -sticky ew -padx 2 -pady 2
+
+ button .newgame.top.plbuttons.rename -text "Random" \
+ -command { rename_side_for_player_cmd -1 } -width 8
+- grid .newgame.top.plbuttons.rename -columnspan 2 -sticky ew -pad 2
++ grid .newgame.top.plbuttons.rename -columnspan 2 -sticky ew -padx 2 -pady 2
+ button .newgame.top.plbuttons.computer -text "Computer" \
+ -command { cycle_ai_cmd } -width 8
+- grid .newgame.top.plbuttons.computer -columnspan 2 -sticky ew -pad 2
++ grid .newgame.top.plbuttons.computer -columnspan 2 -sticky ew -padx 2 -pady 2
+ button .newgame.top.plbuttons.exchange -text "Exchange" \
+ -command { exchange_players_cmd } -width 8
+- grid .newgame.top.plbuttons.exchange -columnspan 2 -sticky ew -pad 2
++ grid .newgame.top.plbuttons.exchange -columnspan 2 -sticky ew -padx 2 -pady 2
+
+ label .newgame.top.plbuttons.indeplabel -text "Indep Units"
+- grid .newgame.top.plbuttons.indeplabel -columnspan 2 -sticky ew -pad 2
++ grid .newgame.top.plbuttons.indeplabel -columnspan 2 -sticky ew -padx 2 -pady 2
+ button .newgame.top.plbuttons.indepside -text "Add AI" \
+ -command { set_indepside toggle } -width 6
+- grid .newgame.top.plbuttons.indepside -columnspan 2 -pad 2
++ grid .newgame.top.plbuttons.indepside -columnspan 2 -padx 2 -pady 2
+ button .newgame.top.plbuttons.indepconfig -text "Config" \
+ -command { popup_indepside_config } -width 6
+- grid .newgame.top.plbuttons.indepconfig -columnspan 2 -pad 2
++ grid .newgame.top.plbuttons.indepconfig -columnspan 2 -padx 2 -pady 2
+
+ # Add names to the side library menu, disabling already-used names.
+ set numsidelib [ side_lib_size ]