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Diffstat (limited to 'x11-toolkits/sdl_pango/pkg-descr')
-rw-r--r-- | x11-toolkits/sdl_pango/pkg-descr | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/x11-toolkits/sdl_pango/pkg-descr b/x11-toolkits/sdl_pango/pkg-descr new file mode 100644 index 000000000000..2ae600cc0d6c --- /dev/null +++ b/x11-toolkits/sdl_pango/pkg-descr @@ -0,0 +1,17 @@ +Pango is the text rendering engine of GNOME 2.x. SDL_Pango connects +the engine to SDL. + +If you are a game software developer, you should know the difficulties +of distribution. So I will start to introduce SDL_Pango from the +viewpoint of distribution. + +In Un*x, SDL_Pango is hard to use as system-independent module, +because it depends on fontconfig and Pango which are designed as +system-singleton modules. If you use SDL_Pango, your software will +require those modules installed to target system. If your software +is shipped as shrink-wrap package, it may cause much problem on +your support desk. You should carefully design your installation +process. + +WWW: http://sdlpango.sourceforge.net/ +Author: NAKAMURA Ken'ichi <nakamura@sbp.fp.a.u-tokyo.ac.jp> |