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* - Remove MAKE_JOBS_SAFE variableAlex Kozlov2013-08-141-1/+0
| | | | | | | Approved by: portmgr (bdrewery) Notes: svn path=/head/; revision=324744
* - Trim Makefile headersDmitry Marakasov2013-07-123-23/+20
| | | | | | | | | | | | - Drop ABI versions from LIB_DEPENDS - OptionsNG - Pet portlint - Switch to dynamic plist where useful - Canonicalize patch names - Fix DOS line endings in patch files Notes: svn path=/head/; revision=322840
* - Get rid of PTHREAD_CFLAGS and PTHREAD_LIBS (category: devel)Pietro Cerutti2013-02-141-1/+1
| | | | | | | Approved by: portmgr Notes: svn path=/head/; revision=312209
* - Remove WITH_FBSD10_FIX, is no longer neededMartin Wilke2011-11-091-1/+0
| | | | Notes: svn path=/head/; revision=285379
* - Fix build on FreeBSD 10Martin Wilke2011-10-291-0/+1
| | | | Notes: svn path=/head/; revision=284670
* -remove MD5Olli Hauer2011-07-031-1/+0
| | | | Notes: svn path=/head/; revision=276999
* - Add ONLY_FOR_ARCHS, doesn't support !i386Dmitry Marakasov2009-11-301-0/+3
| | | | Notes: svn path=/head/; revision=245030
* Bennu is a high level open source game development suite whichDmitry Marakasov2009-11-088-0/+151
focuses on modularity and portability, making it a perfect choice for cross-platform game development. Although officialy it is only supported on Windows, Linux and GP2X Wiz (on the right), Bennu can run on multiple other platforms, including *BSD, MacOSX and other consoles such as the Wii, Dingoo A320, GP2X, or the classic Xbox. This makes it really fun to code in Bennu: the game can be played on you computer AND your console! WWW: http://www.bennugd.org/ Notes: svn path=/head/; revision=243958