| Commit message (Collapse) | Author | Age | Files | Lines |
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With hat: portmgr
Sponsored by: Absolight
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svn path=/head/; revision=412344
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In preparation for updating Boost to 1.60, add include guards from more Boost
headers to the list of macros that moc automatically defines when processing
files. As explained in r408911, Qt4's moc cannot parse some constructs used by
a few Boost headers, so we define their include guards to make moc skip them.
This is a cleaner approach that allows us to largely revert r408472, r408473,
r408474, r408475, r408502, r408773 and r408419, which added several patches to
many ports to work around this moc bug.
PR: 199601
PR: 208322
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svn path=/head/; revision=411765
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- Fix LICENSE
PR: 199601
Approved by: portmgr blanket
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svn path=/head/; revision=408473
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Bring in some long overdue updates, some of which are required for us to
later land the PyQt5 ports.
One big change with this update is that the PyQt4 ports now install their
.sip files into share/py-sip/PyQt4 instead of share/py-sip. This way we do
not end up with directories like share/py-sip/QtCore, which are especially
confusing once PyQt5 lands and starts installing files with the same names.
Other noteworthy items:
- PORTREVISION has been bumped on ports depending on devel/qscintilla2
because libqscintilla2.so's SOVERSION has changed.
- graphics/seexpr has been converted to USE_PYQT, as the file it used to
define a build-time dependency on x11-toolkits/py-qt4-gui has moved.
Once again, big thanks to Tobias Berner <tcberner@gmail.com> and Guido Falsi
(madpilot@) for their initial work on these ports as part of the effort to
land PyQt5 into the tree (see D2910 in Phabricator for an earlier version of
the PyQt5 patch set).
PR: 205143
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svn path=/head/; revision=403662
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- Add LICENSE_FILE
Approved by: portmgr blanket
MFH: 2015Q3 (blanket)
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svn path=/head/; revision=393166
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- Bump PORTREVISION of the ports depends on cgal
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svn path=/head/; revision=388207
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Noticed by: Andrea Venturoli
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svn path=/head/; revision=383237
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PR: 198572
Submitted by: Pedro F. Giffuni
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svn path=/head/; revision=382332
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svn path=/head/; revision=371238
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svn path=/head/; revision=370057
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to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
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svn path=/head/; revision=367888
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- Update to 2014.03
- Update MASTER_SITES
- Switch dependency from math/eigen2 to math/eigen3
- USES+= desktop-file-utils pkgconfig
- Remove patch, pass required bits to qmake instead
PR: 191788
Approved by: maintainer timeout (17 days)
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svn path=/head/; revision=363089
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- Add state support
- Convert LIB_DEPENDS to new style, adjust USE_QT4 components, etc.
Approved by: portmgr (blanket approval)
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svn path=/head/; revision=334586
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the mtree (categories starting with [bce])
Approved by: portmgr (bdrewery)
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svn path=/head/; revision=331271
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cad)
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svn path=/head/; revision=327711
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- Minor cleanup in Makefile
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svn path=/head/; revision=317883
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- Add LICENSE [1]
- Update MASTER_SITES [1]
- Fix the flex dependency [1]
- Fix the build with custom PREFIX and LOCALBASE
- Trim Makefile headers
- Update LIB_DEPENDS
PR: 177064 [1]
Submitted by: Pedro Giffuni <giffunip@tutopia.com> [1]
Approved by: maintainer(timeout, > 50 days)
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svn path=/head/; revision=317882
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If a user had eigen3 installed, but not eigen2, the min. port version
check would not differentiate between the two.
Submitted by: Jason E. Hale <bsdkaffee at gmail.com> via area51
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svn path=/head/; revision=300056
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Review by: bapt, David Naylor (kde team)
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svn path=/head/; revision=298557
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svn path=/head/; revision=297915
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Suggested by: L Campbell
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svn path=/head/; revision=295499
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svn path=/head/; revision=280624
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Reminded by: pav@
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svn path=/head/; revision=280563
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OpenSCAD is a software for creating 3D CAD objects.
Unlike most free software for creating 3D models, it does not focus on
the artistic aspects of 3D modelling but instead on the CAD aspects.
Thus it is more suitable for creating 3D models of machine parts but
perhaps not when creating computer-animated movies.
OpenSCAD is not an interactive modeller. Instead it is something like
a 3D-compiler that reads in a script file that describes the object
and renders the 3D model from this script file. This gives designers
full control over the modelling process and enables them to easily
change any step in the modelling process or make designes that are
defined by configurable parameters.
WWW: http://www.openscad.org/
Obtained from (slightly): OpenBSD
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svn path=/head/; revision=280009
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