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-rw-r--r--graphics/libx3dtk/files/patch-src-kernel-base-SFVec2f.cpp116
1 files changed, 0 insertions, 116 deletions
diff --git a/graphics/libx3dtk/files/patch-src-kernel-base-SFVec2f.cpp b/graphics/libx3dtk/files/patch-src-kernel-base-SFVec2f.cpp
deleted file mode 100644
index 25ba2d4ee484..000000000000
--- a/graphics/libx3dtk/files/patch-src-kernel-base-SFVec2f.cpp
+++ /dev/null
@@ -1,116 +0,0 @@
-*** src/kernel/base/SFVec2f.cpp.orig Sun Dec 17 12:38:08 2006
---- src/kernel/base/SFVec2f.cpp Sun Dec 17 12:38:57 2006
-***************
-*** 60,78 ****
- y = P.y;
- }
-
- // operations on vectors
- //overloading of the operators +, -, *
-! bool X3DTK::operator== (const SFVec2f &v1, const SFVec2f &v2)
- {
- return ((v1.x == v2.x) && (v1.y == v2.y));
- }
-
-! bool X3DTK::operator!= (const SFVec2f &v1, const SFVec2f &v2)
- {
- return ((v1.x != v2.x) || (v1.y != v2.y));
- }
-
-! SFVec2f X3DTK::operator+ (const SFVec2f &v1, const SFVec2f &v2)
- {
- SFVec2f res;
- res.x = v1.x + v2.x;
---- 60,79 ----
- y = P.y;
- }
-
-+ namespace X3DTK {
- // operations on vectors
- //overloading of the operators +, -, *
-! bool operator== (const SFVec2f &v1, const SFVec2f &v2)
- {
- return ((v1.x == v2.x) && (v1.y == v2.y));
- }
-
-! bool operator!= (const SFVec2f &v1, const SFVec2f &v2)
- {
- return ((v1.x != v2.x) || (v1.y != v2.y));
- }
-
-! SFVec2f operator+ (const SFVec2f &v1, const SFVec2f &v2)
- {
- SFVec2f res;
- res.x = v1.x + v2.x;
-***************
-*** 80,86 ****
- return res;
- }
-
-! SFVec2f X3DTK::operator- (const SFVec2f &v1, const SFVec2f &v2)
- {
- SFVec2f res;
- res.x = v1.x - v2.x;
---- 81,87 ----
- return res;
- }
-
-! SFVec2f operator- (const SFVec2f &v1, const SFVec2f &v2)
- {
- SFVec2f res;
- res.x = v1.x - v2.x;
-***************
-*** 88,94 ****
- return res;
- }
-
-! SFVec2f X3DTK::operator- (const SFVec2f &v)
- {
- SFVec2f res;
- res.x = -v.x;
---- 89,95 ----
- return res;
- }
-
-! SFVec2f operator- (const SFVec2f &v)
- {
- SFVec2f res;
- res.x = -v.x;
-***************
-*** 97,113 ****
- }
-
- //scalar product
-! float X3DTK::operator* (const SFVec2f &v1, const SFVec2f &v2)
- {
- return v1.x * v2.x + v1.y * v2.y;
- }
-
-! SFVec2f X3DTK::operator* (const float a, const SFVec2f &v)
- {
- SFVec2f res;
- res.x = a * v.x;
- res.y = a * v.y;
- return res;
- }
-
- //norm2
---- 98,115 ----
- }
-
- //scalar product
-! float operator* (const SFVec2f &v1, const SFVec2f &v2)
- {
- return v1.x * v2.x + v1.y * v2.y;
- }
-
-! SFVec2f operator* (const float a, const SFVec2f &v)
- {
- SFVec2f res;
- res.x = a * v.x;
- res.y = a * v.y;
- return res;
-+ }
- }
-
- //norm2