| Commit message (Collapse) | Author | Age | Files | Lines |
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- Drop @dirrm* from plist
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svn path=/head/; revision=369103
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to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
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svn path=/head/; revision=367888
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- Use new OPTIONS features
- Update WWW
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svn path=/head/; revision=353175
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- Enable SSE by default on amd64
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svn path=/head/; revision=330588
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audio)
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svn path=/head/; revision=327706
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Approved by: portmgr (bdrewery)
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svn path=/head/; revision=324744
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- while here clean up some ports from CMAKE_VERBOSE, which is intended
for users
Approved by: portmgr (miwi)
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svn path=/head/; revision=314960
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- Trim header
PR: 173778
Submitted by: Chris Petrik <c.petrik.sosa@gmail.com>
Feature safe: yes
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svn path=/head/; revision=307949
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- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav
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svn path=/head/; revision=291667
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Reported by: pav
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svn path=/head/; revision=282441
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svn path=/head/; revision=282307
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svn path=/head/; revision=271305
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generation. It puts virtually no limitations on the developer;
people who is experienced on working with other solutions (such as
SDL_Mixer or Creative OpenAL) will respect this advantage.
The library supports mixing of any number of sound channels and any
number of objects that have sounds connected to them. The SDL library
is used for sound output. The project is currently at beta testing
stage, preparing to the first release.
WWW: http://media.netive.ru/clunk/
Notes:
svn path=/head/; revision=252624
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