| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
| |
Notes:
svn path=/head/; revision=98904
|
|
|
|
|
|
|
| |
Pointed out by: kris
Notes:
svn path=/head/; revision=98903
|
|
|
|
|
|
|
| |
Reported by: bento via kris
Notes:
svn path=/head/; revision=98902
|
|
|
|
|
|
|
| |
Noticed by: bento via kris
Notes:
svn path=/head/; revision=98901
|
|
|
|
|
|
|
| |
Reported by: bento via kris
Notes:
svn path=/head/; revision=98900
|
|
|
|
|
|
|
|
| |
Submitted by: mat
Pointy hat to: arved
Notes:
svn path=/head/; revision=98899
|
|
|
|
|
|
|
| |
Noticed by: bento via kris
Notes:
svn path=/head/; revision=98898
|
|
|
|
|
|
|
|
|
|
|
|
| |
would fail make checksum. Note: this is the simplest fix, but there is a
more complete fix by eik and myself that works in the spirit of the original
distinfo cleanup patch. However, that patch needs to be tested on bento first.
PR: 61772
Submitted by: dinoex
Notes:
svn path=/head/; revision=98897
|
|
|
|
|
|
|
|
|
| |
and OGG formats. This will be used for the upcoming KDE 3.2.
Submitted by: Frank Laszlo <laszlof@vonostingroup.com>
Notes:
svn path=/head/; revision=98895
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Vavoom is a source port based on sources of Doom, Heretic,
Hexen and a little bit from Quake. To play Vavoom you need main
wad file from Doom, Ultimate Doom, Doom II, Heretic, Hexen or
Strife.
Differences from original game:
* Polygonal engine with colored lighting, with software mode,
* OpenGL support;
* Translucency;
* Complete support for freelook (look up & down) in all games;
* A powerful language to describe game logic;
* 100% client/server architecture with in-game joining;
* Quake-style console, with key bindings;
* Indirect support for DeHackEd;
* Crosshair;
* Jumping;
PR: ports/61765
Submitted by: Igor Pokrovsky <tiamat@comset.net>
Notes:
svn path=/head/; revision=98893
|
|
|
|
|
|
|
|
| |
PR: ports/61783
Submitted by: Ports Fury
Notes:
svn path=/head/; revision=98892
|
|
|
|
|
|
|
|
| |
PR: ports/61784
Submitted by: Ports Fury
Notes:
svn path=/head/; revision=98891
|
|
|
|
|
|
|
|
| |
PR: ports/61785
Submitted by: Ports Fury
Notes:
svn path=/head/; revision=98890
|
|
|
|
|
|
|
|
| |
PR: ports/61782
Submitted by: Ports Fury
Notes:
svn path=/head/; revision=98889
|
|
|
|
|
|
|
|
| |
PR: ports/61781
Submitted by: Ports Fury
Notes:
svn path=/head/; revision=98888
|
|
|
|
| |
Notes:
svn path=/head/; revision=98887
|
|
|
|
|
|
|
|
| |
PR: ports/61780
Submitted by: Ports Fury
Notes:
svn path=/head/; revision=98886
|
|
|
|
|
|
|
|
| |
PR: ports/61779
Submitted by: Ports Fury
Notes:
svn path=/head/; revision=98885
|
|
|
|
|
|
|
|
|
|
|
| |
one in /usr/local/lib. Now alway libgd out of the ports collection
is used.
PR: -
Submitted by: artur@pydo.org, stefano@merlinobbs.net, glyn@grinstead.org
Notes:
svn path=/head/; revision=98884
|
|
|
|
| |
Notes:
svn path=/head/; revision=98883
|
|
|
|
|
|
|
|
| |
PR: ports/61776
Submitted by: Ports Fury
Notes:
svn path=/head/; revision=98882
|
|
|
|
|
|
|
|
| |
PR: ports/61777
Submitted by: Ports Fury
Notes:
svn path=/head/; revision=98881
|
|
|
|
|
|
|
|
| |
PR: ports/61778
Submitted by: Ports Fury
Notes:
svn path=/head/; revision=98880
|
|
|
|
|
|
|
| |
Submitted by: Sascha Gresk <Sascha.Gresk@Opensource-Consult.De>
Notes:
svn path=/head/; revision=98879
|
|
|
|
|
|
|
|
|
| |
PR: ports/61775
Submitted by: TAKAHASHI Kaoru <kaoru@kaisei.org> (maintainer)
Approved by: nork (mentor/implicitly)
Notes:
svn path=/head/; revision=98878
|
|
|
|
|
|
|
|
| |
PR: 61755
Submitted by: Udo Schweigert <udo.schweigert@siemens.com> (maintainer)
Notes:
svn path=/head/; revision=98877
|
|
|
|
|
|
|
|
| |
PR: ports/61761
Submitted by: Kimura Fuyuki <fuyuki@nigredo.org>
Notes:
svn path=/head/; revision=98876
|
|
|
|
|
|
|
| |
Approved by: maintainer
Notes:
svn path=/head/; revision=98875
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The library mostly provides functions to allow you to use
OpenGL alongside Allegro -- you use OpenGL for your rendering
to the screen, and Allegro for miscellaneous tasks like
gathering input, doing timers, getting cross-platform
portability, loading data, playing samples and drawing your
textures. So this library fills the same hole that things like
GLUT do.
