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-OpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics system and
-lots of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API,
-intended as a basis for a nicer interface. OpenGLRaw offers access to all
-necessary functions, tokens and types plus a general facility for loading
-extension entries. The module hierarchy closely mirrors the naming structure
-of the OpenGL extensions, making it easy to find the right module to import.
-All API entries are loaded dynamically, so no special C header files are
-needed for building this package. If an API entry is not found at runtime, a
-userError is thrown.
-
-WWW: http://www.haskell.org/HOpenGL/