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+The main purpose of LibMorph is loading (and saving) 3d models (3d modeller
+object files). Given loader is dynamically linked when format of requested file
+is recognized.
+
+The library is very young piece of software, so chances are high that some
+things don't work yet as they should or at all. If you have need for some
+particular feature, drop me a mail, I'll try to reprioritize my TODO list.
+
+LibMorph currently supports following formats (only loading at the moment):
+ LWOB -- LightWave[TM],
+ 3DS -- 3D Studio[TM],
+
+In future hopefully it'll support:
+ ? -- Alias Wavefront[TM]
+ MAX -- 3D Studio Max[TM]
+ DXF -- CAD?
+ ? -- Maya[TM]
+ ? -- Soft Image[TM]
+ SVG -- XML, 2d Vector files converted to 3d (via libart?)
+ and more
+
+WWW: http://wine.sexcity.pl/morpheus/