PR: ports/61763
Submitted by: Igor Pokrovsky <tiamat@comset.net>
Notes:
svn path=/head/; revision=98873
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
glBSP is a node builder specially designed to be used with
OpenGL ports of the DOOM game engine. It adheres to the
"GL-Friendly Nodes" specification, which means it adds some new
special nodes to a WAD file that makes it very easy (and fast
!) for an OpenGL DOOM engine to compute the polygons needed for
drawing the levels. There are many DOOM ports that understand
the GL Nodes which glBSP creates, including: EDGE, the Doomsday
engine (JDOOM), Doom3D, PrBoom, and Vavoom.
PR: ports/61764
Submitted by: Igor Pokrovsky <tiamat@comset.net>
Notes:
svn path=/head/; revision=98871
|
|
|
|
|
|
|
| |
PR: ports/57465
Notes:
svn path=/head/; revision=98870
|
|
|
|
| |
Notes:
svn path=/head/; revision=98869
|
|
|
|
|
|
|
|
| |
Requested by: Volker Stolz <stolz@i2.informatik.rwth-aachen.de>
PR: 61741
Notes:
svn path=/head/; revision=98868
|
|
|
|
|
|
|
|
| |
version rev. Checkout http://galeon.sourceforge.net/news/index.php#68 for
a list of what's new.
Notes:
svn path=/head/; revision=98867
|
|
|
|
|
|
|
|
|
| |
- Add 'ports/' PR category to commit log
Approved by: will
Notes:
svn path=/head/; revision=98866
|
|
|
|
| |
Notes:
svn path=/head/; revision=98865
|
|
|
|
|
|
|
|
|
|
| |
differently than the PR, using the ANT_INCLUDE_SHARED_JARS variable.
PR: 61711
Submitted by: Anton Yudin <toha@toha.org.ua> (maintainer)
Notes:
svn path=/head/; revision=98864
|
|
|
|
| |
Notes:
svn path=/head/; revision=98863
|
|
|
|
|
|
|
|
|
| |
4.x. Bump revision.
Reported by: bento/kris (a.k.a. krento)
Notes:
svn path=/head/; revision=98862
|
|
|
|
|
|
|
| |
Reminded by: kris
Notes:
svn path=/head/; revision=98860
|
|
|
|
| |
Notes:
svn path=/head/; revision=98859
|
|
|
|
|
|
|
|
| |
- Change master site SOURCEFORGE -> GNOME
- Use lthack
Notes:
svn path=/head/; revision=98858
|
|
|
|
| |
Notes:
svn path=/head/; revision=98857
|
|
|
|
|
|
|
| |
Obtained from: Bill Fenner's portsurvey
Notes:
svn path=/head/; revision=98856
|
|
|
|
|
|
|
|
|
|
| |
(alexander.pohoyda@gmx.net)
PR: 61758
Submitted by: Alexander Matey <ports@matey.org> (old maintainer)
Notes:
svn path=/head/; revision=98855
|
|
|
|
| |
Notes:
svn path=/head/; revision=98853
|
|
|
|
|
|
|
|
|
|
| |
Submitted by: Burelle Marwan
PR: 61753
Submitted by: stephane (maintainer)
Notes:
svn path=/head/; revision=98852
|
|
|
|
|
|
|
|
|
| |
PR: 34442
Submitted by: Kimura Fuyuki <fuyuki@mj.0038.net>
Approved by: linimon
Notes:
svn path=/head/; revision=98850
|
|
|
|
| |
Notes:
svn path=/head/; revision=98849
|
|
|
|
|
|
|
|
|
| |
GNOME 2.5.
Reported by: adamw
Notes:
svn path=/head/; revision=98848
|